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The Art of War
TEXtREAd
<HTML><HEAD><metadata>
<dc:Creator>Sun
Title>The
;Date>29/06/00
<GUIDE
reference
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Q="Table
ontents"
="suntx10_TOC.htm"
ilepos="0
"68135"></
kBODY
lign="c
rc="BMP"
ecindex
[1">
#Chap.1
AYING
LANS</A
iATTACK
TRATAGEM
TICAL
ISPOSITIO
6462">
ENERGY
OINTS
8MANEUVER
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(IX. THE
aMARCH
[4253
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NINE
50277
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ircumstances
avorable,
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uperi
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3H1><a
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artload
rovisions
quivalent
`own,
ikewise
ingle
ender
tore.</P>
<P>16.
oused
anger;
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defeat
ewards.
achariot
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first
flags
ubstitut
onjunct
soldier
rength
hmpaigns
armie
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<H1><a
me="Chap.3"></A>III.
TTACK
TRATAGEM</
{ 1.
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. <BR
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hakes
the
onfide
soldiers.</P>
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army
`restless
istrustful,
rouble
)sure
eudal
imply
arch
Dvictory
(five
xentials
u: (1)
`animated
spiri
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imself,
milita
hcapacit
. <BR
H<H1><a
="Chap.4"></A>IV
ACTICAL
ISPOSITIONS</
possib
pportun
xprov
tactics;
ength
Theaven
hplet
!wisd
which
cultiv
ctrol
quant
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ent-up
aters
into
@thousand
eep. <BR>
<H1><a
ame="Chap.5"></A>V.
NERGY</
ontrol
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merely
question
dividing
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nsure
8host
enemy'
ttack
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H<H1><a
ame="Chap.6"></A>VI.
OINTS
TRONG</
hoever
field
waits
coming
$ght;
attle
arrive
mposes
allow
approa
ccord;
flict
7haras
suppli
nstar
quietly
campe
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<plac
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8succee
tacks
safety
;osition
OP>8.
oppone
recy!
Absolute
irapi
uoblig
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selve
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eparated
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<P>21.
hough
ccording
soldiers
number,
dvantag
ictory.
Pstrong
(ight
disco
likelihoo
uccess
principle
activity
(self,
spots.
oppos
rknow
treng
defici
apitc
ispie
produc
ultitude
zmethods
regul
varie
ircumsta
ilita
Bhaste
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lows;
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[H1><a
me="C
H.7"></A>VII
(ANEUVERING</
Irece
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DEVIATION
iscipl
dange
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uff-coat
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arrive.</P>
<P>11.
ithout
aggage-train
provisions
4bases
upply
cannot
llianc
until
eighbors
Hry--
orests,
precipi
swamp
Iturn
issimulat
succeed
ircumst
rapidity
wind,
Clunder
mmovab
impene
xmong
xritory,
soldiery
delibe
qartif
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1battl
carry
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znner
iflag
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trobb
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ttack
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ame="Chap.8"></A>VIII.
ARIATION
ACTICS</
#coll
difficult
hemmed-in
ituations,
esort
tratagem.
fight.</P>
<P>3.
roads
ollowed,
1attack
qtown
3besieg
_contest
acomman
6obeyed
oroughly
nderst
advan
Nactics
xroops
(quai
country
hturn
tudent
vFive
xpect
succe
scheme
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xchiefs
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dange
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@hast
`provo
<H1><a
="Chap.9"></A>IX. THE
bMARCH</
{observ
neighbor
{limb
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salt-
hlevel
ytake
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every
0victory.</P>
<P>13.
Pbank,
ccupy
lope
benefi
soldiers
Iutiliz
natura
Hdvantages
ground
nseque
@heavy
swoll
)flecked
sfoam,
rmust
precipito
cliff
orrents
!deep
Hows,
@place
tangl
quagmir
crevass
should
possibl
pproache
1away
0borhood
qpond
"quiet
ition
qeasy
among
$cade.
Xicat
chario
0ompani
oldier
amselve
Cunoccup
`ral'
sflag
Foffic
sources;
punish
i fright
nemy's
umbers,
shows
upreme
ntelligence.</P>
<P>38.
omplim
(troops
ngrily
facing
battle
mselv
situation
vigila
circumspec
Hffici
ntrat
strength,
yrein
xercis
icapt
rsoldi
xsubmissive;
disci
victory
. <BR
<H1><a
ame="Chap.10"></A>X
@ERRAIN</
a: (1)
; (2)
8mporiz
*from
regar
(occupy
Isunn
3ensu
rsary,
Nfoll
equal
provok
connec
jfault
: (1)
; (2)
subordi
llapse
iorganiz
rout.</P>
<P>15.
onditions
qual,
urled
gainst
times
ize,
esult
flight
sormer
common
oldiers
ubordina
(collapse
angry
enemy
ccount
pentm
er-in-chief
@rity;
clear
assign
slovenly
aphazard
organiz
trength
detach
werful
aneglec
defea
which
victo
shrewd
calcul
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]jewel
0eys;
indul
#half
xperi
Pplete. <BR
H1><a
me="Chap.11"></A>XI
ITUATIONS</
cogniz
k: (1)
C; (2)
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mmed-
0hiefta
ostile
erritory,
istance,
ground.</P>
<P>4.
ossession
mports
advantag
qcontentiou
iberty
movem
Cforms
ythree
ccupie
hfirs
Empire
pcommand
rsecting
highways
tifi
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steep
marsh
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jour
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ay: "Beg
`seiz
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\help
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atheir
arments,
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#cheeks.
rough
isplay
!courage
HKuei.</P>
<P>29.
actician
likene
shuai-jan.
psnak
middle
mitat
swer,
8mies;
cross
@torm
each
@left
yhelp
horse
chari
yweak--
involv
nduc
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repor
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llianc
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icult
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bstinate
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imself,
yobey
romptly
danger.</P>
<P>52.
boring
cqua
their
1lead
fami
try--its
precipi
swamp
turn
Vfollow
Afour
ttack
owerful
ecret
athrow
prder
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ictor
'>60.
purpos
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hH1><a
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TTACK
IRE</
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ttack.</P>
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uitiv
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