home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Otherware
/
Otherware_1_SB_Development.iso
/
amiga
/
video
/
render
/
rayfiles.rea
< prev
next >
Wrap
Text File
|
1992-11-11
|
1KB
|
29 lines
Yep, this was some ray files I was working on.
If you have read USENET this week around the AMIGA GRAPHICS
echoes, you have probably read some of my mail
about this rayshade package. It is fantastic, but
hard to learn. The files I have uploaded, I uploaded
with a wildcard, so some of the files may not be proper
Rayshade files. I know hall3.ray is proper, and is the
one I used to trace Hall10.jpg. That picture took *2* days
to render on our UNIX system, but later I found out that
the SU's had lowered my priority. Nevertheless,
it looks awfully royal looking. Some people call it a
golden donut, and a PC friend called it a golden egg
dropping in front of a pillar. All it was was a accident.
I was playing around with SCALE and SURFACE a lot.
The EGG used BUMP, REFLECTION and I think a water like
property.
You might want to remove it and play around with the silver sphere
just below it. The Grey spheres are part of an experiement I tried.
The great thing about textual rendering programs (over
graphical ones) is that you can make programs that automatically
write scenes using functions and 3D plots. The grey spheres
were arranged using SIN and COS functions in UNIX pascal.
Later
Kiernan