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psedit.ini
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1994-06-17
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8KB
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187 lines
; The PSEDIT.INI file is used to set user-configuarble parameters for the
; PSEDIT program. Parameters to the right of the equal sign may be of
; upper, lower or mixed case (case is ignored). Yes/No parameters may also
; be specified as Y or N, True or Flase, T or F, or 1 (yes) or 0 (no).
; If a parameter is invalid, the default is used. The variable name to
; the left of the equal sign may also be expressed in any case.
; VMMDiskPath specifies the direcory where the Virtual Memory disk file
; will be allocated if needed. It is suggested that you place it anywhere
; on your drive with the most free space available. The speed of the
; drive might also be a consideration. The file (VMM.$$$) will be
; deleted upon exit, but could be left in place if the program or your
; system abnormally terminates. The trailing backslash is optional. If
; just a drive is specified (e.a. C:) the file will be placed in the
; root directory. If VMMDiskPath is not specified, it defaults to
: "C:\". If you specify a path that is on a network drive, it will work
; and you may have to for the needed space, but it will slow down PSEDIT's
; slowest memory type even more. If you have a RAM disk set up, and you
; want PSEDIT to use that memory, you can point this parameter to the RAM
; disk, but it may limit your total file size that can be loaded.
VMMDiskPath=C:\
; ClipboardMaxSize is the maximum size that can be manipulated with
; the block functions (cut, paste, fill, block delete); The maximum
; you can specify is 48k (49152) and the default is 16k (16384). Specifying
; a smaller value will use that much less conventional DOS memory. There
; must be enough memory after PSEDIT is loaded to allocate a clipboard
; of this size, plus 64k for the VM manager.
ClipboardMaxSize=16384
; FileExpansionSize is the amount of additional VM storage allocated when
; the file is loaded. This area al1ows the file to be enlarged by the
; insertion of data in the editor. The amount specified is the maximum
; amount by which the file will be able to grow in a single editor session.
; Saving and reloading the file give you this much memory again to continue
; expanding the file. The parameter is specified in 16k pages with the minimum
; being 1 and the maximum being 16 (256k). The defualt is 4 (64k). Specifying
; a smaller value will use that much less conventional DOS memory.
FileExpansionSize=4
; The values for ScreenLines are 0, 25, 50. If 0, the screen remains set
; to the text mode screen size in effect when PSEDIT was loaded. If it is
; set to 25, the mode is forced to 25x80 EGA/VGA mode. If it is 50, the
; mode is set to 43x80 for EGA and 50x80 for VGA. Default is 0.
ScreenLines=0
; Set GraphicsChars=Yes if you want the entire ASCII character set displayed
; in the ASCII portion of the display. ASCII Control characters are displayed
; as periods. Default is No.
GraphicsChars=No
; Set InternationalChars=Yes if you want the ASCII international character set
; displayed in the ASCII portion of the display. ASCII Control characters and
; graphics characters are displayed as periods. Default is No.
InternationalChars=No
; Set MonochromeVideo=Yes if you want PSEDIT's display to be in black and white
; with a flashing block cursor for the active cursor and non-flashing block
; cursor for the inactive cursor. A more pleasing alternative may be to adjust
; the color settings for the display (see below) to colors that are translated
; appealingly on your monochrome monitor. Default is No.
MonochromeVideo=No
; Specify BIOSWrites=Yes to do all screen writing through the video BIOS. This
; is slower, but may resolve any problems you may be experiencing with the
; display. Default is No. CGA and MDA video modes are unsupported with
; direct writes since PSEDIT assumes that video memory starts at B800:0000.
; Use BIOSWrites=No for these modes.
BIOSWrites=No
; The BackupMode parameter tells PSEDIT how to handle backups of the file
; that is loaded for editing. The values and teir meanings are as follows:
; Prompt - After loading the file, prompt to determine whether or not a
; backup file should be written.
; Always - Afterloading the file, save a backup copy.
; Never - Do not ever make a backup. If the user desires a backup, one
; can be made prior to editing with DOS COPY or by using the F2
; (Save) function and specifying a backup path/filename.
;
; Backup files are created with the same name as the loaded file except with
; a .BAK extension. They are stored in the directory specified by the
; BackupPath parameter.
BackupMode=Prompt
; The BackupPath parameter determines what drive and directory will be used to
; save backup files. The trailing backslash (\) is optional unless you are
; specifying a root directory, in which case it is required. If you specify
; BackupPath= with nothing following the equal sign, the current directory is
; used for backup files.
BackupPath=
; The following are parameters that tell the Virtual Memory manager (VM) the
; types of memory it can or cannot use. Normally VM detects the presence or
; absence of conventional memory, EMS, XMS and disk space and uses all that are
; available and necessary. If you want to tell VM not to use a particular
; type, set the appropriate value(s) to No. All default to Yes. Conventional
; memory (DOS's 640k) is the fastest and disk is the slowest. If you specify
; No to all of them, you are guaranteed not to be able to load any file.
; You do not need to set a particular type to No just because it is not
; installed on your system. PSEDIT automatically detects the presence or
; absence of each type.
CONVmem=Yes
EMSmem=Yes
XMSmem=Yes
DISKmem=Yes
; The colors selected below are derived by selecting a background and a
; foreground color from the tables below and adding the two values
; together: Example: Light gray background and blue text = 112 + 1 = 113.
;
; Background value Foreground Value
; BLACK 0 0
; BLUE 16 1
; GREEN 32 2
; CYAN 48 3
; RED 64 4
; MAGENTA 80 5
; BROWN 96 6
; LIGHT GRAY 112 7
; DARK GRAY 8
; LIGHT BLUE 9
; LIGHT GREEN 10
; LIGHT CYAN 11
; LIGHT RED 12
; LIGHT MAGENTA 13
; YELLOW 14
; WHITE 15
; BLINKING 128
;
; The default colors are:
; EditAreaColor=30
; ActiveCursorColor=28
; InactiveCursorColor=27
; InputWindowColor=95
; InputFieldColor=31
; ShadowColor=8
; HelpWindowColor=111
; StatusLinesColor=112
; StatusHiliteFGColor=116
; BlockedColor=112
; BlockActiveCursorColor=116
; BlockInactiveCursorColor=117
; PickListColor=23
; PickListBarColor=79
; MeterWindowColor=112
; MeterBarColor=66
; OtherWindowsColor=95
EditAreaColor=30
ActiveCursorColor=28
InactiveCursorColor=27
InputWindowColor=95
InputFieldColor=31
ShadowColor=8
HelpWindowColor=111
StatusLinesColor=112
StatusHiliteFGColor=116
BlockedColor=112
BlockActiveCursorColor=116
BlockInactiveCursorColor=117
PickListColor=23
PickListBarColor=79
MeterWindowColor=112
MeterBarColor=66
OtherWindowsColor=95
; END