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PC Accelerator 22
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2000-04-13
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uncompressed or in a compressed file format (.uz) for faster downloads.
--- RECORDSEPARATOR ---
The settings to control downloads are in the server's UnrealTournament.ini file. These are the
--- RECORDSEPARATOR ---
settings for downloads sent directly from the UT server:
--- RECORDSEPARATOR ---
[IpDrv.TcpNetDriver]
--- RECORDSEPARATOR ---
AllowDownloads=True
--- RECORDSEPARATOR ---
MaxDownloadSize=0
--- RECORDSEPARATOR ---
DownloadManagers=IpDrv.HTTPDownload
--- RECORDSEPARATOR ---
DownloadManagers=Engine.ChannelDownload
--- RECORDSEPARATOR ---
Setting AllowDownloads to False disables all autodownloads sent directly from the UT server.
--- RECORDSEPARATOR ---
This setting has no effect on redirected downloads. MaxDownloadSize=0 means allow
--- RECORDSEPARATOR ---
autodownload of any sized file directly from the UT server. Otherwise the value is in BYTES.
--- RECORDSEPARATOR ---
We recommend that rather than disabling all downloads, you set the MaxDownload size to an
--- RECORDSEPARATOR ---
appropriate value. For example, MaxDownloadSize=100000 will allow mutators and other
--- RECORDSEPARATOR ---
small packages to be downloaded, but will not allow large files such as maps to be
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downloaded. Turning off all downloads may make it hard for older clients to get on your server
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if you are using a lot of custom maps, mutators or other custom packages. This setting also
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has no effect on redirected downloads.
--- RECORDSEPARATOR ---
These are the settings for redirecting downloads to a remote website site:
--- RECORDSEPARATOR ---
[IpDrv.HTTPDownload]
--- RECORDSEPARATOR ---
RedirectToURL=http://www.website.com/full/path/to/directory/
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UseCompression=True
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ProxyServerPort=3128
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ProxyServerHost=
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To enable redirected downloads, you need to set the RedirectToURL variable to point to the