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- Newsgroups: comp.sources.misc
- From: mool@oce.nl (Bram Moolenaar)
- Subject: v41i067: vim - Vi IMitation editor, v2.0, Part17/25
- Message-ID: <1993Dec21.172601.1539@sparky.sterling.com>
- X-Md4-Signature: b3a4d1ef935a4ab128512ea23d263b7f
- Keywords: utility, editor, vi, vim
- Sender: kent@sparky.sterling.com (Kent Landfield)
- Organization: Sterling Software
- Date: Tue, 21 Dec 1993 17:26:01 GMT
- Approved: kent@sparky.sterling.com
-
- Submitted-by: mool@oce.nl (Bram Moolenaar)
- Posting-number: Volume 41, Issue 67
- Archive-name: vim/part17
- Environment: UNIX, AMIGA, MS-DOS
- Supersedes: vim: Volume 37, Issue 1-24
-
- #! /bin/sh
- # This is a shell archive. Remove anything before this line, then unpack
- # it by saving it into a file and typing "sh file". To overwrite existing
- # files, type "sh file -c". You can also feed this as standard input via
- # unshar, or by typing "sh <file", e.g.. If this archive is complete, you
- # will see the following message at the end:
- # "End of archive 17 (of 25)."
- # Contents: vim/src/screen.c
- # Wrapped by mool@oce-rd2 on Wed Dec 15 09:50:08 1993
- PATH=/bin:/usr/bin:/usr/ucb ; export PATH
- if test -f 'vim/src/screen.c' -a "${1}" != "-c" ; then
- echo shar: Will not clobber existing file \"'vim/src/screen.c'\"
- else
- echo shar: Extracting \"'vim/src/screen.c'\" \(32542 characters\)
- sed "s/^X//" >'vim/src/screen.c' <<'END_OF_FILE'
- X/* vi:ts=4:sw=4
- X *
- X * VIM - Vi IMproved
- X *
- X * Code Contributions By: Bram Moolenaar mool@oce.nl
- X * Tim Thompson twitch!tjt
- X * Tony Andrews onecom!wldrdg!tony
- X * G. R. (Fred) Walter watmath!watcgl!grwalter
- X */
- X
- X/*
- X * screen.c: code for displaying on the screen
- X */
- X
- X#include "vim.h"
- X#include "globals.h"
- X#include "proto.h"
- X#include "param.h"
- X
- Xchar *tgoto __PARMS((char *cm, int col, int line));
- X
- Xstatic u_char *Nextscreen = NULL; /* What's to be put on the screen. */
- Xstatic int NumLineSizes = 0; /* # of active LineSizes */
- Xstatic linenr_t *LineNumbers = NULL; /* Pointer to the line for LineSizes */
- Xstatic u_char *LineSizes = NULL; /* Number of rows the lines occupy */
- Xstatic u_char **LinePointers = NULL; /* array of pointers into Netscreen */
- X
- X/*
- X * The following variable is set (in cursupdate) to the number of physical
- X * lines taken by the line the cursor is on. We use this to avoid extra calls
- X * to plines(). The optimized routine updateline()
- X * makes sure that the size of the cursor line hasn't changed. If so, lines
- X * below the cursor will move up or down and we need to call the routine
- X * updateScreen() to examine the entire screen.
- X */
- Xstatic int Cline_size; /* size (in rows) of the cursor line */
- Xstatic int Cline_row; /* starting row of the cursor line */
- Xstatic int Leftcol = 0; /* starting column of the screen */
- Xstatic FPOS oldCurpos = {0, 0}; /* last known end of visual part */
- Xstatic int oldCurswant = 0; /* last known value of Curswant */
- Xstatic int canopt; /* TRUE when cursor goto can be optimized */
- X
- Xstatic int screenline __ARGS((linenr_t, int, int));
- Xstatic void screenchar __ARGS((u_char *, int, int));
- Xstatic void screenfill __ARGS((int, int));
- Xstatic void screenalloc __ARGS((int));
- Xstatic void screenclear2 __ARGS((void));
- X
- X/*
- X * updateline() - like updateScreen() but only for cursor line
- X *
- X * This determines whether or not we need to call updateScreen() to examine
- X * the entire screen for changes. This occurs if the size of the cursor line
- X * (in rows) hasn't changed.
- X */
- X void
- Xupdateline()
- X{
- X int row;
- X int n;
- X
- X if (must_redraw) /* must redraw whole screen */
- X {
- X updateScreen(VALID);
- X return;
- X }
- X
- X screenalloc(TRUE); /* allocate screen buffers if size changed */
- X
- X if (Nextscreen == NULL || RedrawingDisabled)
- X return;
- X
- X screenchar(NULL, 0, 0); /* init cursor position of screenchar() */
- X cursor_off();
- X
- X row = screenline(Curpos.lnum, Cline_row, (int)Rows - 1);
- X
- X cursor_on();
- X
- X if (row == Rows) /* line too long for screen */
- X updateScreen(VALID_TO_CURSCHAR);
- X else
- X {
- X n = row - Cline_row;
- X if (n != Cline_size) /* line changed size */
- X {
- X if (n < Cline_size) /* got smaller: delete lines */
- X s_del(row, Cline_size - n, FALSE);
- X else /* got bigger: insert lines */
- X s_ins(Cline_row + Cline_size, n - Cline_size, FALSE);
- X
- X updateScreen(VALID_TO_CURSCHAR);
- X }
- X }
- X}
- X
- X/*
- X * updateScreen()
- X *
- X * Based on the current value of Topline, transfer a screenfull of stuff from
- X * Filemem to Nextscreen, and update Botline.
- X */
- X
- X void
- XupdateScreen(type)
- X int type;
- X{
- X register int row;
- X register int endrow;
- X linenr_t lnum;
- X linenr_t lastline = 0; /* only valid if endrow != Rows -1 */
- X int done; /* if TRUE, we hit the end of the file */
- X int didline; /* if TRUE, we finished the last line */
- X int srow = 0; /* starting row of the current line */
- X int idx;
- X int i;
- X long j;
- X static int postponed_not_valid = FALSE;
- X register u_char *screenp;
- X
- X screenalloc(TRUE); /* allocate screen buffers if size changed */
- X
- X if (Nextscreen == NULL)
- X return;
- X
- X cmdoffset = 0; /* after redraw command line has no offset */
- X if (must_redraw)
- X {
- X type = must_redraw;
- X must_redraw = 0;
- X }
- X if (type == CLEAR) /* first clear screen */
- X {
- X screenclear();
- X type = NOT_VALID;
- X }
- X if (type == CURSUPD) /* update cursor and then redraw */
- X {
- X NumLineSizes = 0;
- X cursupdate(); /* will call updateScreen(VALID) */
- X return;
- X }
- X if (NumLineSizes == 0)
- X type = NOT_VALID;
- X
- X if (RedrawingDisabled)
- X {
- X if (type == NOT_VALID)
- X postponed_not_valid = TRUE; /* use NOT_VALID next time */
- X return;
- X }
- X
- X if (postponed_not_valid)
- X {
- X type = NOT_VALID;
- X postponed_not_valid = FALSE;
- X }
- X
- X/* return if there is nothing to do */
- X if ((type == VALID && Topline == LineNumbers[0]) ||
- X (type == INVERTED && oldCurpos.lnum == Curpos.lnum &&
- X oldCurpos.col == Curpos.col && Curswant == oldCurswant))
- X return;
- X
- X if (type == NOT_VALID)
- X {
- X redraw_msg = TRUE;
- X NumLineSizes = 0;
- X }
- X
- X idx = 0;
- X row = 0;
- X lnum = Topline;
- X cursor_off();
- X
- X /* The number of rows shown is Rows-1. */
- X /* The default last row is the status/command line. */
- X endrow = Rows - 1;
- X
- X if (type == VALID || type == VALID_TO_CURSCHAR)
- X {
- X /*
- X * We handle two special cases:
- X * 1: we are off the top of the screen by a few lines: scroll down
- X * 2: Topline is below LineNumbers[0]: may scroll up
- X */
- X if (Topline < LineNumbers[0]) /* may scroll down */
- X {
- X j = LineNumbers[0] - Topline;
- X if (j < Rows - 3) /* not too far off */
- X {
- X lastline = LineNumbers[0] - 1;
- X i = plines_m(Topline, lastline);
- X if (i < Rows - 3) /* less than a screen off */
- X {
- X /*
- X * Try to insert the correct number of lines.
- X * This may fail and the screen may have been cleared.
- X */
- X if (s_ins(0, i, FALSE) && NumLineSizes)
- X {
- X endrow = i;
- X
- X if ((NumLineSizes += j) > Rows - 1)
- X NumLineSizes = Rows - 1;
- X for (idx = NumLineSizes; idx - j >= 0; idx--)
- X {
- X LineNumbers[idx] = LineNumbers[idx - j];
- X LineSizes[idx] = LineSizes[idx - j];
- X }
- X idx = 0;
- X }
- X }
- X else /* far off: clearing the screen is faster */
- X screenclear();
- X }
- X else /* far off: clearing the screen is faster */
- X screenclear();
- X }
- X else /* may scroll up */
- X {
- X j = -1;
- X for (i = 0; i < NumLineSizes; i++) /* try to find Topline in LineNumbers[] */
- X {
- X if (LineNumbers[i] == Topline)
- X {
- X j = i;
- X break;
- X }
- X row += LineSizes[i];
- X }
- X if (j == -1) /* Topline is not in LineNumbers */
- X {
- X row = 0;
- X screenclear(); /* far off: clearing the screen is faster */
- X }
- X else
- X {
- X /*
- X * Try to delete the correct number of lines.
- X * Topline is at LineNumbers[i].
- X */
- X if ((row == 0 || s_del(0, row, FALSE)) && NumLineSizes)
- X {
- X srow = row;
- X row = 0;
- X for (;;)
- X {
- X if (type == VALID_TO_CURSCHAR && lnum == Curpos.lnum)
- X break;
- X if (row + srow + (int)LineSizes[j] >= Rows - 1)
- X break;
- X LineSizes[idx] = LineSizes[j];
- X LineNumbers[idx] = lnum++;
- X
- X row += LineSizes[idx++];
- X if ((int)++j >= NumLineSizes)
- X break;
- X }
- X NumLineSizes = idx;
- X }
- X else
- X row = 0; /* update all lines */
- X }
- X }
- X if (endrow == Rows - 1 && idx == 0) /* no scrolling */
- X NumLineSizes = 0;
- X }
- X
- X done = didline = FALSE;
- X screenchar(NULL, 0, 0); /* init cursor position of screenchar() */
- X
- X if (Visual.lnum) /* check if we are updating the inverted part */
- X {
- X linenr_t from, to;
- X
- X /* find the line numbers that need to be updated */
- X if (Curpos.lnum < oldCurpos.lnum)
- X {
- X from = Curpos.lnum;
- X to = oldCurpos.lnum;
- X }
- X else
- X {
- X from = oldCurpos.lnum;
- X to = Curpos.lnum;
- X }
- X /* if in block mode and changed column or Curswant: update all lines */
- X if (Visual_block && (Curpos.col != oldCurpos.col || Curswant != oldCurswant))
- X {
- X if (from > Visual.lnum)
- X from = Visual.lnum;
- X if (to < Visual.lnum)
- X to = Visual.lnum;
- X }
- X
- X if (from < Topline)
- X from = Topline;
- X if (to >= Botline)
- X to = Botline - 1;
- X
- X /* find the minimal part to be updated */
- X if (type == INVERTED)
- X {
- X while (lnum < from) /* find start */
- X {
- X row += LineSizes[idx++];
- X ++lnum;
- X }
- X srow = row;
- X for (j = idx; j < NumLineSizes; ++j) /* find end */
- X {
- X if (LineNumbers[j] == to + 1)
- X {
- X endrow = srow;
- X break;
- X }
- X srow += LineSizes[j];
- X }
- X oldCurpos = Curpos;
- X oldCurswant = Curswant;
- X }
- X /* if we update the lines between from and to set oldCurpos */
- X else if (lnum <= from && (endrow == Rows - 1 || lastline >= to))
- X {
- X oldCurpos = Curpos;
- X oldCurswant = Curswant;
- X }
- X }
- X
- X /*
- X * Update the screen rows from "row" to "endrow".
- X * Start at line "lnum" which is at LineNumbers[idx].
- X */
- X for (;;)
- X {
- X if (lnum > line_count) /* hit the end of the file */
- X {
- X done = TRUE;
- X break;
- X }
- X srow = row;
- X row = screenline(lnum, srow, endrow);
- X if (row > endrow) /* past end of screen */
- X {
- X LineSizes[idx] = plines(lnum); /* we may need the size of that */
- X LineNumbers[idx++] = lnum; /* too long line later on */
- X break;
- X }
- X
- X LineSizes[idx] = row - srow;
- X LineNumbers[idx++] = lnum;
- X if (++lnum > line_count)
- X {
- X done = TRUE;
- X break;
- X }
- X
- X if (row == endrow)
- X {
- X didline = TRUE;
- X break;
- X }
- X }
- X if (idx > NumLineSizes)
- X NumLineSizes = idx;
- X
- X /* Do we have to do off the top of the screen processing ? */
- X if (endrow != Rows - 1)
- X {
- X row = 0;
- X for (idx = 0; idx < NumLineSizes && row < (Rows - 1); idx++)
- X row += LineSizes[idx];
- X
- X if (row < (Rows - 1))
- X {
- X done = TRUE;
- X }
- X else if (row > (Rows - 1)) /* Need to blank out the last line */
- X {
- X lnum = LineNumbers[idx - 1];
- X srow = row - LineSizes[idx - 1];
- X didline = FALSE;
- X }
- X else
- X {
- X lnum = LineNumbers[idx - 1] + 1;
- X didline = TRUE;
- X }
- X }
- X
- X emptyrows = 0;
- X /*
- X * If we didn't hit the end of the file, and we didn't finish the last
- X * line we were working on, then the line didn't fit.
- X */
- X if (!done && !didline)
- X {
- X if (lnum == Topline)
- X {
- X /*
- X * Single line that does not fit!
- X * Fill last line with '@' characters.
- X */
- X screenp = LinePointers[Rows - 2];
- X for (i = 0; i < Columns; ++i)
- X {
- X if (*screenp != '@')
- X {
- X *screenp = '@';
- X screenchar(screenp, (int)(Rows - 2), i);
- X }
- X ++screenp;
- X }
- X Botline = lnum + 1;
- X }
- X else
- X {
- X /*
- X * Clear the rest of the screen and mark the unused lines.
- X */
- X screenfill(srow, '@');
- X Botline = lnum;
- X }
- X }
- X else
- X {
- X /* make sure the rest of the screen is blank */
- X /* put '~'s on rows that aren't part of the file. */
- X screenfill(row, '~');
- X emptyrows = Rows - row - 1;
- X
- X if (done) /* we hit the end of the file */
- X Botline = line_count + 1;
- X else
- X Botline = lnum;
- X }
- X
- X if (redraw_msg)
- X {
- X showmode();
- X redraw_msg = FALSE;
- X }
- X
- X cursor_on();
- X}
- X
- Xstatic int invert; /* shared by screenline() and screenchar() */
- X
- X/*
- X * Move line "lnum" to the screen.
- X * Start at row "startrow", stop when "endrow" is reached.
- X * Return the number of last row the line occupies.
- X */
- X
- X static int
- Xscreenline(lnum, startrow, endrow)
- X linenr_t lnum;
- X int startrow;
- X int endrow;
- X{
- X register u_char *screenp;
- X register u_char c;
- X register int col; /* visual column on screen */
- X register int vcol; /* visual column for tabs */
- X register int row;
- X register u_char *ptr;
- X char extra[16]; /* "%ld" must fit in here */
- X char *p_extra;
- X int n_extra;
- X int n_spaces = 0;
- X
- X int fromcol, tocol; /* start/end of inverting */
- X int noinvcur = FALSE; /* don't invert the cursor */
- X int temp;
- X FPOS *top, *bot;
- X
- X row = startrow;
- X col = 0;
- X vcol = 0;
- X invert = FALSE;
- X fromcol = -10;
- X tocol = MAXCOL;
- X ptr = (u_char *)nr2ptr(lnum);
- X canopt = TRUE;
- X if (Visual.lnum) /* visual active */
- X {
- X if (ltoreq(Curpos, Visual)) /* Visual is after Curpos */
- X {
- X top = &Curpos;
- X bot = &Visual;
- X }
- X else /* Visual is before Curpos */
- X {
- X top = &Visual;
- X bot = &Curpos;
- X }
- X if (Visual_block) /* block mode */
- X {
- X if (lnum >= top->lnum && lnum <= bot->lnum)
- X {
- X fromcol = getvcol(top, 2);
- X temp = getvcol(bot, 2);
- X if (temp < fromcol)
- X fromcol = temp;
- X
- X if (Curswant != MAXCOL)
- X {
- X tocol = getvcol(top, 3);
- X temp = getvcol(bot, 3);
- X if (temp > tocol)
- X tocol = temp;
- X ++tocol;
- X }
- X }
- X }
- X else /* non-block mode */
- X {
- X if (lnum > top->lnum && lnum <= bot->lnum)
- X fromcol = 0;
- X else if (lnum == top->lnum)
- X fromcol = getvcol(top, 2);
- X if (lnum == bot->lnum)
- X tocol = getvcol(bot, 3) + 1;
- X
- X if (Visual.col == VISUALLINE) /* linewise */
- X {
- X if (fromcol > 0)
- X fromcol = 0;
- X tocol = VISUALLINE;
- X }
- X }
- X /* if the cursor can't be switched off, don't invert the character
- X where the cursor is */
- X if ((T_CI == NULL || *T_CI == NUL) && lnum == Curpos.lnum)
- X noinvcur = TRUE;
- X
- X /* if inverting in this line, can't optimize cursor positioning */
- X if (fromcol >= 0)
- X canopt = FALSE;
- X }
- X if (!p_wrap) /* advance to first character to be displayed */
- X {
- X while (vcol < Leftcol && *ptr)
- X vcol += chartabsize(*ptr++, vcol);
- X if (vcol > Leftcol)
- X {
- X n_spaces = vcol - Leftcol; /* begin with some spaces */
- X vcol = Leftcol;
- X }
- X }
- X screenp = LinePointers[row];
- X if (p_nu)
- X {
- X sprintf(extra, "%7ld ", (long)lnum);
- X p_extra = extra;
- X n_extra = 8;
- X vcol -= 8; /* so vcol is 0 when line number has been printed */
- X }
- X else
- X {
- X p_extra = NULL;
- X n_extra = 0;
- X }
- X for (;;)
- X {
- X if (!canopt) /* Visual in this line */
- X {
- X if (((vcol == fromcol && !(noinvcur && vcol == Cursvcol)) ||
- X (noinvcur && vcol == Cursvcol + 1 && vcol >= fromcol)) &&
- X vcol < tocol) /* start inverting */
- X {
- X invert = TRUE;
- X outstr(T_TI);
- X }
- X else if (invert && (vcol == tocol || (noinvcur && vcol == Cursvcol)))
- X /* stop inverting */
- X {
- X invert = FALSE;
- X outstr(T_TP);
- X }
- X }
- X
- X /* Get the next character to put on the screen. */
- X /*
- X * The 'extra' array contains the extra stuff that is inserted to
- X * represent special characters (non-printable stuff).
- X */
- X
- X if (n_extra)
- X {
- X c = (u_char)*p_extra++;
- X n_extra--;
- X }
- X else if (n_spaces)
- X {
- X c = ' ';
- X n_spaces--;
- X }
- X else
- X {
- X if ((c = *ptr++) < ' ' || (c > '~' && c <= 0xa0))
- X {
- X /*
- X * when getting a character from the file, we may have to turn it
- X * into something else on the way to putting it into 'Nextscreen'.
- X */
- X if (c == TAB && !p_list)
- X {
- X /* tab amount depends on current column */
- X n_spaces = (int)p_ts - vcol % (int)p_ts - 1;
- X c = ' ';
- X }
- X else if (c == NUL && p_list)
- X {
- X p_extra = "";
- X n_extra = 1;
- X c = '$';
- X }
- X else if (c != NUL)
- X {
- X p_extra = (char *)transchar(c);
- X n_extra = charsize(c) - 1;
- X c = (u_char)*p_extra++;
- X }
- X }
- X }
- X
- X if (c == NUL)
- X {
- X if (invert)
- X {
- X if (vcol == 0) /* invert first char of empty line */
- X {
- X if (*screenp != (' ' ^ 0x80))
- X {
- X *screenp = (' ' ^ 0x80);
- X screenchar(screenp, row, col);
- X }
- X ++screenp;
- X ++col;
- X }
- X outstr(T_TP);
- X invert = FALSE;
- X }
- X /*
- X * blank out the rest of this row
- X * could also use clear-to-end-of-line, but it is slower
- X * on an Amiga
- X */
- X while (col < Columns)
- X {
- X if (*screenp != ' ')
- X {
- X *screenp = ' ';
- X screenchar(screenp, row, col);
- X }
- X ++screenp;
- X ++col;
- X }
- X row++;
- X break;
- X }
- X if (col >= Columns)
- X {
- X col = 0;
- X if (!p_wrap || ++row == endrow) /* line got too long for screen */
- X {
- X ++row;
- X break;
- X }
- X screenp = LinePointers[row];
- X }
- X /* store the character in Nextscreen */
- X if (!invert)
- X {
- X if (*screenp != c)
- X {
- X *screenp = c;
- X screenchar(screenp, row, col);
- X }
- X }
- X else
- X {
- X if (*screenp != (c ^ 0x80))
- X {
- X *screenp = c ^ 0x80;
- X screenchar(screenp, row, col);
- X }
- X }
- X ++screenp;
- X col++;
- X vcol++;
- X }
- X
- X if (invert)
- X {
- X outstr(T_TP);
- X invert = FALSE;
- X }
- X return (row);
- X}
- X
- X/*
- X * put character '*p' on the screen at position 'row' and 'col'
- X */
- X static void
- Xscreenchar(p, row, col)
- X u_char *p;
- X int row;
- X int col;
- X{
- X static int oldrow, oldcol; /* old cursor position */
- X int c;
- X
- X if (p == NULL) /* initialize cursor position */
- X {
- X oldrow = oldcol = -1;
- X return;
- X }
- X if (oldcol != col || oldrow != row)
- X {
- X /*
- X * If we're on the same row (which happens a lot!), try to
- X * avoid a windgoto().
- X * If we are only a few characters off, output the
- X * characters. That is faster than cursor positioning.
- X * This can't be used when inverting (a part of) the line.
- X */
- X if (oldrow == row && oldcol < col)
- X {
- X register int i;
- X
- X i = col - oldcol;
- X if (i <= 4 && canopt)
- X {
- X while (i)
- X {
- X c = *(p - i--);
- X outchar(c);
- X }
- X }
- X else if (T_CRI && *T_CRI) /* use tgoto interface! jw */
- X outstr(tgoto(T_CRI, 0, i));
- X else
- X windgoto(row, col);
- X
- X oldcol = col;
- X }
- X else
- X windgoto(oldrow = row, oldcol = col);
- X }
- X if (invert)
- X outchar(*p ^ 0x80);
- X else
- X outchar(*p);
- X oldcol++;
- X}
- X
- X/*
- X * Fill the screen at 'srow' with character 'c' followed by blanks.
- X */
- X static void
- Xscreenfill(srow, c)
- X int srow;
- X int c;
- X{
- X register int row;
- X register int col;
- X register u_char *screenp;
- X
- X for (row = srow; row < (Rows - 1); ++row)
- X {
- X screenp = LinePointers[row];
- X if (*screenp != c)
- X {
- X *screenp = c;
- X screenchar(screenp, row, 0);
- X }
- X ++screenp;
- X for (col = 1; col < Columns; ++col)
- X {
- X if (*screenp != ' ')
- X {
- X *screenp = ' ';
- X screenchar(screenp, row, col);
- X }
- X ++screenp;
- X }
- X }
- X}
- X
- X/*
- X * compute Botline. Can be called after Topline or Rows changed.
- X */
- X void
- Xcomp_Botline()
- X{
- X linenr_t lnum;
- X int done = 0;
- X
- X for (lnum = Topline; lnum <= line_count; ++lnum)
- X {
- X if ((done += plines(lnum)) >= Rows)
- X break;
- X }
- X Botline = lnum; /* Botline is the line that is just below the window */
- X}
- X
- X/*
- X * prt_line() - print the given line
- X * returns the number of characters written.
- X */
- X int
- Xprt_line(s)
- X char *s;
- X{
- X register int si = 0;
- X register char c;
- X register int col = 0;
- X
- X int n_extra = 0;
- X int n_spaces = 0;
- X char *p = NULL; /* init to make SASC shut up */
- X int n;
- X
- X for (;;)
- X {
- X if (n_extra)
- X {
- X --n_extra;
- X c = *p++;
- X }
- X else if (n_spaces)
- X {
- X --n_spaces;
- X c = ' ';
- X }
- X else
- X {
- X c = s[si++];
- X if (c == TAB && !p_list)
- X {
- X /* tab amount depends on current column */
- X n_spaces = p_ts - col % p_ts - 1;
- X c = ' ';
- X }
- X else if (c == NUL && p_list)
- X {
- X p = "";
- X n_extra = 1;
- X c = '$';
- X }
- X else if (c != NUL && (n = charsize(c)) > 1)
- X {
- X n_extra = n - 1;
- X p = transchar(c);
- X c = *p++;
- X }
- X }
- X
- X if (c == NUL)
- X break;
- X
- X outchar(c);
- X col++;
- X }
- X return col;
- X}
- X
- X static void
- Xscreenalloc(clear)
- X int clear;
- X{
- X static int old_Rows = 0;
- X static int old_Columns = 0;
- X register int i;
- X
- X /*
- X * Allocation of the sceen buffers is done only when the size changes
- X */
- X if ((Nextscreen != NULL && Rows == old_Rows && Columns == old_Columns) || Rows == 0 || Columns == 0)
- X return;
- X
- X comp_col(); /* recompute columns for shown command and ruler */
- X old_Rows = Rows;
- X old_Columns = Columns;
- X
- X /*
- X * If we're changing the size of the screen, free the old arrays
- X */
- X if (Nextscreen != NULL)
- X free((char *)Nextscreen);
- X if (LinePointers != NULL)
- X free((char *)LinePointers);
- X if (LineNumbers != NULL)
- X free((char *) LineNumbers);
- X if (LineSizes != NULL)
- X free(LineSizes);
- X
- X Nextscreen = (u_char *)malloc((size_t) (Rows * Columns));
- X LineNumbers = (linenr_t *) malloc((size_t) (Rows * sizeof(linenr_t)));
- X LineSizes = (u_char *)malloc((size_t) Rows);
- X LinePointers = (u_char **)malloc(sizeof(u_char *) * Rows);
- X
- X if (Nextscreen == NULL || LineNumbers == NULL || LineSizes == NULL ||
- X LinePointers == NULL)
- X {
- X emsg(e_outofmem);
- X if (Nextscreen != NULL)
- X free((char *)Nextscreen);
- X Nextscreen = NULL;
- X }
- X else
- X {
- X for (i = 0; i < Rows; ++i)
- X LinePointers[i] = Nextscreen + i * Columns;
- X }
- X
- X if (clear)
- X screenclear2();
- X}
- X
- X void
- Xscreenclear()
- X{
- X screenalloc(FALSE); /* allocate screen buffers if size changed */
- X screenclear2();
- X}
- X
- X static void
- Xscreenclear2()
- X{
- X if (starting || Nextscreen == NULL)
- X return;
- X
- X outstr(T_ED); /* clear the display */
- X
- X /* blank out Nextscreen */
- X memset((char *)Nextscreen, ' ', (size_t)(Rows * Columns));
- X
- X NumLineSizes = 0; /* clear screen info */
- X redraw_msg = TRUE; /* refresh cmdline at next screen redraw */
- X}
- X
- X void
- Xcursupdate()
- X{
- X linenr_t p;
- X long nlines;
- X int i;
- X int temp;
- X
- X screenalloc(TRUE); /* allocate screen buffers if size changed */
- X
- X if (Nextscreen == NULL)
- X return;
- X
- X if (Curpos.lnum > line_count)
- X Curpos.lnum = line_count;
- X if (bufempty()) /* special case - file is empty */
- X {
- X Topline = 1;
- X Curpos.lnum = 1;
- X Curpos.col = 0;
- X for (i = 0; i < Rows; i++)
- X LineSizes[i] = 0;
- X if (NumLineSizes == 0) /* don't know about screen contents */
- X updateScreen(NOT_VALID);
- X NumLineSizes = 1;
- X }
- X else if (Curpos.lnum < Topline)
- X {
- X /*
- X * If the cursor is above the top of the screen, scroll the screen to
- X * put it at the top of the screen.
- X * If we weren't very close to begin with, we scroll more, so that
- X * the line is close to the middle.
- X */
- X temp = Rows / 2 - 1;
- X if (Topline - Curpos.lnum >= temp) /* not very close */
- X {
- X p = Curpos.lnum;
- X i = plines(p);
- X temp += i;
- X /* count lines for 1/2 screenheight */
- X while (i < Rows && i < temp && p > 1)
- X i += plines(--p);
- X Topline = p;
- X if (i >= Rows) /* cursor line won't fit, backup one line */
- X ++Topline;
- X }
- X else if (p_sj > 1) /* scroll at least p_sj lines */
- X {
- X for (i = 0; i < p_sj && Topline > 1; i += plines(--Topline))
- X ;
- X }
- X if (Topline > Curpos.lnum)
- X Topline = Curpos.lnum;
- X updateScreen(VALID);
- X }
- X else if (Curpos.lnum >= Botline)
- X {
- X /* number of lines the cursor is below the bottom of the screen */
- X nlines = Curpos.lnum - Botline + 1;
- X /*
- X * If the cursor is less than a screenheight down
- X * compute the number of lines at the top which have the same or more
- X * rows than the rows of the lines below the bottom
- X */
- X if (nlines <= Rows)
- X {
- X /* get the number or rows to scroll minus the number of
- X free '~' rows */
- X temp = plines_m(Botline, Curpos.lnum) - emptyrows;
- X if (temp <= 0) /* emptyrows is larger, no need to scroll */
- X nlines = 0;
- X else if (temp >= Rows) /* more than a screenfull, don't scroll */
- X nlines = temp;
- X else
- X {
- X /* scroll minimal number of lines */
- X if (temp < p_sj)
- X temp = p_sj;
- X for (i = 0, p = Topline; i < temp && p < Botline; ++p)
- X i += plines(p);
- X if (i >= temp) /* it's possible to scroll */
- X nlines = p - Topline;
- X else /* below Botline, don't scroll */
- X nlines = 9999;
- X }
- X }
- X
- X /*
- X * Scroll up if the cursor is off the bottom of the screen a bit.
- X * Otherwise put it at 1/2 of the screen.
- X */
- X if (nlines >= Rows / 2 && nlines > p_sj)
- X {
- X p = Curpos.lnum;
- X temp = Rows / 2 + 1;
- X nlines = 0;
- X i = 0;
- X do /* this loop could win a contest ... */
- X i += plines(p);
- X while (i < temp && (nlines = 1) != 0 && --p != 0);
- X Topline = p + nlines;
- X }
- X else
- X scrollup(nlines);
- X updateScreen(VALID);
- X }
- X else if (NumLineSizes == 0) /* don't know about screen contents */
- X updateScreen(NOT_VALID);
- X Cursrow = Curscol = Cursvcol = i = 0;
- X for (p = Topline; p != Curpos.lnum; ++p)
- X if (RedrawingDisabled) /* LineSizes[] invalid */
- X Cursrow += plines(p);
- X else
- X Cursrow += LineSizes[i++];
- X
- X Cline_row = Cursrow;
- X if (!RedrawingDisabled && i > NumLineSizes)
- X /* Should only happen with a line that is too */
- X /* long to fit on the last screen line. */
- X Cline_size = 0;
- X else
- X {
- X if (RedrawingDisabled) /* LineSizes[] invalid */
- X Cline_size = plines(Curpos.lnum);
- X else
- X Cline_size = LineSizes[i];
- X
- X curs_columns(!RedrawingDisabled); /* compute Cursvcol and Curscol */
- X if (must_redraw)
- X updateScreen(VALID);
- X }
- X
- X if (set_want_col)
- X {
- X Curswant = Cursvcol;
- X set_want_col = FALSE;
- X }
- X}
- X
- X/*
- X * compute Curscol and Cursvcol
- X */
- X void
- Xcurs_columns(scroll)
- X int scroll; /* when TRUE, may scroll horizontally */
- X{
- X int diff;
- X
- X Cursvcol = getvcol(&Curpos, 1);
- X Curscol = Cursvcol;
- X if (p_nu)
- X Curscol += 8;
- X
- X Cursrow = Cline_row;
- X if (p_wrap) /* long line wrapping, adjust Cursrow */
- X while (Curscol >= Columns)
- X {
- X Curscol -= Columns;
- X Cursrow++;
- X }
- X else if (scroll) /* no line wrapping, compute Leftcol if scrolling is on */
- X /* if scrolling is off, Leftcol is assumed to be 0 */
- X {
- X /* If Cursor is left of the screen, scroll rightwards */
- X /* If Cursor is right of the screen, scroll leftwards */
- X if (((diff = Leftcol + (p_nu ? 8 : 0) - Curscol) > 0 ||
- X (diff = Curscol - (Leftcol + Columns) + 1) > 0))
- X {
- X if (p_ss == 0 || diff >= Columns / 2)
- X Leftcol = Curscol - Columns / 2;
- X else
- X {
- X if (diff < p_ss)
- X diff = p_ss;
- X if (Curscol < Leftcol + 8)
- X Leftcol -= diff;
- X else
- X Leftcol += diff;
- X }
- X if (Leftcol < 0)
- X Leftcol = 0;
- X must_redraw = NOT_VALID; /* screen has to be redrawn with new Leftcol */
- X }
- X Curscol -= Leftcol;
- X }
- X if (Cursrow > Rows - 2) /* Cursor past end of screen */
- X Cursrow = Rows - 2; /* happens with line that does not fit on screen */
- X}
- X
- X/*
- X * get virtual column number of pos
- X * type = 1: where the cursor is on this character
- X * type = 2: on the first position of this character (TAB)
- X * type = 3: on the last position of this character (TAB)
- X */
- X int
- Xgetvcol(pos, type)
- X FPOS *pos;
- X int type;
- X{
- X int col;
- X int vcol;
- X u_char *ptr;
- X int incr;
- X u_char c;
- X
- X vcol = 0;
- X ptr = (u_char *)nr2ptr(pos->lnum);
- X for (col = pos->col; col >= 0; --col)
- X {
- X c = *ptr++;
- X if (c == NUL) /* make sure we don't go past the end of the line */
- X break;
- X
- X /* A tab gets expanded, depending on the current column */
- X incr = chartabsize(c, vcol);
- X
- X if (col == 0) /* character at pos.col */
- X {
- X if (type == 3 || (type == 1 && c == TAB && State == NORMAL && !p_list))
- X --incr;
- X else
- X break;
- X }
- X vcol += incr;
- X }
- X return vcol;
- X}
- X
- X void
- Xscrolldown(nlines)
- X long nlines;
- X{
- X register long done = 0; /* total # of physical lines done */
- X
- X /* Scroll up 'nlines' lines. */
- X while (nlines--)
- X {
- X if (Topline == 1)
- X break;
- X done += plines(--Topline);
- X }
- X /*
- X * Compute the row number of the last row of the cursor line
- X * and move it onto the screen.
- X */
- X Cursrow += done;
- X if (p_wrap)
- X Cursrow += plines(Curpos.lnum) - 1 - Cursvcol / Columns;
- X while (Cursrow >= Rows - 1 && Curpos.lnum > 1)
- X Cursrow -= plines(Curpos.lnum--);
- X}
- X
- X void
- Xscrollup(nlines)
- X long nlines;
- X{
- X#ifdef NEVER
- X register long done = 0; /* total # of physical lines done */
- X
- X /* Scroll down 'nlines' lines. */
- X while (nlines--)
- X {
- X if (Topline == line_count)
- X break;
- X done += plines(Topline);
- X if (Curpos.lnum == Topline)
- X ++Curpos.lnum;
- X ++Topline;
- X }
- X s_del(0, done, TRUE);
- X#endif
- X Topline += nlines;
- X if (Topline > line_count)
- X Topline = line_count;
- X if (Curpos.lnum < Topline)
- X Curpos.lnum = Topline;
- X}
- X
- X/*
- X * The rest of the routines in this file perform screen manipulations. The
- X * given operation is performed physically on the screen. The corresponding
- X * change is also made to the internal screen image. In this way, the editor
- X * anticipates the effect of editing changes on the appearance of the screen.
- X * That way, when we call screenupdate a complete redraw isn't usually
- X * necessary. Another advantage is that we can keep adding code to anticipate
- X * screen changes, and in the meantime, everything still works.
- X */
- X
- X/*
- X * s_ins(row, nlines, invalid) - insert 'nlines' lines at 'row'
- X * if 'invalid' is TRUE the LineNumbers[] is invalidated.
- X * Returns 0 if the lines are not inserted, 1 for success.
- X */
- X int
- Xs_ins(row, nlines, invalid)
- X int row;
- X int nlines;
- X int invalid;
- X{
- X int i;
- X int j;
- X u_char *temp;
- X
- X screenalloc(TRUE); /* allocate screen buffers if size changed */
- X
- X if (Nextscreen == NULL)
- X return 0;
- X
- X if (invalid)
- X NumLineSizes = 0;
- X
- X if (nlines > (Rows - 1 - row))
- X nlines = Rows - 1 - row;
- X
- X if (RedrawingDisabled || nlines <= 0 ||
- X ((T_CIL == NULL || *T_CIL == NUL) &&
- X (T_IL == NULL || *T_IL == NUL) &&
- X (T_SR == NULL || *T_SR == NUL || row != 0)))
- X return 0;
- X
- X if (Rows - nlines < 5) /* only a few lines left: redraw is faster */
- X {
- X screenclear(); /* will set NumLineSizes to 0 */
- X return 0;
- X }
- X
- X if (Rows != Rows_max)
- X {
- X windgoto((int)Rows - 1, 0); /* delete any garbage that may have */
- X clear_line(); /* been shifted to the bottom line */
- X }
- X /*
- X * It "looks" better if we do all the inserts at once
- X */
- X if (T_CIL && *T_CIL)
- X {
- X windgoto(row, 0);
- X if (nlines == 1 && T_IL && *T_IL)
- X outstr(T_IL);
- X else
- X outstr(tgoto(T_CIL, 0, nlines));
- X }
- X else
- X {
- X for (i = 0; i < nlines; i++)
- X {
- X if (i == 0 || row != 0)
- X windgoto(row, 0);
- X if (T_IL && *T_IL)
- X outstr(T_IL);
- X else
- X outstr(T_SR);
- X }
- X }
- X windgoto((int)Rows - 1, 0); /* delete any garbage that may have */
- X clear_line(); /* been shifted to the bottom line */
- X redraw_msg = TRUE;
- X
- X /*
- X * Now shift LinePointers nlines down to reflect the inserted lines.
- X * Clear the inserted lines.
- X */
- X for (i = 0; i < nlines; ++i)
- X {
- X j = Rows - 2 - i;
- X temp = LinePointers[j];
- X while ((j -= nlines) >= row)
- X LinePointers[j + nlines] = LinePointers[j];
- X LinePointers[j + nlines] = temp;
- X memset((char *)temp, ' ', (size_t)Columns);
- X }
- X return 1;
- X}
- X
- X/*
- X * s_del(row, nlines, invalid) - delete 'nlines' lines at 'row'
- X * If 'invalid' is TRUE LineNumbers[] is ivalidated.
- X * Return 1 for success, 0 if the lines are not deleted.
- X */
- X int
- Xs_del(row, nlines, invalid)
- X int row;
- X int nlines;
- X int invalid;
- X{
- X int j;
- X int i;
- X u_char *temp;
- X
- X screenalloc(TRUE); /* allocate screen buffers if size changed */
- X
- X if (Nextscreen == NULL)
- X return 0;
- X
- X if (invalid)
- X NumLineSizes = 0;
- X
- X if (nlines > (Rows - 1 - row))
- X nlines = Rows - 1 - row;
- X
- X if (RedrawingDisabled || nlines <= 0 ||
- X ((T_DL == NULL || *T_DL == NUL) &&
- X (T_CDL == NULL || *T_CDL == NUL) &&
- X row != 0))
- X return 0;
- X
- X if (Rows - nlines < 5) /* only a few lines left: redraw is faster */
- X {
- X screenclear(); /* will set NumLineSizes to 0 */
- X return 0;
- X }
- X
- X windgoto((int)Rows - 1, 0); /* delete any garbage that may be */
- X clear_line(); /* on the bottom line */
- X redraw_msg = TRUE;
- X
- X /* delete the lines */
- X if (T_CDL && *T_CDL)
- X {
- X windgoto(row, 0);
- X if (nlines == 1 && T_DL && *T_DL)
- X outstr(T_DL);
- X else
- X outstr(tgoto(T_CDL, 0, nlines));
- X }
- X else
- X {
- X if (row == 0)
- X {
- X if (Rows != Rows_max)
- X windgoto((int)Rows_max - 1, 0);
- X for (i = 0; i < nlines; i++)
- X outchar('\n');
- X }
- X else
- X {
- X for (i = 0; i < nlines; i++)
- X {
- X windgoto(row, 0);
- X outstr(T_DL); /* delete a line */
- X }
- X }
- X }
- X
- X /*
- X * Now shift LinePointers nlines up to reflect the deleted lines.
- X * Clear the deleted lines.
- X */
- X for (i = 0; i < nlines; ++i)
- X {
- X j = row + i;
- X temp = LinePointers[j];
- X while ((j += nlines) < Rows - 1)
- X LinePointers[j - nlines] = LinePointers[j];
- X LinePointers[j - nlines] = temp;
- X memset((char *)temp, ' ', (size_t)Columns);
- X }
- X return 1;
- X}
- X
- X void
- Xshowmode()
- X{
- X if ((p_smd && (State == INSERT || State == REPLACE)) || Recording)
- X {
- X gotocmdline(TRUE, NUL);
- X if (p_smd)
- X {
- X if (State == INSERT || State == REPLACE)
- X {
- X outstrn("-- ");
- X if (p_ri)
- X outstrn("REVERSE ");
- X if (State == INSERT)
- X outstrn("INSERT --");
- X else
- X outstrn("REPLACE --");
- X }
- X }
- X if (Recording)
- X outstrn("recording");
- X }
- X showruler(1);
- X}
- X
- X/*
- X * delete mode message
- X */
- X void
- Xdelmode()
- X{
- X if (Recording)
- X msg("recording");
- X else
- X msg("");
- X}
- X
- X/*
- X * if ruler option is set: show current cursor position
- X * if always is FALSE, only print if position has changed
- X */
- X void
- Xshowruler(always)
- X int always;
- X{
- X static linenr_t oldlnum = 0;
- X static colnr_t oldcol = 0;
- X static int oldlen = 0;
- X int newlen;
- X char buffer[20];
- X
- X if (p_ru && (redraw_msg || always || Curpos.lnum != oldlnum || Cursvcol != oldcol))
- X {
- X windgoto((int)Rows - 1, ru_col);
- X /*
- X * Some sprintfs return the lenght, some return a pointer.
- X * To avoid portability problems we use strlen here.
- X */
- X sprintf(buffer, "%ld,%d", Curpos.lnum, (int)Curpos.col + 1);
- X newlen = strlen(buffer);
- X if (Curpos.col != Cursvcol)
- X {
- X sprintf(buffer + newlen, "-%d", Cursvcol + 1);
- X newlen = strlen(buffer);
- X }
- X outstrn(buffer);
- X while (newlen < oldlen)
- X {
- X outchar(' ');
- X --oldlen;
- X }
- X oldlen = newlen;
- X oldlnum = Curpos.lnum;
- X oldcol = Cursvcol;
- X redraw_msg = FALSE;
- X }
- X}
- X
- X/*
- X * Clear a line. The cursor must be at the first char of the line.
- X */
- X void
- Xclear_line()
- X{
- X register int i;
- X
- X if (T_EL != NULL && *T_EL != NUL)
- X outstr(T_EL);
- X else
- X for (i = 1; i < Columns; ++i)
- X outchar(' ');
- X}
- END_OF_FILE
- if test 32542 -ne `wc -c <'vim/src/screen.c'`; then
- echo shar: \"'vim/src/screen.c'\" unpacked with wrong size!
- fi
- chmod +x 'vim/src/screen.c'
- # end of 'vim/src/screen.c'
- fi
- echo shar: End of archive 17 \(of 25\).
- cp /dev/null ark17isdone
- MISSING=""
- for I in 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ; do
- if test ! -f ark${I}isdone ; then
- MISSING="${MISSING} ${I}"
- fi
- done
- if test "${MISSING}" = "" ; then
- echo You have unpacked all 25 archives.
- rm -f ark[1-9]isdone ark[1-9][0-9]isdone
- else
- echo You still need to unpack the following archives:
- echo " " ${MISSING}
- fi
- ## End of shell archive.
- exit 0
-
- ===============================================================================
- Bram Moolenaar | DISCLAIMER: This note does not
- Oce Nederland B.V., Research & Development | necessarily represent the position
- p.o. box 101, 5900 MA Venlo | of Oce-Nederland B.V. Therefore
- The Netherlands phone +31 77 594077 | no liability or responsibility for
- UUCP: mool@oce.nl fax +31 77 595473 | whatever will be accepted.
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- exit 0 # Just in case...
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