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- /*
- * Routines dealing with the "position" table.
- * This is a table which tells the position (in the input file) of the
- * first char on each currently displayed line.
- *
- * {{ The position table is scrolled by moving all the entries.
- * Would be better to have a circular table
- * and just change a couple of pointers. }}
- */
-
- #include "less.h"
- #include "position.h"
-
- #define NPOS 100 /* {{ sc_height must be less than NPOS }} */
- static POSITION table[NPOS]; /* The position table */
-
- extern int sc_width, sc_height;
-
- /*
- * Return the starting file position of a line displayed on the screen.
- * The line may be specified as a line number relative to the top
- * of the screen, but is usually one of these special cases:
- * the top (first) line on the screen
- * the second line on the screen
- * the bottom line on the screen
- * the line after the bottom line on the screen
- */
- public POSITION
- position(where)
- int where;
- {
- switch (where)
- {
- case BOTTOM:
- where = sc_height - 2;
- break;
- case BOTTOM_PLUS_ONE:
- where = sc_height - 1;
- break;
- case MIDDLE:
- where = sc_height / 2;
- }
- return (table[where]);
- }
-
- /*
- * Add a new file position to the bottom of the position table.
- */
- public void
- add_forw_pos(pos)
- POSITION pos;
- {
- register int i;
-
- /*
- * Scroll the position table up.
- */
- for (i = 1; i < sc_height; i++)
- table[i-1] = table[i];
- table[sc_height - 1] = pos;
- }
-
- /*
- * Add a new file position to the top of the position table.
- */
- public void
- add_back_pos(pos)
- POSITION pos;
- {
- register int i;
-
- /*
- * Scroll the position table down.
- */
- for (i = sc_height - 1; i > 0; i--)
- table[i] = table[i-1];
- table[0] = pos;
- }
-
- /*
- * Initialize the position table, done whenever we clear the screen.
- */
- public void
- pos_clear()
- {
- register int i;
-
- for (i = 0; i < sc_height; i++)
- table[i] = NULL_POSITION;
- }
-
- /*
- * See if the byte at a specified position is currently on the screen.
- * Check the position table to see if the position falls within its range.
- * Return the position table entry if found, -1 if not.
- */
- public int
- onscreen(pos)
- POSITION pos;
- {
- register int i;
-
- if (pos < table[0])
- return (-1);
- for (i = 1; i < sc_height; i++)
- if (pos < table[i])
- return (i-1);
- return (-1);
- }
-