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knightmare.txt
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1990-09-29
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This is a playable demo of KNIGHTMARE from the February issue of AMIGA
FORMAT. To quote from the magazine:
"Knightmare is a dungeon game and the aim is to explore the caverns,
kill the monsters and collect the treasure. Your team has four
adventurers, one of whom wears a helmet which provides the eyesight
for the group.
The status of this gang of four is shown in the top right of the
game display. Three of them have faces and one wears the seeing
helmet. Their health, stamina and magic points are shown by the bar
graphs to the left. If any member of the team is hit then the damage
is flashed in red. If they die then all their possessions plus their
heart will appear in front of you.
KNIGHTMARE is mouse-controlled with the left button initiating
get/move commands and the right button action commands. Clicking on
the cluster of arrows moves you left/right/forward/back/up/down/turn
right/turn left. To get or use objects or buttons click on them with
the left mouse button. When you've picked something up, you can put
it in the hands (the row of colour-coded cushions) or the backpacks by
clicking on the game window with the right button.
To attack click with the right button over the hand you want to hit
with. This brings up a range of options (punch, kick, stab etc) and
just click on the desired option with the right button. To pre-set
these options, use the left button. The cushin will have a little red
triangle, showing it has been primed. Simply click on the cushion wth
the right button to activate the chosen action. It will be cross
hatched for a second or two while the character recovers from the
blow, but once it clears you can strike out again."