home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Sunny 1,000 Collection
/
SUNNY1000.iso
/
Files
/
Dos
/
boardlz
/
WAY.ZIP
/
README.1ST
< prev
next >
Wrap
Text File
|
1995-12-19
|
4KB
|
105 lines
Waystation
--======--
Remember the days of Infocom text-adventure games? Ever wonder, "Does
anyone still make those games?"
Yes, they do. Waystation is a piece of interactive fiction (aka a text
adventure) written using TADS, the Text Adventure Development System, by
Michael J. Roberts. Waystation is a TADS .gam file. To run it, you
must use the TADS runtime programs, which are included in this package.
TR.EXE is the standard DOS runtime. TRX.EXE is the protected-mode runtime,
which can only be used by 80286 or newer processors.
To run the game, put way.gam and tr.exe (or trx.exe) in the same directory.
At a DOS prompt, type
TR[X] WAY.GAM
The runtime program will take care of the rest.
If you have played text adventures before, you shouldn't have any problems
with Waystation. It will understand commands like:
look
go west (can be abbreviated as "w")
open drawer
unlock door with key
open it (would refer to the door above)
pour liquid on umbrella
type "foo" on keyboard
One note, to save you some angst and frustration. There are several keypads
in the Waystation universe. To type a number on them, you HAVE to surround
the number in quotation marks. If you don't, you won't get the results you're
after. For example:
type "3" on keypad
Some shorthand commands that might be useful are:
x - examine
l - look
i - inventory (list everything you are carrying)
g - again (redo last command)
z - wait (do nothing for one minute)
n, w, s, e, nw, sw, se, ne, u, d - move in different directions
You can use multiple objects if you separate them with commas:
examine dragon, robot and black box
You can use the words "all" and "both" to refer to multiple objects. You can
also use the word "it" to refer to the last noun you referenced:
get box and open it
If you need more instructions on how to play interactive-fiction games, please
read the file 'way.doc'.
About Waystation
---==========---
Waystation is freeware. Copy it, distribute it, whatever you like, as long as
you do NOT modify this package (way.gam, way.doc, readme.1st, tr.exe, and
trx.exe) or remove 1) my name or 2) the TADS acknowledgement line from the
game. For $10 US, I'll send you a disk with the latest version of Waystation
on it (including built-in hints) and the source code. (Please note that
neither of these latter two things is freeware/shareware.) The money is to
cover postage, plus a little to help me defray the cost of TADS and the time
I spent writing Waystation.
I'm an interactive-fiction buff, and I'd love to hear from others who feel
the same way about IF. Please drop me a line telling me how you liked the
game, or what you thought needed improvement.
The easiest way to reach me is on the Internet. My e-mail address is
sgranade@phy.duke.edu
I'd also appreciate snail mail. My address is
Stephen Granade
1615 #1 Forest Rd.
Durham, NC 27705
USA
Hope you enjoy the game!
Stephen
20 Dec 1995
Betatesters
--=======--
Here's where I thank all the people who helped me iron out many of the bugs
which plagued early beta versions of Waystation:
Paul Gilbert, Anders Haavie, Ville Lavonius, Stephen Tjasink, Drew Vogel.
And very special thanks go to Michael Kinyon, first to complete Waystation
and finder of many MANY bugs, and Michael Self, who put up with me bouncing
ideas off him at a rapid rate. To all these guys and many more besides, I
owe a great debt of gratitude.