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1995-11-21
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2KB
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55 lines
================================================================
Title : Hexen Duel
Filename : HEXNDUEL.WAD
Author : R.Day
Email Address : 102656,523@compuserve.com
Description : Deathmatch duel. Run, hide, jump and kill!!
This wad includes walk through walls like that
found in countless heretic wads (I just
couldn't resist an old favorite). So check
your map as you go.
Yes, ALL weapons are here.
================================================================
* Play Information *
Game : Hexen
Episode and Level # : MAP01
Single Player : Yes, just to look around. (watch your back)
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes indeedy!
Difficulty Settings : Nota
New Sounds : No
New Graphics : Nope
New Music : No
Demos Replaced : None
* How'd I do it??? *
Base : New level from scratch, Duh!
Editor(s) used : DEEP, beta ver 8.03. (it works like a charm!)
Known Bugs : Deathmatch runs fine. Although I have a few
problems with teleports not teleporting to their
proper teleporation destinations intermittently.
You may have to run over a few teleports 2 or
3 times to get them to teleport correctly
(makes DM suicidal at times)
Time it took : Unknown Hexactly. This being my first hexen wad
it was alot of trial and error.
probably bout a week(s) total time.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels. You may fold spindle and mutilate it any which way you like
Just be sure to give me some credit huh.
* Where to get this WAD *
Compuserve, action games forum... (GO ACTION)
Other: Special Thanks to: ID and RAVEN for bringing us...... HEXEN!
And "Sensor based systems" for DEEP !!!
Thanx to BOGEY for extensive testing and his unique dying
techniques in deathmatch(G).