Private Const SND_ASYNC = &H1 ' play asynchronously
Private Const SND_MEMORY = &H4 ' lpszSoundName points to a memory file
Public Declare Sub SetWindowPos Lib "user32" (ByVal hWnd As Long, ByVal hWndInsertAfter As Long, ByVal x As Long, ByVal Y As Long, ByVal cx As Long, ByVal cy As Long, ByVal wFlags As Long)
Private Declare Function PlaySoundData Lib "winmm.dll" Alias "PlaySoundA" _
(lpData As Any, _
ByVal hModule As Long, _
ByVal dwFlags As Long) As Long
Public Function PlaySound(ByVal SndID As Long) As Long