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1994-06-24
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Bryan Scattergood, June 1994
This is release 1.7c of my version of the ITF Infocom interpreter,
which is available in three forms
1 A source code release for Unix/X11
2 A binary release for the Acorn Archimedes family
3 A binary release for the Psion Series3 family of palmtops
All three should be available from the interactive-fiction archive
at ftp.gmd.de, and the latter two should be available from the
usual machine-specific archive sites.
What is it for?
===============
In all versions, the package is intended to make playing infocom
games as simple and pleasurable as possible. To this end it adds
the following features to those found on most interpreters
* Command line editing using standard (and emacs) keys
* History of commands with full recall and editing
* Full integration with the appropriate windowing systems:
. Uses resources for configuration under X11
. Full desktop integration with drag and drop on the Acorn
. Full font and dialog support on the Psion
* Proportional font support with optional justification
If you want a standard 'dumb terminal' interpreter then the
standard InfoTaskForce interpreter or Mark Howell's Zip are
probably a better bet.
Is this Public Domain, CopyLeft or what?
========================================
This package is *not* public domain.
It is *not* copylefted.
I retain the copyright.
You may not distribute modified versions of these packages.
So what *are* you allowed to do?
You may freely copy these packages, provided you the copy you
supply is unmodified and complete. You may do whatever you want
with the packages, *provided* it is for your own personal use.
The basic intention here is to stop you generating and
distributing derivatives; if you make useful changes, then send
them to me and I'll probably include them in the next release.
The Psion and Acorn version are available only as a binary
release; I own and like both these machines, and for technical and
legal reasons I cannot distribute the source for these platforms.
The Psion and Acorn versions are shareware; if you send me 5 to 10
pounds sterling, then I'll keep you informed of updates and give
priority to your feature requests. The X11 version is intended to
operate in the usual Unix tradition of sending patches to the
author.
Alright, but how do I install it?
=================================
You read the installation instructions for this particular package
in the file Install in the Doc directory (which should be in the
same directory as this file.)
You may want to browse through the other documentation in that
directory as well.
And where do I get the games?
=============================
You will not find the classic Infocom games available for ftp.
They are now owned by Activision who are selling them in two
bundles known as the Lost Treasures of Infocom (volumes I and II);
you buy these as you would any other commercial software, either
mail order or if you are lucky from a local shop.
The bundles are available for the Mac, PC and Amiga; I recommend
the PC version since just about anything can read PC format floppy
disks.
If you feel that you can't justify buying 20 or 11 games for about
the original cost of *one* infocom game, then you'll have to make
do with games written using Graham Nelson's compiler Inform. The
original (and still the best) such game is Graham's own Curses,
but a port of Colossal Cave is also available. Both Inform and
Curses are available from ftp.gmd.de.
Contacting the author
=====================
First the standard disclaimer:
This program is provided "as is", without any warranty of any
kind. The entire risk as to its quality and performance is with
you. In no event will I be liable for damages arising from the
use of this program.
However, if you have any bug reports or feature requests then you
can send them to
jbs@comlab.ox.ac.uk
or (failing that) to
bryan@fsel.com
If you don't have email, or you need to send something through
the post then I can be reached as
Bryan Scattergood
The Queens College
Oxford
OX1 4AW
England
until late 1994.