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- From: telecom@delta.eecs.nwu.edu (TELECOM Digest (Patrick Townson))
- Message-Id: <9412140237.AA02774@delta.eecs.nwu.edu>
- To: telecom
- Subject: The Bandwidth Tidal Wave by George Gilder
-
- Here is another in the excellent series of essays by George Gilder. This
- one comes from his newest book, Telecosm, to be published next year.
- I am really pleased to send this out to the net and the Digest mailing
- list. Like other articles by Gilder, this will be on permanent display
- in the Telecom Archives. As before, Gordon Jacobson will introduce the
- text.
-
- PAT
-
- Date: Thu, 08 Dec 1994 18:20:39 -0500
- From: gaj@portman.com (Gordon Jacobson)
- Subject: Gilder's 10th Telecosm Article - The Bandwidth Tidal Wave
-
-
- This series of articles by George Gilder provide some interesting
- technological and cultural background that helps prepare readers to
- better understand and place in proper perspective the events relative
- to the National Data Super Highway, which are unfolding almost daily
- in the national press. I contacted the author and Forbes and as the
- preface below indicates obtained permission to post on the Internet.
- Please note that the preface must be included when cross posting or
- uploading this article.
-
-
- The following article, The Bandwidth Tidal Wave, was
- first published in Forbes ASAP, December 5, 1994.
- It is a portion of George Gilder's book, Telecosm,
- which will be published next year by Simon & Schuster,
- as a sequel to Microcosm, published in 1989 and Life
- After Television published by Norton in 1992.
- Subsequent chapters of Telecosm will be serialized in
- Forbes ASAP.
-
-
- THE BANDWIDTH TIDAL WAVE
- BY
- GEORGE GILDER
-
- Craig Mundie of Microsoft thinks that Tiger,
- his video-on-demand operating system, signals
- a fundamental shift in the computer industry.
- Ruling the new era will be bandwidth measured
- in billions of bits per second rather than in
- the millions of instructions per second of
- current computers.
-
-
- "We'll have infinite bandwidth in a decade's time."
- -- Bill Gates, PC Magazine, Oct. 11, 1994.
-
-
- ANDREW GROVE, TITAN OF INTEL, is widely known for his belief, born
- in the vortex of the Hungarian Revolution and honed in the trenches of
- Silicon Valley, that "only the paranoid survive."$ If so, the Intel
- chief may soon need to resharpen the edges of fear that have driven
- his company to the top. Looming on the horizons of the global
- computer industry that Grove now shapes and spearheads is a gathering
- crest of change that threatens to reduce the micropocessor's supremacy
- and reestablish the information economy on new foundations. Imparting
- a personal edge to the challenge are the restless energies of
- Microsoft's Bill Gates and Tele-Communications Inc.'s John Malone,
- providing catalytic capital and leadership for the new tides of the
- telecosm.
-
- Grove's response is seemingly persuasive. "We have state-of-the-art
- silicon technology, state-of-the art microprocessor design skills and
- we have mass production volumes." These huge assets endow Intel as a
- global engine of growth with 55% margins and more than 80% market
- share in the single most important product in the world economy. Why
- indeed should Grove worry?
-
- One word only may challenge him and with him much of the existing
- computer establishment. Let us paraphrase a 1988 speech by John
- Moussouris, chairman and chief executive of the amazing Silicon Valley
- startup MicroUnity, which gains a portentous heft from being financed
- heavily by Gates and Malone: If the leading sage of computer design,
- in his last deathbed gasp, wanted to impart in one word all of his
- accumulated wisdom about the coming era to a prodigal son rushing home
- to inherit the business, that one word would be "bandwidth." Andy
- Grove knows it well. Early this year he memorably declaimed: "If you
- are amazed by the fast drop in the cost of computing power over the
- last decade, just wait till you see what is happening to the cost of
- bandwidth."
-
- Eric Schmidt, chief technical officer of Sun Microsystems, is one
- of the few men who have measured this coming tide and mastered some of
- its crucial implications. His key insight is that the onrush of
- bandwidth abundance overthrows Moore's Law as the driving force of
- computer progress. Until now progress in the computer industry has
- ridden the revelation in 1979 by Intel co-founder Gordon Moore that
- the density of transistors on chips, and thus the price-performance of
- computers, doubles every 18 months. Soon, however, Schmidt ordains,
- bandwidth will be king.
-
- Bandwidth is communications power -- the capacity of an information
- channel to transmit bits without error in the presence of noise. In
- fiber optics, in wireless communications, in new dumb switches, in
- digital signal processors, bandwidth will expand from five to 100
- times as fast as the rise of microprocessor speeds. With the rapid
- spread of national networks of fiber and cable, the dribble of
- kilobits (thousands of bits) from twisted-pair telephone lines is
- about to become a firehose of gigabits (billions of bits). But the PC
- is not ready. Attach the firehose to the parallel port of your
- personal computer and the stream of bits becomes a blast of data
- smithereens.
-
- TSUNAMI OF GIGABITS
-
- The bandwidth bottleneck of telephone wires has long allowed the
- computer world to live in a strange and artificial isolation. In the
- computer world, Moore's Law has reigned. At its awesome exponential
- pace, computer price-performance would increase some one hundredfold
- every 10 years. This means that for the price of a current 100 mips
- (millions of instructions per second) Pentium machine, you could buy a
- computer in 2004 running 10 billion instructions per second. Since
- today the fastest bit streams routinely linked to computers run 100
- times slower, at 10 megabits per second on an Ethernet, 10 bips seems
- adequate as a 10-year target. All seems fine in computer land, where
- users rarely wonder what happens after the wire reaches the wall.
-
- In the face of the 10 times faster increase in bandwidth, however,
- Moore's Law seems almost paltry. The rise in bandwidth does not
- follow the smooth incremental ascent that the heroic exertions,
- inventions and investments of Andy Grove and his followers have
- maintained in microchips. bandwidth bumps and grinds and then
- volcanically erupts. The communications equivalent of those 10 bips
- that would take 10 years to reach according to the existing trend
- would be 10-gigabit-per-second connections to their corporate
- customers next year.
-
- During the very period of apparent bandwidth doldrums during the
- 1980s, phone companies installed some 10 million kilometers of optical
- fiber. So far only an infinitesimal portion of its potential
- bandwidth has been delivered to customers. Moussouris estimates that
- the bandwidth of fiber has been exploited one million times less fully
- than the bandwidth of coax or twisted pair copper.
-
- Nonetheless, the tide is now gathering toward a crest. This year,
- MCI offers its corporate customers access to a fiber connection at 2.4
- gigabits per second. Next year that link will run at 10 gigabits per
- second for the same price. Two years after that it is scheduled to
- rise to 40 gigabits per second. Meanwhile, at Martlesham Heath in the
- United Kingdom, home of British Telecom's research laboratories, Peter
- Cochrane announced in early September that he could send some 700
- separate wavelength streams in parallel down a single fiber-optic
- thread the width of a human hair. Peter Scovell of Northern Telecom's
- Bell Northern Research facility declares that by using "solitons"--an
- exotic method of keeping the bits intact at high speeds through a kind
- of surface tension counterbalancing dispersion in the fiber--it will
- be possible to carry 2.4 gigahertz (billions of cycles per second) on
- each wave length stream. That would add up to more than 1,700
- gigahertz on every fiber thread.
-
- Blocking such bandwidths until recently was what is called in the
- optics trade the "electronic bottleneck." The light signals had to be
- converted to electronic pulses every 35 kilometers in order to be
- amplified and regenerated. Thus fiber optics could not function any
- faster than these electronic amplifiers did, or between two and 10
- gigahertz. In the late 1980s, however, a team led by David Payne of
- the University of Southampton pioneered the concept of doping a fiber
- with the rare earth element erbium, to create an all-optical broadband
- amplifier. Perfected at Bell Labs, NTT and elsewhere, this device
- overcomes the electronic bottleneck and allows communications entirely
- at the speed of light.
-
- IBM's optical guru Paul Green prophesies that within the next
- decade or so it will be possible to send some 10,000 wavelength
- streams down a single fiber thread. Long prophesied by fiber optics
- pioneer Will Hicks, these developments remain mostly in the esoteric
- domains of optical laboratories. But IBM recently installed its first
- all-optical product -- its MuxMaster -- for a customer running 20
- wavelengths on a fiber connecting offices in New York to a backup tape
- drive in New Jersey. Telephone companies from Italy to Canada are now
- deploying erbium-doped amplifiers. Long the frenzied pursuit of
- telecom laboratories from Japan to Dallas and government bodies from
- ARPA to NTT (now turning private), all-optical networks have become
- the object of entrepreneurial startups, such as Ciena and Erbium
- Networks.
-
- Returning from the ethers of innovation to existing broadband
- technology connecting to people's homes, Craig Tanner of CableLabs in
- Louisville, Colo., maintains that a typical cable coax line can
- accommodate two-way streams of data totaling eight gigabits per
- second. In Cambridge and other eastern Massachusetts cities,
- Continental Cablevision is now taking the first steps toward
- delivering some of this bandwidth for Andy Grove's PC users. Today,
- using Digital Equipment's LANCity broadband two-way cable modems,
- David Fellows, Continental's chief technical officer, can offer 10
- megabits per second Ethernet capability 70 miles from your office.
- That increases the current 9.6 kilobits per second speeds of most
- telephone modems by a factor of 1,000.
-
- The most important short-term contributor to the tides of bandwidth
- is a new communications technology called asynchronous transfer mode.
- ATM is to telecommunications what containerization is to transport.
- It puts everything into same-sized boxes that can be readily handled
- by automated equipment. Just as containerization revolutionized the
- transport business, ATM is revolutionizing communications. In the
- case of ATM, the boxes are called cells and each one is 53 bytes long,
- including a five-byte address. The telephone industry chose 53 bytes
- as the largest possible container that could deliver real-time voice
- communications. But the computer industry embraced it because it
- allows fully silicon switching and routing. Free of complex software,
- small packets of a uniform 53 bytes can be switched at enormous speeds
- through an ATM network and dispatched to the end users on a fixed
- schedule that can accommodate voice, video and data, all at once.
-
- Available at rates of 155 megabits per second and moving this year
- to 622 megabits and 2.4 gigabits, ATM switches from Fujitsu, IBM,
- AT&T, Fore Systems, Cisco Systems, SynOptics Communications and every
- other major manufacturer of hubs and routers will swamp the ports of
- personal computers over the next five years.
-
- Why should all this bandwidth arouse the competitive fire of Andy
- Grove? The new explosions of bandwidth enable interactive multimedia
- and video, riding on radio frequencies, into every household --
- through the air from satellites and terrestrial wireless systems,
- through fiberoptic threads and cable TV and even phone-company coax.
-
- If the personal computer cannot handle these streams, John Malone's
- set-top boxes, Sega or Nintendo game machines or Bill Gates's new
- communications technology will. A communications technology that can
- manage multimedia in full flood can also in time relegate one of
- Grove's CPUs to service as a minor peripheral. The huge promise of
- the PC industry, with its richness of productivity tools and cultural
- benefits, could give way to an incoherent babel of toys, videophones
- and 3D games.
-
- Redeeming the new era for the general-purpose PC entails overcoming
- the technical culture and mindset of bandwidth scarcity. In today's
- world of bandwidth scarcity, arrays of special-purpose microprocessors
- constantly use their hard-wired computer cycles to compensate for the
- narrow bandwidth of existing channels and to make up for the small
- capacity of the fast, expensive memories where the data must be
- buffered or stored on the way. This is the world that Intel dominates
- today--a world of CPUs incapable of handling full multimedia and radio
- frequency demands, a world of narrowband four-kilohertz pipes to the
- home accessed by modems at 9.6 kilobits per second and a world of what
- Moussouris call arrays of "twisty little processors," such as MPEG
- (Motion Picture Experts Group) decoders from C-Cube and IIT, graphics
- accelerators from Texas Instruments and an array of chips from Intel.
-
- By fixing the necessary algorithms in hardware, these devices
- bypass the time-consuming tasks of retrieving software instructions
- and data from memory. Thus these chips can perform their functions at
- least 100 times faster than more general-purpose devices, such as
- Intel's Pentium, that use software. But all this speed comes at the
- cost of rigid specialization. An MPEG-1 processor cannot even decode,
- MPEG-2. When the technology changes, you have to replace the chip.
- Such special-purpose devices now handle the broadband heavy lifting
- for video compression and decompression, digital radio processing,
- voice and sound synthesis, speech recognition, echo cancellation,
- graphics acceleration and other functions too demanding for the
- central processor.
-
- By contrast, contemplate a world of bandwidth abundance. In a
- world of bandwidth abundance, specialized, hard-wired processing will
- be mostly unnecessary. In the extreme case, images can flow
- uncompressed through the network and onto the display. Bandwidth will
- have obviated thousands of mips of processing. The microprocessor
- instead can focus on managing documents on the screen, popping up
- needed information from databases, performing simulations or
- visualizations and otherwise enriching the conference. The arrival of
- bandwidth abundance transforms the computing environment.
-
- Led by Grove's and Intel's bold investments in chip-making
- capability -- some $ 2.4 billion in 1994 alone--the entire information
- industry has waxed fat and happy on the bonanzas of Moore's Law. Now,
- however, some industry leaders are gasping for breath. Exkhard
- Pfeiffer of Compaq has denounced Intel's avid campaign to shift
- customers toward the leading-edge processors such as Pentium,
- embodying the latest Moore's Law advances. Gordon Moore himself has
- recently questioned whether the pace of microchip progress can
- continue in the face of wafer factory costs rising toward $ 2 billion
- for a typical "fab." He has pronounced a new Moore's Law: The costs of
- a wafer fab double for each new generation of microprocessor.
-
- Sorry, but the new world of the telecosm offers no rest for weary
- microchip magnates or future-shocked PC producers. Driven by the new
- demands of video and multimedia, the pace of advance will now
- acclerate sharply rather than slow down.
-
- FEEDING THE TIGER
-
- Contemplate the advance of the Tiger, Microsoft's all-software
- scheme for video-on-demand based entirely on PCs. Although Tiger has
- been presented as merely another way to build a "movie central" for
- cable headends or telco central offices, its real promise is not to
- redeem the existing centralized structure of video but to allow any PC
- owner to create a headend in the kitchen for video-on-demand. Today,
- such capability would mean buying a supercomputer plus an array of
- expensive boards containing special-purpose processors. Tiger's
- consummation as a popular product therefore will require a new regime
- of semiconductor progress.
-
- Driven by this imperative, a pioneering combine of Gates, Malone
- and Moussouris is making an audacious grab for supremacy in the
- telecosm. Just three miles from Intel and fueled by ideas from a 1984
- defector from an Intel fabrication team, Moussouris's MicroUnity is a
- flagrantly ambitious Sunnyvale, Calif., startup launched in 1988.
- Fueled by some $ 15 million from Microsoft and $ 15 million from TCI,
- among several other rumored backers, it plans a transformation of
- chip-making for the age of the telecosm, optimized for communications
- rather than computations.
-
- MicroUnity's goal is a general-purpose mediaprocessor, software
- programmable, that can run at no less than 400 billion bits per second
- -- some hundreds of times faster than a Pentium -- and perform all the
- functions currently done in special-purpose multimedia devices.
- Escaping the tyranny of fixed hardware standards, the mediaprocessor
- could receive decompression codes and other protocols, algorithms and
- services over the network with the video to be displayed in real time.
-
- THE GREAT BANDWIDTH SWITCH
-
- In launching Tiger and MicroUnity, Gates and Malone are signaling a
- fundamental shift in the industry. Ruling the new era will be
- bandwidth or communications power, measured in billions of bits per
- second rather than in the millions of instructions per second of
- current computers. The telecosmic shift from mips to bandwidth, from
- storage-oriented computing to communications processing, will change
- the entire structure of information technology.
-
- In the past, the industry has been driven by increases in computer
- power embodied in new generations of microprocessors--from the 8086 to
- the Pentium and on to the P-6 and new Reduced Instruction Set
- screamers such as the Power PC, Digital Equipment's Alpha and Silicon
- Graphics new R-1000 (the latest in the family from Moussouris's
- previous company Mips Computer, now owned by Silicon Graphics).
- External computer networks typically run much more slowly than
- internal networks, the backplane buses connecting microprocessors,
- memories, keyboards and screens. These buses race along at some 40
- megabits per second, up to Intel's new giabit-per-second PCI bus.
- Even when computers are linked in local area networks in particular
- buildings at 10 megabit-per-second Ethernet speeds, they face a
- communications cliff at LAN's end: the four-kilohertz wires of the
- telephone company. Under this regime, the processor is king and
- Moore's Law dictates the pace of change.
-
- In the age of the telecosm, however, all these rules collapse.
- When the network increasingly runs faster than the processors and
- buses in the PC, the computer "hollows out," in the words of Eric
- Schmidt. The network becomes the bus and any set of interconnected
- processors and memories can become a computer regardless of their
- location. In this bandwidth-driven world, the key chips are
- communications processors, such as digital signal processors (DSPs)
- and MicroUnity's mediaprocessors, which must function at the pace of
- the network firehose rather than at the pace of the Pentium.
-
- For the last five years, communications processors have indeed been
- improving their price/performance tenfold every two years -- more than
- three times as fast as microprocessors. This kind of difference add
- up. Soaring DSP capabilities have already made possible the achievement
- of many new digital technologies previously unattainable. Among them
- are digital video compression, video teleconferencing, broadband
- digital radios pioneered by Steinbrecher (see Forbes ASAP, April 11,
- 1994), digital echo cancellation and spread-spectrum cellular systems
- that allow 100% frequency reuse in every cell. All these schemes
- require processing speeds far in excess of the bit rate of the
- information.
-
- For example, in accord with the prevailing MPEG standards, digital
- video compression produces a bit stream running at between 1.5 and six
- megabits per second. But in order to produce this signal manageable
- by a 100 mips Pentium, a supercomputer or special-purpose machine must
- process raw video bit flowing 100 times as fast as the compressed
- format -- uncompressed video at a pace of 150 to 600 megabits per
- second. The complex and exacting process of compressing this onrush
- of bits -- compensating for motion, comparing blocks of pixels for
- redundancy, smoothing out the flow of data--entails computer
- operations running 1,000 times as fast as the raw video bits. That
- is, the video compression algorithm requires a processing speed of
- between 150 and 600 gigabits per second -- hundred of times faster than
- the Pentium.
-
- Similarly, just to digitize radio signals requires a sampling rate
- twice as fast as the radio frequency -- at a time when new wireless
- personal communications systems are moving to the two gigahertz bands
- and wireless cable is moving to 28 gigahertz. A broadband digital
- radio must handle some large multiple of the highest frequency it will
- process. Code division multiple access (CDMA) cellular systems depend
- on a spreading code at least 100 times faster than the bit rate of the
- message.
-
- In order to feed the Tiger and other such bandwidth-hungry systems,
- communications processors will have to continue this breathtaking
- binge of progress beyond the bounds of the microcosm. Grove does not
- believe this possible. He contends that the surge in DSP will dwindle
- and converge with Moore's Law, allowing the central processor to suck
- in functions currently performed in digital signal processors and
- other communications chips. DSP is nice, Grove observes, "but it is
- not free--unless, that is, it is performed in the Intel CPU, obviating
- the need to buy a DSP chip at all.
-
- But in an era when the network advances faster than the CPU, it is
- more likely that communications processors will gradually "suck in"
- and "hollow out" the functions of the CPU, rather than the other way
- around. Echoing Sun's perennial slogan, Schmidt predicts that the
- network will become the computer. In this era, Moore's Law and the
- law of the microcosm are no longer the driving force of progress in
- information technology. Bandwidth is king.
-
- As the great pioneer of communications theory Claude Shannon wrote
- in 1948, bandwidth is a replacement for switching. Since ultimately a
- microprocessor is a set of millions of transistor switches inscribed
- on a chip, bandwidth can even serve as a substitute for mips. With
- sufficient communication, engineers can duplicate any computer network
- topology they want. As the network becomes the computer, they thus
- redefine the optimal architectures of computing. As an example, take
- the problem of video-on-demand now being confronted by every major
- company in the industry from IBM to Microsoft.
-
- In 1992, Microsoft assigned this problem to Craig Mundie, a veteran
- of Data General in Massachusetts, who had gone on to found Alliant
- Computer, one of the more successful of the massively parallel
- computer firms. As a supercomputer man, Mundie initially explored a
- hardware solution, hiring a team of computer designers from
- Supercomputer Systems Inc. SSI was Steve Chen's effort to follow up
- on his successes at Cray Research with a machine for IBM. Although
- IBM ultimately closed SSI down, Chen commanded some of the best talent
- in supercomputers. Mundie hired George Spix and a team from SSI.
-
-
- LOOKING TO SOFTWARE
-
- On the surface, video-on-demand seems a super-computer task. It
- entails taking tens of thousands of streams of digital images,
- smoothing them into real-time flows, and switching them to the
- customers requesting them. Essentially huge hierarchies of storage
- devices, including fast silicon memories, connected through a
- specialized switching fabric to arrays of fast processors,
- supercomputers seem perfectly adapted to video-on-demand, which as
- Bill Gates explains, is "essentially a switching problem." This is the
- solution chosen by Oracle Systems, using its nCube supercomputer, and
- by Silicon Graphics, employing its PowerChallenge server.
-
- According to Mundie, the SSI team developed an impressive video
- server design. But they soon discovered they were in the wrong
- company. As Gates told Forbes ASAP, "Microsoft looks for a software
- solution to all problems. IBM looks for a mainframe hardware
- solution. Larry Ellison owned a supercomputer company so he looked
- for that solution. Fortunately for us, software solutions are the
- most scalable, flexible, fault-tolerant and low cost."
-
- Enter Rick Rashid, a professor from Carnegie Mellon and designer of
- the Mach kernel adopted by Next, IBM and the Open Software Foundation
- and incorporated in part in Mircosoft's Windows NT operating system.
- Rashid joined Microsoft in September 1991 and began to focus on
- video-on-demand in 1992. Like most other people confronting this
- challenge, he first assumed that the huge bit streams involved would
- require specialized hardware -- RAID (redundant arrays of inexpensive
- disk) storage, fast buffer memories and supercomputer-style switches.
- Soon, however, he came to the conclusion that progress in the personal
- computer industry would enable an entirely software solution.
-
- For example, the memory problem illustrates a tradeoff between
- bandwidth and processing speed. Expensive hierarchies of RAID drives
- and semiconductor buffer memories managed by complex controller logic
- can speed the bit streams to the switch at the necessary pace. But
- Rashid and Mundie saw that bandwidth offered a cheaper solution.
- Through clever software, you could "stripe" the film bits across large
- arrays of conventional disk drives and gain speed through bandwidth.
- Rather than using one fast memory, plus fast processors, and
- hard-wired fault tolerance to send the movie reliably to a customer,
- you spread the images across arrays of cheap, slow disk
- drives -- Seagate Barracudas -- which, working in parallel, offer
- bandwidth and redundancy limited only the the number of devices.
- Having dispensed with the idea of contriving expensive hardware
- solutions for the memory problem, Rashid recognized that with Windows
- NT he commanded an operating system with real-time scheduling
- guarantees that laid the foundation for a software solution. On it,
- he could proceed to build Tiger as a continuous digital stream
- operating system.
-
- Liberated from special-purpose hardware, the team could revel in
- all the advantages of using off-the-shelf personal computer
- components. Mundie explains: "The personal computer industry commands
- intrinsic volume and a multisupplier structure that takes anything in
- its path and drives its costs to ground." A burly entrepreneur of
- massively parallel supercomputers, Mundie became a fervent convert to
- the manifest destiny of the PC to dominate all other technologies in
- the race to multimedia services, grinding all costs and functions into
- the ground of microprocessor silicon.
-
- Video-on-demand has been heralded as the salvation of the
- television industry, the supercomputer industry, the game industry,
- the high-end server industry. It has been seen as Microsoft's move
- into hardware. Yet nowhere in the Tiger Laboratory in Building Nine
- is there any device made by any TV company, supercomputer firm,
- workstation company, or Microsoft itself. On one side of the room are
- 12 monitors. On the other side are 12 Compaq computers piled on top
- of each other, said to be simulating set-top boxes. Next to these are
- a pile of Seagate Barracuda disk drives, each capable of holding the
- nine gigabytes of video in three high-resolution compressed movies.
- Next to them are another pile of Compaq computers functioning as video
- servers.
-
- All this gear works together to extend Microsoft's long mastery of
- the science of leverage, getting most of the world to drive costs to
- ground -- or grind cost into silicon -- while the grim reapers of Redmond
- collect tolls on the software. Exploiting another of Sun Microsystems
- co-founder Bill Joy's famous laws -- "The smartest people in every field
- are never in your own company" -- Gates has contrived to induce most of
- the personal computer industry, from Bangalore to Taiwan, to work for
- Microsoft without joining the payroll.
-
- In the new world of bandwidth abundance, however, it is no longer
- sufficient to leverage the PC industry alone. Gates is now reaching
- out to leverage the telephone and network equipment manufacturing
- industries as well. Transforming all this PC hardware into a "Tiger"
- that can consume the TV industry is an ATM switch. In the Tiger
- application, once one ATM switch has correctly sequenced the movie
- bits streaming from the tower of Seagate disks, another ATM switch in
- a metropolitan public network will dispatch the now ordered code to
- the appropriate display. Microsoft's Tiger and its client "cubs" all
- march in asynchronous transfer mode.
-
-
- THE MASTERS OF LEVERAGE
-
- Why is this a brilliant coup? It positions Microsoft to harvest
- the fruits of the single most massive and far-reaching project in all
- electronics today. Some 600 companies are now active in the ATM
- forum, with collective investments approaching $ 10 billion and rising
- every year. Not only are ATM switches produced by a competitive swarm
- of companies resembling the PC industry, ATM also turns networks of
- small computers into scalable supercomputers. It combines with
- fiber-optic links to provide a far simpler, more modular and more
- scalable solution than the complex copper backplane buses that perform
- the same functions in large computers. ATM and fiber prevail by using
- bandwidth as a substitute for complex protocols and computations.
-
- Microsoft Technical Director Nathan Myhrvold points to the Silicon
- Graphics PowerChallenge superserver as a contrast. "They have a bus
- that can handle 2.4 gigabytes per second and which is electrically
- balanced to take a bunch of add-in cards (for processor and memory)."
- The complexities of this solution yield an expensive machine, costing
- more than $ 100,000, with specialized DRAM boards, for example, that
- cost 10 times as much per megabyte as DRAM in a PC.
-
- This problem is not specific to Silicon Graphics. All
- supercomputers with multiple microprocessors linked with fast buses
- face the same remorseless economics and complexities. By contrast,
- the $ 30,000 Fore systems ATM switch being used in Tiger prototypes --
- together with the PCI buses in the PCs on the network -- supply the
- same 2.4 gigabytes per second of bandwidth that the PowerChallenge
- does. And, as Myhrvold points out, "ATM prices are dropping like a
- stone."
-
- The Microsoft sage explains: ATM switches linked by fiber optic
- lines are far more efficient at high bandwidth than copper buses on a
- backplane. ATM allows "fault tolerance and other issues to be handled
- in software by treating machines (or disks, or even the ATM switch
- itself) as being replaceable and redundant, with hot spares standing
- by."
-
- As Gates told ASAP, video-on-demand is essentially a switching
- problem. You can create an expensive, proprietary, and unscalable
- switch using copper lines and complex protocols on the backplane of a
- supercomputer, or you can use the bandwidth of fiber optics and ATM as
- a substitute for these complexities. You can put the ATM switches
- wherever you need them to create a system optimized for any application,
- allowing any group of PCs using Windows NT and PCI buses to function
- as video clients or servers as desired. As Microsoft leverages the
- world, it won't object if the world chooses to lift NT into the
- forefront of operating systems in unit sales.
-
- Mundie and his assistant Redd Becker earnestly explain the virtues
- of this scheme and demonstrate its robustness and fault tolerance by
- disabling several of the disk drives, cubs and servers without
- perceptibly affecting the 12 images on the screen. They offer it as a
- system to function as a movie central server resembling the Oracle
- nCube system adopted by Bell Atlantic, or the Silicon Graphics system
- used by Time Warner in its heralded Orlando project. But the Tiger is
- fundamentally different from these systems in that it is completely
- scalable and reconfigurable, functioning with full VCR interactivity
- for a single citizen or for a city. It epitomizes the future of
- computing in the age of ATM, a system that will soon operate at up to
- 2.4 gigabits per second. Two point four gigabits per second is more
- than twice as fast as the Intel PCI bus that links the internal
- components of a Pentium-based personal computer.
-
- Thus, ATM technology can largely eclipse the difference between an
- internal hard drive and an external Barracuda, between a video client
- and a video server. To the CPU, a local area network or even a wide
- area network running ATM can function as a motherboard backplane.
- With NT and Tiger software, PCs will be able to tap databases and
- libraries across the world as readily as they can reach their own hard
- disks or CD-ROM drives. Presented as an application-specific system
- for multimedia or movie distribution in real time, it is in fact a new
- operating system for client-server computing in the new age of image
- processing.
-
- Gordon Bell, now on Microsoft's technical advisory board, sums up
- the future of computing in an ATM world: "We can imagine a network
- with a range of PC-sized nodes costing between $ 500 and $ 5,000 that
- provide person-to-person communication, television and when used
- together (including in parallel), an arbitrarily large computer.
- Clearly, because of standards, ubiquity of service and software market
- size, this architecture will drive out most other computer structures
- such as massively parallel computers, low-priced workstations and all
- but a few special-purpose processors. This doomsday for hardware
- manufacturers will arrive before the next two generations of computer
- hardware play out at the end of the decade. But it will be ideal for
- users." And for Microsoft.
-
- For manufacturers of equipment that feeds the Tiger, however, what
- Bell calls "doomsday for hardware manufacturers: may well be as
- profitable as the current rage of "Doom," the new computer game
- infectiously spreading from the Internet into computer stores. The
- new Tiger model provides huge opportunities for manufacturers of new
- ATM switches on every scale, for PCs equipped with fast video buses
- such as PCI, for vendors of network hardware and software, and perhaps
- most of all for the producers of the new communications processors.
-
- For all the elegance of the Tiger system, however, Gates
- understands that it cannot achieve its goals within the constraints of
- Moore's Law in the semiconductor industry. The vision of "any high
- school dropout buying PCs and entering the interactive TV business"
- cannot prevail if it takes a supercomputer to compress the images and
- an array of special-purpose processors to decode, decrypt and
- decompress them. Facing an ATM streams of 622 megabits per
- second--perhaps uncompressed video, 3-D or multimedia images--Eric
- Schmidt points out, a 100 mips Pentium machine would have to process
- 1.47 million 53-byte cells a second. That means well under 100
- instruction cycles to read, store, display and analyze a packet.
- Since most computers use many cycles for hidden background tasks, the
- Pentium could not begin to do the job. Gate's adoption of Tiger, his
- alliance with TCI, his investments in Teledesic, Metricom, and
- MicroUnity, all bring home face-to-face with the limits of current
- computer technology in confronting the telecosm. With MicroUnity,
- however, he may have arrived at a solution just in time.
-
- MicroUnity seems like a throwback to the early years of Silicon
- Valley, when all things seemed possible -- when Robert Widlar could
- invent a new product for National Semiconductor on the beach in Puerto
- Vallarta, and develop a new process to build it with David Talbert and
- his wife Dolores over beers on a bench at the Wagon Wheel. It was an
- era when scores of semiconductor companies were racing down the
- learning curve to enhance the speed and functions of electronic
- devices. Most of all, the MicroUnity project is a climactic episode
- in the long saga of the industry's struggle between two strategies for
- accelerating the switching speeds in computers.
-
-
- A NEW MOORE'S LAW?
-
- Intel Chairman Gordon Moore recently promulgated a new Moore's Law,
- supposedly deflecting the course of the old Moore's Law, which ordains
- that chip densities double every 18 months. The new law is that the
- costs of a chip factory double with each generation of microprocessor.
- Moore speculated that these capital burdens might deter or suppress
- the necessary investment to continue the pace of advance in the
- industry.
-
- Gerhard ("Gerry") Parker, Intel's chief technical officer, however,
- presents contrary evidence. The cost for each new struture may be
- approximately doubling as Moore says. But the cost per transistor --
- and thus the cost per computer function -- continues to drop by a
- factor of between three and four every three years. Not only does the
- number of transistors on a chip rise by a factor of four, but the
- number of chips sold doubles with every generation of microprocessor,
- as the personal computer market doubles every three years. Thus there
- will be some eight times more transistors sold by Intel from a Pentium
- fab that from a 486 fab. At merely twice the cost, the new fab seems
- a bargain.
-
- Of course, Intel gets paid not for transistors but for computer
- functions. To realize the benefits of the new fabs, therefore, Intel
- must deliver new computer functions that successfully adapt to the era
- of bandwidth abundance.
-
- Moreover, it is worth noting that measured in telecosmic terms of
- useful terabits per second of bandwidth, a MicroUnity fab ultimately
- costing some $ 150 million might generate more added value than a $ 2
- billion megafab of Intel.
-
-
- RETURN TO LOW AND SLOW
-
- Since as a general rule, the more the power, the faster the switch,
- you can get speed by using high-powered or exotic individual
- components. It is an approach that worked well for years at Cray,
- IBM, NEC and other supercomputer vendors. Wire together superfast
- switches and you will get a superfast machine.
-
- The other choice for speed is to use low-powered, slow switches.
- You make them so small and jam them so close together, the signals get
- to their destinations nearly as fast as the high-powered signals.
- This approach works well in the microprocessor industry and in the
- human brain.
-
- Despite occasional deviations at Cray and IBM, low and slow has
- been the secret of all success in semiconductors from the outset.
- Inventor William Shockley substituted slow, low-powered transistors
- for faster, high-powered vacuum tubes. Gordon Teal at Texas
- Instruments replaced fast germanium with slower silicon. Jean Hoerni
- at Fairchild spurned the fast track of mountainous Mesa transistors to
- adopt a flat "planar" technology in which devices were implanted below
- the surface of the chip. Jack Kilby and Robert Noyce then substituted
- slow resistors and capacitors as well as slow transistors on
- integrated circuits for faster, high-powered devices on modules and
- printed circuit boards. Federico Faggin made possible the
- microprocessor by replacing fast metal gates on transistors with slow
- gates made of polysilicon. Frank Wanlass and others replaced faster
- NMOS and PMOS technologies with the 1,000 times slower and 10 times
- lower-power Complementary Metal Oxide Semiconductors (CMOS) that now
- rule the industry.
-
- Low and slow finds its roots in the very physics of solid state,
- separating the microcosm from the macrocosm. Chips consist of complex
- patterns of wires and switches. In the macrocosm of electromechanics,
- wires were simple, fast, cool, reliable and virtually free; switches
- were vacuum tubes, complex, fragile, hot and expensive. In the
- macrocosm, the rule was economize on switches, squander on wires. But
- in the microcosm, all these rules of electromechanics collapsed.
-
- In the microcosm, switches are almost free -- a few millionths of a
- cent. Wires are the problem. However fast they may be, longer wires
- laid down on the chip and more wires connected to it translated
- directly into greater resistance and capacitance and more needed power
- and resulting heat. These problems become exponentially more acute as
- wire diameters drop. On the other hand, the shorter the wires the
- purer the signal and the smaller the resistance, capacitance and heat.
-
- This fact of physics is the heart of microelectronics. As electron
- movements approach their mean free path -- the distance they can travel
- "ballistically" without bouncing off the internal atomic structure of
- the silicon -- they get faster, cheaper and cooler.
-
- At the quantum level, noise plummets and bandwidth explodes.
- Tunneling electrons, the fastest of all, emit virtually no heat at
- all. It was a new quantum paradox; the smaller the space the more the
- room, the narrower the switches the broader the bandwidth, the faster
- the transport the lower the noise. As transistors are jammed more
- closely together, the power delay product -- the crucial index of
- semiconductor performance combining switching delays with heat
- emission -- improves as the square of the number of transistors on a
- single chip.
-
- Since the breakthrough to CMOS in the early 1980s, however, the
- industry has been slipping away from the low and slow regime. Falling
- for the electromechanical temptation, they are substituting fast
- metals for slow polysilicon. For better performance, companies are
- increasingly turning to gallium arsenide and silicon germanium
- technologies. Semiconductor engineers are increasingly crowding the
- surface of CMOS with as many as four layers of fast aluminum wires,
- with tungsten now in fashion among the speed freaks of the industry .
- The planar chips that built Silicon Valley have given way to high
- sierras of metal, interlarded with uneven spreads of silicon dioxide
- and other insulators. Meanwhile, the power used on each chip is
- rising rapidly, since the increasing number of transistors and layers
- of metal nullify a belated move to three-volt operation from the five
- volts adopted with Transistor Transistor Logic in 1971. And as the
- industry loses touch with its early inspiration of low and slow, the
- costs of wafer fabrication continue to rise -- to an extent that even
- demoralizes Gordon Moore.
-
- In radically transforming the methods of semiconductor fabrication,
- John Moussouris and James ("Al") Matthews, MicroUnity's director of
- technology, seem to many observers to be embarking on a reckless and
- selfdefeating course. But MicroUnity is betting on the redemptive
- paradoxes of the microcosm. Returning to low and slow, Moussouris and
- Matthews promise to increase peak clock speeds by a factor of five in
- the next two years and chip performance by factors of several hundred,
- launching communications chips in 1995 that function at 1.2 gigahertz
- and perform as many as 400 gigabits per second.
-
-
- MATTHEWS AND MEAD
-
- In pursuing this renewal of wafer fabrication at MicroUnity,
- Matthews has applied for some 70 patents and won about 20 to date. A
- veteran of Hewlett-Packard's bipolar process labs who moved to Intel
- in the early 1980s and spearheaded Intel's switch to CMOS for the 386
- microprocessor, Matthews has also worked as an engineer at
- HP-Avantek's gallium arsenide fabs for microwave chips. Commanding
- experience in diverse fab cultures, Matthews thus escapes the
- cognitive trap of seeing the established regime as a given, rather
- than a choice.
-
- At Aventek, Matthews plunged toward the microcosm and prepared the
- way for his MicroUnity process after reading an early paper by Carver
- Mead, the inventor of the gallium arsenide MESFET transistor. Mead
- had prophesied that the behavior of these transistors would
- deteriorate drastically if the feature sizes were pushed below
- two-tenths of a micron at particular doping levels (technically
- impossible at the time). In the mid-1980s, though, Matthews noticed
- that these feature sizes were then feasible. Testing the Mead thesis,
- he was startled to discover that far from deteriorating below the Mead
- threshold, these transistors instead showed "startlingly anomalous
- levels of good behavior," marked by high gain and plummeting noise.
-
- Based on this discovery, he created a low-noise,
- gigahertz-frequency amplifier for satellite dishes being sold in the
- European market. Matthew's process reduced the cost so drasticlly
- that Sony officials were said to be contemplating claims of dumping.
- Avantek was charging a few dollars for microwave frequency chips that
- cost Sony perhaps some hundreds of dollars to make.
-
- Having discovered the "anomalous good behavior" of gallium arsenide
- devices pushed beyond the theoretical limits, Matthews at MicroUnity
- decided to experiment with bipolar devices. Bipolar devices are
- usually used at high power levels with so-called emitter coupled logic
- to achieve high speeds in supercomputers and other advanced machines.
- Inspired by his breakthrough with gallium arsenide, Matthews believed
- that biopolar performance also might be radically different at
- extremely low power -- under half a volt and at gate lengths approaching
- the so-called Debye limit, near one-tenth of a micron.
-
- Once again, Matthews was startled by "anomalous good behavior" as
- processes approached the quantum mechanical threshold. It turned out
- that at high frequencies biopolar transistors use far less power even
- the CMOS transistors, famous for their low-power characteristics. At
- these radio-frequency speeds, however, he discovered that the
- transistors could not operate with aluminum wires insulated by oxide.
- Therefore, he introduced a technique he had used with fast bipolar and
- gallium arsenide devices: gold wires insulated by air. Replacing
- oxide insulators with "air bridges" drastically reduces the
- capacitance of the wires and allows the transistor to operate at
- speeds impossible with conventional device structures.
-
- With these adventures in the microcosm behind him, Matthews was
- ready to develop a new process and technology for MicroUnity. Based
- on combining the best features of biopolar and CMOS at radially small
- geometries, the new technology uses bipolar logic functioning at
- gigahertz clock speeds, with CMOS retained chiefly for memory cells
- and with gold air bridges for the metalization layers. Perhaps it is
- a portent that the gold wires across the top of the chip repeat the
- most controversial feature of Jack Kilby's original integrated
- circuit. (Matthews is also seeking patents for methods of using
- optical communications on the top of a silicon chip.)
-
- In essence, Matthews is returning to low and slow. He is shearing
- off the sierras of metal and oxides and restoring the planar surfaces
- of Jean Hoerni. Because the surface is flat to a tolerance of
- one-tenth of a micron, photolithography gear can function at higher
- resolution despite a narrow depth of field. Elimination of the
- aluminum sierras also removes a major source of parasitic currents and
- transistors and allows smaller polysilicon devices to be implanted
- closer together. A major gain from these innovations is a drastic
- move to lower power transistors. Rather than using the usual three
- volts or five volts, the MicroUnity devices operate at 0.3 volts to
- 0.5 volts (300 to 500 millivolts). In the microcosm, smaller devices
- closer together at lower power is the secret of speed.
-
- Although MicroUnity will not divulge the details of future
- products, ASAP calculates on the basis of information from other
- sources that the MicroUnity chip can hold more than 10 million
- transistors in a space half the size of a Pentium with three million
- transistors. With lower power transistors set closer together, the
- MicroUnity chip can operate with a clock rate as much as 10 times
- faster than most current microprocessors and at an overall data rate
- more than 100 times faster. Low and slow results in blazing speed.
-
- For ordinary microprocessor applications, an ultrafast clock is
- superfluous. Since ordinary memory technology is falling ever farther
- behind processor speeds, fast clocks mean complex arrangements of
- cache on cache of fast static RAM and specialized video memory chips.
- By using the MicroUnity technology at the relatively slow clock rates
- of a Pentium, MicroUnity might be able to produce Pentiums that use
- from five to 10 times less power -- enabling new generations of
- portable equipment.
-
- MicroUnity, however, is not building a CPU but a communications
- processor. In the communications world, the fast clock rate gives the
- "mediaprocessor" the ability to couple to broadband pipes using high
- radio frequencies. Most crucially, the mediaprocessor can connect to
- the radio frequency transmissions over cable coax.
-
- Along with Bill Gates, one of the leading enthusiasts of MicroUnity
- is John Malone, who for the last year has been celebrating its
- potential to create a "Cray on a tray" for his set-top boxes and cable
- modems. For the rest of this decade, most Americans will be able to
- connect to broadband networks only over cable coax. Thus the link of
- TCI to MicroUnity and to Tiger offers the best promise of an
- information infrastructure over the next five years, affording a
- potential increase in bandwidth of 250,000-fold over the current
- four-kilohertz telephone wires.
-
- The Regional Bell Operating Companies and the cable companies agree
- that cable coax is the optimal broadband conduit to homes and that
- fiber optics is the best technology for connecting central switches or
- headends to neighborhoods. Looping through communities, with a short
- drop at each home -- rather than running a separate wire from the
- central office to every household -- hybrid fiber-coax networks,
- according to a Pacific Bell study can reduce the cost of setup and
- maintenance of connections by some 75% and cut back the need for wire
- by a factor of 600.
-
- In order to bring broadband video to homes, companies must
- collaborate with the cable TV industry. Collaborating with TCI,
- Microsoft once again has chosen the correct technology to leverage.
- With Digital Equipment, Zenith and Intel all engaged in alliances for
- the creation of cable modems -- and several other companies announcing
- cable modem projects -- Gates may well be leading the pack in
- transforming his company from a computer company into a communications
- concern, from the microcosm into the telecosm.
-
-
- Fiber Miles (Millions)
- Deployed in U.S. as of 1993
- Local Exchange Carriers 7.28
- Inter-Exchange Carriers 2.50
- Competitive Access Providers 0.24
- Total 10.02
-
- Source: MicroUnity
-
- DRIVING FORCE OF PROGRESS
-
- All the bandwidth in the world, however, will get you nowhere if
- your transceiver cannot process it. By returning to the inspiration
- of the original Silicon Valley, MicroUnity offers a promising route to
- the communications infrastructure of the next century, overthrowing
- Moore's Law and issuing the first fundamental challenge to Moore's
- company. As Al Matthews puts it: "Bob Noyce [the late Intel founder
- with Gordon Moore] is my hero. But there is a new generation at hand
- in Silicon Valley today, and this generation is doing things that Bob
- Noyce never dreamed of."
-
- Moussouris promises to deliver 10,000 mediaprocessors for set-top
- boxes in 1995. As everyone agrees, this is a high-risk project
- (although Bill Gates favorably compares MicroUnity's risk to his other
- gamble, Teledesic). Even if it takes years for MicroUnity to reach
- its telecosmic millennium, the advance of communications processors
- continues to accelerate. Already available today, for example, is
- Texas Instruments' MVP system -- the first full-fledged mediaprocessor
- on one chip. It will function at a mere 30 to 50 megahertz but
- performs between two and three billion signal processing steps per
- second or roughly between 1,000 and 1,500 DSP mips. Rather than
- revving up the clock to gigahertz frenzies, TI gained its performance
- through a Multiple Instruction, Multiple Data approach associated with
- the massively parallel supercomputer industry. The MVP combines four
- 64-bit digital signal processors with a 32-bit RISC CPU, a floating
- point unit, two video controllers, 64 kilobytes of static RAM cache
- and a 64-bit direct memory access controller -- all on one sliver of
- silicon, costing some $ 232 per thousand mips in 1995, when Pentiums
- will give you a hundred mips for perhaps twice as much.
-
- This does not favor the notion that microprocessors will soon "suck
- in" DSPs. DSP mips and computer mips are different animals. As DSP
- guru Will Strauss points out, "As a rule of thumb, a microprocessor
- mips rating must be divided by about five to get a DSP mips rating."
- To equal an MVP for DSP operations, a mictoprocessor would have to
- achieve some 5,000 mips.
-
- Designed with the aid of teleconferencing company VTEL and Sony,
- the MVP chip can simultaneously encode or decode video using any
- favored compression scheme, process audio, faxes or input from a
- scanner and perform speech recognition or other pattern-matching
- algorithms. While Intel and Hewlett-Packard have been winning most of
- the headlines for their new RISC processing alliance, the key
- development in the microprocessor domain is the emergence of this new
- class of one-chip multimedia communications systems.
-
- One thing is certain. Over the next decade, computer speeds will
- rise about a hundredfold, while bandwidth increases a thousandfold or
- more. Under these circumstances, the winners will be the companies
- that learn to use bandwidth as a substitute for computer processing
- and switching. The winners will be the companies that most truly
- embrace the Sun slogan: "The network is the computer." As Schmidt
- predicts, over the next few years "the value-added of the network will
- so exceed the value-added of the CPU that your future computer will be
- rated not in mips but in gigabits per second. Bragging rights will go
- not to the person with the fastest CPU but to the person with the
- fastest network -- and associated database lookup, browsing and
- information retrieval engines."
-
- The law of the telecosm will eclipse the law of the microcosm as
- the driving force of progress. Springing from the exponential
- improvement in the power delay product as transistors are made
- smaller, the law of the microcosm holds that if you take any number
- (N) transistors and put them on a single sliver of silcon you will get
- N squared performance and value. Conceived by Robert Metcalfe,
- inventor of the Ethernet, the law of the telecosm holds that if you
- take any number (n) computers and link them in networks, you get n
- squared performance and value. Thus the telecosm builds on and
- compounds the microcosmic law. The power of Tiger, MicroUnity and TCI
- comes from fusing the two laws into a gathering tide of bandwidth.
-
- With network technology advancing 10 times as fast as central
- processors, the network and its nodes will become increasingly central
- while CPUs become increasingly peripheral. Faced with a CPU
- bottleneck, multimedia systems will simply bypass the CPU on
- broadbands pipes. Circumventing Amdahl's Law, system designers will
- adapt their architectures to exploit the high bandwidth components,
- such as mediaprocessors, ATM switches and fiber links. In time the
- microprocessor will become a vestigial link to the legacy systems such
- as word processing and spreadsheets that once defined the machine.
- All of this means that while the last two decades have been the epoch
- of the computer industry, the next two decades will belong to the
- suppliers of digital networks.
-
- The chief beneficiaries of all this invention, however, will be the
- people of the world, ascending to new pinnacles of prosperity in an
- Information Age. Although many observers fear that these new tools
- will chiefly aid the existing rich -- or the educated and smart -- these
- technologies have already brought prosperity to a billion Asians, from
- India and Malaysia to Indonesia and China, previously mired in penury.
-
- Communications bandwidth is not only the secret of electronic
- progress. It is also the heart of economic growth, stretching the
- webs of interconnection that extend the reach of markets and the
- realms of opportunity. Lavishing the exponential gains of networks,
- endowing old jobs with newly productive tools and unleashing
- creativity with increasingly fertile and targeted capital, the advance
- of the telecosm offers unprecedented hope to the masses of people whom
- the industrial revolution passed by.
-
-
- #####
-
- Regards,
-
- Gordon Jacobson
- Portman Communication Services
- (212) 988-6288
- gaj@portman.com MCI Mail ID: 385-1533
- Home Page: http://www.seas.upenn.edu/~gaj1/home.html
- Channel One BBS - Cambridge, MA
-
-