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Microsoft Windows Help File Content  |  1996-09-11  |  67KB  |  1,333 lines

  1. :base directx.hlp
  2. :title Microsoft DirectX 3 SDK
  3. :link directx.hlp
  4. :link selfsame
  5. 1 Copyrights and Trademarks=legal_0001000000000001
  6. 1 Introducing DirectX 3
  7. 2 DirectX Goals
  8. 2 DirectX Goals=dxintro_0001010101000000
  9. 2 Benefits of Developing DirectX Windows Applications=dxintro_0001010101010000
  10. 2 Providing Guidelines for Hardware Development=dxintro_0001010101020000
  11. 2 The DirectX SDK
  12. 2 The DirectX SDK=dxintro_0001010102000000
  13. 2 DirectX SDK Components=dxintro_0001010102010000
  14. 2 Using Macro Definitions=dxintro_0001010102020000
  15. 2 DirectX and the Component Object Model
  16. 2 DirectX and the Component Object Model=dxintro_0001010103000000
  17. 2 The Component Object Model=dxintro_0001010103010000
  18. 3 IUnknown Interface
  19. 3 IUnknown Interface=dxintro_0001010103020000
  20. 3 IUnknown::AddRef=dxintro_0001010103020100
  21. 3 IUnknown::QueryInterface=dxintro_0001010103020200
  22. 3 IUnknown::Release=dxintro_0001010103020300
  23. 2 DirectX COM Interfaces=dxintro_0001010103030000
  24. 2 C++ and the COM Interface=dxintro_0001010103040000
  25. 2 Accessing COM Objects by Using C=dxintro_0001010103050000
  26. 2 Interface Method Names and Syntax=dxintro_0001010103060000
  27. 1 What's New in the DirectX 3 SDK?=dxintro_0001010104000000
  28. 1 Conventions=dxintro_0001010105000000
  29. 1 DirectDraw
  30. 1 About DirectDraw=ddoverv_0001010201000000
  31. 1 DirectDraw Architecture=ddoverv_0001010202000000
  32. 2 DirectDraw Overview
  33. 2 DirectDraw Overview=ddoverv_0001010203000000
  34. 2 DirectDraw=ddoverv_0001010203010000
  35. 2 Other DirectDraw Features=ddoverv_0001010203020000
  36. 2 DirectDraw HAL=ddoverv_0001010203030000
  37. 2 DirectDraw HEL=ddoverv_0001010203040000
  38. 2 Types of DirectDraw Objects=ddoverv_0001010203050000
  39. 2 Width and Pitch=ddoverv_0001010203060000
  40. 3 Support for 3D Surfaces
  41. 3 Support for 3D Surfaces=ddoverv_0001010203070000
  42. 3 Texture Maps=ddoverv_0001010203070100
  43. 3 Mipmaps=ddoverv_0001010203070200
  44. 3 Z-Buffers=ddoverv_0001010203070300
  45. 3 Direct3D Integration with DirectDraw
  46. 3 Direct3D Integration with DirectDraw=ddoverv_0001010203080000
  47. 3 Direct3D Driver Interface=ddoverv_0001010203080100
  48. 3 Direct3D Device Interface=ddoverv_0001010203080200
  49. 3 Direct3D Texture Interface=ddoverv_0001010203080300
  50. 3 DirectDraw HEL and Direct3D=ddoverv_0001010203080400
  51. 2 Mode X Display Mode=ddoverv_0001010203090000
  52. 3 Pixel Formats
  53. 3 Pixel Formats=ddoverv_00010102030a0000
  54. 3 Texture Map Formats=ddoverv_00010102030a0100
  55. 3 Off-Screen Surface Formats=ddoverv_00010102030a0200
  56. 2 DirectDraw Interface Overviews
  57. 2 DirectDraw Interface Overviews=ddoverv_0001010204000000
  58. 3 IDirectDraw2 Interface
  59. 3 IDirectDraw2 Interface=ddoverv_0001010204010000
  60. 3 DirectDraw Objects=ddoverv_0001010204010100
  61. 3 What's New in IDirectDraw2?=ddoverv_0001010204010200
  62. 3 Multiple DirectDraw Objects per Process=ddoverv_0001010204010300
  63. 3 Support for High Resolutions and True-Color Bit Depths=ddoverv_0001010204010400
  64. 3 Primary Surface Resource Sharing Model=ddoverv_0001010204010500
  65. 3 Changing Modes and Exclusive Access=ddoverv_0001010204010600
  66. 3 Creating DirectDraw Objects by Using CoCreateInstance=ddoverv_0001010204010700
  67. 3 IDirectDrawClipper Interface
  68. 3 IDirectDrawClipper Interface=ddoverv_0001010204020000
  69. 3 Clip Lists=ddoverv_0001010204020100
  70. 3 Sharing DirectDrawClipper Objects=ddoverv_0001010204020200
  71. 3 Driver-Independent DirectDrawClipper Objects=ddoverv_0001010204020300
  72. 3 Creating DirectDrawClipper Objects with CoCreateInstance=ddoverv_0001010204020400
  73. 3 IDirectDrawPalette Interface
  74. 3 IDirectDrawPalette Interface=ddoverv_0001010204030000
  75. 3 DirectDrawPalette Objects=ddoverv_0001010204030100
  76. 3 Setting Palettes on Non-Primary Surfaces=ddoverv_0001010204030200
  77. 3 Sharing Palettes=ddoverv_0001010204030300
  78. 3 Palette Types=ddoverv_0001010204030400
  79. 3 Using DirectDraw Palettes in Windowed Mode=ddoverv_0001010204030500
  80. 3 IDirectDrawSurface2 Interface
  81. 3 IDirectDrawSurface2 Interface=ddoverv_0001010204040000
  82. 3 DirectDrawSurface Objects=ddoverv_0001010204040100
  83. 3 What's New in IDirectDrawSurface2?=ddoverv_0001010204040200
  84. 3 Creating Surfaces=ddoverv_0001010204040300
  85. 3 Frame-Buffer Access=ddoverv_0001010204040400
  86. 3 Flipping Surfaces and GDI's Frame Rate=ddoverv_0001010204040500
  87. 3 Losing Surfaces=ddoverv_0001010204040600
  88. 3 Color and Format Conversion=ddoverv_0001010204040700
  89. 3 Color Keying=ddoverv_0001010204040800
  90. 3 Overlay Z-Order=ddoverv_0001010204040900
  91. 3 Multiple Palettes for Off-Screen Surfaces=ddoverv_0001010204040a00
  92. 3 Blitting to and from System Memory Surfaces=ddoverv_0001010204040b00
  93. 2 DirectDraw Tutorials
  94. 2 DirectDraw Tutorials=ddoverv_0001010205000000
  95. 3 Tutorial 1: The Basics of DirectDraw
  96. 3 Tutorial 1: The Basics of DirectDraw=ddoverv_0001010205010000
  97. 3 Step 1: Creating a DirectDraw Object=ddoverv_0001010205010100
  98. 3 Step 2: Determining the Application's Behavior=ddoverv_0001010205010200
  99. 3 Step 3: Changing the Display Mode=ddoverv_0001010205010300
  100. 3 Step 4: Creating Flipping Surfaces=ddoverv_0001010205010400
  101. 3 Step 5: Rendering to the Surfaces=ddoverv_0001010205010500
  102. 3 Step 6: Writing to the Surface=ddoverv_0001010205010600
  103. 3 Step 7: Flipping the Surfaces=ddoverv_0001010205010700
  104. 3 Step 8: Deallocating the DirectDraw Objects=ddoverv_0001010205010800
  105. 3 Tutorial 2: Loading Bitmaps on the Back Buffer
  106. 3 Tutorial 2: Loading Bitmaps on the Back Buffer=ddoverv_0001010205020000
  107. 3 Step 1: Creating the Palette=ddoverv_0001010205020100
  108. 3 Step 2: Setting the Palette=ddoverv_0001010205020200
  109. 3 Step 3: Loading a Bitmap on the Back Buffer=ddoverv_0001010205020300
  110. 3 Step 4: Flipping the Surfaces=ddoverv_0001010205020400
  111. 3 Tutorial 3: Blitting from an Off-Screen Surface
  112. 3 Tutorial 3: Blitting from an Off-Screen Surface=ddoverv_0001010205030000
  113. 3 Step 1: Creating the Off-Screen Surfaces=ddoverv_0001010205030100
  114. 3 Step 2: Loading the Bitmaps to the Off-Screen Surfaces=ddoverv_0001010205030200
  115. 3 Step 3: Blitting the Off-Screen Surfaces to the Back Buffer=ddoverv_0001010205030300
  116. 3 Tutorial 4: Color Keys and Bitmap Animation
  117. 3 Tutorial 4: Color Keys and Bitmap Animation=ddoverv_0001010205040000
  118. 3 Step 1: Setting the Color Key=ddoverv_0001010205040100
  119. 3 Step 2: Creating a Simple Animation=ddoverv_0001010205040200
  120. 3 Tutorial 5: Dynamically Modifying Palettes
  121. 3 Tutorial 5: Dynamically Modifying Palettes=ddoverv_0001010205050000
  122. 3 Step 1: Loading the Palette Entries=ddoverv_0001010205050100
  123. 3 Step 2: Rotating the Palettes=ddoverv_0001010205050200
  124. 2 Other DirectDraw Samples=ddoverv_0001010205060000
  125. 3 Optimizations and Customizations
  126. 3 Optimizations and Customizations=ddoverv_0001010205070000
  127. 3 Getting the Flip and Blit Status=ddoverv_0001010205070100
  128. 3 Blitting with Color Fill=ddoverv_0001010205070200
  129. 3 Determining the Capabilities of the Display Hardware=ddoverv_0001010205070300
  130. 3 Storing Bitmaps in Display Memory=ddoverv_0001010205070400
  131. 3 Triple Buffering=ddoverv_0001010205070500
  132. 2 DirectDraw Reference
  133. 3 Functions
  134. 3 DirectDrawCreate=ddref_0001010206010100
  135. 3 DirectDrawCreateClipper=ddref_0001010206010200
  136. 3 DirectDrawEnumerate=ddref_0001010206010300
  137. 3 Callback Functions
  138. 3 Callback=ddref_0001010206020100
  139. 3 EnumModesCallback=ddref_0001010206020200
  140. 3 EnumSurfacesCallback=ddref_0001010206020300
  141. 3 fnCallback=ddref_0001010206020400
  142. 3 IDirectDraw2
  143. 3 IDirectDraw2=ddref_0001010206030000
  144. 3 IDirectDraw2::Compact=ddref_0001010206030100
  145. 3 IDirectDraw2::CreateClipper=ddref_0001010206030200
  146. 3 IDirectDraw2::CreatePalette=ddref_0001010206030300
  147. 3 IDirectDraw2::CreateSurface=ddref_0001010206030400
  148. 3 IDirectDraw2::DuplicateSurface=ddref_0001010206030500
  149. 3 IDirectDraw2::EnumDisplayModes=ddref_0001010206030600
  150. 3 IDirectDraw2::EnumSurfaces=ddref_0001010206030700
  151. 3 IDirectDraw2::FlipToGDISurface=ddref_0001010206030800
  152. 3 IDirectDraw2::GetAvailableVidMem=ddref_0001010206030900
  153. 3 IDirectDraw2::GetCaps=ddref_0001010206030a00
  154. 3 IDirectDraw2::GetDisplayMode=ddref_0001010206030b00
  155. 3 IDirectDraw2::GetFourCCCodes=ddref_0001010206030c00
  156. 3 IDirectDraw2::GetGDISurface=ddref_0001010206030d00
  157. 3 IDirectDraw2::GetMonitorFrequency=ddref_0001010206030e00
  158. 3 IDirectDraw2::GetScanLine=ddref_0001010206030f00
  159. 3 IDirectDraw2::GetVerticalBlankStatus=ddref_0001010206031000
  160. 3 IDirectDraw2::Initialize=ddref_0001010206031100
  161. 3 IDirectDraw2::RestoreDisplayMode=ddref_0001010206031200
  162. 3 IDirectDraw2::SetCooperativeLevel=ddref_0001010206031300
  163. 3 IDirectDraw2::SetDisplayMode=ddref_0001010206031400
  164. 3 IDirectDraw2::WaitForVerticalBlank=ddref_0001010206031500
  165. 3 IDirectDrawClipper
  166. 3 IDirectDrawClipper=ddref_0001010206040000
  167. 3 IDirectDrawClipper::GetClipList=ddref_0001010206040100
  168. 3 IDirectDrawClipper::GetHWnd=ddref_0001010206040200
  169. 3 IDirectDrawClipper::Initialize=ddref_0001010206040300
  170. 3 IDirectDrawClipper::IsClipListChanged=ddref_0001010206040400
  171. 3 IDirectDrawClipper::SetClipList=ddref_0001010206040500
  172. 3 IDirectDrawClipper::SetHWnd=ddref_0001010206040600
  173. 3 IDirectDrawPalette
  174. 3 IDirectDrawPalette=ddref_0001010206050000
  175. 3 IDirectDrawPalette::GetCaps=ddref_0001010206050100
  176. 3 IDirectDrawPalette::GetEntries=ddref_0001010206050200
  177. 3 IDirectDrawPalette::Initialize=ddref_0001010206050300
  178. 3 IDirectDrawPalette::SetEntries=ddref_0001010206050400
  179. 3 IDirectDrawSurface2
  180. 3 IDirectDrawSurface2=ddref_0001010206060000
  181. 3 IDirectDrawSurface2::AddAttachedSurface=ddref_0001010206060100
  182. 3 IDirectDrawSurface2::AddOverlayDirtyRect=ddref_0001010206060200
  183. 3 IDirectDrawSurface2::Blt=ddref_0001010206060300
  184. 3 IDirectDrawSurface2::BltBatch=ddref_0001010206060400
  185. 3 IDirectDrawSurface2::BltFast=ddref_0001010206060500
  186. 3 IDirectDrawSurface2::DeleteAttachedSurface=ddref_0001010206060600
  187. 3 IDirectDrawSurface2::EnumAttachedSurfaces=ddref_0001010206060700
  188. 3 IDirectDrawSurface2::EnumOverlayZOrders=ddref_0001010206060800
  189. 3 IDirectDrawSurface2::Flip=ddref_0001010206060900
  190. 3 IDirectDrawSurface2::GetAttachedSurface=ddref_0001010206060a00
  191. 3 IDirectDrawSurface2::GetBltStatus=ddref_0001010206060b00
  192. 3 IDirectDrawSurface2::GetCaps=ddref_0001010206060c00
  193. 3 IDirectDrawSurface2::GetClipper=ddref_0001010206060d00
  194. 3 IDirectDrawSurface2::GetColorKey=ddref_0001010206060e00
  195. 3 IDirectDrawSurface2::GetDC=ddref_0001010206060f00
  196. 3 IDirectDrawSurface2::GetDDInterface=ddref_0001010206061000
  197. 3 IDirectDrawSurface2::GetFlipStatus=ddref_0001010206061100
  198. 3 IDirectDrawSurface2::GetOverlayPosition=ddref_0001010206061200
  199. 3 IDirectDrawSurface2::GetPalette=ddref_0001010206061300
  200. 3 IDirectDrawSurface2::GetPixelFormat=ddref_0001010206061400
  201. 3 IDirectDrawSurface2::GetSurfaceDesc=ddref_0001010206061500
  202. 3 IDirectDrawSurface2::Initialize=ddref_0001010206061600
  203. 3 IDirectDrawSurface2::IsLost=ddref_0001010206061700
  204. 3 IDirectDrawSurface2::Lock=ddref_0001010206061800
  205. 3 IDirectDrawSurface2::PageLock=ddref_0001010206061900
  206. 3 IDirectDrawSurface2::PageUnlock=ddref_0001010206061a00
  207. 3 IDirectDrawSurface2::ReleaseDC=ddref_0001010206061b00
  208. 3 IDirectDrawSurface2::Restore=ddref_0001010206061c00
  209. 3 IDirectDrawSurface2::SetClipper=ddref_0001010206061d00
  210. 3 IDirectDrawSurface2::SetColorKey=ddref_0001010206061e00
  211. 3 IDirectDrawSurface2::SetOverlayPosition=ddref_0001010206061f00
  212. 3 IDirectDrawSurface2::SetPalette=ddref_0001010206062000
  213. 3 IDirectDrawSurface2::Unlock=ddref_0001010206062100
  214. 3 IDirectDrawSurface2::UpdateOverlay=ddref_0001010206062200
  215. 3 IDirectDrawSurface2::UpdateOverlayDisplay=ddref_0001010206062300
  216. 3 IDirectDrawSurface2::UpdateOverlayZOrder=ddref_0001010206062400
  217. 3 Structures
  218. 3 DDBLTBATCH=ddref_0001010206070100
  219. 3 DDBLTFX=ddref_0001010206070200
  220. 3 DDCAPS=ddref_0001010206070300
  221. 3 DDCOLORKEY=ddref_0001010206070400
  222. 3 DDOVERLAYFX=ddref_0001010206070500
  223. 3 DDPIXELFORMAT=ddref_0001010206070600
  224. 3 DDSCAPS=ddref_0001010206070700
  225. 3 DDSURFACEDESC=ddref_0001010206070800
  226. 2 Return Values=ddref_0001010206080000
  227. 1 DirectSound
  228. 1 About DirectSound=dsound_0001010301000000
  229. 2 DirectSound Architecture
  230. 2 DirectSound Architecture=dsound_0001010302000000
  231. 2 Architectural Overview=dsound_0001010302010000
  232. 3 Object Types
  233. 3 Object Types=dsound_0001010302020000
  234. 3 The DirectSound Object=dsound_0001010302020100
  235. 3 The DirectSoundBuffer Object=dsound_0001010302020200
  236. 2 Software Emulation=dsound_0001010302030000
  237. 2 Device Drivers=dsound_0001010302040000
  238. 2 Cooperative Levels=dsound_0001010302050000
  239. 2 System Integration=dsound_0001010302060000
  240. 2 DirectSound Overview
  241. 2 DirectSound Overview=dsound_0001010303000000
  242. 3 DirectSound Features
  243. 3 DirectSound Features=dsound_0001010303010000
  244. 3 Mixing=dsound_0001010303010100
  245. 3 Hardware Acceleration=dsound_0001010303010200
  246. 3 Write Access to the Primary Buffer=dsound_0001010303010300
  247. 3 Three-Dimensional Sound
  248. 3 Three-Dimensional Sound=dsound_0001010303020000
  249. 3 Perception of Sound Positions=dsound_0001010303020100
  250. 3 Listeners=dsound_0001010303020200
  251. 3 Sound Cones=dsound_0001010303020300
  252. 3 Minimum and Maximum Distances=dsound_0001010303020400
  253. 3 Position Versus Velocity=dsound_0001010303020500
  254. 3 Integration with Direct3D=dsound_0001010303020600
  255. 3 Units of Measure and Distance Factors=dsound_0001010303020700
  256. 3 Mono and Stereo Sources=dsound_0001010303020800
  257. 2 DirectSound Interface Overviews
  258. 2 DirectSound Interface Overviews=dsound_0001010304000000
  259. 3 IDirectSound Interface
  260. 3 IDirectSound Interface=dsound_0001010304010000
  261. 3 Device Capabilities=dsound_0001010304010100
  262. 3 Creating Buffers=dsound_0001010304010200
  263. 3 Speaker Configuration=dsound_0001010304010300
  264. 3 Hardware Memory Management=dsound_0001010304010400
  265. 3 IDirectSound3DBuffer Interface
  266. 3 IDirectSound3DBuffer Interface=dsound_0001010304020000
  267. 3 Obtaining an IDirectSound3DBuffer Interface Pointer=dsound_0001010304020100
  268. 3 Batch Parameter Manipulation=dsound_0001010304020200
  269. 3 Minimum and Maximum Distance Values=dsound_0001010304020300
  270. 3 Operation Mode=dsound_0001010304020400
  271. 3 Position and Velocity=dsound_0001010304020500
  272. 3 Sound Projection Cones=dsound_0001010304020600
  273. 3 IDirectSound3DListener Interface
  274. 3 IDirectSound3DListener Interface=dsound_0001010304030000
  275. 3 Obtaining an IDirectSound3DListener Interface Pointer=dsound_0001010304030100
  276. 3 Batch Parameter Manipulation=dsound_0001010304030200
  277. 3 Deferred Settings=dsound_0001010304030300
  278. 3 Distance Factor=dsound_0001010304030400
  279. 3 Doppler Factor=dsound_0001010304030500
  280. 3 Listener Position and Velocity=dsound_0001010304030600
  281. 3 Listener Orientation=dsound_0001010304030700
  282. 3 Rolloff Factor=dsound_0001010304030800
  283. 3 IDirectSoundBuffer Interface
  284. 3 IDirectSoundBuffer Interface=dsound_0001010304040000
  285. 3 Play Management=dsound_0001010304040100
  286. 3 Sound-Environment Management=dsound_0001010304040200
  287. 3 Retrieving Information=dsound_0001010304040300
  288. 3 Memory Management=dsound_0001010304040400
  289. 2 DirectSound Examples
  290. 2 DirectSound Examples=dsound_0001010305000000
  291. 2 Creating a DirectSound Object=dsound_0001010305010000
  292. 2 Creating a DirectSound Object by Using CoCreateInstance=dsound_0001010305020000
  293. 2 Querying the Hardware Capabilities=dsound_0001010305030000
  294. 3 Creating Sound Buffers
  295. 3 Creating Sound Buffers=dsound_0001010305040000
  296. 3 Creating a Basic Sound Buffer=dsound_0001010305040100
  297. 3 Control Options=dsound_0001010305040200
  298. 3 Static and Streaming Sound Buffers=dsound_0001010305040300
  299. 3 Hardware and Software Sound Buffers=dsound_0001010305040400
  300. 3 Primary and Secondary Sound Buffers=dsound_0001010305040500
  301. 2 Writing to Sound Buffers=dsound_0001010305050000
  302. 2 Using the DirectSound Mixer=dsound_0001010305060000
  303. 2 Using a Custom Mixer=dsound_0001010305070000
  304. 2 Using Compressed Wave Formats=dsound_0001010305080000
  305. 2 DirectSound Reference
  306. 3 Functions
  307. 3 DirectSoundCreate=dsound_0001010306010100
  308. 3 DirectSoundEnumerate=dsound_0001010306010200
  309. 3 Callback Function
  310. 3 DSEnumCallback=dsound_0001010306020100
  311. 3 IDirectSound
  312. 3 IDirectSound=dsound_0001010306030000
  313. 3 IDirectSound::Compact=dsound_0001010306030100
  314. 3 IDirectSound::CreateSoundBuffer=dsound_0001010306030200
  315. 3 IDirectSound::DuplicateSoundBuffer=dsound_0001010306030300
  316. 3 IDirectSound::GetCaps=dsound_0001010306030400
  317. 3 IDirectSound::GetSpeakerConfig=dsound_0001010306030500
  318. 3 IDirectSound::Initialize=dsound_0001010306030600
  319. 3 IDirectSound::SetCooperativeLevel=dsound_0001010306030700
  320. 3 IDirectSound::SetSpeakerConfig=dsound_0001010306030800
  321. 3 IDirectSound3DBuffer
  322. 3 IDirectSound3DBuffer=dsound_0001010306040000
  323. 3 IDirectSound3DBuffer::GetAllParameters=dsound_0001010306040100
  324. 3 IDirectSound3DBuffer::GetConeAngles=dsound_0001010306040200
  325. 3 IDirectSound3DBuffer::GetConeOrientation=dsound_0001010306040300
  326. 3 IDirectSound3DBuffer::GetConeOutsideVolume=dsound_0001010306040400
  327. 3 IDirectSound3DBuffer::GetMaxDistance=dsound_0001010306040500
  328. 3 IDirectSound3DBuffer::GetMinDistance=dsound_0001010306040600
  329. 3 IDirectSound3DBuffer::GetMode=dsound_0001010306040700
  330. 3 IDirectSound3DBuffer::GetPosition=dsound_0001010306040800
  331. 3 IDirectSound3DBuffer::GetVelocity=dsound_0001010306040900
  332. 3 IDirectSound3DBuffer::SetAllParameters=dsound_0001010306040a00
  333. 3 IDirectSound3DBuffer::SetConeAngles=dsound_0001010306040b00
  334. 3 IDirectSound3DBuffer::SetConeOrientation=dsound_0001010306040c00
  335. 3 IDirectSound3DBuffer::SetConeOutsideVolume=dsound_0001010306040d00
  336. 3 IDirectSound3DBuffer::SetMaxDistance=dsound_0001010306040e00
  337. 3 IDirectSound3DBuffer::SetMinDistance=dsound_0001010306040f00
  338. 3 IDirectSound3DBuffer::SetMode=dsound_0001010306041000
  339. 3 IDirectSound3DBuffer::SetPosition=dsound_0001010306041100
  340. 3 IDirectSound3DBuffer::SetVelocity=dsound_0001010306041200
  341. 3 IDirectSound3DListener
  342. 3 IDirectSound3DListener=dsound_0001010306050000
  343. 3 IDirectSound3DListener::CommitDeferredSettings=dsound_0001010306050100
  344. 3 IDirectSound3DListener::GetAllParameters=dsound_0001010306050200
  345. 3 IDirectSound3DListener::GetDistanceFactor=dsound_0001010306050300
  346. 3 IDirectSound3DListener::GetDopplerFactor=dsound_0001010306050400
  347. 3 IDirectSound3DListener::GetOrientation=dsound_0001010306050500
  348. 3 IDirectSound3DListener::GetPosition=dsound_0001010306050600
  349. 3 IDirectSound3DListener::GetRolloffFactor=dsound_0001010306050700
  350. 3 IDirectSound3DListener::GetVelocity=dsound_0001010306050800
  351. 3 IDirectSound3DListener::SetAllParameters=dsound_0001010306050900
  352. 3 IDirectSound3DListener::SetDistanceFactor=dsound_0001010306050a00
  353. 3 IDirectSound3DListener::SetDopplerFactor=dsound_0001010306050b00
  354. 3 IDirectSound3DListener::SetOrientation=dsound_0001010306050c00
  355. 3 IDirectSound3DListener::SetPosition=dsound_0001010306050d00
  356. 3 IDirectSound3DListener::SetRolloffFactor=dsound_0001010306050e00
  357. 3 IDirectSound3DListener::SetVelocity=dsound_0001010306050f00
  358. 3 IDirectSoundBuffer
  359. 3 IDirectSoundBuffer=dsound_0001010306060000
  360. 3 IDirectSoundBuffer::GetCaps=dsound_0001010306060100
  361. 3 IDirectSoundBuffer::GetCurrentPosition=dsound_0001010306060200
  362. 3 IDirectSoundBuffer::GetFormat=dsound_0001010306060300
  363. 3 IDirectSoundBuffer::GetFrequency=dsound_0001010306060400
  364. 3 IDirectSoundBuffer::GetPan=dsound_0001010306060500
  365. 3 IDirectSoundBuffer::GetStatus=dsound_0001010306060600
  366. 3 IDirectSoundBuffer::GetVolume=dsound_0001010306060700
  367. 3 IDirectSoundBuffer::Initialize=dsound_0001010306060800
  368. 3 IDirectSoundBuffer::Lock=dsound_0001010306060900
  369. 3 IDirectSoundBuffer::Play=dsound_0001010306060a00
  370. 3 IDirectSoundBuffer::Restore=dsound_0001010306060b00
  371. 3 IDirectSoundBuffer::SetCurrentPosition=dsound_0001010306060c00
  372. 3 IDirectSoundBuffer::SetFormat=dsound_0001010306060d00
  373. 3 IDirectSoundBuffer::SetFrequency=dsound_0001010306060e00
  374. 3 IDirectSoundBuffer::SetPan=dsound_0001010306060f00
  375. 3 IDirectSoundBuffer::SetVolume=dsound_0001010306061000
  376. 3 IDirectSoundBuffer::Stop=dsound_0001010306061100
  377. 3 IDirectSoundBuffer::Unlock=dsound_0001010306061200
  378. 3 Structures
  379. 3 DS3DBUFFER=dsound_0001010306070100
  380. 3 DS3DLISTENER=dsound_0001010306070200
  381. 3 DSBCAPS=dsound_0001010306070300
  382. 3 DSBUFFERDESC=dsound_0001010306070400
  383. 3 DSCAPS=dsound_0001010306070500
  384. 2 Return Values=dsound_0001010306080000
  385. 1 DirectPlay
  386. 1 About DirectPlay=dplay_0001010401000000
  387. 2 DirectPlay Architecture
  388. 2 DirectPlay Architecture=dplay_0001010402000000
  389. 2 DirectPlay Component=dplay_0001010402010000
  390. 2 DirectPlayLobby Component=dplay_0001010402020000
  391. 2 Service Providers=dplay_0001010402030000
  392. 2 DirectPlay Overview
  393. 2 DirectPlay Overview=dplay_0001010403000000
  394. 2 Session Management=dplay_0001010403010000
  395. 2 Player Management=dplay_0001010403020000
  396. 2 Group Management=dplay_0001010403030000
  397. 2 Message Management=dplay_0001010403040000
  398. 2 Data Management=dplay_0001010403050000
  399. 2 Using System Messages=dplay_0001010403060000
  400. 2 Synchronization=dplay_0001010403070000
  401. 2 DirectPlay Address=dplay_0001010403080000
  402. 3 What's New in DirectPlay Version 3?
  403. 3 What's New in DirectPlay Version 3?=dplay_0001010403090000
  404. 3 New DirectPlay 3 Methods=dplay_0001010403090100
  405. 3 Migrating to the IDirectPlay2 Interface=dplay_0001010403090200
  406. 2 DirectPlay Interface Overviews
  407. 2 DirectPlay Interface Overviews=dplay_0001010404000000
  408. 2 IDirectPlay Interface=dplay_0001010404010000
  409. 2 IDirectPlay2 Interface=dplay_0001010404020000
  410. 3 IDirectPlayLobby Interface
  411. 3 IDirectPlayLobby Interface=dplay_0001010404030000
  412. 3 Unicode Versus ANSI DirectPlayLobby Interfaces=dplay_0001010404030100
  413. 3 Registering Lobby-able Applications=dplay_0001010404030200
  414. 2 DirectPlay Tutorials
  415. 2 DirectPlay Tutorials=dplay_0001010405000000
  416. 3 Tutorial 1: Connecting by Using the Lobby
  417. 3 Tutorial 1: Connecting by Using the Lobby=dplay_0001010405010000
  418. 3 Step 1: Creating a DirectPlayLobby Object=dplay_0001010405010100
  419. 3 Step 2: Retrieving the Connection Settings=dplay_0001010405010200
  420. 3 Step 3: Configuring the Session Description=dplay_0001010405010300
  421. 3 Step 4: Connecting to a Session=dplay_0001010405010400
  422. 3 Step 5: Creating a Player=dplay_0001010405010500
  423. 3 Tutorial 2: Connecting by Using a Dialog Box
  424. 3 Tutorial 2: Connecting by Using a Dialog Box=dplay_0001010405020000
  425. 3 Step 1: Enumerating the Service Providers=dplay_0001010405020100
  426. 3 Step 2: Creating the DirectPlay Object=dplay_0001010405020200
  427. 3 Step 3: Joining a Session=dplay_0001010405020300
  428. 3 Step 4: Creating a Session=dplay_0001010405020400
  429. 3 Step 5: Creating a Player=dplay_0001010405020500
  430. 2 DirectPlay Reference
  431. 3 Functions
  432. 3 DirectPlayCreate=dplay_0001010406010100
  433. 3 DirectPlayEnumerate=dplay_0001010406010200
  434. 3 DirectPlayLobbyCreate=dplay_0001010406010300
  435. 3 Callback Functions
  436. 3 EnumAddressCallback=dplay_0001010406020100
  437. 3 EnumAddressTypeCallback=dplay_0001010406020200
  438. 3 EnumDPCallback=dplay_0001010406020300
  439. 3 EnumLocalApplicationsCallback=dplay_0001010406020400
  440. 3 EnumPlayersCallback2=dplay_0001010406020500
  441. 3 EnumSessionsCallback2=dplay_0001010406020600
  442. 3 IDirectPlay2
  443. 3 IDirectPlay2=dplay_0001010406030000
  444. 3 IDirectPlay2::AddPlayerToGroup=dplay_0001010406030100
  445. 3 IDirectPlay2::Close=dplay_0001010406030200
  446. 3 IDirectPlay2::CreateGroup=dplay_0001010406030300
  447. 3 IDirectPlay2::CreatePlayer=dplay_0001010406030400
  448. 3 IDirectPlay2::DeletePlayerFromGroup=dplay_0001010406030500
  449. 3 IDirectPlay2::DestroyGroup=dplay_0001010406030600
  450. 3 IDirectPlay2::DestroyPlayer=dplay_0001010406030700
  451. 3 IDirectPlay2::EnumGroupPlayers=dplay_0001010406030800
  452. 3 IDirectPlay2::EnumGroups=dplay_0001010406030900
  453. 3 IDirectPlay2::EnumPlayers=dplay_0001010406030a00
  454. 3 IDirectPlay2::EnumSessions=dplay_0001010406030b00
  455. 3 IDirectPlay2::GetCaps=dplay_0001010406030c00
  456. 3 IDirectPlay2::GetGroupData=dplay_0001010406030d00
  457. 3 IDirectPlay2::GetGroupName=dplay_0001010406030e00
  458. 3 IDirectPlay2::GetMessageCount=dplay_0001010406030f00
  459. 3 IDirectPlay2::GetPlayerAddress=dplay_0001010406031000
  460. 3 IDirectPlay2::GetPlayerCaps=dplay_0001010406031100
  461. 3 IDirectPlay2::GetPlayerData=dplay_0001010406031200
  462. 3 IDirectPlay2::GetPlayerName=dplay_0001010406031300
  463. 3 IDirectPlay2::GetSessionDesc=dplay_0001010406031400
  464. 3 IDirectPlay2::Initialize=dplay_0001010406031500
  465. 3 IDirectPlay2::Open=dplay_0001010406031600
  466. 3 IDirectPlay2::Receive=dplay_0001010406031700
  467. 3 IDirectPlay2::Send=dplay_0001010406031800
  468. 3 IDirectPlay2::SetGroupData=dplay_0001010406031900
  469. 3 IDirectPlay2::SetGroupName=dplay_0001010406031a00
  470. 3 IDirectPlay2::SetPlayerData=dplay_0001010406031b00
  471. 3 IDirectPlay2::SetPlayerName=dplay_0001010406031c00
  472. 3 IDirectPlay2::SetSessionDesc=dplay_0001010406031d00
  473. 3 IDirectPlayLobby
  474. 3 IDirectPlayLobby=dplay_0001010406040000
  475. 3 IDirectPlayLobby::Connect=dplay_0001010406040100
  476. 3 IDirectPlayLobby::CreateAddress=dplay_0001010406040200
  477. 3 IDirectPlayLobby::EnumAddress=dplay_0001010406040300
  478. 3 IDirectPlayLobby::EnumAddressTypes=dplay_0001010406040400
  479. 3 IDirectPlayLobby::EnumLocalApplications=dplay_0001010406040500
  480. 3 IDirectPlayLobby::GetConnectionSettings=dplay_0001010406040600
  481. 3 IDirectPlayLobby::ReceiveLobbyMessage=dplay_0001010406040700
  482. 3 IDirectPlayLobby::RunApplication=dplay_0001010406040800
  483. 3 IDirectPlayLobby::SendLobbyMessage=dplay_0001010406040900
  484. 3 IDirectPlayLobby::SetConnectionSettings=dplay_0001010406040a00
  485. 3 IDirectPlayLobby::SetLobbyMessageEvent=dplay_0001010406040b00
  486. 3 Structures
  487. 3 DPCAPS=dplay_0001010406050100
  488. 3 DPCOMPORTADDRESS=dplay_0001010406050200
  489. 3 DPLAPPINFO=dplay_0001010406050300
  490. 3 DPLCONNECTION=dplay_0001010406050400
  491. 3 DPNAME=dplay_0001010406050500
  492. 3 DPSESSIONDESC2=dplay_0001010406050600
  493. 3 System Messages
  494. 3 DPLMSG_GENERIC=dplay_0001010406060100
  495. 3 DPMSG_ADDPLAYERTOGROUP=dplay_0001010406060200
  496. 3 DPMSG_CREATEPLAYERORGROUP=dplay_0001010406060300
  497. 3 DPMSG_DELETEPLAYERFROMGROUP=dplay_0001010406060400
  498. 3 DPMSG_DESTROYPLAYERORGROUP=dplay_0001010406060500
  499. 3 DPMSG_GENERIC=dplay_0001010406060600
  500. 3 DPMSG_HOST=dplay_0001010406060700
  501. 3 DPMSG_SESSIONLOST=dplay_0001010406060800
  502. 3 DPMSG_SETPLAYERORGROUPDATA=dplay_0001010406060900
  503. 3 DPMSG_SETPLAYERORGROUPNAME=dplay_0001010406060a00
  504. 2 Return Values=dplay_0001010406070000
  505. 1 Direct3D
  506. 2 Direct3D Overview
  507. 3 About Direct3D
  508. 3 About Direct3D=3dchoice_0001020101000000
  509. 4 Direct3D
  510. 4 Direct3D=3dchoice_0001020101010000
  511. 4 Retained Mode=3dchoice_0001020101010100
  512. 4 Immediate Mode=3dchoice_0001020101010200
  513. 4 Hardware Abstraction and Emulation=3dchoice_0001020101010300
  514. 3 DirectDraw=3dchoice_0001020101020000
  515. 3 OpenGL=3dchoice_0001020101030000
  516. 3 Direct3D Architecture
  517. 3 Direct3D Architecture=d3dintro_0001020102000000
  518. 3 The Direct3D Vision=d3dintro_0001020102010000
  519. 3 Rendering Engine=d3dintro_0001020102020000
  520. 3 Execute Buffers=d3dintro_0001020102030000
  521. 3 Transformation Module=d3dintro_0001020102040000
  522. 3 Lighting Module=d3dintro_0001020102050000
  523. 3 Rasterization Module=d3dintro_0001020102060000
  524. 4 Colors and Fog
  525. 4 Colors and Fog=d3dintro_0001020102070000
  526. 4 Palette Entries=d3dintro_0001020102070100
  527. 4 Fog=d3dintro_0001020102070200
  528. 3 States and State Overrides=d3dintro_0001020102080000
  529. 3 Direct3D File Format=d3dintro_0001020102090000
  530. 3 A Technical Foundation for 3D Programming
  531. 3 A Technical Foundation for 3D Programming=rmmath_0001020103000000
  532. 4 3D Coordinate Systems
  533. 4 3D Coordinate Systems=rmmath_0001020103010000
  534. 4 Direct3D's Coordinate System=rmmath_0001020103010100
  535. 4 U- and V-Coordinates=rmmath_0001020103010200
  536. 4 3D Transformations
  537. 4 3D Transformations=rmmath_0001020103020000
  538. 4 Translation=rmmath_0001020103020100
  539. 4 Rotation=rmmath_0001020103020200
  540. 4 Scaling=rmmath_0001020103020300
  541. 4 Polygons
  542. 4 Polygons=rmmath_0001020103030000
  543. 4 Geometry Requirements=rmmath_0001020103030100
  544. 4 Face and Vertex Normals=rmmath_0001020103030200
  545. 4 Shade Modes=rmmath_0001020103030300
  546. 4 Triangle Interpolants=rmmath_0001020103030400
  547. 3 Triangle Strips and Fans=rmmath_0001020103040000
  548. 3 Vectors, Vertices, and Quaternions=rmmath_0001020103050000
  549. 3 Floating-point Precision=rmmath_0001020103060000
  550. 3 Performance Optimization
  551. 3 Performance Optimization=perfopt_0001020104000000
  552. 3 Clip Tests on Execution=perfopt_0001020104010000
  553. 3 Batching Primitives=perfopt_0001020104020000
  554. 3 Texture Size=perfopt_0001020104030000
  555. 3 Triangle Flags=perfopt_0001020104040000
  556. 3 Ramp Performance Tips=perfopt_0001020104050000
  557. 3 Ramp Textures=perfopt_0001020104060000
  558. 3 Z-Buffers=perfopt_0001020104070000
  559. 3 Copy Mode=perfopt_0001020104080000
  560. 2 Retained-Mode Overview
  561. 2 About Retained Mode=rmabout_0001020201000000
  562. 3 Introduction to Direct3D Retained-Mode Objects
  563. 3 Introduction to Direct3D Retained-Mode Objects=rmobject_0001020202000000
  564. 3 Objects and Interfaces=rmobject_0001020202010000
  565. 3 Objects and Reference Counting=rmobject_0001020202020000
  566. 3 IDirect3DRM Interface=rmobject_0001020202030000
  567. 3 IDirect3DRMAnimation and IDirect3DRMAnimationSet Interfaces=rmobject_0001020202040000
  568. 4 IDirect3DRMDevice and IDirect3DRMDeviceArray Interfaces
  569. 4 IDirect3DRMDevice and IDirect3DRMDeviceArray Interfaces=rmobject_0001020202050000
  570. 4 Quality=rmobject_0001020202050100
  571. 4 Color Models=rmobject_0001020202050200
  572. 4 Window Management=rmobject_0001020202050300
  573. 3 IDirect3DRMFace and IDirect3DRMFaceArray Interfaces=rmobject_0001020202060000
  574. 4 IDirect3DRMFrame and IDirect3DRMFrameArray Interfaces
  575. 4 IDirect3DRMFrame and IDirect3DRMFrameArray Interfaces=rmobject_0001020202070000
  576. 4 Hierarchies=rmobject_0001020202070100
  577. 4 Transformations=rmobject_0001020202070200
  578. 4 Motion=rmobject_0001020202070300
  579. 4 Callback Functions=rmobject_0001020202070400
  580. 4 IDirect3DRMLight and IDirect3DRMLightArray Interfaces
  581. 4 IDirect3DRMLight and IDirect3DRMLightArray Interfaces=rmobject_0001020202080000
  582. 4 Ambient=rmobject_0001020202080100
  583. 4 Directional=rmobject_0001020202080200
  584. 4 Parallel Point=rmobject_0001020202080300
  585. 4 Point=rmobject_0001020202080400
  586. 4 Spotlight=rmobject_0001020202080500
  587. 3 IDirect3DRMMaterial Interface=rmobject_0001020202090000
  588. 3 IDirect3DRMMesh and IDirect3DRMMeshBuilder Interfaces=rmobject_00010202020a0000
  589. 3 Direct3DRMObject=rmobject_00010202020b0000
  590. 3 IDirect3DRMPickedArray Interface=rmobject_00010202020c0000
  591. 3 IDirect3DRMShadow Interface=rmobject_00010202020d0000
  592. 4 IDirect3DRMTexture Interface
  593. 4 IDirect3DRMTexture Interface=rmobject_00010202020e0000
  594. 4 Decals=rmobject_00010202020e0100
  595. 4 Texture Colors=rmobject_00010202020e0200
  596. 4 Mipmaps=rmobject_00010202020e0300
  597. 4 Texture Filtering=rmobject_00010202020e0400
  598. 4 Texture Transparency=rmobject_00010202020e0500
  599. 3 IDirect3DRMUserVisual Interface=rmobject_00010202020f0000
  600. 4 IDirect3DRMViewport and IDirect3DRMViewportArray Interface
  601. 4 IDirect3DRMViewport and IDirect3DRMViewportArray Interface=rmobject_0001020202100000
  602. 4 Camera=rmobject_0001020202100100
  603. 4 Viewing Frustum=rmobject_0001020202100200
  604. 4 Transformations=rmobject_0001020202100300
  605. 4 Picking=rmobject_0001020202100400
  606. 3 IDirect3DRMVisual and IDirect3DRMVisualArray Interfaces=rmobject_0001020202110000
  607. 4 IDirect3DRMWrap Interface
  608. 4 IDirect3DRMWrap Interface=rmobject_0001020202120000
  609. 4 Wrapping Flags=rmobject_0001020202120100
  610. 4 Flat=rmobject_0001020202120200
  611. 4 Cylindrical=rmobject_0001020202120300
  612. 4 Spherical=rmobject_0001020202120400
  613. 4 Chrome=rmobject_0001020202120500
  614. 3 Direct3D Retained-Mode Tutorial
  615. 3 Direct3D Retained-Mode Tutorial=rmtutor_0001020203000000
  616. 4 About Helworld.c
  617. 4 About Helworld.c=rmtutor_0001020203010000
  618. 4 Limitations of the Sample=rmtutor_0001020203010100
  619. 4 Static Libraries=rmtutor_0001020203010200
  620. 4 DirectDraw's Windowed Mode=rmtutor_0001020203010300
  621. 3 Definitions and Global Variables=rmtutor_0001020203020000
  622. 4 Windows Setup and Initialization
  623. 4 Windows Setup and Initialization=rmtutor_0001020203030000
  624. 4 The WinMain Function=rmtutor_0001020203030100
  625. 4 The InitApp Function=rmtutor_0001020203030200
  626. 4 The Main Window Procedure=rmtutor_0001020203030300
  627. 4 Enumerating Device Drivers
  628. 4 Enumerating Device Drivers=rmtutor_0001020203040000
  629. 4 The EnumDrivers Function=rmtutor_0001020203040100
  630. 4 The enumDeviceFunc Callback Function=rmtutor_0001020203040200
  631. 4 The BPPToDDBD Helper Function=rmtutor_0001020203040300
  632. 4 Setting up the 3D Environment
  633. 4 Setting up the 3D Environment=rmtutor_0001020203050000
  634. 4 Creating the Device and Viewport=rmtutor_0001020203050100
  635. 4 Setting the Render State=rmtutor_0001020203050200
  636. 3 The Rendering Loop=rmtutor_0001020203060000
  637. 4 Creating the Scene
  638. 4 Creating the Scene=rmtutor_0001020203070000
  639. 4 The MyScene Function=rmtutor_0001020203070100
  640. 4 The MakeMyFrames Function=rmtutor_0001020203070200
  641. 4 The MakeMyLights Function=rmtutor_0001020203070300
  642. 4 The SetMyPositions Function=rmtutor_0001020203070400
  643. 4 The MakeMyMesh Function=rmtutor_0001020203070500
  644. 4 The MakeMyWrap Function=rmtutor_0001020203070600
  645. 4 The AddMyTexture Function=rmtutor_0001020203070700
  646. 3 Cleaning Up=rmtutor_0001020203080000
  647. 2 Immediate-Mode Overview
  648. 2 About Immediate Mode=imabout_0001020301000000
  649. 3 Introduction to Direct3D Immediate-Mode Objects
  650. 3 Introduction to Direct3D Immediate-Mode Objects=imobject_0001020302000000
  651. 3 Direct3D Object Types=imobject_0001020302010000
  652. 3 IDirect3D Interface=imobject_0001020302020000
  653. 3 IDirect3DDevice Interface=imobject_0001020302030000
  654. 4 IDirect3DTexture Interface
  655. 4 IDirect3DTexture Interface=imobject_0001020302040000
  656. 4 Texture Wrapping=imobject_0001020302040100
  657. 4 Texture Filtering and Blending=imobject_0001020302040200
  658. 4 Mipmaps=imobject_0001020302040300
  659. 4 Transparency and Translucency=imobject_0001020302040400
  660. 3 IDirect3DMaterial Interface=imobject_0001020302050000
  661. 3 IDirect3DLight Interface=imobject_0001020302060000
  662. 3 IDirect3DViewport Interface=imobject_0001020302070000
  663. 3 IDirect3DExecuteBuffer Interface=imobject_0001020302080000
  664. 3 Object Connectivity=imobject_0001020302090000
  665. 4 Scene Management
  666. 4 Scene Management=imobject_00010203020a0000
  667. 4 Hidden Surface Removal=imobject_00010203020a0100
  668. 4 2D and 3D Interaction=imobject_00010203020a0200
  669. 4 Scene-Management Procedure=imobject_00010203020a0300
  670. 3 Direct3D Immediate-Mode Tutorial
  671. 3 Direct3D Immediate-Mode Tutorial=d3dtutor_0001020303000000
  672. 3 Step 1: Beginning Initialization=d3dtutor_0001020303010000
  673. 3 Step 2: Creating DirectDraw and Direct3D Objects=d3dtutor_0001020303020000
  674. 3 Step 3: Setting Up the Device-Creation Callback Function=d3dtutor_0001020303030000
  675. 3 Step 4: Initializing the Viewport=d3dtutor_0001020303040000
  676. 3 Step 5: Setting the Immediate-Mode Render State=d3dtutor_0001020303050000
  677. 3 Step 6: Completing Initialization=d3dtutor_0001020303060000
  678. 3 Step 7: Running the Rendering Loop=d3dtutor_0001020303070000
  679. 3 Step 8: Cleaning Up=d3dtutor_0001020303080000
  680. 2 Retained-Mode Reference
  681. 3 Functions
  682. 3 Direct3DRMCreate=rmfuncs_0001020401000100
  683. 3 D3DRMColorGetAlpha=rmfuncs_0001020401000200
  684. 3 D3DRMColorGetBlue=rmfuncs_0001020401000300
  685. 3 D3DRMColorGetGreen=rmfuncs_0001020401000400
  686. 3 D3DRMColorGetRed=rmfuncs_0001020401000500
  687. 3 D3DRMCreateColorRGB=rmfuncs_0001020401000600
  688. 3 D3DRMCreateColorRGBA=rmfuncs_0001020401000700
  689. 3 D3DRMFREEFUNCTION=rmfuncs_0001020401000800
  690. 3 D3DRMMALLOCFUNCTION=rmfuncs_0001020401000900
  691. 3 D3DRMMatrixFromQuaternion=rmfuncs_0001020401000a00
  692. 3 D3DRMQuaternionFromRotation=rmfuncs_0001020401000b00
  693. 3 D3DRMQuaternionMultiply=rmfuncs_0001020401000c00
  694. 3 D3DRMQuaternionSlerp=rmfuncs_0001020401000d00
  695. 3 D3DRMREALLOCFUNCTION=rmfuncs_0001020401000e00
  696. 3 D3DRMVectorAdd=rmfuncs_0001020401000f00
  697. 3 D3DRMVectorCrossProduct=rmfuncs_0001020401001000
  698. 3 D3DRMVectorDotProduct=rmfuncs_0001020401001100
  699. 3 D3DRMVectorModulus=rmfuncs_0001020401001200
  700. 3 D3DRMVectorNormalize=rmfuncs_0001020401001300
  701. 3 D3DRMVectorRandom=rmfuncs_0001020401001400
  702. 3 D3DRMVectorReflect=rmfuncs_0001020401001500
  703. 3 D3DRMVectorRotate=rmfuncs_0001020401001600
  704. 3 D3DRMVectorScale=rmfuncs_0001020401001700
  705. 3 D3DRMVectorSubtract=rmfuncs_0001020401001800
  706. 3 Callback Functions
  707. 3 D3DRMDEVICEPALETTECALLBACK=rmfuncs_0001020402000100
  708. 3 D3DRMFRAMEMOVECALLBACK=rmfuncs_0001020402000200
  709. 3 D3DRMLOADCALLBACK=rmfuncs_0001020402000300
  710. 3 D3DRMLOADTEXTURECALLBACK=rmfuncs_0001020402000400
  711. 3 D3DRMOBJECTCALLBACK=rmfuncs_0001020402000500
  712. 3 D3DRMUPDATECALLBACK=rmfuncs_0001020402000600
  713. 3 D3DRMUSERVISUALCALLBACK=rmfuncs_0001020402000700
  714. 3 D3DRMWRAPCALLBACK=rmfuncs_0001020402000800
  715. 3 IDirect3DRM Array Interfaces
  716. 3 IDirect3DRM Array Interfaces=rmarray_0001020403000000
  717. 3 IDirect3DRMArray=rmarray_0001020403010000
  718. 4 IDirect3DRMArray::GetSize=rmarray_0001020403010100
  719. 3 IDirect3DRMDeviceArray=rmarray_0001020403020000
  720. 4 IDirect3DRMDeviceArray::GetElement=rmarray_0001020403020100
  721. 4 IDirect3DRMDeviceArray::GetSize=rmarray_0001020403020200
  722. 3 IDirect3DRMFaceArray=rmarray_0001020403030000
  723. 4 IDirect3DRMFaceArray::GetElement=rmarray_0001020403030100
  724. 4 IDirect3DRMFaceArray::GetSize=rmarray_0001020403030200
  725. 3 IDirect3DRMFrameArray=rmarray_0001020403040000
  726. 4 IDirect3DRMFrameArray::GetElement=rmarray_0001020403040100
  727. 4 IDirect3DRMFrameArray::GetSize=rmarray_0001020403040200
  728. 3 IDirect3DRMLightArray=rmarray_0001020403050000
  729. 4 IDirect3DRMLightArray::GetElement=rmarray_0001020403050100
  730. 4 IDirect3DRMLightArray::GetSize=rmarray_0001020403050200
  731. 3 IDirect3DRMPickedArray=rmarray_0001020403060000
  732. 4 IDirect3DRMPickedArray::GetPick=rmarray_0001020403060100
  733. 4 IDirect3DRMPickedArray::GetSize=rmarray_0001020403060200
  734. 3 IDirect3DRMViewportArray=rmarray_0001020403070000
  735. 4 IDirect3DRMViewportArray::GetElement=rmarray_0001020403070100
  736. 4 IDirect3DRMViewportArray::GetSize=rmarray_0001020403070200
  737. 3 IDirect3DRMVisualArray=rmarray_0001020403080000
  738. 4 IDirect3DRMVisualArray::GetElement=rmarray_0001020403080100
  739. 4 IDirect3DRMVisualArray::GetSize=rmarray_0001020403080200
  740. 3 IDirect3DRM
  741. 3 IDirect3DRM=rmid3drm_0001020404000000
  742. 3 IDirect3DRM::AddSearchPath=rmid3drm_0001020404000100
  743. 3 IDirect3DRM::CreateAnimation=rmid3drm_0001020404000200
  744. 3 IDirect3DRM::CreateAnimationSet=rmid3drm_0001020404000300
  745. 3 IDirect3DRM::CreateDevice=rmid3drm_0001020404000400
  746. 3 IDirect3DRM::CreateDeviceFromClipper=rmid3drm_0001020404000500
  747. 3 IDirect3DRM::CreateDeviceFromD3D=rmid3drm_0001020404000600
  748. 3 IDirect3DRM::CreateDeviceFromSurface=rmid3drm_0001020404000700
  749. 3 IDirect3DRM::CreateFace=rmid3drm_0001020404000800
  750. 3 IDirect3DRM::CreateFrame=rmid3drm_0001020404000900
  751. 3 IDirect3DRM::CreateLight=rmid3drm_0001020404000a00
  752. 3 IDirect3DRM::CreateLightRGB=rmid3drm_0001020404000b00
  753. 3 IDirect3DRM::CreateMaterial=rmid3drm_0001020404000c00
  754. 3 IDirect3DRM::CreateMesh=rmid3drm_0001020404000d00
  755. 3 IDirect3DRM::CreateMeshBuilder=rmid3drm_0001020404000e00
  756. 3 IDirect3DRM::CreateObject=rmid3drm_0001020404000f00
  757. 3 IDirect3DRM::CreateShadow=rmid3drm_0001020404001000
  758. 3 IDirect3DRM::CreateTexture=rmid3drm_0001020404001100
  759. 3 IDirect3DRM::CreateTextureFromSurface=rmid3drm_0001020404001200
  760. 3 IDirect3DRM::CreateUserVisual=rmid3drm_0001020404001300
  761. 3 IDirect3DRM::CreateViewport=rmid3drm_0001020404001400
  762. 3 IDirect3DRM::CreateWrap=rmid3drm_0001020404001500
  763. 3 IDirect3DRM::EnumerateObjects=rmid3drm_0001020404001600
  764. 3 IDirect3DRM::GetDevices=rmid3drm_0001020404001700
  765. 3 IDirect3DRM::GetNamedObject=rmid3drm_0001020404001800
  766. 3 IDirect3DRM::GetSearchPath=rmid3drm_0001020404001900
  767. 3 IDirect3DRM::Load=rmid3drm_0001020404001a00
  768. 3 IDirect3DRM::LoadTexture=rmid3drm_0001020404001b00
  769. 3 IDirect3DRM::LoadTextureFromResource=rmid3drm_0001020404001c00
  770. 3 IDirect3DRM::SetDefaultTextureColors=rmid3drm_0001020404001d00
  771. 3 IDirect3DRM::SetDefaultTextureShades=rmid3drm_0001020404001e00
  772. 3 IDirect3DRM::SetSearchPath=rmid3drm_0001020404001f00
  773. 3 IDirect3DRM::Tick=rmid3drm_0001020404002000
  774. 3 IDirect3DRMAnimation
  775. 3 IDirect3DRMAnimation=rmanim_0001020405000000
  776. 3 IDirect3DRMAnimation::AddPositionKey=rmanim_0001020405000100
  777. 3 IDirect3DRMAnimation::AddRotateKey=rmanim_0001020405000200
  778. 3 IDirect3DRMAnimation::AddScaleKey=rmanim_0001020405000300
  779. 3 IDirect3DRMAnimation::DeleteKey=rmanim_0001020405000400
  780. 3 IDirect3DRMAnimation::GetOptions=rmanim_0001020405000500
  781. 3 IDirect3DRMAnimation::SetFrame=rmanim_0001020405000600
  782. 3 IDirect3DRMAnimation::SetOptions=rmanim_0001020405000700
  783. 3 IDirect3DRMAnimation::SetTime=rmanim_0001020405000800
  784. 3 IDirect3DRMAnimationSet
  785. 3 IDirect3DRMAnimationSet=rmanimst_0001020406000000
  786. 3 IDirect3DRMAnimationSet::AddAnimation=rmanimst_0001020406000100
  787. 3 IDirect3DRMAnimationSet::DeleteAnimation=rmanimst_0001020406000200
  788. 3 IDirect3DRMAnimationSet::Load=rmanimst_0001020406000300
  789. 3 IDirect3DRMAnimationSet::SetTime=rmanimst_0001020406000400
  790. 3 IDirect3DRMDevice
  791. 3 IDirect3DRMDevice=rmdevice_0001020407000000
  792. 3 IDirect3DRMDevice::AddUpdateCallback=rmdevice_0001020407000100
  793. 3 IDirect3DRMDevice::DeleteUpdateCallback=rmdevice_0001020407000200
  794. 3 IDirect3DRMDevice::GetBufferCount=rmdevice_0001020407000300
  795. 3 IDirect3DRMDevice::GetColorModel=rmdevice_0001020407000400
  796. 3 IDirect3DRMDevice::GetDirect3DDevice=rmdevice_0001020407000500
  797. 3 IDirect3DRMDevice::GetDither=rmdevice_0001020407000600
  798. 3 IDirect3DRMDevice::GetHeight=rmdevice_0001020407000700
  799. 3 IDirect3DRMDevice::GetTrianglesDrawn=rmdevice_0001020407000800
  800. 3 IDirect3DRMDevice::GetQuality=rmdevice_0001020407000900
  801. 3 IDirect3DRMDevice::GetShades=rmdevice_0001020407000a00
  802. 3 IDirect3DRMDevice::GetTextureQuality=rmdevice_0001020407000b00
  803. 3 IDirect3DRMDevice::GetViewports=rmdevice_0001020407000c00
  804. 3 IDirect3DRMDevice::GetWidth=rmdevice_0001020407000d00
  805. 3 IDirect3DRMDevice::GetWireframeOptions=rmdevice_0001020407000e00
  806. 3 IDirect3DRMDevice::Init=rmdevice_0001020407000f00
  807. 3 IDirect3DRMDevice::InitFromClipper=rmdevice_0001020407001000
  808. 3 IDirect3DRMDevice::InitFromD3D=rmdevice_0001020407001100
  809. 3 IDirect3DRMDevice::SetBufferCount=rmdevice_0001020407001200
  810. 3 IDirect3DRMDevice::SetDither=rmdevice_0001020407001300
  811. 3 IDirect3DRMDevice::SetQuality=rmdevice_0001020407001400
  812. 3 IDirect3DRMDevice::SetShades=rmdevice_0001020407001500
  813. 3 IDirect3DRMDevice::SetTextureQuality=rmdevice_0001020407001600
  814. 3 IDirect3DRMDevice::Update=rmdevice_0001020407001700
  815. 3 IDirect3DRMFace
  816. 3 IDirect3DRMFace=rmface_0001020408000000
  817. 3 IDirect3DRMFace::AddVertex=rmface_0001020408000100
  818. 3 IDirect3DRMFace::AddVertexAndNormalIndexed=rmface_0001020408000200
  819. 3 IDirect3DRMFace::GetColor=rmface_0001020408000300
  820. 3 IDirect3DRMFace::GetMaterial=rmface_0001020408000400
  821. 3 IDirect3DRMFace::GetNormal=rmface_0001020408000500
  822. 3 IDirect3DRMFace::GetTexture=rmface_0001020408000600
  823. 3 IDirect3DRMFace::GetTextureCoordinateIndex=rmface_0001020408000700
  824. 3 IDirect3DRMFace::GetTextureCoordinates=rmface_0001020408000800
  825. 3 IDirect3DRMFace::GetTextureTopology=rmface_0001020408000900
  826. 3 IDirect3DRMFace::GetVertex=rmface_0001020408000a00
  827. 3 IDirect3DRMFace::GetVertexCount=rmface_0001020408000b00
  828. 3 IDirect3DRMFace::GetVertexIndex=rmface_0001020408000c00
  829. 3 IDirect3DRMFace::GetVertices=rmface_0001020408000d00
  830. 3 IDirect3DRMFace::SetColor=rmface_0001020408000e00
  831. 3 IDirect3DRMFace::SetColorRGB=rmface_0001020408000f00
  832. 3 IDirect3DRMFace::SetMaterial=rmface_0001020408001000
  833. 3 IDirect3DRMFace::SetTexture=rmface_0001020408001100
  834. 3 IDirect3DRMFace::SetTextureCoordinates=rmface_0001020408001200
  835. 3 IDirect3DRMFace::SetTextureTopology=rmface_0001020408001300
  836. 3 IDirect3DRMFrame
  837. 3 IDirect3DRMFrame=rmframe_0001020409000000
  838. 3 IDirect3DRMFrame::AddChild=rmframe_0001020409000100
  839. 3 IDirect3DRMFrame::AddLight=rmframe_0001020409000200
  840. 3 IDirect3DRMFrame::AddMoveCallback=rmframe_0001020409000300
  841. 3 IDirect3DRMFrame::AddRotation=rmframe_0001020409000400
  842. 3 IDirect3DRMFrame::AddScale=rmframe_0001020409000500
  843. 3 IDirect3DRMFrame::AddTransform=rmframe_0001020409000600
  844. 3 IDirect3DRMFrame::AddTranslation=rmframe_0001020409000700
  845. 3 IDirect3DRMFrame::AddVisual=rmframe_0001020409000800
  846. 3 IDirect3DRMFrame::DeleteChild=rmframe_0001020409000900
  847. 3 IDirect3DRMFrame::DeleteLight=rmframe_0001020409000a00
  848. 3 IDirect3DRMFrame::DeleteMoveCallback=rmframe_0001020409000b00
  849. 3 IDirect3DRMFrame::DeleteVisual=rmframe_0001020409000c00
  850. 3 IDirect3DRMFrame::GetChildren=rmframe_0001020409000d00
  851. 3 IDirect3DRMFrame::GetColor=rmframe_0001020409000e00
  852. 3 IDirect3DRMFrame::GetLights=rmframe_0001020409000f00
  853. 3 IDirect3DRMFrame::GetMaterialMode=rmframe_0001020409001000
  854. 3 IDirect3DRMFrame::GetOrientation=rmframe_0001020409001100
  855. 3 IDirect3DRMFrame::GetParent=rmframe_0001020409001200
  856. 3 IDirect3DRMFrame::GetPosition=rmframe_0001020409001300
  857. 3 IDirect3DRMFrame::GetRotation=rmframe_0001020409001400
  858. 3 IDirect3DRMFrame::GetScene=rmframe_0001020409001500
  859. 3 IDirect3DRMFrame::GetSceneBackground=rmframe_0001020409001600
  860. 3 IDirect3DRMFrame::GetSceneBackgroundDepth=rmframe_0001020409001700
  861. 3 IDirect3DRMFrame::GetSceneFogColor=rmframe_0001020409001800
  862. 3 IDirect3DRMFrame::GetSceneFogEnable=rmframe_0001020409001900
  863. 3 IDirect3DRMFrame::GetSceneFogMode=rmframe_0001020409001a00
  864. 3 IDirect3DRMFrame::GetSceneFogParams=rmframe_0001020409001b00
  865. 3 IDirect3DRMFrame::GetSortMode=rmframe_0001020409001c00
  866. 3 IDirect3DRMFrame::GetTexture=rmframe_0001020409001d00
  867. 3 IDirect3DRMFrame::GetTextureTopology=rmframe_0001020409001e00
  868. 3 IDirect3DRMFrame::GetTransform=rmframe_0001020409001f00
  869. 3 IDirect3DRMFrame::GetVelocity=rmframe_0001020409002000
  870. 3 IDirect3DRMFrame::GetVisuals=rmframe_0001020409002100
  871. 3 IDirect3DRMFrame::GetZbufferMode=rmframe_0001020409002200
  872. 3 IDirect3DRMFrame::InverseTransform=rmframe_0001020409002300
  873. 3 IDirect3DRMFrame::Load=rmframe_0001020409002400
  874. 3 IDirect3DRMFrame::LookAt=rmframe_0001020409002500
  875. 3 IDirect3DRMFrame::Move=rmframe_0001020409002600
  876. 3 IDirect3DRMFrame::SetColor=rmframe_0001020409002700
  877. 3 IDirect3DRMFrame::SetColorRGB=rmframe_0001020409002800
  878. 3 IDirect3DRMFrame::SetMaterialMode=rmframe_0001020409002900
  879. 3 IDirect3DRMFrame::SetOrientation=rmframe_0001020409002a00
  880. 3 IDirect3DRMFrame::SetPosition=rmframe_0001020409002b00
  881. 3 IDirect3DRMFrame::SetRotation=rmframe_0001020409002c00
  882. 3 IDirect3DRMFrame::SetSceneBackground=rmframe_0001020409002d00
  883. 3 IDirect3DRMFrame::SetSceneBackgroundDepth=rmframe_0001020409002e00
  884. 3 IDirect3DRMFrame::SetSceneBackgroundImage=rmframe_0001020409002f00
  885. 3 IDirect3DRMFrame::SetSceneBackgroundRGB=rmframe_0001020409003000
  886. 3 IDirect3DRMFrame::SetSceneFogColor=rmframe_0001020409003100
  887. 3 IDirect3DRMFrame::SetSceneFogEnable=rmframe_0001020409003200
  888. 3 IDirect3DRMFrame::SetSceneFogMode=rmframe_0001020409003300
  889. 3 IDirect3DRMFrame::SetSceneFogParams=rmframe_0001020409003400
  890. 3 IDirect3DRMFrame::SetSortMode=rmframe_0001020409003500
  891. 3 IDirect3DRMFrame::SetTexture=rmframe_0001020409003600
  892. 3 IDirect3DRMFrame::SetTextureTopology=rmframe_0001020409003700
  893. 3 IDirect3DRMFrame::SetVelocity=rmframe_0001020409003800
  894. 3 IDirect3DRMFrame::SetZbufferMode=rmframe_0001020409003900
  895. 3 IDirect3DRMFrame::Transform=rmframe_0001020409003a00
  896. 3 IDirect3DRMLight
  897. 3 IDirect3DRMLight=rmlight_000102040a000000
  898. 3 IDirect3DRMLight::GetColor=rmlight_000102040a000100
  899. 3 IDirect3DRMLight::GetConstantAttenuation=rmlight_000102040a000200
  900. 3 IDirect3DRMLight::GetEnableFrame=rmlight_000102040a000300
  901. 3 IDirect3DRMLight::GetLinearAttenuation=rmlight_000102040a000400
  902. 3 IDirect3DRMLight::GetPenumbra=rmlight_000102040a000500
  903. 3 IDirect3DRMLight::GetQuadraticAttenuation=rmlight_000102040a000600
  904. 3 IDirect3DRMLight::GetRange=rmlight_000102040a000700
  905. 3 IDirect3DRMLight::GetType=rmlight_000102040a000800
  906. 3 IDirect3DRMLight::GetUmbra=rmlight_000102040a000900
  907. 3 IDirect3DRMLight::SetColor=rmlight_000102040a000a00
  908. 3 IDirect3DRMLight::SetColorRGB=rmlight_000102040a000b00
  909. 3 IDirect3DRMLight::SetConstantAttenuation=rmlight_000102040a000c00
  910. 3 IDirect3DRMLight::SetEnableFrame=rmlight_000102040a000d00
  911. 3 IDirect3DRMLight::SetLinearAttenuation=rmlight_000102040a000e00
  912. 3 IDirect3DRMLight::SetPenumbra=rmlight_000102040a000f00
  913. 3 IDirect3DRMLight::SetQuadraticAttenuation=rmlight_000102040a001000
  914. 3 IDirect3DRMLight::SetRange=rmlight_000102040a001100
  915. 3 IDirect3DRMLight::SetType=rmlight_000102040a001200
  916. 3 IDirect3DRMLight::SetUmbra=rmlight_000102040a001300
  917. 3 IDirect3DRMMaterial
  918. 3 IDirect3DRMMaterial=rmmatrl_000102040b000000
  919. 3 IDirect3DRMMaterial::GetEmissive=rmmatrl_000102040b000100
  920. 3 IDirect3DRMMaterial::GetPower=rmmatrl_000102040b000200
  921. 3 IDirect3DRMMaterial::GetSpecular=rmmatrl_000102040b000300
  922. 3 IDirect3DRMMaterial::SetEmissive=rmmatrl_000102040b000400
  923. 3 IDirect3DRMMaterial::SetPower=rmmatrl_000102040b000500
  924. 3 IDirect3DRMMaterial::SetSpecular=rmmatrl_000102040b000600
  925. 3 IDirect3DRMMesh
  926. 3 IDirect3DRMMesh=rmmesh_000102040c000000
  927. 3 IDirect3DRMMesh::AddGroup=rmmesh_000102040c000100
  928. 3 IDirect3DRMMesh::GetBox=rmmesh_000102040c000200
  929. 3 IDirect3DRMMesh::GetGroup=rmmesh_000102040c000300
  930. 3 IDirect3DRMMesh::GetGroupColor=rmmesh_000102040c000400
  931. 3 IDirect3DRMMesh::GetGroupCount=rmmesh_000102040c000500
  932. 3 IDirect3DRMMesh::GetGroupMapping=rmmesh_000102040c000600
  933. 3 IDirect3DRMMesh::GetGroupMaterial=rmmesh_000102040c000700
  934. 3 IDirect3DRMMesh::GetGroupQuality=rmmesh_000102040c000800
  935. 3 IDirect3DRMMesh::GetGroupTexture=rmmesh_000102040c000900
  936. 3 IDirect3DRMMesh::GetVertices=rmmesh_000102040c000a00
  937. 3 IDirect3DRMMesh::Scale=rmmesh_000102040c000b00
  938. 3 IDirect3DRMMesh::SetGroupColor=rmmesh_000102040c000c00
  939. 3 IDirect3DRMMesh::SetGroupColorRGB=rmmesh_000102040c000d00
  940. 3 IDirect3DRMMesh::SetGroupMapping=rmmesh_000102040c000e00
  941. 3 IDirect3DRMMesh::SetGroupMaterial=rmmesh_000102040c000f00
  942. 3 IDirect3DRMMesh::SetGroupQuality=rmmesh_000102040c001000
  943. 3 IDirect3DRMMesh::SetGroupTexture=rmmesh_000102040c001100
  944. 3 IDirect3DRMMesh::SetVertices=rmmesh_000102040c001200
  945. 3 IDirect3DRMMesh::Translate=rmmesh_000102040c001300
  946. 3 IDirect3DRMMeshBuilder
  947. 3 IDirect3DRMMeshBuilder=rmmshbld_000102040d000000
  948. 3 IDirect3DRMMeshBuilder::AddFace=rmmshbld_000102040d000100
  949. 3 IDirect3DRMMeshBuilder::AddFaces=rmmshbld_000102040d000200
  950. 3 IDirect3DRMMeshBuilder::AddFrame=rmmshbld_000102040d000300
  951. 3 IDirect3DRMMeshBuilder::AddMesh=rmmshbld_000102040d000400
  952. 3 IDirect3DRMMeshBuilder::AddMeshBuilder=rmmshbld_000102040d000500
  953. 3 IDirect3DRMMeshBuilder::AddNormal=rmmshbld_000102040d000600
  954. 3 IDirect3DRMMeshBuilder::AddVertex=rmmshbld_000102040d000700
  955. 3 IDirect3DRMMeshBuilder::CreateFace=rmmshbld_000102040d000800
  956. 3 IDirect3DRMMeshBuilder::CreateMesh=rmmshbld_000102040d000900
  957. 3 IDirect3DRMMeshBuilder::GenerateNormals=rmmshbld_000102040d000a00
  958. 3 IDirect3DRMMeshBuilder::GetBox=rmmshbld_000102040d000b00
  959. 3 IDirect3DRMMeshBuilder::GetColorSource=rmmshbld_000102040d000c00
  960. 3 IDirect3DRMMeshBuilder::GetFaceCount=rmmshbld_000102040d000d00
  961. 3 IDirect3DRMMeshBuilder::GetFaces=rmmshbld_000102040d000e00
  962. 3 IDirect3DRMMeshBuilder::GetPerspective=rmmshbld_000102040d000f00
  963. 3 IDirect3DRMMeshBuilder::GetQuality=rmmshbld_000102040d001000
  964. 3 IDirect3DRMMeshBuilder::GetTextureCoordinates=rmmshbld_000102040d001100
  965. 3 IDirect3DRMMeshBuilder::GetVertexColor=rmmshbld_000102040d001200
  966. 3 IDirect3DRMMeshBuilder::GetVertexCount=rmmshbld_000102040d001300
  967. 3 IDirect3DRMMeshBuilder::GetVertices=rmmshbld_000102040d001400
  968. 3 IDirect3DRMMeshBuilder::Load=rmmshbld_000102040d001500
  969. 3 IDirect3DRMMeshBuilder::ReserveSpace=rmmshbld_000102040d001600
  970. 3 IDirect3DRMMeshBuilder::Save=rmmshbld_000102040d001700
  971. 3 IDirect3DRMMeshBuilder::Scale=rmmshbld_000102040d001800
  972. 3 IDirect3DRMMeshBuilder::SetColor=rmmshbld_000102040d001900
  973. 3 IDirect3DRMMeshBuilder::SetColorRGB=rmmshbld_000102040d001a00
  974. 3 IDirect3DRMMeshBuilder::SetColorSource=rmmshbld_000102040d001b00
  975. 3 IDirect3DRMMeshBuilder::SetMaterial=rmmshbld_000102040d001c00
  976. 3 IDirect3DRMMeshBuilder::SetNormal=rmmshbld_000102040d001d00
  977. 3 IDirect3DRMMeshBuilder::SetPerspective=rmmshbld_000102040d001e00
  978. 3 IDirect3DRMMeshBuilder::SetQuality=rmmshbld_000102040d001f00
  979. 3 IDirect3DRMMeshBuilder::SetTexture=rmmshbld_000102040d002000
  980. 3 IDirect3DRMMeshBuilder::SetTextureCoordinates=rmmshbld_000102040d002100
  981. 3 IDirect3DRMMeshBuilder::SetTextureTopology=rmmshbld_000102040d002200
  982. 3 IDirect3DRMMeshBuilder::SetVertex=rmmshbld_000102040d002300
  983. 3 IDirect3DRMMeshBuilder::SetVertexColor=rmmshbld_000102040d002400
  984. 3 IDirect3DRMMeshBuilder::SetVertexColorRGB=rmmshbld_000102040d002500
  985. 3 IDirect3DRMMeshBuilder::Translate=rmmshbld_000102040d002600
  986. 3 IDirect3DRMObject
  987. 3 IDirect3DRMObject=rmobject_000102040e000000
  988. 3 IDirect3DRMObject::AddDestroyCallback=rmobject_000102040e000100
  989. 3 IDirect3DRMObject::Clone=rmobject_000102040e000200
  990. 3 IDirect3DRMObject::DeleteDestroyCallback=rmobject_000102040e000300
  991. 3 IDirect3DRMObject::GetAppData=rmobject_000102040e000400
  992. 3 IDirect3DRMObject::GetClassName=rmobject_000102040e000500
  993. 3 IDirect3DRMObject::GetName=rmobject_000102040e000600
  994. 3 IDirect3DRMObject::SetAppData=rmobject_000102040e000700
  995. 3 IDirect3DRMObject::SetName=rmobject_000102040e000800
  996. 3 IDirect3DRMShadow
  997. 3 IDirect3DRMShadow=rmshadow_000102040f000000
  998. 3 IDirect3DRMShadow::Init=rmshadow_000102040f000100
  999. 3 IDirect3DRMTexture
  1000. 3 IDirect3DRMTexture=rmtextur_0001020410000000
  1001. 3 IDirect3DRMTexture::Changed=rmtextur_0001020410000100
  1002. 3 IDirect3DRMTexture::GetColors=rmtextur_0001020410000200
  1003. 3 IDirect3DRMTexture::GetDecalOrigin=rmtextur_0001020410000300
  1004. 3 IDirect3DRMTexture::GetDecalScale=rmtextur_0001020410000400
  1005. 3 IDirect3DRMTexture::GetDecalSize=rmtextur_0001020410000500
  1006. 3 IDirect3DRMTexture::GetDecalTransparency=rmtextur_0001020410000600
  1007. 3 IDirect3DRMTexture::GetDecalTransparentColor=rmtextur_0001020410000700
  1008. 3 IDirect3DRMTexture::GetImage=rmtextur_0001020410000800
  1009. 3 IDirect3DRMTexture::GetShades=rmtextur_0001020410000900
  1010. 3 IDirect3DRMTexture::InitFromFile=rmtextur_0001020410000a00
  1011. 3 IDirect3DRMTexture::InitFromResource=rmtextur_0001020410000b00
  1012. 3 IDirect3DRMTexture::InitFromSurface=rmtextur_0001020410000c00
  1013. 3 IDirect3DRMTexture::SetColors=rmtextur_0001020410000d00
  1014. 3 IDirect3DRMTexture::SetDecalOrigin=rmtextur_0001020410000e00
  1015. 3 IDirect3DRMTexture::SetDecalScale=rmtextur_0001020410000f00
  1016. 3 IDirect3DRMTexture::SetDecalSize=rmtextur_0001020410001000
  1017. 3 IDirect3DRMTexture::SetDecalTransparency=rmtextur_0001020410001100
  1018. 3 IDirect3DRMTexture::SetDecalTransparentColor=rmtextur_0001020410001200
  1019. 3 IDirect3DRMTexture::SetShades=rmtextur_0001020410001300
  1020. 3 IDirect3DRMUserVisual
  1021. 3 IDirect3DRMUserVisual=rmuservz_0001020411000000
  1022. 3 IDirect3DRMUserVisual::Init=rmuservz_0001020411000100
  1023. 3 IDirect3DRMViewport
  1024. 3 IDirect3DRMViewport=rmviewpt_0001020412000000
  1025. 3 IDirect3DRMViewport::Clear=rmviewpt_0001020412000100
  1026. 3 IDirect3DRMViewport::Configure=rmviewpt_0001020412000200
  1027. 3 IDirect3DRMViewport::ForceUpdate=rmviewpt_0001020412000300
  1028. 3 IDirect3DRMViewport::GetBack=rmviewpt_0001020412000400
  1029. 3 IDirect3DRMViewport::GetCamera=rmviewpt_0001020412000500
  1030. 3 IDirect3DRMViewport::GetDevice=rmviewpt_0001020412000600
  1031. 3 IDirect3DRMViewport::GetDirect3DViewport=rmviewpt_0001020412000700
  1032. 3 IDirect3DRMViewport::GetField=rmviewpt_0001020412000800
  1033. 3 IDirect3DRMViewport::GetFront=rmviewpt_0001020412000900
  1034. 3 IDirect3DRMViewport::GetHeight=rmviewpt_0001020412000a00
  1035. 3 IDirect3DRMViewport::GetPlane=rmviewpt_0001020412000b00
  1036. 3 IDirect3DRMViewport::GetProjection=rmviewpt_0001020412000c00
  1037. 3 IDirect3DRMViewport::GetUniformScaling=rmviewpt_0001020412000d00
  1038. 3 IDirect3DRMViewport::GetWidth=rmviewpt_0001020412000e00
  1039. 3 IDirect3DRMViewport::GetX=rmviewpt_0001020412000f00
  1040. 3 IDirect3DRMViewport::GetY=rmviewpt_0001020412001000
  1041. 3 IDirect3DRMViewport::Init=rmviewpt_0001020412001100
  1042. 3 IDirect3DRMViewport::InverseTransform=rmviewpt_0001020412001200
  1043. 3 IDirect3DRMViewport::Pick=rmviewpt_0001020412001300
  1044. 3 IDirect3DRMViewport::Render=rmviewpt_0001020412001400
  1045. 3 IDirect3DRMViewport::SetBack=rmviewpt_0001020412001500
  1046. 3 IDirect3DRMViewport::SetCamera=rmviewpt_0001020412001600
  1047. 3 IDirect3DRMViewport::SetField=rmviewpt_0001020412001700
  1048. 3 IDirect3DRMViewport::SetFront=rmviewpt_0001020412001800
  1049. 3 IDirect3DRMViewport::SetPlane=rmviewpt_0001020412001900
  1050. 3 IDirect3DRMViewport::SetProjection=rmviewpt_0001020412001a00
  1051. 3 IDirect3DRMViewport::SetUniformScaling=rmviewpt_0001020412001b00
  1052. 3 IDirect3DRMViewport::Transform=rmviewpt_0001020412001c00
  1053. 3 IDirect3DRMWinDevice
  1054. 3 IDirect3DRMWinDevice=rmwindev_0001020413000000
  1055. 3 IDirect3DRMWinDevice::HandleActivate=rmwindev_0001020413000100
  1056. 3 IDirect3DRMWinDevice::HandlePaint=rmwindev_0001020413000200
  1057. 3 IDirect3DRMWrap
  1058. 3 IDirect3DRMWrap=rmwrap_0001020414000000
  1059. 3 IDirect3DRMWrap::Apply=rmwrap_0001020414000100
  1060. 3 IDirect3DRMWrap::ApplyRelative=rmwrap_0001020414000200
  1061. 3 IDirect3DRMWrap::Init=rmwrap_0001020414000300
  1062. 3 Structures
  1063. 3 D3DRMBOX=rmtypes_0001020415000100
  1064. 3 D3DRMIMAGE=rmtypes_0001020415000200
  1065. 3 D3DRMLOADMEMORY=rmtypes_0001020415000300
  1066. 3 D3DRMLOADRESOURCE=rmtypes_0001020415000400
  1067. 3 D3DRMPALETTEENTRY=rmtypes_0001020415000500
  1068. 3 D3DRMPICKDESC=rmtypes_0001020415000600
  1069. 3 D3DRMQUATERNION=rmtypes_0001020415000700
  1070. 3 D3DRMVECTOR4D=rmtypes_0001020415000800
  1071. 3 D3DRMVERTEX=rmtypes_0001020415000900
  1072. 3 Enumerated Types
  1073. 3 D3DRMCOLORSOURCE=rmtypes_0001020416000100
  1074. 3 D3DRMCOMBINETYPE=rmtypes_0001020416000200
  1075. 3 D3DRMFILLMODE=rmtypes_0001020416000300
  1076. 3 D3DRMFOGMODE=rmtypes_0001020416000400
  1077. 3 D3DRMFRAMECONSTRAINT=rmtypes_0001020416000500
  1078. 3 D3DRMLIGHTMODE=rmtypes_0001020416000600
  1079. 3 D3DRMLIGHTTYPE=rmtypes_0001020416000700
  1080. 3 D3DRMMATERIALMODE=rmtypes_0001020416000800
  1081. 3 D3DRMPALETTEFLAGS=rmtypes_0001020416000900
  1082. 3 D3DRMPROJECTIONTYPE=rmtypes_0001020416000a00
  1083. 3 D3DRMRENDERQUALITY=rmtypes_0001020416000b00
  1084. 3 D3DRMSHADEMODE=rmtypes_0001020416000c00
  1085. 3 D3DRMSORTMODE=rmtypes_0001020416000d00
  1086. 3 D3DRMTEXTUREQUALITY=rmtypes_0001020416000e00
  1087. 3 D3DRMUSERVISUALREASON=rmtypes_0001020416000f00
  1088. 3 D3DRMWRAPTYPE=rmtypes_0001020416001000
  1089. 3 D3DRMXOFFORMAT=rmtypes_0001020416001100
  1090. 3 D3DRMZBUFFERMODE=rmtypes_0001020416001200
  1091. 3 Other Types
  1092. 3 D3DRMANIMATIONOPTIONS=rmtypes_0001020417000100
  1093. 3 D3DRMCOLORMODEL=rmtypes_0001020417000200
  1094. 3 D3DRMLOADOPTIONS=rmtypes_0001020417000300
  1095. 3 D3DRMMAPPING=rmtypes_0001020417000400
  1096. 3 D3DRMMATRIX4D=rmtypes_0001020417000500
  1097. 3 D3DRMSAVEOPTIONS=rmtypes_0001020417000600
  1098. 2 Return Values=rmtypes_0001020418000000
  1099. 2 Immediate-Mode Reference
  1100. 3 Macros
  1101. 3 D3DDivide=d3dapi_0001020501000100
  1102. 3 D3DMultiply=d3dapi_0001020501000200
  1103. 3 D3DRGB=d3dapi_0001020501000300
  1104. 3 D3DRGBA=d3dapi_0001020501000400
  1105. 3 D3DSTATE_OVERRIDE=d3dapi_0001020501000500
  1106. 3 D3DVAL=d3dapi_0001020501000600
  1107. 3 D3DVALP=d3dapi_0001020501000700
  1108. 3 RGB_GETBLUE=d3dapi_0001020501000800
  1109. 3 RGB_GETGREEN=d3dapi_0001020501000900
  1110. 3 RGB_GETRED=d3dapi_0001020501000a00
  1111. 3 RGB_MAKE=d3dapi_0001020501000b00
  1112. 3 RGB_TORGBA=d3dapi_0001020501000c00
  1113. 3 RGBA_GETALPHA=d3dapi_0001020501000d00
  1114. 3 RGBA_GETBLUE=d3dapi_0001020501000e00
  1115. 3 RGBA_GETGREEN=d3dapi_0001020501000f00
  1116. 3 RGBA_GETRED=d3dapi_0001020501001000
  1117. 3 RGBA_MAKE=d3dapi_0001020501001100
  1118. 3 RGBA_SETALPHA=d3dapi_0001020501001200
  1119. 3 RGBA_TORGB=d3dapi_0001020501001300
  1120. 3 Callback Functions
  1121. 3 D3DENUMDEVICESCALLBACK=d3dapi_0001020502000100
  1122. 3 D3DENUMTEXTUREFORMATSCALLBACK=d3dapi_0001020502000200
  1123. 3 D3DVALIDATECALLBACK=d3dapi_0001020502000300
  1124. 3 IDirect3D
  1125. 3 IDirect3D=id3dapi_0001020503000000
  1126. 3 IDirect3D::CreateLight=id3dapi_0001020503000100
  1127. 3 IDirect3D::CreateMaterial=id3dapi_0001020503000200
  1128. 3 IDirect3D::CreateViewport=id3dapi_0001020503000300
  1129. 3 IDirect3D::EnumDevices=id3dapi_0001020503000400
  1130. 3 IDirect3D::FindDevice=id3dapi_0001020503000500
  1131. 3 IDirect3D::Initialize=id3dapi_0001020503000600
  1132. 3 IDirect3DDevice
  1133. 3 IDirect3DDevice=id3ddevc_0001020504000000
  1134. 3 IDirect3DDevice::AddViewport=id3ddevc_0001020504000100
  1135. 3 IDirect3DDevice::BeginScene=id3ddevc_0001020504000200
  1136. 3 IDirect3DDevice::CreateExecuteBuffer=id3ddevc_0001020504000300
  1137. 3 IDirect3DDevice::CreateMatrix=id3ddevc_0001020504000400
  1138. 3 IDirect3DDevice::DeleteMatrix=id3ddevc_0001020504000500
  1139. 3 IDirect3DDevice::DeleteViewport=id3ddevc_0001020504000600
  1140. 3 IDirect3DDevice::EndScene=id3ddevc_0001020504000700
  1141. 3 IDirect3DDevice::EnumTextureFormats=id3ddevc_0001020504000800
  1142. 3 IDirect3DDevice::Execute=id3ddevc_0001020504000900
  1143. 3 IDirect3DDevice::GetCaps=id3ddevc_0001020504000a00
  1144. 3 IDirect3DDevice::GetDirect3D=id3ddevc_0001020504000b00
  1145. 3 IDirect3DDevice::GetMatrix=id3ddevc_0001020504000c00
  1146. 3 IDirect3DDevice::GetPickRecords=id3ddevc_0001020504000d00
  1147. 3 IDirect3DDevice::GetStats=id3ddevc_0001020504000e00
  1148. 3 IDirect3DDevice::Initialize=id3ddevc_0001020504000f00
  1149. 3 IDirect3DDevice::NextViewport=id3ddevc_0001020504001000
  1150. 3 IDirect3DDevice::Pick=id3ddevc_0001020504001100
  1151. 3 IDirect3DDevice::SetMatrix=id3ddevc_0001020504001200
  1152. 3 IDirect3DDevice::SwapTextureHandles=id3ddevc_0001020504001300
  1153. 3 IDirect3DExecuteBuffer
  1154. 3 IDirect3DExecuteBuffer=id3dexbf_0001020505000000
  1155. 3 IDirect3DExecuteBuffer::GetExecuteData=id3dexbf_0001020505000100
  1156. 3 IDirect3DExecuteBuffer::Initialize=id3dexbf_0001020505000200
  1157. 3 IDirect3DExecuteBuffer::Lock=id3dexbf_0001020505000300
  1158. 3 IDirect3DExecuteBuffer::Optimize=id3dexbf_0001020505000400
  1159. 3 IDirect3DExecuteBuffer::SetExecuteData=id3dexbf_0001020505000500
  1160. 3 IDirect3DExecuteBuffer::Unlock=id3dexbf_0001020505000600
  1161. 3 IDirect3DExecuteBuffer::Validate=id3dexbf_0001020505000700
  1162. 3 IDirect3DLight
  1163. 3 IDirect3DLight=id3dlite_0001020506000000
  1164. 3 IDirect3DLight::GetLight=id3dlite_0001020506000100
  1165. 3 IDirect3DLight::Initialize=id3dlite_0001020506000200
  1166. 3 IDirect3DLight::SetLight=id3dlite_0001020506000300
  1167. 3 IDirect3DMaterial
  1168. 3 IDirect3DMaterial=id3dmat_0001020507000000
  1169. 3 IDirect3DMaterial::GetHandle=id3dmat_0001020507000100
  1170. 3 IDirect3DMaterial::GetMaterial=id3dmat_0001020507000200
  1171. 3 IDirect3DMaterial::Initialize=id3dmat_0001020507000300
  1172. 3 IDirect3DMaterial::Reserve=id3dmat_0001020507000400
  1173. 3 IDirect3DMaterial::SetMaterial=id3dmat_0001020507000500
  1174. 3 IDirect3DMaterial::Unreserve=id3dmat_0001020507000600
  1175. 3 IDirect3DTexture
  1176. 3 IDirect3DTexture=id3dtext_0001020508000000
  1177. 3 IDirect3DTexture::GetHandle=id3dtext_0001020508000100
  1178. 3 IDirect3DTexture::Initialize=id3dtext_0001020508000200
  1179. 3 IDirect3DTexture::Load=id3dtext_0001020508000300
  1180. 3 IDirect3DTexture::PaletteChanged=id3dtext_0001020508000400
  1181. 3 IDirect3DTexture::Unload=id3dtext_0001020508000500
  1182. 3 IDirect3DViewport
  1183. 3 IDirect3DViewport=id3dview_0001020509000000
  1184. 3 IDirect3DViewport::AddLight=id3dview_0001020509000100
  1185. 3 IDirect3DViewport::Clear=id3dview_0001020509000200
  1186. 3 IDirect3DViewport::DeleteLight=id3dview_0001020509000300
  1187. 3 IDirect3DViewport::GetBackground=id3dview_0001020509000400
  1188. 3 IDirect3DViewport::GetBackgroundDepth=id3dview_0001020509000500
  1189. 3 IDirect3DViewport::GetViewport=id3dview_0001020509000600
  1190. 3 IDirect3DViewport::Initialize=id3dview_0001020509000700
  1191. 3 IDirect3DViewport::LightElements=id3dview_0001020509000800
  1192. 3 IDirect3DViewport::NextLight=id3dview_0001020509000900
  1193. 3 IDirect3DViewport::SetBackground=id3dview_0001020509000a00
  1194. 3 IDirect3DViewport::SetBackgroundDepth=id3dview_0001020509000b00
  1195. 3 IDirect3DViewport::SetViewport=id3dview_0001020509000c00
  1196. 3 IDirect3DViewport::TransformVertices=id3dview_0001020509000d00
  1197. 3 Structures
  1198. 3 D3DBRANCH=id3dtype_000102050a000100
  1199. 3 D3DCOLORVALUE=id3dtype_000102050a000200
  1200. 3 D3DDEVICEDESC=id3dtype_000102050a000300
  1201. 3 D3DEXECUTEBUFFERDESC=id3dtype_000102050a000400
  1202. 3 D3DEXECUTEDATA=id3dtype_000102050a000500
  1203. 3 D3DFINDDEVICERESULT=id3dtype_000102050a000600
  1204. 3 D3DFINDDEVICESEARCH=id3dtype_000102050a000700
  1205. 3 D3DHVERTEX=id3dtype_000102050a000800
  1206. 3 D3DINSTRUCTION=id3dtype_000102050a000900
  1207. 3 D3DLIGHT=id3dtype_000102050a000a00
  1208. 3 D3DLIGHTDATA=id3dtype_000102050a000b00
  1209. 3 D3DLIGHTINGCAPS=id3dtype_000102050a000c00
  1210. 3 D3DLIGHTINGELEMENT=id3dtype_000102050a000d00
  1211. 3 D3DLINE=id3dtype_000102050a000e00
  1212. 3 D3DLINEPATTERN=id3dtype_000102050a000f00
  1213. 3 D3DLVERTEX=id3dtype_000102050a001000
  1214. 3 D3DMATERIAL=id3dtype_000102050a001100
  1215. 3 D3DMATRIX=id3dtype_000102050a001200
  1216. 3 D3DMATRIXLOAD=id3dtype_000102050a001300
  1217. 3 D3DMATRIXMULTIPLY=id3dtype_000102050a001400
  1218. 3 D3DPICKRECORD=id3dtype_000102050a001500
  1219. 3 D3DPOINT=id3dtype_000102050a001600
  1220. 3 D3DPRIMCAPS=id3dtype_000102050a001700
  1221. 3 D3DPROCESSVERTICES=id3dtype_000102050a001800
  1222. 3 D3DRECT=id3dtype_000102050a001900
  1223. 3 D3DSPAN=id3dtype_000102050a001a00
  1224. 3 D3DSTATE=id3dtype_000102050a001b00
  1225. 3 D3DSTATS=id3dtype_000102050a001c00
  1226. 3 D3DSTATUS=id3dtype_000102050a001d00
  1227. 3 D3DTEXTURELOAD=id3dtype_000102050a001e00
  1228. 3 D3DTLVERTEX=id3dtype_000102050a001f00
  1229. 3 D3DTRANSFORMCAPS=id3dtype_000102050a002000
  1230. 3 D3DTRANSFORMDATA=id3dtype_000102050a002100
  1231. 3 D3DTRIANGLE=id3dtype_000102050a002200
  1232. 3 D3DVECTOR=id3dtype_000102050a002300
  1233. 3 D3DVERTEX=id3dtype_000102050a002400
  1234. 3 D3DVIEWPORT=id3dtype_000102050a002500
  1235. 3 Enumerated Types
  1236. 3 D3DBLEND=id3dtype_000102050b000100
  1237. 3 D3DCMPFUNC=id3dtype_000102050b000200
  1238. 3 D3DCOLORMODEL=id3dtype_000102050b000300
  1239. 3 D3DCULL=id3dtype_000102050b000400
  1240. 3 D3DFILLMODE=id3dtype_000102050b000500
  1241. 3 D3DFOGMODE=id3dtype_000102050b000600
  1242. 3 D3DLIGHTSTATETYPE=id3dtype_000102050b000700
  1243. 3 D3DLIGHTTYPE=id3dtype_000102050b000800
  1244. 3 D3DOPCODE=id3dtype_000102050b000900
  1245. 3 D3DRENDERSTATETYPE=id3dtype_000102050b000a00
  1246. 3 D3DSHADEMODE=id3dtype_000102050b000b00
  1247. 3 D3DTEXTUREADDRESS=id3dtype_000102050b000c00
  1248. 3 D3DTEXTUREBLEND=id3dtype_000102050b000d00
  1249. 3 D3DTEXTUREFILTER=id3dtype_000102050b000e00
  1250. 3 D3DTRANSFORMSTATETYPE=id3dtype_000102050b000f00
  1251. 3 Other Types
  1252. 3 D3DCOLOR=id3dtype_000102050c000100
  1253. 3 D3DVALUE=id3dtype_000102050c000200
  1254. 2 Return Values=id3dtype_000102050d000000
  1255. 1 DirectInput
  1256. 1 New Information for DirectX 3=dinput_0001030101000000
  1257. 2 Overview
  1258. 2 Introduction to Joysticks=dinput_0001030102010000
  1259. 2 Joystick Capabilities=dinput_0001030102020000
  1260. 2 Joystick Calibration and Testing=dinput_0001030102030000
  1261. 2 Joystick Position=dinput_0001030102040000
  1262. 2 Reference
  1263. 2 Joystick Groups=dinput_0001030103010000
  1264. 3 Functions
  1265. 3 joyConfigChanged=dinput_0001030103020100
  1266. 3 joyGetDevCaps=dinput_0001030103020200
  1267. 3 joyGetNumDevs=dinput_0001030103020300
  1268. 3 joyGetPosEx=dinput_0001030103020400
  1269. 3 Structures
  1270. 3 JOYCAPS=dinput_0001030103030100
  1271. 3 JOYINFOEX=dinput_0001030103030200
  1272. 2 Return Values=dinput_0001030103040000
  1273. 1 DirectSetup
  1274. 1 About DirectSetup=dsetup_0001030201000000
  1275. 2 DirectSetup Overview
  1276. 2 DirectSetup Overview=dsetup_0001030202000000
  1277. 2 Using the DirectXSetup Function=dsetup_0001030202010000
  1278. 3 Preparing a DirectX Application for Installation
  1279. 3 Preparing a DirectX Application for Installation=dsetup_0001030202020000
  1280. 3 Creating the Setup Program=dsetup_0001030202020100
  1281. 3 Setting Up the Application Directory=dsetup_0001030202020200
  1282. 2 Enabling AutoPlay=dsetup_0001030202030000
  1283. 2 DirectSetup Reference
  1284. 3 Functions
  1285. 3 DirectXRegisterApplication=dsetup_0001030203010100
  1286. 3 DirectXSetup=dsetup_0001030203010200
  1287. 3 Structure
  1288. 3 DIRECTXREGISTERAPP=dsetup_0001030203020100
  1289. 2 Return Values=dsetup_0001030203030000
  1290. 1 AutoPlay
  1291. 2 Overview
  1292. 2 About AutoPlay=autoplay_0001030301010000
  1293. 2 How AutoPlay Works=autoplay_0001030301020000
  1294. 2 The Autorun.inf File=autoplay_0001030301030000
  1295. 3 Tips for Writing AutoPlay Applications
  1296. 3 Tips for Writing AutoPlay Applications=autoplay_0001030301040000
  1297. 3 Opening a Startup Application=autoplay_0001030301040100
  1298. 3 Loading in the Background=autoplay_0001030301040200
  1299. 3 Conserving Hard Disk Space=autoplay_0001030301040300
  1300. 3 Using the Registry=autoplay_0001030301040400
  1301. 3 Setting the NoDriveTypeAutoRun Value=autoplay_0001030301040500
  1302. 2 Suppressing AutoPlay=autoplay_0001030301050000
  1303. 2 AutoPlay for MS-DOS-Based Applications=autoplay_0001030301060000
  1304. 2 Reference
  1305. 3 Commands
  1306. 3 defaulticon=autoplay_0001030302010100
  1307. 3 icon=autoplay_0001030302010200
  1308. 3 open=autoplay_0001030302010300
  1309. 3 shell=autoplay_0001030302010400
  1310. 3 shell\verb=autoplay_0001030302010500
  1311. 1 Glossary
  1312. 1 A=glossary_0001030401000000
  1313. 1 B=glossary_0001030402000000
  1314. 1 C=glossary_0001030403000000
  1315. 1 D=glossary_0001030404000000
  1316. 1 E=glossary_0001030405000000
  1317. 1 F=glossary_0001030406000000
  1318. 1 G=glossary_0001030407000000
  1319. 1 H=glossary_0001030408000000
  1320. 1 L=glossary_0001030409000000
  1321. 1 M=glossary_000103040a000000
  1322. 1 N=glossary_000103040b000000
  1323. 1 O=glossary_000103040c000000
  1324. 1 P=glossary_000103040d000000
  1325. 1 Q=glossary_000103040e000000
  1326. 1 R=glossary_000103040f000000
  1327. 1 S=glossary_0001030410000000
  1328. 1 T=glossary_0001030411000000
  1329. 1 U=glossary_0001030412000000
  1330. 1 V=glossary_0001030413000000
  1331. 1 W=glossary_0001030414000000
  1332. 1 Z=glossary_0001030415000000
  1333.