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DIBFILE.H
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C/C++ Source or Header
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1996-08-28
|
2KB
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78 lines
/*===========================================================================*\
|
| File: dibfile.h
|
| Description:
| Classes for saving DIB files
|
|-----------------------------------------------------------------------------
|
| Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved.
|
| Written by Moss Bay Engineering, Inc. under contract to Microsoft Corporation
|
\*===========================================================================*/
#ifndef DIBFILE_H
#define DIBFILE_H
#include <windows.h>
#include "cgdib.h"
#if 0
class TempBackupFile
{
public:
// constructor makes a temporary backup copy of the file
TempBackupFile(char* pOrgFileName);
// if Commit() never called, destructor restores the original file from the backup
virtual ~TempBackupFile();
void Commit(); // commit the org file by disgarding the temp backup
private:
char* mpTempFileName;
char* mpOrgFileName;
};
#endif
// writes a DIB file
class DIBWriteFile : public CGameDIB
{
public:
// constructor creates the DIB file & the DIBWriteFile object
DIBWriteFile(char* pFileName, LPBITMAPINFO pBmi);
// destructor closes the file & deletes the DIBWriteFile object
virtual ~DIBWriteFile();
#if 0
HBITMAP GetHBitmap()
{
return mhBitmap;
}
LPVOID GetBits()
{
return mpBits;
}
#endif
void Write();
// void SetColorTable( LPBITMAPINFO pBmi );
void SetColorTable( CGameDIB* pDIB );
void FillDIB( BYTE color ); // fill the DIB with color
private:
// TempBackupFile* mpTempBackup;
// HBITMAP mhBitmap;
// LPBITMAPINFO mpInfo; // ptr to our BITMAPINFO
// LPVOID mpBits; // ptr to DIB bits
// char* mpFileName;
};
#endif // DIBFILE_H