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hell.txt
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1995-12-17
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Command and Conquer Level
Level Name: Hell Updated Version
Created By: Ntd (cng10002@diana1.paisley.ac.uk)
Release Date: 12 December 1995
Map information: Large (61x61), temperate theatre. Using Edited Tiberium
Garden Map.
Player: Nod
Difficulty: Hard
Filename: hell.zip
File contents: scb13eb.ini hell.map savegame.001 hell.txt
Tested on Command and Conquer v1.18 (English version)
Level replacement
-----------------
This level replaces the final NOD levels.
Mission Description
-------------------
Same as last Level
Level Description
-----------------
Basically you have enough cash to start with and a selection of decent units.
You have to build fast and be able to defend yourself quickly. To complete
this level you must destroy every unit and structure.
Usage
-----
For those who don't want to bother messing around editing files, a savegame
has been supplied that was taken the instant the level started. Simply copy
this file (savegame.001) into your Command and Conquer directory (rename it
if you don't want to lose one of your savegames). Then simply load that file
when you start. You will not be able to restart the mission if you do this,
you will have to re-load it if you need to try again. If you choose this
method, you can ignore the next part.
If you want something more complete, you need to have the NOD version of
the general.mix file on your hard drive. You also need the program
map-p.exe (available in the distribution of cc-scen; you can get this
distribution from http://adam.com.au/~buggy amongst other places).
Put the files scb13eb.ini into your Command and Conquer directory. Now you
need to patch the general.mix file with the hell.map. Depending on which
version of map-p you have, you can do this in two ways. The latest release
allows you to simply type in an offset in the command line. You can patch
the file with the commands:
map-p general.mix hell.map 2904391 (scb13cb)
If you have the older version of map-p, use the command
map-p general.mix hell.map
and when asked for the offset, type is 0x2c5147 and press Enter.
You will now be able to use this scenario properly when you play mission B of
the last NOD mission.
If you are just using the savegame method and aren't patching the
general.mix file, do not put the scb13eb.ini file into your Command and
Conquer directory. It may cause Command and Conquer to crash when you play
the Last NOD mission.
Other Information
-----------------
If you find any problems with the level, I have fixed the problems that the
last version had and seems to be ok.Warning this level scenario works on only one
of the last NOD level (there are three different ones). However to play it
on any of the last three levels you will have to find the other two map hex
addresses and patch hell.map into the NOD general.mix file. You will also
have to copy scb13eb.ini to the files scb13ea.ini and scb13ec.ini and put
them into your C&C directory as well.
Enjoy.
Niall Davidson (cng10002@diana1.paisley.ac.uk)