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-
- Wonderlib::MVFMesh object
- {
-
- boneName
- {
- }
-
- boneWeight
- {
- }
-
- material
- {
-
- Wonderlib::Material 0
- {
- ambient = 0 0 0 1
- bumpmap =
- diffuse = 1 1 1 1
- dstBlend = 5
- power = 80
- specular = 0 0 0 0.5
- srcBlend = 4
- texture = kk_fridge
- type = 1
- uOffset = 0
- uRepeat = 1
- vOffset = 0
- vRepeat = 1
- }
-
- Wonderlib::Material 1
- {
- ambient = 0 0 0 1
- bumpmap =
- diffuse = 1 1 1 1
- dstBlend = 5
- power = 80
- specular = 0 0 0 0.5
- srcBlend = 4
- texture = kk_schranktur5
- type = 1
- uOffset = 0
- uRepeat = 1
- vOffset = 0
- vRepeat = 1
- }
- }
-
- normalVertex
- {
- 0 = 1 1.62208e-005 0
- 1 = 0 0 1
- 2 = 0 -1 0
- 3 = -1 -1.5969e-005 0
- 4 = 0 0 1
- 5 = 0 -1 0
- 6 = -1 -1.5969e-005 0
- 7 = 9.53674e-009 1.52292e-013 -1
- 8 = 0 -1 0
- 9 = -0.000723988 1 0
- 10 = -1 -1.5969e-005 0
- 11 = 9.53674e-009 1.5241e-013 -1
- 12 = -0.000723988 1 0
- 13 = -1 -1.5969e-005 0
- 14 = 0 0 1
- 15 = 9.53674e-009 1.54577e-013 -1
- 16 = 1 1.62208e-005 0
- 17 = 0 -1 0
- 18 = -0.000723988 1 0
- 19 = 9.53674e-009 1.54694e-013 -1
- 20 = 1 1.62208e-005 0
- 21 = -0.000723988 1 0
- 22 = 1 1.62208e-005 0
- 23 = 0 0 1
- }
-
- positionVertex
- {
- 0 = 0.499999 0.038583 0.699813
- 1 = 0.499999 0.038583 4.76837e-009
- 2 = 0.5 0 4.76837e-009
- 3 = -6.10352e-007 0.038221 0.699813
- 4 = -6.10352e-007 0.038221 0
- 5 = 0 0 0
- 6 = 0 0 0.699813
- 7 = 0.5 0 0.699813
- }
-
- textureTriangle
- {
-
- 0
- {
- 0 = 7 8 10
- 1 = 8 9 10
- 2 = 18 11 13
- 3 = 11 12 13
- 4 = 2 3 15
- 5 = 14 15 3
- 6 = 19 4 0
- 7 = 4 1 0
- 8 = 5 6 17
- 9 = 16 17 6
- 10 = 20 21 23
- 11 = 21 22 23
- }
-
- 1
- {
- 0 = 4 5 7
- 1 = 5 6 7
- 2 = 8 9 11
- 3 = 9 10 11
- 4 = 14 15 13
- 5 = 12 13 15
- 6 = 16 17 19
- 7 = 17 18 19
- 8 = 0 1 3
- 9 = 2 3 1
- 10 = 20 21 23
- 11 = 21 22 23
- }
- }
-
- textureVertex
- {
-
- 0
- {
- 0 = 0.991485 0.0871229
- 1 = 0.982969 0.914956
- 2 = 0.5 1
- 3 = 1 0
- 4 = 0.892329 0.914956
- 5 = 0.431795 0.346115
- 6 = 0.0244809 0.346115
- 7 = 0.453714 0.656945
- 8 = 0.453714 0.00593853
- 9 = -0.000750851 0.00593853
- 10 = -0.000750851 0.656945
- 11 = 0.991485 0.0871229
- 12 = 0.982969 0.914956
- 13 = 0.892329 0.914956
- 14 = 1 0
- 15 = 1 1
- 16 = 0.0209771 0.405291
- 17 = 0.436042 0.400028
- 18 = 0.894705 0
- 19 = 0.902549 0
- 20 = 5.28259e-008 1
- 21 = 5.25162e-008 0
- 22 = 1 0
- 23 = 1 1
- }
-
- 1
- {
- 0 = 0.965708 0.389925
- 1 = 0.965708 0.0331442
- 2 = 0.943267 0.0300752
- 3 = 0.943267 0.393645
- 4 = 0.372916 0.969925
- 5 = 0.371456 0.509518
- 6 = 0.0353813 0.509518
- 7 = 0.0336126 0.969925
- 8 = 0.443128 0.969925
- 9 = 0.461352 0.969925
- 10 = 0.461352 0.461063
- 11 = 0.443128 0.461063
- 12 = 0.85034 0.393645
- 13 = 0.872781 0.390576
- 14 = 0.872781 0.0337949
- 15 = 0.85034 0.0300752
- 16 = 0.529221 0.461063
- 17 = 0.529221 0.969925
- 18 = 0.547445 0.969925
- 19 = 0.547445 0.461063
- 20 = 0.961073 0.969925
- 21 = 0.961073 0.461063
- 22 = 0.615314 0.461063
- 23 = 0.615314 0.969925
- }
- }
-
- triangle
- {
-
- 0
- {
- materialNr = 1
- normalVertexNr = 9 12 18
- positionVertexNr = 4 3 1
- smoothingGroup = 1
- }
-
- 1
- {
- materialNr = 1
- normalVertexNr = 12 21 18
- positionVertexNr = 3 0 1
- smoothingGroup = 1
- }
-
- 2
- {
- materialNr = 0
- normalVertexNr = 3 13 6
- positionVertexNr = 6 3 5
- smoothingGroup = 4
- }
-
- 3
- {
- materialNr = 0
- normalVertexNr = 13 10 6
- positionVertexNr = 3 4 5
- smoothingGroup = 4
- }
-
- 4
- {
- materialNr = 0
- normalVertexNr = 19 15 11
- positionVertexNr = 1 2 4
- smoothingGroup = 2
- }
-
- 5
- {
- materialNr = 0
- normalVertexNr = 7 11 15
- positionVertexNr = 5 4 2
- smoothingGroup = 2
- }
-
- 6
- {
- materialNr = 0
- normalVertexNr = 0 16 22
- positionVertexNr = 7 2 0
- smoothingGroup = 4
- }
-
- 7
- {
- materialNr = 0
- normalVertexNr = 16 20 22
- positionVertexNr = 2 1 0
- smoothingGroup = 4
- }
-
- 8
- {
- materialNr = 1
- normalVertexNr = 23 14 1
- positionVertexNr = 0 3 7
- smoothingGroup = 2
- }
-
- 9
- {
- materialNr = 1
- normalVertexNr = 4 1 14
- positionVertexNr = 6 7 3
- smoothingGroup = 2
- }
-
- 10
- {
- materialNr = 0
- normalVertexNr = 17 2 8
- positionVertexNr = 2 7 5
- smoothingGroup = 1
- }
-
- 11
- {
- materialNr = 0
- normalVertexNr = 2 5 8
- positionVertexNr = 7 6 5
- smoothingGroup = 1
- }
- }
- }
-