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Singles (French)
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Singles-FrenchVersion-Win95.iso
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data1.cab
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Mesh
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guiMainMenuSubTitleShape.ams
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2004-03-05
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339 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 1 1 1 1
bumpmap =
diffuse = 0 0 0 0.75
dstBlend = 5
name = MiddlePanelBack8
power = 32
specular = 0 0 0 0.5
srcBlend = 4
texture = guiLogoFUYL
type = 2097165
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = -1.13602e-008 -1 0
1 = 0 -1 1.51469e-008
2 = 1.15509e-015 -1 -1.99589e-015
3 = 5.68009e-009 -1 0
4 = 0 -1 0
5 = 0 -1 0
6 = 0 -1 0
7 = 0 -1 7.57344e-009
8 = 1.13602e-008 -1 0
9 = -1.52114e-015 -1 8.94171e-009
10 = 0 -1 -7.57343e-009
11 = -5.68009e-009 -1 0
12 = 0 -1 0
13 = 0 -1 0
14 = -3.35315e-009 -1 -3.10258e-009
15 = 3.35315e-009 -1 3.10258e-009
16 = 3.35315e-009 -1 3.10258e-009
17 = -3.0698e-016 -1 2.41776e-016
18 = -6.70629e-009 -1 6.20516e-009
19 = 0 -1 0
}
positionVertex
{
0 = 0.12568 0.00019846 0.0928715
1 = 0.96599 0.00019846 0.0928715
2 = 0.545835 0.00019846 0.407988
3 = 0.12568 0.00019846 0.407988
4 = 0.545835 0.00019846 0.0928715
5 = 0.96599 0.00019846 0.407988
6 = 0.755912 0.00019846 0.565546
7 = 0.96599 0.00019846 0.565546
8 = 0.545835 0.00019846 0.565546
9 = 0.755912 0.00019846 0.407988
10 = 0.335758 0.000198462 0.565546
11 = 0.12568 0.00019846 0.565546
12 = 0.335758 0.00019846 0.407988
13 = 0.335758 0.00019846 0.25043
14 = 0.12568 0.00019846 0.25043
15 = 0.335758 0.00019846 0.0928715
16 = 0.545835 0.00019846 0.25043
17 = 0.755912 0.000198462 0.25043
18 = 0.755912 0.00019846 0.0928715
19 = 0.96599 0.00019846 0.25043
}
textureTriangle
{
0
{
0 = 9 5 6
1 = 5 7 6
2 = 12 3 13
3 = 3 14 13
4 = 16 4 17
5 = 4 18 17
6 = 8 2 6
7 = 2 9 6
8 = 11 3 10
9 = 3 12 10
10 = 8 10 2
11 = 12 2 10
12 = 15 13 0
13 = 14 0 13
14 = 13 15 16
15 = 15 4 16
16 = 16 2 13
17 = 2 12 13
18 = 18 1 17
19 = 1 19 17
20 = 19 5 17
21 = 5 9 17
22 = 9 2 17
23 = 2 16 17
}
}
textureVertex
{
0
{
0 = 0 0.875
1 = 1 0.875
2 = 0.5 0.5
3 = 0 0.5
4 = 0.5 0.875
5 = 1 0.5
6 = 0.75 0.3125
7 = 1 0.3125
8 = 0.5 0.3125
9 = 0.75 0.5
10 = 0.25 0.3125
11 = 0 0.3125
12 = 0.25 0.5
13 = 0.25 0.6875
14 = 0 0.6875
15 = 0.25 0.875
16 = 0.5 0.6875
17 = 0.75 0.6875
18 = 0.75 0.875
19 = 1 0.6875
}
}
triangle
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positionVertexNr = 9 5 6
smoothingGroup = 12304
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{
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positionVertexNr = 3 14 13
smoothingGroup = 768
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materialNr = 0
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positionVertexNr = 16 4 17
smoothingGroup = 2688
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positionVertexNr = 2 9 6
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positionVertexNr = 11 3 10
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positionVertexNr = 12 2 10
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materialNr = 0
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positionVertexNr = 15 13 0
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materialNr = 0
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positionVertexNr = 14 0 13
smoothingGroup = 257
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{
materialNr = 0
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positionVertexNr = 13 15 16
smoothingGroup = 26
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{
materialNr = 0
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positionVertexNr = 15 4 16
smoothingGroup = 130
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materialNr = 0
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positionVertexNr = 16 2 13
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{
materialNr = 0
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positionVertexNr = 2 12 13
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{
materialNr = 0
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positionVertexNr = 18 1 17
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{
materialNr = 0
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positionVertexNr = 1 19 17
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{
materialNr = 0
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{
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}