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Power Bytes: Board & Strategy Games
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PB2.ISO
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wordsrch
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history.tx_
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history.tx
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1995-05-30
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9KB
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165 lines
┌─────────────────────────────────────┐
│ Wordsearch Mania! PROGRAM HISTORY │
└─────────────────────────────────────┘
3/1/94 - Version 1.0
- Initial release of this program.
3/20/94 - Version 1.01 (Bug fixes)
- When changing fontnames in puzzle form list boxes on the fly, the list
box height may have changed, but the shadow underneath was not adjusted.
- Help file title caption disappeared when displayed
- In Building from Scratch, Manual Placement, clicking on same location
twice places one letter of the word when it shouldn't do anything
- In Building from Scratch, Manual Placement, if a puzzle was built with
a hidden word, then building another puzzle in the same session will
have the same hidden word (and clue) even if no hidden word was
desired.
- Building Puzzles with Wordlist, when too many words are typed in,
building would stop after a certain percentage were placed
- Building Puzzles with Wordlist, in the warning '# words are a lot
to put in a # x # grid', the #'s were incorrectly displayed
- No hourglass mouse pointer while the computer is creating puzzles
(Building Puzzles with a Wordlist, Computer building wordlist)
- Open Puzzle form not working when filename typed in followed by enter
6/7/94 - Version 1.1 (Bug fixes and enhancements)
BUG FIXES
---------
- Hidden words within puzzles can now be typed in with spaces and
punctuation, before only letters (or numbers) could be typed.
- The title and description fields in Puzzle Building did not limit
user input to 100 and 250 chars respectively. Now does.
- In certain circumstances when multiple puzzles were loaded, making
a font or circling change would not affect all puzzles displayed.
Fixed.
- The 'Puzzle Stats' window size has been adjusted, before there was
too much empty space at the bottom.
- Building a Puzzle using a Dictionary is faster now, when words are
randomly picked from the dictionary to put in the puzzle, smaller
words (4-6 chars) are picked more often than larger words (7+).
Before, word selection was totally random.
- When building a puzzle using a filename that already exists, the user
is warned. Before, it was simply overwritten.
- When a .TEM file was loaded ('Load a Saved Puzzle'), the .TEM file
was not deleted, causing them to pile up over time. The file is now
deleted.
- Selecting 'Puzzle Stats' from the Open Puzzle Dialog Box with no file
selected in the file list box caused an error. Now the program asks
you to select a file first.
- When a user ran out of time while in the middle of solving a puzzle,
the program asks the user to save the puzzle for later solving. It
should not do this. Fixed.
- Printing puzzles caused the program to crash in certain circumstances.
Fixed.
- Sometimes after exiting the program, it is still present in the task
list. This seems to be a problem with Visual Basic, but hopefully I
have found a workaround.
- When building a puzzle using a Wordlist, more attempts are made to
place each word in the list into the puzzle grid than v1.0. As a
result, less words from the list are rejected.
- Could not load a puzzle if the puzzle was located in a root directory
of a drive, i.e. 'c:\'. Fixed.
- If the .TEM path was different than the .WSP path, loading .TEM files
failed in certain circumstances. Fixed.
- If a puzzle was printed with a wordlist, then another puzzle was
loaded and printed with a wordlist, some words from the first puzzle
would appear in the second puzzle. Fixed.
ENHANCEMENTS
------------
- Puzzle building is not crippled in the SHAREWARE version
- When a puzzle was loaded with the Timer ON, a warning would display
telling you the timer was ON. This was obvious and annoying, in my
opinion, so it was removed.
- From the File Open Dialog Box, you can now randomly choose a puzzle
to solve.
- The user now has better control over WAV sounds in the program. The
user can assign WAVs to specific program events, as well as turn the
sound ON/OFF. Custom WAVs can be used in the program.
- If desired, a 'graphical' version of the Timer (a picture of a clock)
will display when the Timer is ON.
- Fonts are not read in when the program first loads, instead they are
read in the first time a user tries to change the puzzle font. This
information is saved, so that in subsequent changes of the puzzle font
this information does not need to be re-acquired. As a result, the
program loads faster now.
- There are now two ways to select words while solving a puzzle. The
first way is the old way, where the first and last letters of the
word are clicked. The second way is the 'Drag and Drop' method, where
the first letter is clicked on, holding the mouse button down, moving
to the second letter, and releasing. You can choose the method you
prefer, 'Drag and Drop' from the 'Options' menu.
- When Building a Puzzle with a Dictionary, the parameters 'Puzzle
Type' and 'Word Density' are saved in the configuration file so that
the last setting will be remembered the next time a puzzle is built.
Note that the 'Puzzle Width' and 'Puzzle Height' parameters are
already being saved.
3/1/95 - Version 1.11 (Bug fixes)
- When manually placing a word while puzzle building, the cursor changes
to a crosshair. It was possible to exit the build window with the
crosshair mouse cursor still displayed. Fixed.
- Tabbing between input boxes in the Set Paths window was out of order.
Fixed.
- Sometimes when more than one puzzle was open, clicking on letters from
one puzzle would cause letters from other puzzles to be highlighted.
Fixed.
- Loading a temporarily saved puzzle that was created from a .WSP file
that was NOT in the .WSP directory (as defined in 'Set Paths') caused
an error. Fixed.
- Displaying the help file at certain points in the program caused
Windows to think that the program was still loaded after the program
was exited. Fixed.
- Made the default window size of the main window larger to more easily
accomodate larger puzzles.
- Turning the sound OFF would sometimes cause all words on the sound
window to disappear. Fixed.
- Pentium CPU's can now be detected in the Help/About box
- Made an icon for the program with a transparent background so that
its display would look OK when ALT-TABbing between programs.
- In certain SVGA screen modes, the opening screen would be displayed
incorrectly. Fixed.
- Now easier to build puzzles using the keyboard with the addition of
key shortcuts
4/17/95 - Version 1.12 (Bug fixes and enhancements)
- While solving a puzzle, the message panel gave the instructions
'Click first letter' and 'Click second letter', which is misleading.
Now says 'Click first letter' and 'Click last letter'
- If the program was previously run with a puzzle font that has
been subsequently removed from the system, the program crashed.
Now defaults to 'ARIAL'.
- If multiple puzzles were on the desktop, with one of them partially
solved, and then 'File/New' was selected, the program would crash if
you clicked 'Yes' to saving. Fixed.
- Now when the puzzle has been solved, you have the option of looking
at the puzzle before closing it
- When building a puzzle from scratch, manually adding a word to the
grid with incorrect coordinates caused you to lose the word. Now have
the option of placing the same word again. Press ESC to abort
placement.
- Closing the build from scratch window with partial work done: asks you
if you really want to do this, must select 'Yes' to exit
- The graphical clock works a lot better now! Has a mini title bar.
The clock only stays on top of puzzle windows, not others, i.e. Fonts
Window, Timer Window, etc.
- When setting the time in the timer window, it was possible to enter a
large number which would cause a crash. Fixed.
5/28/95 - Version 1.13 (Bug fixes and enhancements)
- Building a puzzle while a puzzle is being solved is not possible now.
This was done to take care of a few bugs that occured when timed
puzzles expired while puzzle building.
- When building a puzzle from scratch, clicking on 'OK' when done
sometimes caused a message box to pop up telling you that all work will
be lost if you continue. This is only appropriate for closing the build
window in other ways than 'OK'. Fixed.