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data1.cab
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elaineEyeShadow.ams
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2004-03-05
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3,221 lines
Wonderlib::MVFMesh object
{
boneName
{
0 = RootBone
1 = Pelvis
2 = Spine
3 = Spine1
4 = Spine2
5 = Spine3
6 = Neck
7 = Neck1
8 = Head
9 = Mimik
10 = L UpperEyelidOrigin
11 = L UpperEyelidCluster
12 = L LowerEyelidOrigin
13 = L LowerEyelidCluster
14 = R OutLipOrigin
15 = R OutLipCluster
16 = R UpperEyelidOrigin
17 = R UpperEyelidCluster
18 = R LowerEyelidOrigin
19 = R LowerEyelidCluster
20 = R EyebrowOrigin
21 = R EyebrowCluster
22 = R Eyeball
23 = R Pupille
24 = L Eyeball
25 = L Pupille
26 = R Eyebrow1Origin
27 = R Eyebrow1Cluster
28 = R Eyebrow2Origin
29 = R Eyebrow2Cluster
30 = R UpperLip1Origin
31 = R UpperLip1Cluster
32 = R Cheek0Origin
33 = R Cheek0Cluster
34 = R OuterNoseWingOrigin
35 = R OuterNoseWingCluster
36 = ForeheadOrigin
37 = ForeheadCluster
38 = R OuterEyeCornerOrigin
39 = R OuterEyeCornerCluster
40 = R UpperEyelid1Origin
41 = R UpperEyelid1Cluster
42 = R FrontalisOrigin
43 = R FrontalisCluster
44 = R CheekOrigin
45 = R CheekCluster
46 = MiddleUpperLipOrigin
47 = MiddleUpperLipCluster
48 = L UpperLip1Origin
49 = L UpperLip1Cluster
50 = R Smile1Origin
51 = R Smile1Cluster
52 = L CheekOrigin
53 = L CheekCluster
54 = L OuterNoseWingOrigin
55 = L OuterNoseWingCluster
56 = L Cheek0Origin
57 = L Cheek0Cluster
58 = L OuterEyeCornerOrigin
59 = L OuterEyeCornerCluster
60 = L EyebrowOrigin
61 = L EyebrowCluster
62 = L Eyebrow1Origin
63 = L Eyebrow1Cluster
64 = L Eyebrow2Origin
65 = L Eyebrow2Cluster
66 = L FrontalisOrigin
67 = L FrontalisCluster
68 = R Smile0Origin
69 = R Smile0Cluster
70 = L OutLipOrigin
71 = L OutLipCluster
72 = L smile1Origin
73 = L Smile1Cluster
74 = L Smile0Origin
75 = L Smile0Cluster
76 = L UpperEyelid1Origin
77 = L UpperEyelid1Cluster
78 = Jaw
79 = ChinOrigin
80 = Chin1Cluster
81 = R LowerLip1Origin
82 = R LowerLip1Cluster
83 = MiddleLowerLipOrigin
84 = MiddleLowerLipCluster
85 = L LowerLip1Origin
86 = L LowerLip1Cluster
87 = Tongue
88 = Tongue1
89 = Tongue2
90 = Tongue3
91 = L OutLip1Origin
92 = L OutLip1Cluster
93 = R OutLip1Origin
94 = R OutLip1Cluster
95 = MouthOrigin
96 = MouthCluster
97 = CameraBoneFace
98 = R NeckSinew
99 = L NeckSinew
100 = R Clavicle
101 = R UpperArm
102 = R ArmTwist
103 = R Forearm
104 = R ArmRadius
105 = R Hand
106 = R ObjectHolder
107 = R Finger0
108 = R Finger0Middle
109 = R Finger0Tip
110 = R Finger0Dummy
111 = R Finger1
112 = R Finger1Middle
113 = R Finger1Tip
114 = R Finger1Dummy
115 = R Finger2
116 = R Finger2Middle
117 = R Finger2Tip
118 = R Finger2Dummy
119 = R Finger3
120 = R Finger3Middle
121 = R Finger3Tip
122 = R Finger3Dummy
123 = R Finger4
124 = R Finger4Middle
125 = R Finger4Tip
126 = R Finger4Dummy
127 = R ArmRadiusHelper1
128 = R ForearmHelper1
129 = R ForearmHelper1Cluster
130 = R ArmTwistHelper1
131 = R ArmTwistHelper2
132 = R UpperArmTopCluster
133 = R UpperArmFrontCluster
134 = R UpperArmBackCluster
135 = R UpperArmBottomCluster
136 = L Clavicle
137 = L UpperArm
138 = L ArmTwist
139 = L Forearm
140 = L ArmRadius
141 = L Hand
142 = L Finger2
143 = L Finger2Middle
144 = L Finger2Tip
145 = L Finger2Dummy
146 = L Finger1
147 = L Finger1Middle
148 = L Finger1Tip
149 = L Finger1Dummy
150 = L Finger0
151 = L Finger0Middle
152 = L Finger0Tip
153 = L Finger0Dummy
154 = L Finger3
155 = L Finger3Middle
156 = L Finger3Tip
157 = L Finger3Dummy
158 = L Finger4
159 = L Finger4Middle
160 = L Finger4Tip
161 = L Finger4Dummy
162 = L ObjectHolder
163 = L ArmRadiusHelper1
164 = L ForearmHelper1
165 = L ForearmHelper1Cluster
166 = L ArmTwistHelper1
167 = L ArmTwistHelper2
168 = L UpperArmTopCluster
169 = L UpperArmFrontCluster
170 = L UpperArmBackCluster
171 = L UpperArmBottomCluster
172 = L BreastMove
173 = L BreastScale
174 = R BreastMove
175 = R BreastScale
176 = R ClavicleHelper0
177 = R ClavicleHelper1
178 = R BoneHelper2
179 = L ClavicleHelper0
180 = L ClavicleHelper1
181 = L BoneHelper2
182 = CameraBoneHead
183 = Tommy
184 = Vagina
185 = L InnerLabia
186 = L OuterLabia
187 = L InnerVagina
188 = R InnerLabia
189 = R OuterLabia
190 = R InnerVagina
191 = Clitoris
192 = VaginaLowerEnd
193 = R Thigh
194 = R ThighRadix
195 = R Calf
196 = R Foot
197 = R FootHelper1
198 = R Toe0
199 = R Toe0Dummy
200 = R Toe1
201 = R Toe1Dummy
202 = R CalfHelper1
203 = R CalfHelper1Cluster
204 = R ThighRadixHelper1
205 = R ThighHelper1
206 = R ThighHelperFrontCluster
207 = R ThighHelperLeftCluster
208 = R ThighHelperBackCluster
209 = R ThighHelperRightCluster
210 = L Thigh
211 = L ThighRadix
212 = L Calf
213 = L Foot
214 = L Toe0
215 = L Toe0Dummy
216 = L FootHelper1
217 = L Toe1
218 = L Toe1Dummy
219 = L CalfHelper1
220 = L CalfHelper1Cluster
221 = L ThighRadixHelper1
222 = L ThighHelper1
223 = L ThighHelperFrontCluster
224 = L ThighHelperLeftCluster
225 = L ThighHelperBackCluster
226 = L ThighHelperRightCluster
227 = DressFront
228 = DressFrontDummy
229 = DressBack
230 = DressBackDummy
231 = CameraBoneShoulder
232 = CameraBoneBody
233 = ObjectAnimator
}
boneWeight
{
0
{
0 = 8 1
1 = 19 0.897954
}
1
{
0 = 8 1
1 = 19 0.914833
}
2
{
0 = 8 1
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3
{
0 = 8 1
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4
{
0 = 8 1
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{
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6
{
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{
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8
{
0 = 8 1
1 = 19 0.939187
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{
0 = 8 1
1 = 19 0.666668
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10
{
0 = 8 1
1 = 17 0.00101472
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}
11
{
0 = 8 1
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}
12
{
0 = 8 1
1 = 17 0.0530247
2 = 19 0.110591
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}
13
{
0 = 8 1
1 = 17 0.0602252
2 = 19 0.0879428
3 = 39 0.0488083
}
14
{
0 = 8 1
1 = 17 0.0175038
}
15
{
0 = 8 1
1 = 17 0.09416
2 = 19 0.0546237
3 = 39 0.0307352
}
16
{
0 = 8 1
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2 = 19 0.190606
}
17
{
0 = 8 1
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}
18
{
0 = 8 1
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}
19
{
0 = 8 1
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}
20
{
0 = 8 1
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}
21
{
0 = 8 1
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2 = 19 0.12626
3 = 39 0.76879
}
22
{
0 = 8 1
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23
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0 = 8 1
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24
{
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1 = 19 0.674522
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{
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26
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0 = 8 1
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27
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0 = 8 1
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28
{
0 = 8 1
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0 = 8 1
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30
{
0 = 8 1
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31
{
0 = 8 1
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2 = 19 0.0949331
}
32
{
0 = 8 1
1 = 19 0.69652
}
33
{
0 = 8 1
1 = 17 0.505889
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}
34
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0 = 8 1
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36
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}
37
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38
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{
0 = 8 1
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{
0 = 8 1
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{
0 = 8 1
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{
0 = 8 1
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47
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48
{
0 = 8 1
1 = 17 0.737212
}
49
{
0 = 8 1
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}
50
{
0 = 8 1
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51
{
0 = 8 1
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{
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0 = 8 1
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54
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55
{
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60
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62
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0 = 8 1
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63
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0 = 8 1
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64
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68
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69
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71
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72
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73
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75
{
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76
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79
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80
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82
{
0 = 8 1
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{
0 = 8 1
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85
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0 = 8 1
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{
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101
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102
{
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103
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105
{
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106
{
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107
{
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108
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109
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110
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111
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113
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115
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116
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117
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118
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119
{
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}
120
{
0 = 8 1
1 = 11 1
}
121
{
0 = 8 1
}
122
{
0 = 8 1
}
123
{
0 = 8 1
}
}
material
{
Wonderlib::Material 0
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
power = 16
specular = 0 0 0 0.7
srcBlend = 4
texture = featureFace
type = 13
uOffset = -2
uRepeat = 2
vOffset = -0.75
vRepeat = 2
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}
normalVertex
{
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