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Sunny 1,000 Collection
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W31
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PANZER1.ZIP
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MANUAL.TXT
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1996-04-16
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71 lines
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- PANZER 1.0 -
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(c) Klepp Nikolaus
Ohlsdorferstrasse 51a
A-4810 Gmunden
email: nikolaus.klepp@kfunigraz.ac.at
Send any comments, notes, etc. to me!
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Installation and startup:
Unzip all files to a directory:
PANZER.EXE the game
TEST.TXT game landscape
MANUAL.TXT this file
FILE_ID.DIZ short description
Start the game. To play via internet enter
the hostname (NOT IP-address) of your opponent.
The program will wait for the other end to start.
To play on one computer, enter 'localhost' - if it
doesn't work, add the following line to your
'hosts' file:
127.0.0.1 localhost
At last, select your playground - you only have one,
test.txt, for the beginnig. Take a look at that file
for designing your own.
Description of the Units:
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|A B|
| |
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A represents the unit's strenth,
6 ... full, 0 ... dead.
All units are self repairing, probability
is 0.2 per turn.
B represents the unit's skill.
6 ... professional, 0 untrained.
raises by 1, if unit reduces an opponents
strenth, or by 2 if it kills an opponent.
A game turn is departed in 2 phases,
a combat and a movement phase.
Combat: klick at a unit, all valid aims will be marked,
then klick at a marked unit to fire.
The probability of killing are modified by
terrain and surroundig units.
Movement:klick at a unit, all valid aims will be marked,
then klick at a marked unit to move.
Ar, there are some points, I didn't have time to write
them in, so try it out.
Your aim is to destroy your opponent's tent.
The playground file:
Take a look at test.txt for a description and then go
for an experiment. If you design some nice terrains,
send them to me!
The program is sharware, if you like it and want the latest
version, send me some paper money.
If you'd like the source code (pascal), send me $20US.
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Enyoy. nikolaus.klepp@kfunigraz.ac.at
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