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thestand.txt
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1996-06-06
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84 lines
==============================================================================
Title : The Stand (DukeMatch only)
Filename : THESTAND.MAP
Author : Russell Nash
Email Address : russ@rgnnet.demon.co.uk
Misc. Author Info : First MAP for Duke, although I've written numerous
maps for Doom, Doom 2 & Heretic.
Description : The Stand was basically an experimental level, to
help me get used to the features available to a
Duke level author. Dukematch only, but heaps of
fun.
Additional Credits to : My two brothers in law, Robert and Andy King for
helping out with the extensive testing of this
level.
Tim Mole, sysop of Primal Disorder BBS and a great
m8. If you get the time, pop in and take a look
around, you won't regret it!
Primal Disorder
Node 1 = 01628-74179
Node 2 = 01628-543904
3DRealms, for creating the best 3D Game yet !!
==============================================================================
* Play Information *
Map # : User map
Single Player : Yes (for looking around)
Cooperative 2-8 Player : No
Deathmatch 2-8 Player : Yes
Difficulty Settings : None
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : BUILD
Known Bugs : Please report any to me at my internet address
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional levels,
concatenations, or otherwise.
You MAY distribute this MAP, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this MAP *
Primal Disorder BBS
Node 1 = 01628-74179, Node 2 = 01628-543904
* Further info *
This map was just an excercise to familiarise myself with building maps for
Duke 3D. My next project has already begun and will be progressing for some
time yet. Look out for 'The Fugitive' in the near future, a single player or
co-op level, I plan to spend a lot of time and effort on this to ensure the
end result is worth waiting for, some of the features I plan are as follows:
o Police ambushes, road blocks, stake outs etc..
o Police cars, perhaps moving using the 'Subway' technique..
o Police station, Airport, river (with river police!)..
o Residential areas, with shops, homes etc..
As you may have guessed, this map will involve a one man fight against an
army of Police, trying to break through a mutated cop infested city. The
file name will be RNFGTVE.ZIP, look out for it on Primal Disorder.