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-
- Wonderlib::MVFMesh object
- {
-
- boneName
- {
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- boneWeight
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- material
- {
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- Wonderlib::Material 0
- {
- ambient = 0 0 0 1
- bumpmap =
- diffuse = 1 1 1 1
- dstBlend = 5
- power = 8
- specular = 0 0 0 0.5
- srcBlend = 4
- texture = PoolBorder
- type = 1
- uOffset = 0
- uRepeat = 1
- vOffset = 0
- vRepeat = 1
- }
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- Wonderlib::Material 1
- {
- ambient = 0 0 0 1
- bumpmap =
- diffuse = 0.017532 0.662351 0.974 1
- dstBlend = 5
- power = 80
- specular = 0 0 0 0
- srcBlend = 4
- texture = poolWall
- type = 1
- uOffset = 0
- uRepeat = 16
- vOffset = 0
- vRepeat = 16
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- normalVertex
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- 0 = -0.999404 0.0345071 0
- 1 = -0.929814 -0.368031 0
- 2 = 0.0333525 -0.999444 0
- 3 = -0.365874 -0.930665 0
- 4 = -0.373938 0.0125656 0.927369
- 5 = -0.299741 -0.128546 0.945321
- 6 = -0.126337 -0.296823 0.946538
- 7 = 0.0121481 -0.373729 0.927458
- 8 = 0 0 1
- 9 = -0.698964 0.0241336 0.71475
- 10 = -0.724192 -0.286644 0.627202
- 11 = 0.0233347 -0.699249 0.714497
- 12 = -0.284797 -0.724431 0.627766
- 13 = -0.999404 0.0345071 0
- 14 = -0.929814 -0.368031 0
- 15 = 0.0333525 -0.999444 0
- 16 = -0.365874 -0.930665 0
- 17 = -0.91819 0.031703 0.394869
- 18 = -0.865696 -0.331928 0.374693
- 19 = 1.63024e-007 4.84148e-007 1
- 20 = 0.0306408 -0.918184 0.394967
- 21 = -0.331039 -0.863884 0.379628
- 22 = 4.84125e-007 1.63047e-007 1
- 23 = 4.08048e-007 4.08045e-007 1
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- positionVertex
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- 0 = 0.25 0.25 -3.05176e-007
- 1 = -0.25 0.25 0
- 2 = -0.130458 -0.117914 -0.0064325
- 3 = -0.25 -0.121904 -0.0064325
- 4 = 0.25 -0.249999 0
- 5 = -0.11778 -0.130519 -0.0064325
- 6 = -0.121905 -0.249999 -0.0064325
- 7 = -0.130458 -0.117914 -0.0765363
- 8 = -0.25 -0.121904 -0.0765363
- 9 = -0.11778 -0.130519 -0.0765363
- 10 = -0.121905 -0.249999 -0.0765363
- 11 = -0.130458 -0.117914 -1.97654
- 12 = -0.25 -0.121904 -1.97654
- 13 = -0.11778 -0.130519 -1.97654
- 14 = -0.121905 -0.249999 -1.97654
- 15 = -0.25 -0.25 -1.97654
- 16 = -0.25 -0.115022 0
- 17 = -0.127717 -0.113087 0
- 18 = -0.11309 -0.127738 0
- 19 = -0.115023 -0.249999 0
- 20 = -0.130458 -0.117914 -0.5
- 21 = -0.25 -0.121904 -0.5
- 22 = -0.11778 -0.130519 -0.5
- 23 = -0.121905 -0.249999 -0.5
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- textureTriangle
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- 0
- {
- 0 = 1 0 2
- 1 = 0 3 2
- 2 = 4 7 5
- 3 = 7 6 5
- 4 = 1 2 21
- 5 = 21 2 9
- 6 = 13 16 14
- 7 = 16 15 14
- 8 = 14 15 35
- 9 = 15 36 35
- 10 = 17 18 20
- 11 = 18 19 20
- 12 = 22 38 23
- 13 = 38 37 23
- 14 = 23 37 26
- 15 = 37 39 26
- 16 = 26 39 29
- 17 = 39 40 29
- 18 = 32 34 33
- 19 = 33 34 31
- 20 = 31 34 28
- 21 = 12 8 1
- 22 = 8 0 1
- 23 = 12 1 21
- 24 = 10 4 11
- 25 = 4 5 11
- 26 = 37 38 24
- 27 = 38 25 24
- 28 = 39 37 27
- 29 = 37 24 27
- 30 = 40 39 30
- 31 = 39 27 30
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- 1
- {
- 0 = 5 4 1
- 1 = 4 0 1
- 2 = 10 6 17
- 3 = 6 13 17
- 4 = 5 1 10
- 5 = 10 1 6
- 6 = 0 3 1
- 7 = 3 2 1
- 8 = 1 2 6
- 9 = 2 7 6
- 10 = 6 7 13
- 11 = 7 14 13
- 12 = 3 29 2
- 13 = 29 28 2
- 14 = 2 28 7
- 15 = 28 30 7
- 16 = 7 30 14
- 17 = 30 31 14
- 18 = 20 22 21
- 19 = 21 22 23
- 20 = 23 22 24
- 21 = 26 25 27
- 22 = 25 16 27
- 23 = 26 27 19
- 24 = 26 19 15
- 25 = 19 12 15
- 26 = 28 29 8
- 27 = 29 9 8
- 28 = 30 28 11
- 29 = 28 8 11
- 30 = 31 30 18
- 31 = 30 11 18
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- textureVertex
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- 0
- {
- 0 = -0.993766 0.0595959
- 1 = -0.765636 0.0633198
- 2 = -0.770649 0.0527732
- 3 = -0.993563 0.0475969
- 4 = -0.76686 0.0632515
- 5 = -0.99495 0.0595322
- 6 = -0.994747 0.0475324
- 7 = -0.77186 0.0526735
- 8 = -0.994112 0.740624
- 9 = -0.747072 0.0308051
- 10 = -0.0624363 0.741027
- 11 = -0.995294 0.740563
- 12 = -0.0612514 0.741089
- 13 = -0.00451957 0.813867
- 14 = -0.23991 0.813866
- 15 = -0.23991 0.99811
- 16 = -0.00451974 0.99811
- 17 = -0.762846 0.813866
- 18 = -0.762846 0.99811
- 19 = -0.998114 0.99811
- 20 = -0.998115 0.813866
- 21 = -0.738325 0.0359911
- 22 = 1.25164 0.00199205
- 23 = 1.18898 0.00199205
- 24 = 1.18898 0.998008
- 25 = 1.25164 0.998008
- 26 = 1.18233 0.00199205
- 27 = 1.18233 0.998008
- 28 = 1.09344 1.06613
- 29 = 1.1197 0.00199205
- 30 = 1.1197 0.998008
- 31 = 1.03081 1.0683
- 32 = 1.02629 0.998983
- 33 = 1.0242 1.06165
- 34 = 1.09344 0.998983
- 35 = -0.264874 0.813866
- 36 = -0.264875 0.99811
- 37 = 1.18898 0.22398
- 38 = 1.25164 0.22398
- 39 = 1.18233 0.22398
- 40 = 1.1197 0.22398
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- 1
- {
- 0 = 0.0413434 0.0596228
- 1 = 0.094961 0.0596228
- 2 = 0.094961 0.091066
- 3 = 0.0413434 0.091066
- 4 = 0.0413434 0.0567376
- 5 = 0.095011 0.0567376
- 6 = 0.100648 0.0596228
- 7 = 0.100648 0.091066
- 8 = 0.094961 0.943262
- 9 = 0.0413434 0.943262
- 10 = 0.100682 0.0567376
- 11 = 0.100648 0.943262
- 12 = 0.279124 0.779541
- 13 = 0.154237 0.0596227
- 14 = 0.154237 0.091066
- 15 = 0.279124 0.943262
- 16 = 0.339664 0.719
- 17 = 0.154237 0.0567376
- 18 = 0.154237 0.943262
- 19 = 0.333961 0.780408
- 20 = 0.685545 0.883958
- 21 = 0.687334 0.937576
- 22 = 0.628091 0.883958
- 23 = 0.681681 0.943262
- 24 = 0.628091 0.941412
- 25 = 0.503385 0.719
- 26 = 0.503385 0.943262
- 27 = 0.340532 0.773847
- 28 = 0.094961 0.281
- 29 = 0.0413434 0.281
- 30 = 0.100648 0.281
- 31 = 0.154237 0.281
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- triangle
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- 0
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- positionVertexNr = 17 16 2
- smoothingGroup = 3584
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- 1
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- 2
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- 3
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- materialNr = 0
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- 4
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- materialNr = 0
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- 5
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- normalVertexNr = 5 21 18
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- 6
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- materialNr = 0
- normalVertexNr = 20 15 21
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- 7
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- materialNr = 0
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- 8
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- 9
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- materialNr = 0
- normalVertexNr = 16 14 18
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- 10
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- materialNr = 0
- normalVertexNr = 18 14 17
- positionVertexNr = 5 9 6
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- 11
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- materialNr = 0
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- positionVertexNr = 9 10 6
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- 12
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- materialNr = 1
- normalVertexNr = 15 2 16
- positionVertexNr = 8 21 7
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- 13
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- materialNr = 1
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- materialNr = 1
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- 15
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- materialNr = 1
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- materialNr = 1
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- materialNr = 1
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- normalVertexNr = 10 8 9
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- materialNr = 0
- normalVertexNr = 23 22 6
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- materialNr = 0
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- materialNr = 1
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- materialNr = 1
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- materialNr = 1
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- materialNr = 1
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- materialNr = 1
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- materialNr = 1
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