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- kdrill v2.1
-
- You should really check out Imakefile to see if things are okay for your
- system. Specifically, if you do not have your X11 headers in
- /usr/include/X11, you will have to change the INCLUDES line. There may be
- other stuff you wish to fiddle with.
-
- Read README about getting "kanjidic", if you do not have it yet. It is
- required for this program.
-
- You technically do not need an ANSI compiler for this program, although
- SUN's cc whines about "No Aggregate initialization", in "main.c"
- If you're determined, you can fix that.
-
- Also: This is techinically for X11R5. I do not think it will work on R4.
- Apart from changing #include files, and fonts, I think that the R4 Xaw
- support for 16-bit fonts is broken. If you manage to cobble something
- together on your R4 system, I will be happy to incorporate your source
- into the "official" version of kdrill, but I will not go outof my to
- support R4.
-
- Philip Brown
- 1993 -- July 25th, 6am
- (almost time for bed!)
-