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- WELCOME TO PC-LEARN
- THE SHAREWARE COMPUTER TUTORIAL FOR BEGINNERS
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- ████████████████████████████████████████████████████████████████
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- WHAT IS PC-LEARN?
-
- PC-Learn is for beginners! PC-LEARN is a series of short, basic
- tutorials every new PC owner should read. PC-LEARN is the
- diskette "booklet" which accompanies the instructions you
- received with your computer. I've had the good fortune to teach
- many beginners during the first few weeks when the computer is
- born into a waiting office or home. The most important thing
- missing from the packing box is a teacher who can answer those
- endless questions and provide those necessary "insider tips."
-
- The most effective way to use PC-LEARN isn't very high tech.
- Just read it on screen and make notes. Print a paper copy of
- tutorials you like. PC-LEARN is an essential distillation of
- hundreds of books, magazines, advertisements and many hours
- of instructional time with beginners.
-
- PC-LEARN is SHAREWARE: please make disk copies for your friends
- and office associates. Please pay the registration fee to continue
- legal use of your copy of PC-LEARN and receive two valuable BONUS
- DISKS! Information on registration is contained in the tutorials
- marked "registration" and "print registration" on the main menu.
- Some businesses use PC-LEARN to teach new employees about computer
- use. Site and LAN licenses are available. Custom versions with
- your company or club address, logo, telephone or special "custom"
- information or tutorials are available. Contact the author
- listed in the registration section.
-
- For those using the high speed color popdown menu system, watch
- the information bar at the bottom of the screen for clues
- about what keys you can use! The F1 key on your keyboard brings
- up small help screens. The F2 key or the escape key brings up menus.
- Use right/left arrow keys to select a menu and up/down arrow keys
- to select a menu item. Then press enter/return key to examine the
- menu item and thus read a tutorial. Simple!
-
- For those running the system from two low density 360K floppies,
- watch the main menu screen and menu bar at the bottom of the
- screen for other options. F1 and F2 will not function.
-
- To move around within the various tutorials in PC-LEARN use
- the PAGE UP (Pg Up) and PAGE DOWN (Pg Dn) keys to move one
- screen up or down. The up/down arrow keys move you one line.
- These keys are common to all tutorials. REMEMBER: You can jump
- between tutorials by pressing the ESCAPE key or F2 to return
- to the menu. Always glance at the reminder bar at the bottom of
- the screen for clues about what keys to use!
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- ████████████████████████████████████████████████████████████████
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- INTRODUCTION TO COMPUTER TECHNOLOGY - INPUT, STORAGE, OUTPUT
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- ████████████████████████████████████████████████████████████████
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- Before we examine computer technology let's cover two items
- which seem to confuse EVERY computer beginner. It's a wonder
- computer manufacturers don't include these two ESSENTIAL points
- in instruction books. First item. Working with floppy diskettes.
- Note the little picture below which places a floppy diskette in
- the proper orientation as if you had an overhead "bird's eye"
- view of someone properly inserting a diskette into a drive.
-
- Insert diskette into drive in
- the direction of the arrows.
-
- ███████████
- █████x█████ <---- Read write slot on face of disk.
- █████▄█████ (Marked with an X)
- ████▌ ▐████
- Write protect cutout--> ██████████
- ███████████ <---- Label faces you and is here.
-
-
- You might smile, but many beginners still get a little confused
- on this. A standard floppy diskette is about 5 1/4 inches
- square. To insert a floppy diskette, first remove it from the
- paper or plastic slipcover which protects it. The proper way to
- insert a floppy diskette in most drives is with the diskette's
- printed label side UP and the diskette edge closest to the
- "read/write" opening (a slot-shaped hole) going into the disk
- drive first. The edge with the little square "write protect"
- cutout will then be to the left. Finally, on most drives you
- close or turn a little handle to complete the operation.
-
- If the diskette write protect cutout notch is uncovered then you
- CAN read and write data to the diskette. If the write protect
- cutout is covered with a piece of tape, then you can READ
- information from the diskette but you CANNOT write information
- to the diskette. It is a safeguard feature you may wish to use.
- If you wish to write data to the diskette, make sure the notch
- is uncovered. Keep fragile diskettes away from smoke, hair, dirt
- and ESPECIALLY sources of magnetism such as motors, loudspeakers
- or even childrens magnetic toys which will ERASE your data!
-
- The second item is very simple. Many times an instruction manual
- refers to "booting up" or "booting DOS" before you can start a
- program. This simply means inserting your DOS diskette in a
- drive and starting the machine with the DOS diskette in place.
- When you see the familiar A> or C> prompt symbol, you have
- booted up! If you have a hard drive which starts the machine
- automatically, the hard drive "boots DOS" for you and you do NOT
- need to use the DOS diskette. This seems simple, but many
- beginners are confused by the term "booting up."
-
- Time to move on to basic computer technology! You can continue
- using the PAGE DOWN key or jump to another tutorial such as DOS
- or other topic by pressing the escape key to return to the main
- PC-LEARN menu at this (or any) time.
-
- Computers vary widely in size and use. However all computers are
- similar in what the hardware does. So-called microcomputers
- (like your desktop pc) are designed for personal use, relatively
- low price, and modest data processing tasks. Minicomputers are
- moderate sized (a small refrigerator size) and perform more
- complex tasks with larger amounts of data. Minicomputers might
- be used in a small engineering office or a local bank branch to
- send transaction data to a head office computer. Mainframe
- computers are large, expensive and process billions of
- characters of data rapidly and fill entire rooms. Finally
- supercomputers are built to minimize distance between circuit
- boards and operate at very high speed for complex uses such as
- designing airplanes, animating complex movie sequences
- graphically or solving complex engineering formulas having
- billions of steps mathematically. Supercomputers are built for
- raw speed.
-
- Some terms apply to all computers. INPUT is how data gets into a
- computer. The keyboard and mouse are familiar INPUT devices.
- OUTPUT references how data is provided from the computer. A
- Monitor or printer are good examples of OUTPUT devices. PRIMARY
- STORAGE or MEMORY is the computer's immediate data storage area
- - usually this is in small integrated circuit chips which hold
- data ONLY while power is supplied. This PRIMARY STORAGE area is
- thus temporary. More permanent SECONDARY STORAGE is used when
- computer power is off or when data overflows primary storage.
- This is usually floppy or hard disk drives but can include paper
- tapes, punch cards, or even non-volatile magnetic bubble
- memories.
-
- How do computers store data and programs? For the PC (personal
- computer) storage of data can take place either in an integrated
- circuit chip or IC when the machine is on or a magnetic disk
- when the machine is turned off.
-
- The magnetic disk used to store information works in a manner
- similar to a tape recorder - magnetic impressions are placed on
- the tape and can be later replayed. Magnetic sound tape as a
- long strip of plastic with a thin coating of a metallic, easily
- magnetized powder glued to the surface of the plastic strip.
- When a electrically driven coil is placed near the surface of
- the plastic strip, thousands of little magnets are created on
- the surface of the tape as it rapidly streams beneath the coil.
- Later these little magnets can induce current to flow in the
- coil as the tape is pulled past the coil a second time. Thus the
- information or music is replayed. During recording, the
- electrical coil receives electric pulses which produce small
- magnetic "blips" along the tape. During playback, the coil is
- passive and the little magnetic pulses passing below its surface
- create electric pulses in the coil which are amplified.
-
- A magnetic computer disk works in the same fashion but spins in
- a circle like a music record rather than moving in a straight
- line like recording tape. Magnetic computer disks are available
- in two basic types: floppy and hard disks. A hard disk can hold
- considerably more information than a floppy disk - frequently
- millions of computer words (or "bytes") while a floppy disk
- holds less than a million in many cases. However what the floppy
- disk loses in capacity in gains in the advantage of portability
- since it can easily be removed from the pc and stored which is
- not true of the hard disk.
-
- On a typical music cassette tape you will find two channels
- (left and right speakers) and a total of four tracks (side A of
- the tape and side B.) Think of this as four lines of
- "information" running the length of the music tape. On a
- computer disk data is stored in a similar manner except there
- are far more tracks of information and of course the tracks are
- arranged in circles on a flat surface like a music record or
- compact CD disk.
-
- Tracks of computer information are written to and read from the
- computer disk by a read/write coil (head) that moves rapidly
- across the surface of the disk in a fashion similar to a record
- player needle on a music record. Most current disks (360K IBM
- format) have 40 tracks which are numbered from 0 to 39. The low
- numbers are towards the edge of the disk - the high numbers
- towards the center.
-
- Tracks, the circular data paths on the disk, are divided into
- still smaller units called sectors with the number of sectors
- varying with the exact DOS operating system you use on your PC.
- MS-DOS version 2.0 and higher versions use nine sectors per
- track. DOS 2.0 and above can read the older eight sector disks
- created by DOS version 1.1 but the reverse is not true. Each
- track is divided into the same number of sectors like pieces of
- apple pie. The sectors contain the magnetic bits or pulses of
- information which the computer records in a special index
- (called the file allocation table or FAT) so that it can quickly
- move from sector to sector sniffing out information on the disk.
-
- When you format a disk you ask the computer to inspect the
- magnetic surface of the disk for any errors, prepare it for use
- by future data and create an index "file allocation table (FAT)"
- which is like a card index for a large library of books.
- Formatting a disk is a little like taking a blank piece of paper
- and using a pencil and ruler to turn it into graph paper with
- both horizontal and vertical lines. What was blank before now
- has little cells or file drawers which can hold information.
-
- The file allocation table is so crucial to keeping track of
- where the data is on the disk that DOS (the disk operating
- system) usually keeps two copies in case of errors. Without a
- file allocation table the disk is like a large public library
- with no card catalog index and (worse still) every light in the
- building has been turned off! Certain utilities contained in DOS
- (i.e., the debug utility) and other software programs can adjust
- or repair the file allocation table but generally this is a
- delicate operation a beginner should not attempt.
-
- Floppy disks are available in two types: single and double
- sided. This means that the manufacturer guarantees only one (or
- both) sides of the disk as capable of holding magnetic pulses.
- Usually both sides of all disks are chemically coated, but the
- manufacturer may have found defects and advises use of only one
- side. IBM compatible machines usually use double sided, double
- density disks (abbreviated as DSDD on the package.) Single
- density disks record magnetic pulses or computer bits at 2,768
- bits per inch and double density at 5,876 bits per inch. A
- single sided disk may work in a machine for a while, but you DO
- stand a risk that the data may be lost in time on the second
- "non-certified" side of a single sided disk. Do NOT turn over a
- disk and attempt to use the other side! Two problems arise: the
- disk spins in the opposite direction which may cause data errors
- and the small write protect notch is in the wrong location which
- may damage the floppy drive mechanism.
-
- What is the difference between a bit and a byte? The IBM PC and
- its clones generally use 8 bits (electrical pulses) to make up
- a byte (computer word.) A ninth "odd bit" is used for error
- checking (parity testing) to make sure the other eight bits are
- not accidentally erased or lost during storage or use by the
- computer.
-
- Bits are like alphabet characters and bytes are like the words
- made up from alphabet characters. So how many bytes are stored
- on a floppy disk? 40 tracks per side x 2 sides per disk x 9 sectors
- per track x 512 bytes per sector = 368,640 bytes stored per disk
- assuming DOS version 2.0 or later. Basically this means about one
- third of a million pieces of data information - quite a bit!
-
- On the side of all floppy disks is a small square notch. If the
- notch is uncovered, data can be freely written to the disk. If
- covered with tape, the PC will NOT write to the disk but CAN
- read from the disk. This is called the write protect tab. Be
- careful when handling disks! Since the read/write magnetic head
- on a floppy rides delicately in contact with the disk, tiny
- obstructions can cause it to jump, skip or scratch the disk and
- lose your data. Fingerprints, smoke, hair and moisture can cause
- problems. Always handle a floppy disk by the edges of its
- protective plastic "jacket" and replace it in a paper or plastic
- Tyvek slipcover sleeve when not in use. In addition, magnets, x-
- rays, televisions and other sources of stray magnetism can cause
- a floppy disk to lose data.
-
- Hard disks have many of the same characteristics as floppy
- disks, but are managed and maintained in a different manner as
- we will see in a later expanded tutorial on hard disks within
- PC-LEARN. In brief, however, hard disks use aluminum platters
- rather than flexible plastic mylar. Usually several platters are
- stacked together within a single hard drive unit. The number of
- stacked platters determine the data capacity of the hard drive
- unit. Because the hard disk platter spins much faster and holds
- data packed more tightly that a floppy disk, the hard drive unit
- is usually sealed in a metal shroud or container to eliminate
- dust or other contaminants. A sealed hard drive is sometimes
- referred to as a Winchester disk or Fixed drive. Where a floppy
- disk might hold approximately 360,000 bytes (abbreviated as
- 360K), a hard drive holds 10 Megabytes (million bytes) or more.
- As we will discuss later, backing up (making spare copies of
- hard drive data onto floppy or tape) is a necessary task since
- hard drives can and do fail - taking precious data with them.
- The bottom line is that once you get started with a computer,
- quite quickly your data becomes far more valuable than the
- computer in which it resides!
-
- Since we have briefly covered data storage we need to talk about
- data input. Two primary input devices are central to getting
- data into a pc. The keyboard and the mouse. We will discuss the
- keyboard in greater detail in a later tutorial. The mouse is an
- alternate input device which is rolled or moved across the
- desktop to position a cursor or pointer on the computer screen.
- The mouse also contains several buttons to help select items on
- data on the monitor screen. A mouse is not necessary for
- computer input - it is an optional device.
-
- Another introductory topic is that of output devices such as a
- monitor, printer or plotter.
-
- A plotter is a device which uses a motor to move pens or drawing
- implements in tightly controlled horizontal and vertical motions
- on a piece of paper or film. The computer can control a plotter
- to combine on one piece of paper differing pen colors and text
- and pictures stored within the computer. Computer plotter can be
- purchased with flat table or flat bed configurations or in
- models which move the pen(s) back and forth with gears that also
- drive the paper movement at the same time.
-
- The printer is probably the most common and useful output device
- attached to your computer. There are many types of modern
- computer printer with differing speeds and capabilities. The
- most common printer is the dot matrix printer which provides
- characters made up from tiny dots of ink on paper. The Daisy
- wheel printer uses a rapidly spinning wheel to imprint each
- letter separately like any ordinary typewriter. Line printers
- print entire lines of text in one sweep then move to the next
- line and are thus very fast. Ink jet printers produce characters
- made from individual dots of ink sprayed onto the paper. Thermal
- printers contain tiny wires which burn and thus darken special
- thermal paper into tiny letters and dots which we can read.
- Finally laser printers use a rapidly scanning laser to sensitize
- a polished drum with an entire page of information quickly and
- look and work roughly like an office copier. The first three
- types of printer are classified as impact printers since
- something strikes the paper which the later three are non impact
- printers.
-
- The oldest printer design is the thermal printer which
- maintained some popularity and was easy to manufacture, however
- the use of thermal printers is fading since the special heat
- sensitive paper is expensive and subject to random extraneous
- marks and blurring.
-
- The laser and ink jet printers are becoming more popular due to
- rapid speed of printing and quiet mode of operation. They are
- expensive with prices ranging from $600 to $2000. The ink jet
- printer squirts individual dots of ink onto the paper to form
- letters or other characters. A high quality paper is necessary
- since the wet ink can smear if not carefully handled.
-
- The laser printer is used for quickly producing one page of text
- at a time. In operation, the laser scans a polished drum with an
- image which is then dusted with dark toner particles which stick
- to the exposed areas made sensitive by the laser. Paper is then
- placed in contact with the drum and the toner is transferred to
- the page and is finally fused with heat to "fix" or seal the
- toner particles to the page.
-
- Dot matrix and daisy wheel printers are common and affordable
- alternatives for many small offices and home computer hobbyists.
- The two differ in the sharpness and quality of the final printed
- document.
-
- Dot matrix printers produce letters via small pins which strike
- the ink ribbon and paper to produce print which can be jagged
- looking. Nine pin dot matrix printers produce somewhat rough
- looking letters while 24 pin dot matrix printers produce
- crisper, fully-formed letters. In many cases the 24 pin dot
- matrix printer approaches the quality of the daisy wheel printer
- which seems to be fading from the computer printer scene. Both
- dot matrix and daisy wheel printers strike the paper through a
- ribbon to transfer ink to the printed page.
-
- Connecting a printer via a cable to the computer is always done
- through one of two plugs (or interfaces) on the back of the
- computer. One type of interface (computer plug) is serial, the
- other called parallel. The most commonly used interface for
- printers today is the parallel interface but serial interface
- printers do exist. What is the difference? Recall that there are
- eight bits (computer dots and dashes) to a byte (or computer
- word). The serial interface has each bit sent one at a time to
- the printer - like men in single file at the supermarket
- checkstand. The parallel interface sends all eight bits at once
- - like eight men all entering eight supermarket checkstands at
- once. Each interface is different, the printer manufacturer will
- tell you which interface to use. As a clue, frequently modems or
- mouse devices use the serial interface leaving the printer to
- the parallel interface.
-
- We have talked about output to paper, next let's briefly discuss
- output to a monitor or screen. The monitor or video display
- works much like your television - some older home computers
- still use a TV. Another term for a monitor is the cathode ray
- tube or CRT. Monitors differ in the sharpness or resolution they
- can display. On the low end of the resolution spectrum is the
- monochrome (single color) monitor frequently available in either
- green or amber screens. Next is the color RGB monitor (RGB
- stands for Red, Green and Blue) which displays low resolution
- color dots to make up an image. Higher resolution is obtained
- with an EGA monitor (Enhanced Graphics Adapter) and still higher
- with a VGA (Video Graphics Array) Monitor. Each monitor is mated
- to work with a circuit card located within the body of the
- computer. One way to upgrade a computer is to switch both the
- monitor and display/graphics circuit card to produce a sharper,
- more colorful image. The dots which make up all images on the
- monitor screen are called pixels. The smaller the pixels, the
- higher and sharper the image resolution.
-
- What is the difference between computer hardware and software?
- In simplest terms, hardware is the physical parts associated
- with a computer - the circuit boards, floppy drives, printers,
- cables and physical pieces of a system. Software is the
- electronic instructions necessary to make the computer perform.
- These instructions are usually stored inside a piece of hardware
- (e.g., software instructions stored inside a circuit chip or
- floppy drive) but they are nevertheless software. There are two
- major types of software: operating system software and
- applications software.
-
- Operating system software (like DOS) performs very elemental
- housekeeping instructions (e.g., where is monitor, how can I
- keep track of what data is on which track or sector of a floppy
- drive.)
-
- Applications programs perform tasks on a higher level (e.g.,
- word processing programs or database programs are applications.)
- Generally an application software package uses the lower level
- operating system (DOS) to do routine tasks (e.g., your word
- processing application uses the lower level DOS operating system
- frequently to write and store data on a disk.
-
- We interrupt this tutorial for a brief reminder: be sure to
- submit your registration fee to receive your BONUS DISKS!
- Now back to our regularly scheduled tutorial . . .
-
- ████████████████████████████████████████████████████████████████
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- INTRODUCTION TO COMPUTER TECHNOLOGY - PROCESSING AND THE CPU
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- You can pause for a while if you like or go onto to another
- tutorial. But if you want delve into great complexity, read on.
-
- Now it's time to delve deeper into the heart of the computer.
- The central processing unit or CPU is the "brains" of every
- computer. On the PC, the CPU is simply a tiny integrated
- circuit. It is the control center and contains two circuit
- elements to perform tasks plus several special locations or
- memory areas called registers which hold instructions.
-
- Registers, located within the CPU chip are temporary storage
- locations which hold instructions. Secondly, the arithmetic
- logic unit or ALU is the location within the CPU where seven
- basic math and logic operations take place (such as addition and
- subtraction.) Finally, the control unit is a portion of the CPU
- which directs all elements of the computer. It does not add or
- subtract like the ALU, it only directs the activity.
-
- Let's first examine the registers within the CPU. Four registers
- are present in the CPU - some computers contain more than four.
- The storage register is simply a parking area for information
- taken from or sent to memory. The accumulator register
- accumulate the results of calculations. The address register
- stores the location of where the information or instructions are
- located. Finally, one or more general purpose registers are
- usually available and have several functions which can
- interchangeably include addressing (where is it?) or arithmetic
- (add or subtract it.)
-
- Registers can vary in size or bits with the variety of the
- computer. 8-bit registers are common on small computers. 16-bits
- for larger personal computers. And finally minis, mainframes and
- supercomputers have 64-bit or larger registers. This length (8-
- bit, 16-bit, etc) is called a word and frequently larger and
- more powerful computers feature larger register size.
-
- Despite this seeming complexity a basic fact remains: all
- digital computers can only add and subtract two numbers: zero
- and one! Let's back up a bit. For purposes of digital computer
- electronics, internally a computer can only respond to two
- things: on and off - just like a light switch. These electronic
- states of being might actually be a positive and negative
- voltage or a high and low voltage stored in a series of
- transistors etched in silicon on a chip, but to the computer the
- logic is on or off. Two conditions, that is all.
-
- Back in the human world we can represent these as one and zero
- (1 and 0). A special branch of mathematics deals with
- calculations of numbers represented by 1 and 0 which is called
- binary arithmetic.
-
- Each one or zero is a pulse of electricity or magnetism
- (electricity inside a chip, magnetism out on the surface of a
- floppy disk.) Each pulse, either a 1 or 0 is called a bit. Whole
- series of bits in a row can be used to represent numbers larger
- than 9 in our human decimal system. Bits in strings of eight
- units are called bytes. One byte represents a single character
- of data in the computer. As a curious aside, a nibble is half a
- byte or four bits.
-
- We go back to our analogy of the light switch (on and off
- representing one and zero to a computer.) In simplest terms, if
- we have two light switches we have the following ideas:
-
- OFF OFF = 0 0 = (human decimal number) zero = 0
- OFF ON = 0 1 = (human decimal number) one = 1
- ON OFF = 1 0 = (human decimal number) two = 2
- ON ON = 1 1 = (human decimal number) three = 3
-
- Notice something peculiar: in the above we find FOUR binary
- numbers (0,1,2,3) but THREE human decimal numbers (1,2,3.) We
- rarely think of 0 as a number since we consider it NOTHING.) To
- computers ZERO is always a number!!!
-
- Going a little further a single bit can only represent two
- numbers: (ON or OFF = 1 or 0 ). Two bits (our above example can
- represent four numbers (0,1,2,3). And four bits could represent
- 16 numbers. If you go all the way to a byte (eight bits) you
- could get 256 numbers. The pattern is that each additional bit
- doubles the quantity of possible numbers.
-
- To a computer these binary numbers march together in a long
- string, one after another. Remember, the CPU has only two
- numbers to work with: 1 and 0.
-
- This table should provide some help:
-
- Human Computer
- Decimals Binary
- ────────┬────────
- 0 │ 0
- 1 │ 1
- 2 │ 10
- 3 │ 11
- 4 │ 100
- 5 │ 101
- 6 │ 110
- 7 │ 111
- 8 │ 1000
- 9 │ 1001
- 10 │ 1010
- 11 │ 1011
- 12 │ 1100
- 13 │ 1101
- 14 │ 1110
- 15 │ 1111
-
-
- Notice several eccentricities about this system. In computer
- binary, you start on the right and keep adding digits to the
- left. When you fill a space with all 1's, you zero out
- everything, add one digit to the left, and start with "1" again.
- When you reach binary 111 you start the WHOLE series over again
- with a 1 in front of it. One bit counts two numbers, two bits
- count four, three bits count eight and so on as we mentioned
- earlier. When you add a binary digit to the growing string of
- 1's and 0's you double the number of total decimal digits you
- can use!
-
- These eccentricities appear odd, but to the computer they are
- shortcuts which simplify calculations and keep things to 1's and
- 0's. It is this simple system of on and off (like light
- switches) which make computers and their odd binary system so
- FAST!
-
- Now that we understand the basic binary arithmetic of a computer
- we can say a few words about addressing. Simply put, each piece
- of information in the computer lives in a little memory location
- (like eggs in a carton -each egg is a piece of data, each carton
- hole is an address or location.) Each address is unique, of
- course. The first address, the second, and so on. How many
- addresses can an 8-bit binary number describe? 256. A 16-bit
- number can specify 65536 addresses or possible locations for
- data.
-
- As we finish our introduction to computer technology we should
- briefly list a few terms. There are more in the glossary
- contained elsewhere on this disk:
-
- Kilo - Thousand units. Example: kilobyte. Because of the binary
- math associated, this is actually 1024 bytes. Frequently
- abbreviated as the simple letter "K".
-
- Meg - Million. Example: 20 Meg hard disk which hold 20 million
- bytes approximately.
-
- Millisecond - One thousandth of a second.
-
- Microsecond - One millionth of a second.
-
- Nanosecond - One billionth of a second.
-
- Picosecond - One trillionth of a second.
-
-
-