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data1.cab
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MeshLow
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CurtainOldschoolRight.ams
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2004-03-05
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1,102 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
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material
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Wonderlib::Material 0
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bumpmap =
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dstBlend = 5
name = CurtainShader
power = 8
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srcBlend = 4
texture = Curtains_C
type = 536871185
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Wonderlib::Material 1
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positionVertexNr = 45 48 47
smoothingGroup = 1282
}
71
{
materialNr = 1
normalVertexNr = 3 6 5
positionVertexNr = 50 47 48
smoothingGroup = 11
}
72
{
materialNr = 1
normalVertexNr = 3 5 4
positionVertexNr = 50 48 49
smoothingGroup = 69
}
73
{
materialNr = 1
normalVertexNr = 10 11 1
positionVertexNr = 43 42 52
smoothingGroup = 4144
}
74
{
materialNr = 1
normalVertexNr = 11 2 1
positionVertexNr = 42 51 52
smoothingGroup = 24
}
75
{
materialNr = 1
normalVertexNr = 9 10 0
positionVertexNr = 44 43 53
smoothingGroup = 2054
}
76
{
materialNr = 1
normalVertexNr = 10 1 0
positionVertexNr = 43 52 53
smoothingGroup = 34
}
77
{
materialNr = 1
normalVertexNr = 11 9 2
positionVertexNr = 42 44 51
smoothingGroup = 73
}
78
{
materialNr = 1
normalVertexNr = 9 0 2
positionVertexNr = 44 53 51
smoothingGroup = 5
}
}
}