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1996-08-28
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381b
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9 lines
Oct1
Direct3D Immediate Mode Sample
Copyright (C) 1995, 1996 Microsoft Corporation. All Rights Reserved.
Simple spinning shape constructed from vertex and triangle data within
the source. Two materials are used. The second material is only used
on one vertex. Spinning is done by updating and setting the matrix
each frame. The background material contains a texture.