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1991-12-25
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5KB
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144 lines
Soviet Block II
Head-To-Head-Tris
A U.S.E.D. Software Presentation
Make sure it's U.S.E.D. before you use it!
Game and Instructions by Robert Konigsberg
I) Preface:
This game was written as a result of several motivations.
First, I wanted to squash the idea that sequels are nothing more
than cheap copies of the original. Second, I wanted to write this
game for the people who complimented my efforts and were eager for
the next installment. And third, I wanted to see if more stupid
people would send me money.
II) The Game:
Head-To-Head-Tris is a two player game of skill and strategy. The
game is played in rounds. Each round, the players drop pieces from
both ends of a sideways pit. The pieces move towards a middle bar,
where they stop falling and a new piece tumbles in.
Eventually, the pieces form complete vertical columns. These
vertical columns, when filled, will disappear, moving the blocks on
that side of the pit towards the middle. This gives greater
maneuverability at the top of the playing field. You have the
ability to maneuver pieces by rotating them and moving them left
and right.
After you clear several vertical columns, the game adds a twist.
There is a middle bar that will move left or right. If you are the
player on the left, the bar will move right, and all the blocks
will move along with it. This has the effect of giving the player
on the left more space to maneuver. As well, it gives the player
on the right less space.
The round ends when the middle bar reaches one of the two goal
lines, indicated by the two upper arrows and two lower arrows.
Like a tug-of-war, if you push the middle bar to the opponent's
goal line, you win the round. The game then continues with another
round - a clear pit with faster pieces, and farther goal lines.
A player loses the game when his portion of the pit is filled to
the top.
III) The Game
A) The Pieces
There are 12 pieces in all. The 7 standard pieces and 5
"Extended Set" Pieces. Here they are in all their glory:
Standard Extended
**** * ** *
** * ***
* *
*** **
* ** *
**
* *
* * ***
** ** *
*
*
**
*
B) The Main Menu
After a brief introduction, the Main Menu will appear.
The following keys will have an effect on the main menu:
P: Play a round of Head-To-Head-Tris
O: View and Change the Game Options
C: View the Credits
X: Exit to DOS
C) P: Play a round of Head-To-Head-Tris
The Default Keys for Head-To-Head-Tris are:
Player 1 Player 2
-------- --------
Up e 8
Down c 2
Rotate d 5
Drop Space Enter
Lower f 4
Shopping 1 Tab /
Shopping 2 q *
Shopping 3 w -
These keys can be redefined in the options menu.
C) O: View and Change the Game Options
The following keys are active in the Options Menu:
K - Redefines the Keyboard
R - Reset the Keyboard to Default Settings
D - Display current Key settings
G - Toggle Background Game Music
E - Exit to main menu.
D) X : Exit to DOS. Nuff said?
E) The Shopping Screen
Between rounds, players may go shopping to earn extra game
capabilities, such as being able to preview their next
piece, speed up the other player, etc. Players may purchase
these objects by accumulating points during rounds. They
may earn bucks in the following ways:
1) Clear 2 rows at once - $1
2) Clear 3 rows at once - $2
3) Clear 4 rows at once - $3
4) Win the round - $2
5) Every $3 not spent between rounds - $1
IV) Notes:
If SOVIETII.PRM is not on the default drive, it will be
created there. If Head-To-Head-Tris is called from a
directory other than the one which contains the SOVIETII.EXE
file, Head-To-Head-Tris will create these files in the
current directory.
This game is for Public Domain. Please take it and have
fun. But, as a favor to the author, leave the introduction
screens and the exit screen alone for the sake of his effort.
If you have any comments or suggestions, they are welcome.
Send mail to:
U.S.E.D. Software Internet:
590 Pinebrook Boulevard robert.konigsberg@execnet.com
New Rochelle, New York 10804
Att: Robert Konigsberg