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- /*
- * The blockbuster game for Sun running Sunview.
- * Appearance ONLY shamelessly stolen from the real video game,
- * wonderfully written by someone somewhere (I haven't got the foggiest).
- *
- * Move mouse to move pallet and keep the ball on the stage.
- *
- * Stages are built from various building blocks, some of which are based on
- * recollection from analogous blocks in the video game, others, in particular
- * the interesting ones, are new.
- *
- * The stages can be defined from the ascii map codes using any text editor.
- * They must be numbered consecutively from 0 with the total number
- * (i.e., one more than the highest number) available in the file nb_stages.
- *
- * -- Eric Van Gestel (ericvg@cs.kuleuven.ac.be)
- */
-
- Listing and selecting alternate playgrounds as per the man page
- added by Bill Randle (billr@saab.CNA.TEK.COM) 9 August 1990.
- [The man page described the "play_ground" option, but it wasn't
- implemented in the code until now.]
-
- Be sure to edit blockbuster.h and/or Makefile if the directory
- pathnames change.
-