c:\System\Apps\RMRBoxx\Temp#000.sbpc:\System\Apps\RMRBoxx\RMRBoxx.regc:\System\Apps\RMRBoxx\RMRBoxx.inic:\personal\psion\Sokoboxx\install\RMRMoreLevelsEN.txti:\SysRam1.sisc:\personal\epoc32\c\System\Apps\RMRBoxx\RMRBoxx.rsc!:\System\Apps\RMRBoxx\RMRBoxx.rscc:\personal\epoc32\c\OPL\RMRBoxx\RMRBoxx.hlp!:\System\Apps\RMRBoxx\RMRBoxx.hlpc:\personal\epoc32\c\OPL\RMRBoxx\finish!:\System\Apps\RMRBoxx\Finishc:\personal\epoc32\c\OPL\RMRBoxx\clap!:\System\Apps\RMRBoxx\Clapc:\personal\epoc32\c\OPL\RMRBoxx\wall!:\System\Apps\RMRBoxx\Wallc:\personal\epoc32\c\OPL\RMRBoxx\default.mbm!:\System\Apps\RMRBoxx\Default.mbmc:\personal\epoc32\c\System\Apps\RMRBoxx\RMRBoxx.hlp!:\System\Apps\RMRBoxx\RMRBoxx.hlpc:\personal\epoc32\c\System\Apps\RMRBoxx\RMRBoxx.app!:\System\Apps\RMRBoxx\RMRBoxx.appc:\personal\epoc32\c\System\Apps\RMRBoxx\RMRBoxx.aif!:\System\Apps\RMRBoxx\RMRBoxx.aifc:\personal\epoc32\c\OPL\RMRBoxx\LEditor.opo!:\System\Apps\RMRBoxx\LEditor.opoc:\personal\epoc32\c\OPL\RMRBoxx\LEditor.hlp!:\System\Apps\RMRBoxx\LEditor.hlpc:\personal\epoc32\c\OPL\RMRBoxx\plaintxt.opl!:\System\Apps\RMRBoxx\Plaintxt.oplc:\personal\epoc32\c\OPL\RMRBoxx\plaintxt.dll!:\System\Apps\RMRBoxx\Plaintxt.dllc:\personal\epoc32\c\OPL\RMRBoxx\RMRBoxx.mbm!:\System\Apps\RMRBoxx\RMRBoxx.mbmc:\personal\epoc32\c\OPL\RMRBoxx\levels\computer.mbm!:\System\Apps\RMRBoxx\Levels\Computer.mbmc:\personal\epoc32\c\OPL\RMRBoxx\levels\computer.sbl!:\System\Apps\RMRBoxx\Levels\Computer.sblc:\personal\epoc32\c\OPL\RMRBoxx\levels\original.sbl!:\System\Apps\RMRBoxx\Levels\Original.sblc:\personal\psion\sokoboxx\install\rmrboxx.txtRMRBoxxThere are more RMRBoxx levels downloadable from our site:
<http://www.rmrsoft.com>, free for registered users.
GThis item is not availableHelp file not foundBusy
Initialising
Last game restoredPress Ctrl+N to start gameCreating record file
<Empty>Name,Folder,DiskReturning to Original levels, level 1Damaged index repaired.rec file checksum error, record file deletedMoves savedCorrect pass codeWrong pass codeUnregistered sharewareRegistered to Copyright
1998-1999 FatCatzI've had enough, I resign!No game in progressNo move to undoClosing
Editor not foundRecords clearedAlready at position markChecksum error, cannot load saved positionKeys repeatedThank you for registeringWrong name or code, try againPosition mark set at move Returning to move Position savedQuit current game first?M:P:L:About RMRBoxxRMRBoxx v - shareware Copyright
1998-1999 FatCatzhttp://www.fatcatz.tm
email: info@fatcatz.tmDeveloped by FatCatz
Distributed by RMR SoftwareCopyright
1998-1999 FatCatzhttp://www.rmrsoft.com
email: support@rmrsoft.com!!! Unregistered shareware !!!Registered to: It is illegal to distribute this programAbout levels<No information>RMRBoxx error, not enough memoryThere is not enough memory to run RMRBoxx.Try closing applications you are not using and run RMRBoxxagain.RMRBoxx open file errorCannot open file, possible reasons:1 - File is corrupt2 - Not a RMRBoxx type fileRMRBoxx open level file errorOriginal.sbl has been modified_ You must re-installRMRBoxx again.RMRBoxx open position file errorCannot open position file, possible reasons:1 - File is corrupt2 - Not a RMRBoxx position fileRMRBoxx file missingOriginal.sbl file missing, please install RMRBoxx again.Unregistered sharewareRMRBoxx is unregistered, registering will allow you toplay any level and also let you design new levels withthe level editor.The cost of registering is only US$15 so why not registertoday. For registering details see help.movespushesmoves and pushes<No name>CongratulationsYou have made a new record with a minimum number of moves pushes Previous record:<No previous record> Moves: Pushes: By moves: moves: pushes: By pushes: NameLevel completedYou used moves and pushesLevel pass code:All levels opened.Record for this level: pushes and movesHall of fameGAME OVERMoves: Pushes: Reset hall of fame?Play level Joey Boxx quitsGAME OVERYou have exhausted Joey Boxx, he has decided tolook for a new jobJump toLevelLevel informationThere is no pass code for the first levelLevel: Pass code: Current record holders:For moves: moves: pushes:For pushes:Load levels fileLevels fileLoad positionLevelNext
NPrevious
PJump to
jMoreLoad levels file
lSave position
SLoad position
LAlign play areaLeftCenterRightFileNew gamenPlay level
pMore>CloseeEditUndo movezSet position markBGo to position markbViewZoom inmZoom outMShow toolbartShow scroll barqHall of fame
hLevel information
iLevel>Align play area>aToolsPreferences
kRedefine keys
KHelp on RMRBoxx
HAbout RMRBoxx
AAbout levels
cRegister
RLevel editor
XMissing fileTo restore the position the above level filemust be located in the directory:Unregistered sharewareYou are on day of your 28 days evaluation period.This game is shareware, you may use it for 28 days if after28 days you would like to continue playing RMRBoxx you mustpurchase the registration code.Registering will cost you only US$15.00, it will remove this nagscreen, allow you to play any level you want and will also allowyou to import and design new levels. To register see the online helpNew gameQuit current game?Pass code required for level Pass codePlay levelLevelPreferencesAuto window resizingAuto resumeSoundOff,Low,Normal,HighRedefine keysLeftRightUpDownQuick undoLeft arrowRight arrowUp arrowDown arrowSpace barEnterRegisterNameCodeFor registration information see the online helpSave movesEnter filename and select format to save movesSave positionView next levelView previous level
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Table1
Title
.Description
Index
Table1
ColA9
ColB9
ColA10
ColB10
ColA11
Index1
ColA11
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When you complete a level you will be given the option to save the moves used, useful to verify that the level was completed. You will also be able to select the format to save the moves. 'lrup' to represent left, right, up, down and is used by the normal format, and 'hlkj' is used for the XSokoban format.
The XSokoban format is used by XSokoban a internet Sokoban game to verify a new record. Only the best moves and pushes from the original 50 Sokoban levels are recorded, so the XSokoban format is only useful for the default levels (Original.sbl). XSokoban's home page is at;
<http://xsokoban.lcs.mit.edu/xsokoban.html>
Why not visit and see if you have broken a record.
You can jump to other levels Menu | File I Play level if you have the pass code.
A pass code will be revealed to you only when you complete a level. It is not necessary to remember the pass code as RMRBoxx will save your progress for each levels file.
Pass codes from the higher levels will automatically give you access to previous levels.
level.
RMRBoxx
Developed by FatCatz
Distributed by RMR
Software
Copyright (c) 1998-1999 FatCatz
RMRBoxx is the shareware of the classic game sokoban for EPOC, It has the following features:
Pen and/or keyboard control.
Records table.
Sound fx.
'Bookmark' style features.
Single keystroke for repeated moves.
Unlimited undoes.
Auto screen resizing.
Auto resume from last position.
Save your position and resume at any time.
Export moves and pushes as XSokoban format.
Unlimited levels*
Design your own levels with the level editor*
Import text levels from other platforms with the level editor*
* Registered shareware version only.
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Objective
You have to help Joey Boxx
the warehouse keeper to push all the boxes
to the destinations
, using a minimal number of moves and pushes.
The boxes are so heavy you can only push not pull them and you can only push one at a time!
You are limited to 9999 moves, after that Joey Boxx will resign! There is no time limit and no luck involved this is a pure puzzle/logic game.
Key control
Up Up arrow
Down Down arrow
Left Left arrow
Right Right arrow
Repeat Fn+Arrow
Undo Space bar
Repeat will make Joey Boxx move in a straight line until his path is blocked. He will even push a box until it is blocked either by a wall or by another box.
You have unlimited undoes.
You can alway redefine the controls at Menu|Tools|Redefine keys.
Pen control
If you want to move in a long and straight line you can use the pen, just tap the destination and Joey Boxx will move/push to the destination. You can also use the pen to drag Joey Boxx around the warehoure.
Sketch
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Position mark is a 'bookmark' style marker for RMRBoxx. This lets you explore various moves and if you decide to revert back to your old position all that is required is a single keystroke!
To set the position mark use: Shift+Ctrl+B
To return to the position mark use:
Ctrl+B
If you use the position mark you can stop it from 'rewinding' by pressing a key at any time.
If you undo more than where the position mark was set, it will be deleted.
Shareware concept
RMRBoxx is shareware, this means you can distribute the unregistered version freely, you can also freely evaluate RMRBoxx for not more than 28 days, after this time you must choose to register or otherwise you must delete it from your machine.
There are certain restrictions in the unregistered version to encourage you to register however the game is in no way crippled. The restrictions are 1) you will not be able to play more than the first 5 default levels, 2) you cannot use the level editor, 3) nag screens will appear when the game is opened.
Registering
The cost is
10 (US$15, 30DM, 15 Euro). There are various ways to register:
Credit Card:
You can also pay by credit card (although this will also cost an extra US$3.80 handling charge). To register on-line, go to our Home Page, and follow the instructions at:
http://www.rmrsoft.com/
Alternatively, in the USA, you can phone
1-800-WWW2REG (1-800-999-2734) or
(801) 355-5110
and quote 'RMRBoxx' and the REGNET ID number - 2755
By Post:
Please send the money to either of the following addresses. UK & Sterling Eurocheques (and 'real folding' money) to the UK address, DMs cheques to the German address, and US$ checks to the USA address. Please make any cheques (checks) payable to 'RMR Software' and include a stamped addressed envelope (Unless you provide an E-Mail address) :
RMR Software
c/o 6000 Natick Court
Burke, VA 22015
Software
c/o 46 Mortimer Road
Kempston
Bedford MK42 8RE
ENGLAND
Software
c/o PSIOlogic Versand
Sudentenstrasse 46
D 63571 Gelnhausen
GERMANY
We will then send you a unique code to enter with the Menu option 'Register', which will allow you unrestricted use of the program. Please supply your e-mail address for speed of reply.
If you have any questions, we can be contacted at : support@rmrsoft.com
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A full list of the programs available from RMR Software is as follows:
Personal Accounts Suite
RMRBank (For EPOC)
RMRBank3 (For 3a/c/mx)
SNABank (For Siena)
S3Bank (For S3 Classic)
20 / US$30 / 60DM / 30 Euros)
This is a Quicken-type Personal Accounts package that has more functionality than any of the other financial programs currently available for Psions, and is less than half the price of the commercial programs. It is now the most successful Psion Shareware program, with well over 5500 registered users all over the world, and S5Bank won the Finance category of the Psion-sponsored EPOC/OPL competition.
As well as the basic financial core, the program also includes for free, all these next 5 programs as fully-integrated optional modules. Otherwise these modules are available as the following standalone programs.
Investment Performance Monitor
RMRInvest (EPOC)
S3AInv (S3a/c/mx)
SNAInv (Siena)
10 / US$15 / 30DM / 15 Euros)
An Investment Performance Tracker to monitor a portfolio of stocks, shares or bonds.
Fuel Consumption Monitor
RMRFuel (EPOC)
S3AFuel (S3a/c/mx)
SNAFuel (Siena)
10 / US$15 / 30DM / 15 Euros)
A Fuel Consumption Monitor for up to 10 vehicles.
Financial Planner
S3APlan (S3a/c/mx)
SNAPlan (Siena)
7 / US$10 / 25DM / 10 Euros)
A Budget Planner based on the Quicken Financial Planner.
Home Inventory
RMRHome (EPOC)
S3AHome (S3a/c/mx)
SNAHome (Siena)
10 / US$15 / 30DM / 15 Euros)
A Home Inventory program based on the Quicken version.
Expense Account Monitor
S3AExp (S3a/c/mx)
SNAExp (Siena)
10 / US$15 / 30DM / 15 Euros)
An Expense Account Monitor with optional Company Vehicle monitor.
As well as these financially orientated programs we also offer the following other programs:
Picture/Icon Editor
RMRArt (EPOC)
12 / US$20 / 40DM / 20 Euros)
S3ADraw (S3a/c/mx)
SNADraw (Siena)
10 / US$15 / 30DM / 15 Euros)
A Drawing or Icon viewer and editor.
Collection Manager
S3AColl (S3a/c/mx)
SNAColl (Siena)
7 / US$10 / 25DM / 10 Euros)
A Collection (books/records/etc) Manager.
Extended ToDo Manager
RMRTask (EPOC)
S3ATask (S3a/c/mx)
10 / US$15 / 30DM / 15 Euros)
An Extended Task (ToDo) Manager.
Note Taker/Jotter
RMRNotes (EPOC)
10 / US$15 / 30DM / 15 Euros)
An advanced 'Jotter' program
Text/Hex Editor
RMRText (EPOC)
Freeware
Diet/Weight/Exercise Tracker
RMRDiet (EPOC)
10 / US$15 / 30DM / 15 Euro)
Agenda Month Viewer
RMRMonth (EPOC)
12 / US$20 / 40DM / 20 Euros)
Utilities & Conversions
RMRUtils (EPOC)
10 / US$15 / 30DM / 15 Euros)
A useful collection of utility and conversion tools
File Compression/Archiving
RMRZip (EPOC)
PsiZip (S3a/c/mx) & Siena)
15 / US$25 / 50DM / 25 Euros)
The EPOC and SIBO equivalents of WinZip and PKZip for the PC
Vacation/Leave Tracking
VacTrac5 (EPOC)
10 / US$15 / 30DM / 15 Euros)
Program for tracking holidays for a group of employees.
Solitaire
RMRSol (EPOC)
10 / US$15 / 30DM / 15 Euros)
The classic patience card game.
Contact Manager
RMRContact (EPOC)
20 / US$32 / 60DM / 30 Euros)
An Act!-like Contact Manager application
File Manager
RMRFile (EPOC)
15 / US$25 / 50DM / 25 Euros)
A multi-function file manager along the lines of Windows Explorer.
Company Car Manager
RMRCar (EPOC)
10 / US$15 / 30DM / 15 Euros)
A program to record your business use of your Company Car.
Sokoban Game
RMRBoxx (EPOC)
10 / US$15 / 30DM / 15 Euros)
A version of the classic strategy game Sokoban.
Fruit Machine Game
RMRFruit (EPOC)
7 / US$10 / 25DM / 15 Euros)
The classic casino game.
These are all available from our Home Page at:
http://www.rmrsoft.com/
and at all the usual on-line areas as follows:
CompuServe : GO PSION
America on Line : GO PDA (Psion area or New Files area)
If you cannot get them from any of these places, simply send a floppy disk and Stamped, Self Addressed envelope to any of the addresses quoted in the 'How to Register' Help Item, and we will send you all the latest copies of the programs. (State which platform).
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Pass codes5
Position mark5
Other softwareE
RMRBoxx including all related program files may not be altered in any way. Reverse translation is expressly forbidden.
Registered users may install the software on an unlimited number of machines so long as one and only one copy is being used at anytime.
RMR Software cannot and does not accept any liability for the unlikely event of an error, defect or failure of the software including any loss of any kind.
No guarantee is either offered or implied by RMR Software. Use of this software is entirely at your own risk.
The preferences, Menu | Tools | Preferences can change many features of the game.
Auto window resizing
When this is ticked every time a new level is displayed RMRBoxx will automatically resize the play area to fit the screen
If it is not ticked then the window magnification will always be the same regardless of the size of the level.
Auto resume
If this is ticked then whenever RMRBoxx is closed and a game is still in progress the position is saved automatically and reloaded automatically when RMRBoxx is re-opened.
Sound
Toggle sound on/off and also controls the volume.
The original 1984 Sokoban levels are included as the default levels file (Original.sbl), if you have completed this or you just want to play a different set of levels, then you can load other RMRBoxx level files (with the extension .sbl), from Menu | File | More | Load levels file.
You can also install new levels. Levels file MUST be installed in the directory: System\Apps\RMRBoxx\Levels. In this directory you will find the original Sokoban levels, Original.sbl, and also Computer.sbl, 52 more levels for you to play!
Our website at http://www.rmrsoft.com provides new levels for you to download and play, for free.
You can also find new levels by searching the internet, as long as the levels are in a plain text format you can import them using the level editor. For more details refer the to level editor help.
Finally, why not design your own levels? You can also submit them to us so RMRBoxx addicts can play them too!
The Hall of fame, Menu | Hall of fame will display the best moves and pushes for each level. Best moves and/or pushes are achived by using the least amount of moves and/or pushes to complete the level.
Each line will display the minimum moves first followed by minimum pushes.
If you want to play a level again just tap the line to jump quickly to that level.
Introduction5
Licence5
RMRBoxx: Quick start5
Contact5
Any comments/suggestions always welcomed.
Please report any bugs.
email: <support@rmrsoft.com>
We also have a website at: <http://www.rmrsoft.com>
If you are looking for more quality software then why not visit our site.
How to register5
Level editor5
You can switch to the level editor by going to Tools | Editor. This will allow you to design new levels for yourself and your friends.
Help is available from the level editor by tapping on the help button on the toolbar.
Preferences5
More levels5
Hall of fame5
Moves format5
Credits5
Jody Armstrong - Beta tester
Jean-Pierre Kent - LPK Levels author
Phil Spencer - Beta tester
Andy Waller - Beta tester
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Table1
Title
.Description
Index
Table1
ColA9
ColB9
ColA10
ColB10
ColA11
Index1
ColA11
ColA9
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You can jump to other levels (Menu I Play level) if you have the pass code.
A pass code will be revealed to you only when you complete a level. It is not necessary to remember the pass code as RMRBoxx will save your progress for each levels file.
Pass codes from the higher levels will automatically give you access to previous levels.
A full list of the programs offered by RMR Software is as follows (Note that 'x' denotes a version no):
Personal accounts
S5BANKx.ZIP (For the S5)
GEOBANKx.ZIP (For the Geofox)
Fuel Consumption Monitor
S5FUELx.ZIP (S5)
GEOFUELx.ZIP (Geofox)
Home Inventory
S5HOMEx.ZIP (S5)
GEOHOMEx.ZIP (Geofox)
Picture/Icon Editor
RMRARTx.ZIP (S5)
Extended ToDo Manager
RMRTASKx.ZIP (EPOC32)
Note Taker/Jotter
RMRNOTEx.ZIP (EPOC32)
GEONOTEx.ZIP (Geofox)
Utility/Conversion Program
S5UTILSx.ZIP (S5)
GEOUTILS.ZIP (Geofox)
Compression/Archive Program
S5ZIPxx.ZIP (S5)
GEOZIPx.ZIP (Geofox)
Vacation/Leave Tracking Program
VACTRAC5.ZIP (S5 & Geofox)
Solitaire
RMRSOLxx.ZIP (S5 & Geofox)
Contact
CONTACTxx.ZIP (S5)
These are all available from our Home Page at:
http://www.rmrsoft.com/
and at all the usual on-line areas as follows:
CompuServe : GO PSION
America on Line : GO PDA (Psion area or New Files area)
Internet:
ftp.nwt.com/pub/
If you cannot get them from any of these places, simply send a disc, and also a Stamped, Self Addressed envelope to any of the addresses quoted in the 'How to Register' Help Item, and we will send you all the latest copies of the programs. (State which platforms).
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RMRBoxx including all related program files may not be altered in any way. Reverse translation is expressly forbidden.
Registered users may install the software on an unlimited number of machines so long as one and only one copy is being used at anytime.
RMR Software cannot and does not accept any liability for the unlikely event of an error, defect or failure of the software including any loss of any kind.
No guarantee is either offered or implied by RMR Software. Use of this software is entirely at your own risk.
When you complete a level you will be given the option to save the moves used, useful to verify that the level was completed. You will also be able to select the format to save the moves. 'lrup' to represent left, right, up, down and is used by the normal format, and 'hlkj' is used for the XSokoban format.
The XSokoban format is used by XSokoban a internet Sokoban game to verify a new record. Only the best moves and pushes from the original 50 Sokoban levels are recorded, so the XSokoban format is only useful for the default levels (default.sbl). XSokoban's home page is at;
http://xsokoban.lcs.mit.edu/xsokoban.html
Why not visit and see if you have broken a record.
Position mark is a 'bookmark' style marker for RMRBoxx. This lets you explore various moves and if you decide to revert back to your old position all that is required is a single keystroke!
To set the position mark use: shift+Ctrl+B
To return to the position mark use:
Ctrl+B
If you use the position mark you can stop it from 'rewinding' by pressing a key at any time.
If you undo more than where the position mark was set, it will be deleted.
Pass codes5
Position mark5
Other software5
Objective
You have to help Joey Boxx
the warehouse keeper to push all the boxes
to the destinations
, using a minimal number of moves and pushes.
The boxes are so heavy you can only push not pull them and you can only push one at a time!
You are limited to 9999 moves, after that Joey Boxx will resign! There is no time limit and no luck involved this is a pure puzzle/logic game.
Key control
Up <cursor up>
Down <cursor down>
Left <cursor left>
Right <cursor right>
Repeat Fn+<cursor>
Undo <space bar>
Repeat will make Joey Boxx move in a straight line until his path is blocked. He will even push a box until it is blocked either by a wall or by another box.
You have unlimited undoes.
You can alway redefine the controls with Menu|Tools|Redefine keys.
Pen control
If you want to move in a long and straight line you can use the pen, just tap the destination and Joey Boxx will move/push to the destination. You can also use the pen to drag Joey Boxx around the warehouse.
Arial
Arial
Arial
Arial
Arial
Arial
Arial
Arial
Arial
Arial
Arial
Arial
Arial
Arial
Arial
loaded automatically when RMRBoxx is re-opened.
Sound
Toggle sound on/off and also controls the volume.
Sketch
&paint.app
Sketch
PUUUU
PUUUU
PUUUU
PUUUU
&paint.app
Sketch
&paint.app
Shareware concept
RMRBoxx is shareware, this means you can distribute the unregistered version freely, you can also freely evaluate RMRBoxx for not more than 28 days, after this time you must choose to register or otherwise you must delete it from your machine.
There are certain restrictions in the unregistered version to encourage you to register however the game is in no way crippled. The restrictions are 1) you will not be able to play more than the first 5 default levels, 2) you cannot use the level editor, 3) nag screens will appear when the game is opened.
Registering
The cost is
10 (US$15, 30DM). There are various ways to register:
Credit Card:
You can also pay by credit card (although this will also cost an extra US$3.80 handling charge). To register on-line, go to our Home Page, and follow the instructions at:
http://www.rmrsoft.com/
Alternatively, in the USA, you can phone
1-800-WWW2REG (1-800-999-2734) or
(801) 355-5110
and quote 'RMRBoxx' and the REGNET ID number - 2755
By Post:
Please send the money to either of the following addresses. UK & Sterling Eurocheques (and 'real folding' money) to the UK address, DMs cheques to the German address, and US$ checks to the USA address. Please make any cheques (checks) payable to 'RMR Software' and include a stamped addressed envelope (Unless you provide an E-Mail address) :
RMR Software
c/o 6000 Natick Court
Burke, VA 22015
Software
c/o 46 Mortimer Road
Kempston
Bedford MK42 8RE
ENGLAND
Software
c/o PSIOlogic Versand
Sudentenstrasse 46
D 63589 Linsengericht
GERMANY
RMR Software
c/o Onsite Sherutay Michshuv
20 Ashtory Hafarchi St.
Tel-Aviv, 62743
Israel
(In this case make cheques payable to Onsite Sherutay Michshuv)
We will then send you a unique code to enter with the Menu option 'Register', which will allow you unrestricted use of the program. Please supply your e-mail address for speed of reply.
If you have any questions, we can be contacted at : support@rmrsoft.com
B
RMRBoxx
Developed by FatCatz
Distributed by RMR
Software
Copyright (c) 1998 FatCatz
RMRBoxx is the shareware of the classic game sokoban for EPOC, It has the following features:
Pen and/or keyboard control.
Records table.
Sound fx.
'Bookmark' style features.
Single keystroke for repeated moves.
Unlimited undoes.
Auto screen resizing.
Auto resume from last position.
Save your position and resume at any
time.
Export moves and pushes as
XSokoban format.
Unlimited levels*
Design your own levels with the level
editor*
Import text levels from other
platforms with the level editor*
* Registered shareware version only.
Sketch
?ffffb
cfFf&OH
dVfbFF$
&paint.app
The preferences, Menu | Tools | Preferences can change many features of the game.
Auto window resizing
When this is ticked every time a new level is displayed RMRboxx will automatically resize the play area to fit the screen
If it is not ticked then the window magnification will always be the same regardless of the size of the level.
Auto resume
If this is ticked then whenever RMRBoxx is closed and a game is still in progress the position is saved automatically and reloaded automatically when RMRBoxx is re-opened.
Sound
Toggle sound on/off and also controls the volume.
The Hall of fame, Menu | Hall of fame will display the best moves and pushes for each level. Best moves and/or pushes are achieved by using the least amount of moves and/or pushes to complete the level.
Each line will display the minimum moves first followed by minimum pushes.
If you want to play a level just tap the line to jump quickly to that level.
The original 1984 Sokoban levels are included as the default levels file (default.sbl), if you have completed this or you just want to play a different set of levels, then you can load other RMRBoxx level files (with the extension .sbl), from Meun | File | More | Load levels file.
You can also install new levels. Levels file must be installed in the directory; system/apps/rmrboxx/levels. In this directory you will find the defaults levels, default.sbl, and also computer.sbl, 52 more levels for you to play!
Our website at http://www.rmrsoft.com provides new levels for you to download and play, for free.
You can also find new levels by searching the internet, as long as the levels are in a plain text format you can import them using the level editor. For more details refer to the level editor help.
Finally, why not design your own levels? You can also submit them to us so RMRBoxx addicts can play them too!
Introduction5
Licence5
RMRBoxx: Quick start5
Contact5
Any comments/suggestions always welcomed.
Please report any bugs.
email: <support@rmrsoft.com>
We also have a website at: <http://www.rmrsoft.com>
If you are looking for more quality software then why not visit our site.
How to register5
Level editor5
You can switch to the level editor by going to Tools | Editor. This will allow you to design new levels for yourself and your friends.
Help is available from the level editor by tapping on the help button on the toolbar.
Preferences5
More levels5
Hall of fame5
Moves format5
Credits5
Jean-Pierre Kent - Beta tester
jknt@ozon.vb.cbs.nl
Phil Spencer - General problem solver!
nicko@nildram.co.uk
Andy Waller - Beta tester
awaller@kbnet.co.uk
c:\opl\RMRBoxx\RMRBoxx.opl
PATHNAME$
LEVELSNAME$
POSITIONNAME$
HEIGHT%
MINIT%
HELPTHREAD&
EDITORTHREAD&
SOUNDTHREAD&
ZOOM%
ZOOMPOS%
AUTOFIT%
MAINWID%
TOOLBARWID%
MAINWX%
MAINWY%
SBHEIGHT%
SBWID%
BARWID%
SBACTION%
SBOLDPOS%
SBOFFSET%
BLOCKID%
MANID%
KEYLEFT%
KEYRIGHT%
KEYUP%
KEYDOWN%
KEYUNDO%
SOUND%
LEVELALIGN%
LEVELCURRENT%
LEVELTOTAL%
LEVELOPEN%
AUTORESUME%
LEVELWIDTH%
LEVELHEIGHT%
LEVELVISIBLE%
LEVELSTARTY%
LEVELOLDSTARTY%
BOXLEFT%
MOVES%
PUSHES%
UNDO&
UNDOPTR%
UNDOSIZE%
PLAYING%
POSMARKUNDO%
POSMARK%
CLOCK%
TOOLBAR%
SBVISIBLE%
SBOFFX%
CONTROL%
SHIFT%
TITLEWID%
LOCATEFILES
TITLE
LOADPOSITION%
LEVELLOAD
FTBAR
System\Apps\RMRBoxx\
RMRBoxxW
RMRBoxx.mbmKO
W/ObLO
ONObO
RMRBoxx.mbmKO
W/OPLO
O`OKO
default.mbmKO
RMRBoxx.mbmKO
default.mbmKO
LPHW(
RMRBoxx.mbmKO
RMRBoxx.mbmKO
OFO%O
OFO%O
OFO%O
W-O%H
O#O%O
O#O%O
W/O.L
RMRBoxx.mbmKO
RMRBoxx.iniKW
Temp#000.sbpKW
O<{QI
PLAYAREAMOVE
MANMOVETOTAP
SCROLLBARMAKE
MANMOVE%
UNDOREMOVE
SCROLLBAR%
FTBAR
PROGTOBKGD
LEVELFINISHED
SBACTION%
CONTROL%
SHIFT%
KEYLEFT%
PLAYING%
MOVES%
LEVELOLDSTARTY%
LEVELSTARTY%
SBHEIGHT%
HEIGHT%
MAINWX%
SBOFFX%
ZOOM%
ZOOMPOS%
MAINWY%
KEYRIGHT%
KEYUP%
KEYDOWN%
KEYUNDO%
MAINWID%
TOOLBARWID%
SBWID%
LEVELVISIBLE%
LEVELHEIGHT%
BOXLEFT%
O/L0[
{A`[S
'{A[
LEVELSNAME$
PATHNAME$
BLOCKID%
.mbmKW
Default.mbmK
.mbmK
ZOOM%
ZOOMPOS%
BLOCKID%
BOXLEFT%
LEVELSNAME$
LEVELTOTAL%
.recK+
"K+O FIELDS LevelNo,MPlayer(15),MMoves,MPushes,PPlayer(15),PMoves,PPushes TO RecordK
LevelNoO
Index
.recK+
Record
.recK+
SELECT * FROM RecordK
.recK+
"K+5 FIELDS LevelOpen,LevelCurrent,ChkSum,UID TO ProgressK
.sblK
CLOSE
NEWGAME
UNDOREMOVE
PREVIOUSLEVEL
NEXTLEVEL
TOOLBARWID%
LEVELSNAME$
CLOCK%
MOVES%
LEVELCURRENT%
LEVELTOTAL%
PUSHES%
MAINWID%
PATHNAME$
W/OALO
W/OALO(H
W/OALO
W/OAL
ODO@O
W/OAL
ODO@O
W/OAL8[0
RMRBoxx.mbmKO
RMRBoxx.mbmKO
O%H4\\[
RMRBoxx.mbmKO
RMRBoxx.mbmKO
H{9`O
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H{5\O
O%H{5\\[
ERRORMSG
CLOSE
FTBAR
POSMARK%
UNDOSIZE%
UNDOPTR%
UNDO&
MOVES%
PUSHES%
PLAYING%
LEVELOLDSTARTY%
Od{WK
SCROLLBARMAKE
MAINWX%
SBOFFX%
LEVELSTARTY%
ZOOM%
ZOOMPOS%
MAINWY%
LEVELVISIBLE%
LEVELHEIGHT%
SCROLLBARMAKE
MAINWID%
ZOOM%
ZOOMPOS%
BLOCKID%
MANID%
LEVELVISIBLE%
LEVELHEIGHT%
LEVELSTARTY%
MAINWX%
SBOFFX%
MAINWY%
CREATERECORDFILE
SOUND
MOVESSAVE
PLAYLEVEL%
NEWGAME
PLAYING%
LEVELSNAME$
LEVELCURRENT%
MOVES%
PUSHES%
LEVELTOTAL%
LEVELOPEN%
.recKW
.recK+
SELECT * FROM ProgressK
.sblK
.recK
.recK+
"K+* SELECT * FROM Record ORDER BY LevelNo ASCK
0\``[
0\``[
.sblK+
SELECT * FROM LevelK
.recK+
"K+* SELECT * FROM Record ORDER BY LevelNo ASCK
, K+
, K+
kljhO
urdlO
ERRORMSG
FTBAR
BLOCKSLOAD
LEVELSIZECALC
ALIGN
LEVELCURRENT%
LEVELSNAME$
PATHNAME$
BOXLEFT%
AUTOFIT%
ZOOMPOS%
LEVELHEIGHT%
ZOOM%
HEIGHT%
MOVES%
PUSHES%
Levels\OriginalKW
Levels\OriginalK
.sblK+
SELECT * FROM InfoK
.sblK+
"K+) SELECT * FROM Level ORDER BY LevelNo ASCK
OBh@[@
.sblK
.sblK
CREATERECORDFILE
LEVELSNAME$
LEVELOPEN%
LEVELCURRENT%
.recKW
.recK+
SELECT * FROM ProgressK
CREATERECORDFILE
LEVELSNAME$
LEVELOPEN%
LEVELCURRENT%
.recKW
.recK+
SELECT * FROM ProgressK
LEVELWIDTH%
LEVELHEIGHT%
ZOOM%
ZOOMPOS%
HEIGHT%
LEVELVISIBLE%
T|WBMO
ERRORMSG
PATHNAME$
LEVELSNAME$
LEVELALIGN%
KEYLEFT%
KEYRIGHT%
KEYUP%
KEYDOWN%
KEYUNDO%
SOUND%
AUTORESUME%
AUTOFIT%
CLOCK%
TOOLBAR%
SBVISIBLE%
ZOOMPOS%
POSMARKUNDO%
POSMARK%
LEVELCURRENT%
LEVELOPEN%
LEVELTOTAL%
RMRBoxx.rscK
levels\Original.sblKW
RMRBoxx.iniKW
c:\System\Apps\RMRBoxx\Levels
levels\OriginalK
RMRBoxx.iniK
RMRBoxx.iniK+
SELECT * FROM PrefK
PMU%
SBV%
.sblK+
SELECT * FROM InfoK
levels\OriginalK
.sblK+
SELECT * FROM InfoK
.recKW
.recK+
SELECT * FROM ProgressK
.sblK
Levels\OriginalKW
.recK
.slpK
.sblK+
SELECT * FROM LevelK
SOUND
UNDOADD
FTBAR
MANREDRAW
PUSHES%
MOVES%
SCROLLBARMAKE
MANMOVE%
SOUND%
PLAYING%
LEVELOLDSTARTY%
LEVELSTARTY%
MAINWX%
SBOFFX%
ZOOM%
ZOOMPOS%
MAINWY%
@`\[:
@`\[7
@\`[h
SCROLLBARMAKE
BOXREDRAW
ZOOM%
ZOOMPOS%
BLOCKID%
LEVELVISIBLE%
LEVELHEIGHT%
LEVELSTARTY%
MAINWX%
SBOFFX%
MAINWY%
MANID%
UNDO&
UNDOPTR%
TWP{W
TWP{W
ERRORMSG
PATHNAME$
levels\Original.sblK+
SELECT * FROM DAK
LEVELTOTAL%
LEVELSNAME$
LEVELCURRENT%
LEVELOPEN%
.sblK+
"K+) SELECT * FROM Level ORDER BY LevelNo ASCK
CLOSE
HELLOSCREEN
PATHNAME$
RMRBoxx.regKW
RMRBoxx.regK
levels\Original.sblK+
SELECT * FROM DAK
SBWID%
LEVELHEIGHT%
SBHEIGHT%
HEIGHT%
LEVELVISIBLE%
SBVISIBLE%
LEVELALIGN%
SBOFFX%
LEVELSTARTY%
BARWID%
MAINWID%
PLO/L
O/L<[
O/L4[S
SCROLLBARMAKE
SBWID%
SBOFFSET%
LEVELSTARTY%
SBOLDPOS%
SBACTION%
SBHEIGHT%
BARWID%
MAINWID%
MAINWX%
SBOFFX%
ZOOM%
ZOOMPOS%
MAINWY%
W/O.L
W/O.L<
W/O.L
OPOPOP
OPOPOP
W/O.L
W/O/L
W/O/LO
HW/O.L<[
W/O.L
SOUNDTHREAD&
SOUND%
PATHNAME$
wallK
clapK
finishK
TITLEWID%
PATHNAME$
RMRBoxxW
RMRBoxx.mbmKO
W/OHLO
RMRBoxx.mbmKO
ERRORMSG
MOVES%
PLAYING%
UNDOPTR%
UNDOSIZE%
UNDO&
TWP{ &
TWP{W
MANREDRAW
BOXREDRAW
FTBAR
PLAYING%
UNDOPTR%
UNDO&
POSMARKUNDO%
POSMARK%
PUSHES%
MOVES%
TWP{W
TWP{O
TWP{W
TWP{ 3
TWP{W
ALIGN
ABOUT
ABOUTLEVELS
CLOSE
GOTOPOSITIONMARK
EDITOR
HALLOFFAME
JUMPTO
NEWGAME
NEXTLEVEL
PLAYLEVEL%
PREFERENCE
LEVELINFORMATION
LOADLEVELSFILE
LOADPOSITION%
PREVIOUSLEVEL
REDEFINEKEYS
SHOWSCROLLBAR
SHOWTOOLBAR
UNDOREMOVE
SAVEPOSITION
SETPOSITIONMARK
LEVELALIGN%
POSMARK%
PLAYING%
TOOLBAR%
SBVISIBLE%
MINIT%
SHIFT%
Ph`h)
RMRBoxxW
LEVELSNAME$
.sblK+
SELECT * FROM InfoK
LEVELSIZECALC
ALIGNPLAYAREA
ZOOMPOS%
LEVELALIGN%
MAINWX%
TOOLBAR%
MAINWY%
HEIGHT%
SBWID%
MAINWID%
LEVELHEIGHT%
LEVELVISIBLE%
SBOFFX%
LEVELSTARTY%
ZOOM%
ALIGNXY
LEVELSIZECALC
LEVELDRAW
LEVELWIDTH%
LEVELVISIBLE%
LEVELHEIGHT%
LEVELDETAILSSTORE
SAVEPOSITION
EDITORTHREAD&
HELPTHREAD&
PATHNAME$
LEVELSNAME$
LEVELALIGN%
KEYLEFT%
KEYRIGHT%
KEYUP%
KEYDOWN%
KEYUNDO%
SOUND%
AUTORESUME%
AUTOFIT%
ZOOMPOS%
CLOCK%
TOOLBAR%
SBVISIBLE%
POSMARK%
POSMARKUNDO%
PLAYING%
RMRBoxx.iniKW
RMRBoxx.iniK+
"K+l FIELDS LevelsName,LevelAlign,KLeft,KRight,KUp,KDown,KUndo,Sound,AutoResume,AutoFit,ZP,Ck,PMU,TB,SBV TO PrefK
"K+U FIELDS LevelsName,LevelNo,Grid(189),ChkSum,UID,M,P,CX,CY,UndoPtr,ZoomPos TO PositionK
.sblK
SELECT * FROM UndoK
POSMARK%
POSMARKUNDO%
UNDOPTR%
MOVES%
SCROLLBARMAKE
ALIGN
SBVISIBLE%
ALIGN
TOOLBAR%
TOOLBARWID%
MAINWID%
LEVELSIZECALC
ALIGN
SBOFFX%
ZOOMPOS%
MAINWID%
DLWIDTH%
DLHEIGHT%
DLWID%
DLSBWID%
DLBARWID%
DLSBVISIBLE%
DLSBHEIGHT%
DLSBUSING%
BARSHEIGHT%
DLSBOFFSET%
DLSBOLDY%
SWINVISIBLE%
SWINSTART%
CURSOR%
SWINOLD%
SWINUNIT
FONTUNIT%
DLSB%
LISTTOTAL%
PATHNAME$
MAINWID%
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FONTUNIT%
DLWIDTH%
DLSBVISIBLE%
DLHEIGHT%
SWINSTART%
SWINVISIBLE%
LISTLEVEL$
LISTNAMEMOVE$
LISTMOVEM$
LISTMOVEP$
LISTNAMEPUSH$
LISTPUSHP$
LISTPUSHM$
CURSOR%
DLSBOFFSET%
DLSBWID%
SWINUNIT
DLSBHEIGHT%
BARSHEIGHT%
DLBARWID%
DLWID%
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DLSBWID%
DLSBOFFSET%
DLSBOLDY%
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DLBARWID%
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LEVELDETAILSSTORE
LEVELSIZECALC
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MANMOVE%T9
MANMOVETOTAP
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PARSEPATH$
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SCROLLBARMAKE
SCROLLBAR%
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ALIGNXY
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LEVELINFORMATION
LOADLEVELSFILE
LOADPOSITION%
NEWGAME
NEXTLEVEL
PLAYLEVEL%
PREFERENCEq
PREVIOUSLEVEL
REDEFINEKEYS[
JOINY
SAVEPOSITION
SETPOSITIONMARK
SHOWSCROLLBARO
SHOWTOOLBAR
ERRORMSG
DLSCROLLBAR%O
DLSB%
SYSTEM\
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SYSRAM1
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RMRBoxx
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c:\opl\RMRBoxx\LEditor.opl
PATHNAME$
NEWNAME$
MINIT%
HELPTHREAD&
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IMPORTNAME$
CONVERTORNAME$
CONVERTORNO%
LEVELSNAME$
AUTOLOAD%
LEVELSTOTAL%
PASSCODE$
LEVELCURRENT%
LEVELUPDATED%
LEVELCOPY%
GRIDSTARTY%
GRIDVISIBLE%
BLOCKID%
BLOCKNO%
SELECTID&
BITMAPID&
MASKID&
MAINWID%
TOOLBARWID%
HLINE%
HEIGHT%
SBHEIGHT%
SBWID%
BARWID%
SBACTION%
SBOLDPOS%
SBOFFSET%
ZOOMPOS%
ZOOM%
CONTROL%
SHIFT%
CLOCK%
DEBUG%
LOCATEFILES
SELECTCURSORINIT
ERRORMSG
FTBAR
LEVELLOAD
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System\Apps\RMRBoxx\
default.mbmKO
RMRBoxx.mbmKO
RMRBoxx.mbmKO
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RMRBoxx.mbmKO
RMRBoxx.mbmKO
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HelpO
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SELECT * FROM InfoK
SELECT * FROM LevelK
+ Opening:
GRIDMOVE
ALIGN
CURSORMOVE%
SCROLLBAR%
FTBAR
CUTCOPYPASTEMENU
PROGTOBKGD
SBACTION%
SHIFT%
CONTROL%
BLOCKNO%
TOOLBARWID%
MAINWID%
ZOOM%
ZOOMPOS%
SBWID%
GRIDSTARTY%
GRIDVISIBLE%
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This item is not availableO
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LEVELSNAME$
ZOOM%
ZOOMPOS%
GRIDSTARTY%
GRIDVISIBLE%
LEVELUPDATED%
BLOCKNO%
BLOCKID%
H8`[,
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JUMPTOLEVEL
CLOSE
LEVELPREVIOUS
LEVELNEXT
TOOLBARWID%
LEVELSNAME$
BLOCKNO%
LEVELCURRENT%
LEVELSTOTAL%
PASSCODE$
MAINWID%
HEIGHT%
PATHNAME$
O@L<[3
W/OAL
RMRBoxx.mbmKO
RMRBoxx.mbmKO
RMRBoxx.mbmKO
RMRBoxx.mbmKO
This item is not availableO
This item is not availableO
CloseO
HelpO
O%H4\\[
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RMRBoxx.mbmKO
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SCROLLBARMAKE
MAINWID%
ZOOM%
ZOOMPOS%
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GRIDSTARTY%
BLOCKID%
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GRIDSTARTY%
ZOOM%
ZOOMPOS%
GRIDVISIBLE%
FTBAR
LEVELUPDATED%
BLOCKNO%
GRIDDRAW
LEVELSAVE
LEVELCURRENT%
LEVELSTOTAL%
GRIDSHOW%
PASSCODE$
LEVELUPDATED%
Level
convertedKO
LEVELSAVE
LEVELLOAD
GRIDDRAW
LEVELSTOTAL%
LEVELSNAME$
LEVELCURRENT%
LEVELCOPY%
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"K+) SELECT * FROM Level ORDER BY LevelNo ASCK
DeletedO
FTBAR
LEVELCURRENT%
LEVELSNAME$
PASSCODE$
"K+) SELECT * FROM Level ORDER BY LevelNo ASCK
OBh@[@
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LEVELSAVE
LEVELLOAD
GRIDDRAW
LEVELCURRENT%
LEVELSTOTAL%
LEVELUPDATED%
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Level
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+"Do you want to create a new level?
NoON(
YesOY(
LEVELSAVE
LEVELLOAD
GRIDDRAW
LEVELSTOTAL%
LEVELCURRENT%
LEVELUPDATED%
LEVELSNAME$
LEVELCURRENT%
PASSCODE$
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ORDER BY LevelNoK
ERRORMSG
PATHNAME$
AUTOLOAD%
CLOCK%
LEVELSNAME$
CONVERTORNAME$
DEBUG%
LEditor.iniKW
LEditor.iniK+
SELECT * FROM IniK
*.dllKW
FatCatz
RMRBoxx is NOT freeware
+@This game is shareware, if you want to use the Level Editor then
you must register.
+ERegistering will cost you only US$15, it will remove this nag screen,
+Eyou will be able to play any level you want and you will also be able
+7to use the Level Editor. To register read RMRBoxx Help.
CloseO
LEVELCURRENT%
LEVELSNAME$
PASSCODE$
LEVELUPDATED%
+)No pass code required for the first levelO
Edit pass code
+ Pass codeO
CancelO
"K+* SELECT * FROM Level WHERE passcode LIKE 'K
+"Pass code already in use by level +
CLOSE
HELLOSCREEN
CLOSE
PATHNAME$
RMRBoxx.regKW
RMRBoxx.regK
Registered to
PATHNAME$
RMRBoxx.regK+
SELECT * FROM AK
SCROLLBARMAKE
SBWID%
SBOFFSET%
GRIDSTARTY%
SBOLDPOS%
SBACTION%
SBHEIGHT%
BARWID%
MAINWID%
ZOOM%
ZOOMPOS%
{A\[i
W/O.L
W/O.L{=
W/O.L
OPOPOP
OPOPOP
W/O.L
W/O/L
P{= #
W/O0LO
HW/O.L<[
W/O.L
SBWID%
GRIDVISIBLE%
SBHEIGHT%
HEIGHT%
GRIDSTARTY%
BARWID%
MAINWID%
SELECTID&
TOOLBARWID%
PATHNAME$
RMRBoxx.mbmKO
RMRBoxx.mbmKO
NEWLEVELS%
OPENFILE
SAVEAS
LEVELSAVE
IMPORTFILE
EXPORTASTEXT
PASTE
APPEND
ALIGN
LEVELDELETE
CLEAR
LEVELNEXT
LEVELPREVIOUS
JUMPTOLEVEL
ABOUT
FTBAR
EDITABOUTLEVELS
CLOSE
LEVELCOPY%
LEVELSNAME$
MINIT%
SHIFT%
LEVELUPDATED%
More+
Save as
SaveOs
Import file
Export as text
Align+
Top leftO
Top centerO
+ Top rightO
Center leftO
Center centerO
Center rightO
Lower leftO
Lower centerO
Lower rightO
Level+
NextOn+
PreviousOp+
Jump to
File+
Create new levels file
Open file
More>O
CloseOe
Edit+
CutOx
CopyOc
PasteOv
AppendOa
InsertOi
DeleteOd
Clear gridOC
Align>O
View+
Zoom inOm+
Zoom outOMh+
Level>O
Tools+
Preferences
Edit pass code
Edit about levels
Help on Level Editor
About Level Editor
This item is not availableO
OS@[e
This item is not availableO
File has not changedO
SavedO
This item is not availableO
OX@[4
This item is not availableO
This item is not availableO
OV@[X
This item is not availableO
Nothing to pasteO
This item is not availableO
OI@[8
This item is not availableO
O 4\[9
This item is not availableO
OD@[s
This item is not availableO
Delete?
NoON(
YesOY(
This item is not availableO
Clear grid?
NoON(
YesOY(
ON@[4
This item is not availableO
OP@[4
This item is not availableO
OJ@[4
This item is not availableO
OL@[I
This item is not availableO
This item is not availableO
About Level Editor
The RMRBoxx Level Editor+
1.03K+
- sharewareKO
!!! Registered to
!!!KO
+(It is illegal to distribute this programO
+2Developed by FatCatz
Distributed by RMR SoftwareO
Copyright
1998-1999 FatCatzO
+4http://www.rmrsoft.com
e-mail: support@rmrsoft.comO
ContinueO
ALIGNXY
GRIDDRAW
LEVELUPDATED%
Nothing to alignO
LEVELSAVE
GRIDDRAW
LEVELSTOTAL%
LEVELCURRENT%
LEVELSNAME$
LEVELUPDATED%
Od@['
Maximum of 100 levels reachedO
"K+* SELECT * FROM Level ORDER BY LevelNo DESCK
GRIDDRAW
LEVELUPDATED%
LEVELSAVE
LEVELSNAME$
HELPTHREAD&
PATHNAME$
AUTOLOAD%
CLOCK%
_tmp$2689.sblK
LEditor.iniK
LEditor.iniK
LEditor.iniK+
"K+% FIELDS AutoLoad,LevelsName,CK TO IniK
LEVELSAVE
LEVELCOPY%
PATHNAME$
_tmp$2689.sblK
FIELDS Grid(189) TO CopyK
CopiedO
LEVELSAVE
LEVELDELETE
LEVELSTOTAL%
LEVELCOPY%
PATHNAME$
+"Only 1 level available, cannot cutO
_tmp$2689.sblK
FIELDS Grid(189) TO CopyK
LEVELSNAME$
LEVELCOPY%
HEIGHT%
CutOx
CopyOc
PasteOv
Ov@`[
LEVELSNAME$
SELECT * FROM InfoK
About levels
Do not use more than four lines
Level aboutO
CancelO
DoneOD
Od@[}
SELECT * FROM InfoK
LEVELSAVE
LEVELLOAD
LEVELSTOTAL%
LEVELCURRENT%
LEVELSNAME$
PASSCODE$
Export as textO
Name,Folder,DiskO
Include level details
Include pass code
From levelO
To levelO
CancelO
+;Invalid level selection, start level greater than end levelO
; RMRBoxx Level Editor +
1.03K
; File:
; Levels from:
to K
Writing level:
; Level no.:
; Pass code:
ExportedO
PROGTOBKGD
PATHNAME$
HELPTHREAD&
LEditor.hlpKW
Help file not foundO
LEditor.hlpK+
GRIDSHOW%
LEVELSAVE
NEWLEVELS%
CMAIN
LEVELLOAD
GRIDDRAW
FTBAR
LEVELSNAME$
LEVELSTOTAL%
CONVERTORNAME$
IMPORTNAME$
PATHNAME$
CONVERTORNO%
LEVELCURRENT%
Import file
Use convertor
Name,Folder,DiskO
Use convertor+
None available
Show levels
CancelO
.dllK
SELECT * FROM LevelK
Conversion failed
+1Make sure the text file is in the correct format.
+/If you are using the default convertor refer to
+)help <shift+Ctrl+H> for more information.
ContinueO
LEVELSAVE
LEVELLOAD
GRIDDRAW
LEVELSTOTAL%
LEVELCURRENT%
Jump to level
levelO
CancelO
LEVELSAVE
GRIDDRAW
LEVELSNAME$
NEWNAME$
PATHNAME$
DEBUG%
LEVELCURRENT%
LEVELSTOTAL%
LEVELUPDATED%
.sblK
Create new levels file
Name,Folder,DiskO
CancelO
.sblG[
.sblK
RMRBoxx.sblC\[M
FIELDS DS TO DAK
Date field addedO
"K+- FIELDS VMajor,VMinor,About,UID,R(30) TO InfoK
VMA%$
VMI%$
FatCatz RMRBoxx levels
For more RMRBoxx levels visitK
http://www.fatcatz.tmK
K+1*** Feel free to change the information above ***K
"K+/ FIELDS LevelNo,Passcode(10),Grid(189) TO LevelK
LevelNoO
Index
Level
"K+@ FIELDS Version(7),LevelsName(30),LevelsAbout(100) TO InfomationK
GRIDDRAW
PATHNAME$
LEVELUPDATED%
_tmp$2689.sblK
SELECT * FROM copyK
AUTOLOAD%
Preferences
Auto open last file
CancelO
LEVELSAVE
ERRORMSG
LEVELLOAD
GRIDDRAW
LEVELSNAME$
NEWNAME$
PATHNAME$
LEVELSTOTAL%
*.sblK
+ Open file
Name,Folder,Disk(
CancelO
SELECT * FROM InfoK
SELECT * FROM InfoK
SELECT * FROM LevelK
FTBAR
LEVELSAVE
NEWNAME$
PATHNAME$
LEVELSNAME$
.sblK
Save as
Name,Folder,DiskO
CancelO
SavedO
Save as operation failedO
v+ Cannot set RMRBoxx to foregroundO
GRIDDRAW
ZOOMPOS%
PATHNAME$
RMRBoxx Editor open file error
Cannot open file, reason;
+51 - RMRBoxx file is not compatitable with this editor
+4 please upgrade your editor to the latest version
from; http://www.fatcatz.tm
RMRBoxx Editor open file error
Cannot open file, reasons;
1 - File is corrupt
2 - Not a RMRBoxx type file
RMRBoxx Editor directory error
directory not found.K
+;Please create the above directory in any drive and move all
+6RMRBoxx files into that directory and restart RMRBoxx.
Unregistered shareware
+;You must register to use the Level Editor. The Level Editor
+9will allow you to create unlimited new levels for you and
your friends to play!
+5For registration information read the help in RMRBoxx
+ No access
+7You can only open files that you have created yourself.
ContinueO
LEDITOR/
SETUP
CURSORMOVE%
FTBAR
GRIDDRAW
GRIDMOVE
INIT\
IMPORTSAVE
LEVELDELETE "
LEVELLOADW#
LEVELNEXT
LEVELPREVIOUSa&
LEVELSAVE
LOCATEFILES
HELLOSCREEN>+
PROGTOBKGDc/
SCROLLBAR%
SCROLLBARMAKE
SELECTCURSORINIT
MENUq7
ABOUT
ALIGN
ALIGNXY
APPEND
CLEAR
CLOSE^H
CUTCOPYPASTEMENU
EDITABOUTLEVELS
EXPORTASTEXT~N
IMPORTFILE
JUMPTOLEVELnV
NEWLEVELS%LW
PASTE
PREFv\
OPENFILE
SAVEAS._
RMRBOXXW`
ERRORMSGva
SYSTEM\
DBASE[
DATEZ
"data.app)@
Table1
Title
.Description
Index
Table1
ColA9
ColB9
ColA10
ColB10
ColA11
Index1
ColA11
ColA9
Zoom in
Short cut: Shift+M
Zoom into grid.
Zoom out
Short cut: Shift+Ctrl+M
Zoom out of grid.
Level | Next
Short cut: Ctrl+N
Display next level, gives you the option to create the next level if it does not exist.
Level | Previous
Short cut: Ctrl+P
Display previous level. If at the first level It will jump to the last level.
Level | Jump to
Short cut: Ctrl+J
Choose the level to jump to.
Short cut: Ctrl+X
Cut the current level.
Short cut: Ctrl+C
Copy the current level.
Paste
Short cut: Ctrl+V
Paste level from previous copy or cut operation.
Append
Short cut: Ctrl+A
Append a new level to the current level. You will be required to assign the new level a pass code.
Insert
Short cut: Ctrl+I
Insert a new level before the current level. You will be required to assign the new level a pass code.
Delete
Short cut: Ctrl+D
Delete current level. This will remove the level completely. The previous level will now be the current level.
Clear grid
Short cut: Shift+Ctrl+C
Clear the current level.
Align
This will show another menu, from this menu you can re-align the level.
Short cuts:
Absolute align Fn+<cursor key>
Single step align Ctrl+<cursor key>
Preferences
Short cut: Ctrl+K
Gives you the option to resume from the last opened file..
Edit pass code
Short cut: Ctrl+L
Lets you edit the current level's pass code.
Edit about levels
Short cut: Shift+Ctrl+B
Add your personal details to the levels file. Useful if you want people to know who designed the levels.
Help on Level editor
Short cut: Shift+Ctrl+H
Open this help file.
About Level editor
Display Level Editor version number and contact details.
When you first start the Level Editor you will be presented with a empty grid. You have two options, design a new level or import the levels from a text file.
To design a new level goto Menu | File | New levels and follow the instructions. You are now ready to design your first level.
To import levels go to Menu | More | Import file. Make sure the text file is in the format described in 'Menu | Files' section 'More | Import'.
Use the cursor keys to move the cursor and <Space bar> to insert chosen block.
Each block represents the following objects;
Block Object Original
Wall #
Box $
Target .
Box on target *
Start @
Start on target +
Close button
This will close the Level Editor.
Help button
This will open this help file.
Left arrow
View previous level.
Right arrow
View next level.
Current brush
This is the area where you can select the seven different brushes. Just select the bruch you want to use. You can also use the keyboard, keys 1-7 to quickly switch brushes.
Current level
Tap this to quickly jump to another level.
Pass code for current level
Tap this to edit the pass code for the current level you are working on.
You will be able to choose whether to include the pass code and about information.
Original
Wall #
Box $
Target .
Box on target *
Start @
Start on target +
Sketch
kff:df
ff:df
&paint.app
Sketch
gfffff
AUUUU
Bffff&
UUUUUU
Rffff&
WUUUUU
&paint.app
Sketch
&paint.app
Sketch
WUUUUU
AUUUU
AUUUU
UUUeE
UUUUU
UUUVE
TUUUQ
QUeUD
UTUQU
UQUTE
UEUUU
UUTUU
eUPUE
UQUTU
UTUQE
DDDDD
AUUUU
AUUUU
WUUUUU
&paint.app
Sketch
OfFf&
&paint.app
Sketch
6f&ff
&paint.app
The Level Editor can only be used by registered users of RMRBoxx. For registration detail read RMRBoxx's help.
The Level Editor will allow you to import or design your own levels to play using RMRBoxx. It is a very powerful Sokoban level editor. Some of its features;
Multiple zooms
Cut,copy and paste whole levels
Full pen or keyboard control, works just like a paint application, very easy to learn.
Import function using plug-in, you can even write your own conversion plug-in.
Export function, this allows you to export your levels to other platforms quickly and easily.
Designing a new RMRBoxx, or Sokoban level is very simple, there are just a few rules you must follow when designing a level.
The amount of boxes must be the same as targets.
The minimum amout of boxes is 1.
Only one 'start' or 'start on target' block allowed, each level must have this.
The walls must completely surround the play area.
The name of the level cannot be longer than 15 characters and must end with the extension .sbl
All levels file must be in the directory System\Apps\RMRBoxx\Levels
Cursor control
Left Left arrow
Right Right arrow
Up Up arrow
Down Down arrow
Block control
Insert/remove block <Space bar>
Wall brush 1
Target brush 2
Start brush 3
Box brush 4
Start on target brush 5
Box on target brush 6
Delete brush 7
Use the cursor keys to move the cursor around the screen. RMRBoxx uses a grid size 21x18 so if the grid is larger than the screen it will scroll up or down when you try to move to cursor off the screen.
You can zoom out to reduce the size of the grid.
The default convertor plug-in is Plaintxt.dll
If you have many levels to import that are in another format you can write your own plug-in using OPL32. A convertor is very simple to write, the source code for plaintxt.dll is included in the RMRBoxx directory.
Here is a skeleton code for a converter plug-in.
Array B%() is a virtual grid of 21x18
Procedure CMain:(Name$) is called by RMRBoxx. Parameter Name$ is the name of the file to convert.
Procedure ImportSave:(Passcode$) is used to store the level details, RMRBoxx will count the total levels for the file whenever this procedure is called.
PROC CMain:(Name$)
GLOBAL FileName$(255)
LOCAL Passcode$(15),i%
FileName$=Name$
i%=1
DO
B%(i%)=LevelPos:(i%)
i%=i%+1
UNTIL i%>378
ImportSave:(Passcode$)
PROC LevelPos:(Pos%)
....
Courier
Arial
Arial
Arial
Arial
Arial
Courier
Courier
It is possible to design your own set of graphics for your levels. RMRBoxx uses the standard mbm format for graphics, the mbm file must be in the same directory and in the same name as your levels file but with the extension .mbm .
Use mbmview (available from http://www.psionking.com) to view the file computer.mbm located in the directory; System\Apps\RMRBoxx\Levels, this will give you the format of the graphics file. If you do not supply a mbm file RMRBoxx will use the default graphics.
RMRBoxx uses 4 colours, and has 4 different zooms 26x26, 22x22, 18x18 and 14x14 pixels. The mbm file stores each block seperately; First at 26x26, Wall, target, start, box, start on target, box on target, delete. This is then repeat at 24x24 etc.. There is a total of 28 blocks for one mbm file.
Create new levels file
Short cut: Shift+Ctrl+N
Create a new levels file.
Open file
Short cut: Ctrl+O
Open a RMRBoxx level file. Note, you can only open level files that you have created yourself.
More | save as
Short cut: Shift+Ctrl+S
Save current level file with a new filename.
More | save
Short cut: Ctrl+S
Save current level file.
More | Import file
Short cut: Shift+Ctrl+I
Import levels text file. The default convertor Plaintxt.dll will import text files in the format described below.
Each level must be seperated with two <CR>. It will only convert up to 100 levels for one file. Only the following symbols can be used;
Symbol Represents
# Wall
. Target
@ Start
$ Box
+ Start on target
* Box on target
Since the grid size is only 21x18 the levels being imported cannot be bigger than this.
More | Export as text
Short cut: Shift+Ctrlt+E
Export levels as a text file. The exported text file will use the symbols above to represent the level information.
You will be able to choose whether to include the pass code and about information.
Introduction5
Level Editor: Quick start5
Controls5
Toolbar5
Menu | File5
Menu | Edit5
Menu | View5
Menu | Tools5
Convertor plug-in5
RMRBoxx & the Level EditorE
When you have RMRBoxx and the Level Editor opened at the same time, when you close RMRBoxx the level editor will also be closed and any work not saved will be lost.
Graphics5
Opening the Level Editor only5
The Level Editor is a standalone program. You can open it by going to System\Apps\RMRBoxx\LEditor.opo but it is recommended that you open the Level Editor from RMRBoxx.
Design rules5
)REM FILE: Plaintxt.opl
REM DESCRIPTION: Converts plain text Sokoban levels to RMRBoxx level format
REM AUTHOR: FatCatz <fatcatz@fatcatz.tm>
REM VERSION: 1.00
REM DATE: 26/8/98
REM Copyright (c) 1998 FatCatz
REM For the latest version visit http://www.rmrsoft.com
REM INSTRUCTIONS:
REM All plug-in's must have the file extension .dll
REM Procedure CMain:(Name$) is called from the Level editor, parameter Name$ contains
REM the name of the file that needs to be converted.
REM All level data must be stored in the array B%(378), it uses a virtual grid 21x18
REM (WxH).
REM Procedure ImportSave:(passcode$) must be called once all the level details have been
REM read into array B%(), the parameter passcode$ is the pass code for the level, it
REM must contain 1 to 12 characters, the first level does not require a passcode. *EACH
REM LEVEL MUST HAVE A UNIQUE PASS CODE* If you leave this black ie. ImportSave:("") the
REM level editor will automatically assign a unique passcode for the level. You will be
REM able to change this if you wish in the level editor.
PROC Trap:
dINIT"Plaintxt.dll (C) 1998 FatCatz"
dTEXT "","Not for running from shell, for use within LEditor.opo",2
dBUTTONS "OK",13 OR $100
LOCK ON :DIALOG :LOCK OFF
PROC CMain:(Name$)
GLOBAL kTrue%
LOCAL Rel$(255),Off%(6)
LOCAL Handle%,Buf%(8000)
LOCAL Read%,BufPos%,ReadTotal&,BufAddr&
LOCAL Chr%,CR%,CRTotal%
LOCAL X%,Y%,i%
LOCAL LevelsName$(255),LevelNo%
LOCAL Symbols$(7)
kTrue%=-1
Symbols$="#.@$+* "
BufAddr&=ADDR(Buf%())
IOOPEN(Handle%,Name$,0)
ReadTotal&=0
IOSEEK(Handle%,1,ReadTotal&)
Read%=IOREAD(Handle%,BufAddr&,16000)
IF Read%=-36 REM EOF
IF Y%<>0
ImportSave:("")
ENDIF
giPRINT "Conversion completed",2
BREAK
ENDIF
BufPos%=0
Chr%=PEEKB(BUfAddr&+BufPos%)
IF Chr%=$0D
CR%=1
ELSEIF Chr%=$0A AND CR%=1 REM <CR>
REM <CR>
CR%=0
CRTotal%=CRTotal%+1
IF CRTotal%=2 AND Y%>0
LevelNo%=LevelNo%+1
ImportSave:("")
IF LevelNo%=100 REM Maximum levels allowed is 100 levels
giPRINT "Conversion completed",2
RETURN
ENDIF
i%=1
DO
B%(i%)=0
i%=i%+1
UNTIL i%>378
X%=0
Y%=0
ELSEIF CRTotal%=1
X%=0
Y%=Y%+1
ENDIF
ELSEIF LOC(Symbols$,CHR$(Chr%))<>0
CRTotal%=0
IF LOC(Symbols$,CHR$(Chr%))=7
B%(X%+Y%*21+1)=0
ELSE
B%(X%+Y%*21+1)=LOC(Symbols$,CHR$(Chr%))
ENDIF
X%=X%+1
ELSE
CRTotal%=0
REM Donothing
ENDIF
BufPos%=BufPos%+1
UNTIL BufPos%=Read%
ReadTotal&=ReadTotal&+Read%
UNTIL 0
*texted.app
c:\opl\Sokoboxx\plaintxt.opl
Plaintxt.dll (C) 1998 FatCatz
+6Not for running from shell, for use within LEditor.opoO
KTRUE%
IMPORTSAVE
#.@$+*
?O$h@[1
Conversion completedO
@Od@[
Conversion completedO
TRAP1
CMAIN
9d9GHP
DUVUU
oUUVU
jUUEUj
@UUDQUU
PUUjU
@UVUU
<UUUU
DUUUU
{wwww
{wwww
wwwwwwww{
pwppppww
wwwwww
333333
swwwww
wwwwwwww
73333333
pwwwwwwww
033333333
wwwww
73333
7wwww
w333333
pwwwwww
0333333
pwwww
03333
033333
VMajor
VMinor
About
Level
LevelNo
"Passcode
Index
LevelNo
*Infomation
Version
*LevelsName
.LevelsAbout
Computer generated levels by Yoshio, Hitoshi & Yuzuru
Converted for RMRBoxx by FatCatz
For more RMRBoxx levels visit; http://www.fatcatz.tm
The original 1984 DOS Sokoban levels
Converted for RMRboxx by FatCatz
For more RMRBoxx levels visit; http://www.fatcatz.tm
VMajor
VMinor
About
Level
LevelNo
"Passcode
Index
LevelNo
*Infomation
Version
*LevelsName
.LevelsAbout
The original 1984 DOS Sokoban levels
Converted for RMRboxx by FatCatz
For more RMRBoxx levels visit; http://www.fatcatz.tm
ange the information above ***Uh
""""!
"""""
B"" D
@@@@@
@@@@A
""""@
"""""
""""$B
RMRBoxx - Version 1.09
(C) 1998-1999 FatCatz
(C) 1998-1999 RMR Software
Developed by FatCatz
Distributed by RMR Software
Please note that the optional Help file (RMRBoxx.hlp) will be installed
in the \System\Apps\RMRBoxx\ folder and can be called from within
the program using the menu or <Shift+Ctrl+H>. This file is not essential
to the running of the program and can be deleted at a later date.