home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Ultimate House of Games 2000
/
UHOG2000.iso
/
Games
/
Educat
/
mathfish
/
README.TXT
< prev
next >
Wrap
Text File
|
1997-08-11
|
12KB
|
280 lines
Roxie's Math Fish
Copyright (C) LatticeWork Software, 1995
REQUIREMENTS
Windows 95 and Windows 3.1 versions available
VGA
mouse
Windows-supported sound card
hard drive
INSTALLATION FOR WINDOWS 95
To install Roxie's Math Fish, click on the "Start" button and move
the mouse up to "Settings" and then select "Control Panel."
Double-click on "Add/Remove Programs" and click on the "Install"
"Run..." from the "File" menu. Select "Browse..." Then select
the directory or disk where your unzipped program files exist (e.g.,
if you downloaded this program from CompuServe, select c:\cserve\download,
or if the files are on a disk on the a: or b: drive, click on the
down arrow next to Drives: and select a: or b: ). Select install.exe,
then click "Finish."
- The program will ask for the destination path. For the default
pathname of C:\LATTICE\MATHFISH, just press <ENTER>. To install the
program in a different subdirectory, or on a different drive, type
the path name as in the following example:
C:\MATH
- the installation program will then create the directory, and copy
files from the floppy disk or directory. NOTE: Install will exit with
an ERROR message if any of the necessary files on the installation
disk or directory have been erased.
- Once the files have been copied, install will place the program in
Start Menu Programs. To start the program click on the "Start"
button and move the cursor up to "Programs" and over and down to
"Roxie's Math Fish."
INSTALLATION FOR WINDOWS 3.1
To install Roxie's Math Fish, from the Windows Program Manager, select
"Run..." from the "File" menu. Select "Browse..." Then select
the directory or disk where your unzipped program files exist (e.g.,
if you downloaded this program from CompuServe, select c:\cserve\download,
or if the files are on a disk on the a: or b: drive, click on the
down arrow next to Drives: and select a: or b: ). Select install.exe,
and click on OK.
- The program will ask for the destination path. For the default
pathname of C:\MATHFISH, just press <ENTER>. On some systems,
installing the program to the same directory where the unzipped files
already are, will cause a problem installing or running the program.
If this occurs, install to a different directory. To install the
program in a different subdirectory, or on a different drive, type
the path name as in the following example:
C:\MATH
- the installation program will then create the directory, and copy
files from the floppy disk or directory. NOTE: Install will exit with
an ERROR message if any of the necessary files on the installation
disk or directory have been erased.
- Once the files have been copied, install will create the program
group and program item. Double-click on the program item to start
the program.
UNINSTALLING THE PROGRAM
To uninstall "Roxie's Math Fish" follow the instructions in
uninstal.txt.
INTRODUCTION
Roxie's Math Fish is a very intuitive, and easy-to-use program.
Children can, with no help or supervision, learn to play the game
just by clicking on various areas on the screen.
ROXIE'S HINTS
For example, the mouse cursor will change depending on the action
which can be taken at that position. When the cursor is over the
HELP button, or over Roxie, it changes to a large question mark.
Clicking on Roxie will cause Roxie to explain the current game
status. Clicking on the HELP button, allow access to on-line help
screen, and the order form for Roxie's Math Fish. When the
cursor is over the draw deck in the center of the screen, or over
one of the player's cards on the bottom of the screen, it changes
to a hand holding a card. And, when the cursor is over the STOP
button on the bottom right of the screen, the cursor changes to a
STOP sign, showing how to exit the program.
Clicking on a card with the RIGHT mouse button will cause
Roxie to say the mathematical expression and answer of that card.
GETTING STARTED
After asking for the child's name, the program will display a
dialog box asking for the Math Level. The levels are:
o Addition (0 - 12)
o Subtraction (0 - 12)
o Addition (0 - 18)
o Subtraction (0 - 18)
o Multiplication (to 5 X 5)
o Division (to 5 X 5)
o Multiplication (to 9 X 9)
o Division (to 9 X 9)
Only the Addition (0 - 12) is available in the shareware version.
All levels, however, are available by ordering Roxie's Math Fish. Choose
a level and click on Ok.
Next, in the ordered version of Roxie's Math Fish, the program will display
a dialog box asking for the Playing Level. The three levels are:
o Easy
o Medium
o Hard
Roxie plays an increasingly better game in the Medium and Hard
levels. Choose a level and click on Ok.
PLAYING THE GAME
Your child is ready to play Roxie's Math Fish. The goal is to
get the largest number of books consisting of four of the same
card. (Actually the goal is to learn math, but don't tell your
child that!) Your child's and Roxie's cards are on the screen,
with a draw deck in between them. Roxie will tell your child
what the next move is. For example, at the beginning of the
game, Roxie says "Your turn."
A good reminder to your child will be to tell him or her that if
they are stuck, to click on Roxie's face, and Roxie will tell them
what's going on. For most children, this is not necessary, because
they will be trying different things, clicking on different areas
of the screen and discovering what works and what doesn't. That
will make the game more fascinating for them since THEY are the ones
who are in charge and are running things. A more unusual activity
that the child is not likely to just "happen" on is that clicking
on a card with the RIGHT mouse button, will cause Roxie to say the
mathematical expression and the answer. Telling them about this
can be helpful.
At the beginning of every game, the child is first. They will
click on a card to ask Roxie if she has any of those. If so,
the cards will be given to the child; otherwise, Roxie will say a
variation of "Go Fish!" In this case, the child should click on
the draw deck, and a card is placed in their hand. If they drew
what they asked for, it is still their turn. If they did not draw
what they asked for, it is Roxie's turn, and Roxie will ask for a
card. If you child has that card, he or she should click on it.
Don't worry, they cannot make a mistake. If the child clicks on
the wrong card, or on the draw deck, when they have the card that
Roxie wants, Roxie will gently correct them.
Play continues until all of the cards in the draw deck are played,
and Roxie announces a winner. The child is then asked if she or he
wishes to play again.
If the child or Roxie completes a book of four cards with the same
answer, that book is placed onto their respective discard piles on
the table. If this causes either player to run out of cards, one is
automatically chosen for them and play passes to the other player.
CHANGE LEVEL
Click on the HELP button, and choose "Change Level" if you wish to
change either the math level or the playing skill level.
HELP
Click on the "HELP" button for the on-line help, or to order
Roxie Math Fish, or change levels of the Roxie Math Fish
game.
ORDER
When your child has learned the addition (0-12) level, he or
she will want to play the game with higher level sets of cards.
Roxie's Math Fish is available with eight levels of math.
That's two levels each of addition, subtraction, multiplication,
and division.
Also included are three levels of playing skills where Roxie
plays increasingly smarter games of Fish!
You may now order Roxie's Math Fish online and immediately download
the full version. Visit our web page at:
http://members.aol.com/latticewrk/lattice.htm
to order and save shipping and handling costs.
To order by mail, click on the Help button, select Order and follow
directions. Or send a check for $9.95 plus shipping and handling
($3.00 North America, $5.00 overseas) to us. Please specify which
program you wish to order and whether you would like the
Windows 95 or Windows 3.1 version. Send the order and check to:
LatticeWork Software, Inc.
P.O. Box 362
Lafayette Hill, PA 19444
EDUCATIONAL SITE LICENSES
LatticeWork Software, Inc. allows schools a substantial discount when
ordering software for a number of computers and/or for ordering
different programs. Please visit our web site at:
http://members.aol.com/latticewrk/lattice.htm
for detailed information. Or write to us via email to
latticewrk@aol.com or to the above address.
SOUND
NOTE: If you have a microphone hooked up to your computer, you can
make the game more exciting by having your children record their
own messages. Use the Sound Recorder (a Windows 3.1 Accessory).
(See your Windows 3.1 documentation).
Open one of the files with a .WAV extension using the Sound Recorder.
Play it, and then record your own message, saving it to that same
file. WARNING: The file names must remain the same. Be sure to
delete any blank space before or after the actual voice message
using the Edit commands. Otherwise the program will spend time
playing back files containing blank spaces, which may be large.
Eliminating blank spaces will also decrease the file size.
SUPPORT
The following support of Roxie's Math Fish is provided.
LatticeWork Software will answer questions and fix serious bugs
during a one-year period after order or registration. For problems
involving specific hardware or software environment or feature,
LatticeWork Software may choose not to modify the program. In
that case, if a problem is reported within three months after order,
then LatticeWork Software will refund the user's order price.
You may contact LatticeWork Software at the following addresses:
1) LatticeWork Software
P.O. Box 362
Lafayette Hill, PA 19444
2) By way of America Online mail to LatticeWrk
3) By way of CompuServe Mail 74453,2112
DISTRIBUTION LICENCE
Please see the VENDINFO.DIZ file for further information.
COPYRIGHT INFORMATION
Some of the clip art used in this program are from Masterclips.
Masterclips is copyrighted and a registered trademark of IMSI,
1895 E. Francisco Blvd., San Rafael, CA 94901.
ASP OMBUDSMAN STATEMENT
This program is produced by a member of the Association of
Shareware Professionals (ASP). ASP wants to make sure that
the shareware principle works for you. If you are unable to
resolve a shareware-related problem with an ASP member by
contacting the member directly, ASP may be able to help.
The ASP Ombudsman can help you resolve a dispute or problem
with an ASP member, but does not provide technical support
for members' products. Please write to the ASP Ombudsman at
545 Grover Road, Muskegon, MI 49442-9427 USA, FAX 616-788-2765
or send a CompuServe message via CompuServe Mail to ASP Ombudsman
70007, 3536
DISCLAIMER - AGREEMENT
LIMITED WARRANTY
THIS SOFTWARE AND MANUAL ARE PROVIDED FOR EVALUATION ONLY, ON AN "AS
IS" BASIS. LATTICEWORK SOFTWARE DISCLAIMS ALL WARRANTIES RELATING
TO THIS SOFTWARE, WHETHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR
A PARTICULAR PURPOSE. NEITHER LATTICEWORK SOFTWARE NOR ANYONE ELSE
WHO HAS BEEN INVOLVED IN THE CREATION, PRODUCTION, OR DELIVERY OF
THIS SOFTWARE SHALL BE LIABLE FOR ANY INDIRECT, CONSEQUENTIAL, OR
INCIDENTAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE SUCH
SOFTWARE, EVEN IF LATTICEWORK SOFTWARE HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES OR CLAIMS. THE PERSON USING THE SOFTWARE
BEARS ALL RISK AS TO THE QUALITY AND PERFORMANCE OF THE SOFTWARE.