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TopWare 18: Liquid
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Image.iso
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liquid
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top1151
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f2pscn2.pov
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1994-01-03
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48 lines
//
// filename: F2PSCN2.POV
//
// Dodecahedron and plane.
//
// by David Grossman ( Dodecahedron from POV shapes2.inc )
//
#include "frct2pov.inc"
#declare Dodecahedron =
intersection {
plane {-z, 1 rotate <-26.56505117708, 0, 0>}
plane {-z, 1 rotate <-26.56505117708, -72, 0>}
plane {-z, 1 rotate <-26.56505117708, -144, 0>}
plane {-z, 1 rotate <-26.56505117708, -216, 0>}
plane {-z, 1 rotate <-26.56505117708, -288, 0>}
plane {-z, 1 rotate <26.56505117708, -36, 0>}
plane {-z, 1 rotate <26.56505117708, -108, 0>}
plane {-z, 1 rotate <26.56505117708, -180, 0>}
plane {-z, 1 rotate <26.56505117708, -252, 0>}
plane {-z, 1 rotate <26.56505117708, -324, 0>}
plane { y, 1}
plane {-y, 1}
}
camera { location < 0, 4, 8 >
direction < 0, 0, 4 >
up < 0, 1, 0 >
right < -4/3, 0, 0 >
look_at < 0, .5, 0 >
}
object { Dodecahedron translate y scale <1,.4,1> rotate 15*y
texture { frct2pov
finish { ambient .4 diffuse .6 } rotate -90*x } }
object { plane { y,0 }
texture { frct2pov
finish { ambient .4 diffuse .6 } rotate -90*x scale 2 } }
object { light_source { < 10, 30, 20 > color rgb < 1, 1, 1 > } }