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Nuke It! 2.0
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songtong.txt
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1996-06-14
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4KB
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67 lines
=========================================================================
TITLE: songtong
FILENAME: songtong.map
AUTHOR: Shogun (My real names, my buisness)
E MAIL ADDRESS: shogun@castles.com
MISC AUTHOR INFO: A combat Engineer in the military with way too much
time on his hands.
DESCRIPTION: This level, which actually started out as a Delta river
fighting type theme ended up being halfway modeled after
Songtong city (Now known as pyontech) in Korea. Although
it looks nowhere as close (or as crowded) as the actual
city, I tried to follow the theme. Basically you have
4 buildings: my favorite club (of about 40 or 50 to choose
from in about two city blocks of the actual city), a
bathroom (Yes Korea does have Coed bathrooms in some places),
A porno book store (No they don't have these, just thought
I'd throw one in.) And a whore house. (I was a regular at
at the "hotel" next to club exandu when they had a decent
selection to choose from).
Ok now for the nitty gritty. There is a secret room in this
level. In it you have the only atomic health, devestator,
jetpack, monitors for the cameras everywhere, and teleporters
that go to the buildings in the level. Whoever finds
the room will have complete instant access to the level,
higher powerups, and have fairly good knowledge on where your
buddies at. Whoever finds the room, controls the game.
Beware: I hid this room well, and it does have some
boobytraps to protect it from that wouldbe camper who might
slaughter everybody if he finds this room. Be fair, please
dont go and look at it before hand if your dukematching.
Just load it in and go. This way everybody has equal
knowledge of the level, and the infamous room can remain a
secret to be found. I will leave only one hint. The entrance
is underwater.
ADDITIONAL CREDITS TO: Killjoy and Raven for the playtesting, and for giving
me ideas on what to do to my maps.
=============================================================================
*PLAY INFO*
EPISODE AND LEVEL: not applicable, just a user map.
SINGLE PLAYER: no, although i did throw in about 7 pig cops as townpatrol.
DUKEMATCH LEVEL: Yup.
DIFFICULTY SETTINGS: not implimented
*CONSTRUCTION*
BASE: new level from scratch
EDITORS USED: build.exe
KNOWN BUGS: one single solitary squish error on the water to under water
transition, on one angle near the whore house. Its a very exact
spot, so you have to hit that spot exacty to kill yourself, so
odds are you won't hit it. I've tried to fix this, but after
staring at the screen like a monkey doing a math problem, i said
screw it.
******* This is my second map ever, so critics be easy on me.
My third map is ASSUALT.MAP. My fourth one shall be a single
player as well as co op or DMatch. My first map wasn't bad, only
its DEFINATLEY a pentium level. Anyone intrested In NAM.MAP
E mail me. Its a jungle fighting map, with lots of trees, and alot
of space inbetween the sides of the canyon, River, bunkers,
etc, etc.