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- FUNNELS & BUCKETS
- Version 2.00
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- User-Supported Educational Software
- from
- Data Sage
- Yale Station 2902
- New Haven, CT 06520
-
- ------------------------------------------------------------
- For: IBM PC with PC-DOS
- Requirements: Eighty-column display, one diskette drive,
- 96K random access memory (RAM)
- Files Used: FUNNELS.EXE, FUNNELS.DOC, FUNNELS.INV
- FUNNELS.SCR (created by program)
- ------------------------------------------------------------
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- Over dinner one evening, eight-year-old Jed said, "You
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- were right, Dad, when you told me learning math would pay
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- off."
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- His father raised a questioning eyebrow. "What do you
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- mean, son?" he asked.
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- "A boy in our class said he would give anything if
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- someone would do the last row of problems on his math
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- assignment. So I did and he paid me a dime."
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- The dime was only the beginning of the payoffs Jed will
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- get from the time and effort he invests in learning
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- arithmetic. Someday he may become an accountant or
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- financial advisor and charge hundreds of times that amount
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- for essentially the same work: solving number problems.
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- Whatever he does, his mastery of arithmetic will mean
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- he has some useful tools to achieve his personal goals.
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- Unfortunately, his classmate may never be able to use those
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- same tools, unless he overcomes his distaste for arithmetic.
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- Funnels & Buckets is a computer program meant to help
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- people like Jed and his classmate learn and enjoy
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- arithmetic. Although it is aimed at children, it can help
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- adults polish their skills.
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- BACKGROUND
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- Funnels & Buckets is a learning game. Playing it
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- improves your skill in adding, subtracting, multiplying, and
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- dividing. The object of the game is to POP equations by
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- solving them as they fall from a funnel. The funnel glides
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- across the ceiling of a room called The Cleaning Closet.
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- Funnels & Buckets Users Guide
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- As a player, your job is to type in the correct answers
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- to the equations before they reach the buckets. That will
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- POP them, and the more you POP, the higher your score. At
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- fast speeds, POPping will challenge even an adult.
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- The dastardly villain Burglar runs the funnel. He
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- wants to fill all the buckets in The Cleaning Closet with
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- equations. Burglar gets his name because he tries to steal
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- the points you earn from typing in an answer. Even worse,
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- if you type the wrong answer when he's around, he steals
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- TWICE the points. To avoid losing points, never type an
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- answer when he's around.
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- Meggie, the cleaning woman, is the game's heroine.
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- This is her cleaning closet, and the buckets belong to her.
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- She's busy cleaning, but she drops by often to reward you
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- with bonus points for stopping Burglar. If you type in the
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- correct answer when she's around, you get TRIPLE the points.
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- When you don't know an answer, Meggie will help you.
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- (Her cleaning job is just a money-making sideline. In real
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- life she is a math teacher.) Press the <space bar> when an
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- equation is falling and she'll show you how to get the right
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- answer. You can remember it for the next time Burglar drops
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- that equation.
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- START UP
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- To start Funnels & Buckets, place the diskette into
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- yyu rlogged disk drive and type:
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- FUNNELS <enter>
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- A title screen will appear. Press the <space bar> to get
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- the main menu.
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- SETTING UP THE GAME
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- Funnels & Buckets allows you to set up the game the way
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- you want. You control the type of problems (addition,
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- subtraction, multiplication, division, or mixed). You
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- control whether you want sound effects. And you control
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- how fast the game will go.
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- The game has already made its own choices. They appear
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- in parentheses to the right of the menu selections in the
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- middle box on the screen. If you want these choices, just
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- press the <space bar> to start playing. If you want to
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- change a choice, press the number key beside it on the menu.
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- Copyright (C) 1984 by Data Sage 2
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- Funnels & Buckets Users Guide
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- To change the type of problem, press <1>. A menu of
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- choices will appear in the bottom box on the screen. Choose
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- whether you want to add, subtract, multiply, divide, or
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- solve a mixture of problems. Difficult problems earn more
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- points than easy ones:
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- Addition . . . . . . . 5 points
- Subtraction . . . . . 10 points
- Multiplication . . . . 15 points
- Division . . . . . . . 20 points
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- To choose whether you will have sound effects, press
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- <2>. A menu will appear in the bottom box on the screen.
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- Select quiet or sound.
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- To choose how fast the equations will fall, press <3>.
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- There are six options, ranging from FASTEST to SLOWEST. You
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- may choose the speed you want. The computer will
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- automatically speed things up as you get better and your
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- score gets higher.
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- You may get short instructions from the main menu by
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- pressing the <enter> key. You may quit by pressing <esc>.
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- PLAYING THE GAME
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- When you have chosen how you want the game to work,
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- press the <space bar>. Then use either set of number keys
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- to enter answers.
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- If you make a mistake typing the first digit of a two-
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- digit number, press the <backspace> key to start over.
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- Keep an eye out for Meggie and the Burglar at the top
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- of the screen. If Meggie comes, try to answer the question
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- right away to get bonus points. If Burglar comes, stop
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- typing until he leaves. Otherwise you'll lose points.
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- To get an explanation of a problem, press the <space
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- bar> when an equation is falling. Meggie will show how to
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- solve it.
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- You may change the speed, the sound, and the type of
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- problems anytime. This will not cause you to lose points.
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- Prees the <esc> key to interrupt play. Make the changes you
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- want. Then press the <space bar> to continue play.
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- EXITING
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- The <esc> key always takes you back to the previous
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- screen. You ay end the game at any time by pressing the
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- Copyright (C) 1984 by Data Sage 3
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- Funnels & Buckets Users Guide
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- <esc> key several times. The game will also end by itself
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- if Burglar succeeds in filling all the buckets.
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- The computer will compare your score with that of
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- previous players. If you beat all previous scores, it will
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- ask you to enter your name as the new record holder. Then
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- you may decide if you want to play again.
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- GETTING THE MOST FROM THE GAME
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- The value of Funnels & Buckets is that it makes
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- learning fun. Some people like he excitement of outpacing
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- the burglar. They lose track of time as they POP equations.
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- Others prefer the gentle explanations Meggie gives when they
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- press the <space bar>. A player learns best by playing the
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- game in his or her own way. That keeps it fun without
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- becoming threatening or boring.
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- Many children between the ages of four and seven prefer
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- to watch Meggie's explanation instead of playing for points.
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- Older children usually prefer both explanations and play.
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- Note that the game is designed so you only have to use
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- the numeric keypad, the <space bar>, the <backspace> key and
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- tte <esc> key. The <esc> key, which is used for exiting, is
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- separated from the playing keys to prevent accidental use.
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- For children this will make play easier.
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- SHAREWARE
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- Funnels & Buckets is a "user-supported" program. User-
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- supported software, sometimes known by the name "shareware,"
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- is an experiment in software distribution. It is based on
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- three principles:
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- 1. You are the best judge of how useful a
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- program is. By using it on your own computer, you
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- can you see whether it meets your needs. If it
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- doesn't you shouldn't have to pay for it.
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- 2. The creation of personal computer
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- software can and should be supported by the
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- computing community.
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- If you use someone else's work, you will want to
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- cootirbute a small share of the cost, just as someone who
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- uses your work should do for you. Supporting a software
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- author helps him or her create more software and improve
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- what is already available.
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- Copyright (C) 1984 by Data Sage 4
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- Funnels & Buckets Users Guide
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- 3. Copying and sharing software is a good
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- thing that should be encouraged.
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- Distributing "user-supported" software reduces the cost
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- of marketing, advertising, manufacturing, packaging, and
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- copy-protecting. It costs less to distribute, so you pay
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- less. (This is one way your users group or bulletin board
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- operator saves you money.) When you use a shareware
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- program, the author trusts you to send your fair share to
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- help support the program.
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- We've tried to make Funnels & Buckets as high-quality
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- as any professional program you can buy. Please give your
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- fair share. For your convenience, we've included an invoice
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- (FUNNELS.INV) on the disk. You an print it out and send it
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- with your check.
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- ============================================================
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- > > > SUGGESTED CONTRIBUTION < < <
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- $10
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- SShools and organizations, please contribute $25 per
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- building.
- ============================================================
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- We encourage you to copy and share Funnels & Buckets
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- with others, if:
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- 1. You do not change the program or the
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- documentation. (If even a few persons made
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- changes, there would soon be several different
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- versions and it would become difficult or
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- impossible to fix problems.)
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- 2. You copy all three files:
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- FUNNELS.EXE
- FUNNELS.DOC
- FUNNELS.INV
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- (The score file FUNNELS.SCR is optional; the
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- computer will create it if it is not there.)
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- 3. You do NOT charge any fee or
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- consideration, but inform the person to whom you
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- give a copy that this is a shareware program.
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- (User Groups may charge their normal library fee.)
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- Copyright (C) 1984 by Data Sage 5
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- Funnels & Buckets Users Guide
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- SUGGESTIONS WELCOME
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- If you have suggestions or comments about Funnels &
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- Buckets, we'd appreciate a letter. There's also room for
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- comments on the convenient invoice. Thank you for your
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- support.
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- ACKNOWLEDGEMENTS
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- Stan W. Merrill, Ph.D., created Funnels & Buckets and
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- programmed the IBM PC ersion. An earlier version appeared
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- in PC Disk Magazine (Volume I, Number 7). An Apple II
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- version, programmed by Paul Ravina, appeared in A+ Disk
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- Magazine (Volume I, Number 4). Many people have helped test
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- it, including JoLynn Bennett, Denise Dillman, Tracy Gibbons,
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- Erica Merrill, Jed Merrill, John Roeder, Scott Roeder, and
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- Tommy Roeder.
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- Copyright (C) 1984 by Data Sage 6
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