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Usenet 1994 October
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volume11
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1990-08-23
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1
1 You are standing at the end of a road before a small brick building.
1 Around you is a forest. A small stream flows out of the building and
1 down a gully.
2 You have walked up a hill, still in the forest. The road slopes back
2 down the other side of the hill. There is a building in the distance.
3 You are inside a building, a well house for a large spring. Off
3 to one side is a small pantry.
4 You are in a valley in the forest beside a stream tumbling along a
4 rocky bed.
5 You are in open forest, with a deep valley to one side. Not far
5 is a large billboard.
6 You are in open forest near both a valley and a road.
7 At your feet all the water of the stream splashes into a 2-inch slit
7 in the rock. Downstream the streambed is bare rock.
8 You are in a 20-foot depression floored with bare dirt. Set into the
8 dirt is a strong steel grate mounted in concrete. A dry streambed
8 leads into the depression.
9 You are in a small chamber beneath a 3x3 steel grate to the surface.
9 A low crawl over cobbles leads inward to the west.
10 You are crawling over cobbles in a low passage. There is a dim light
10 at the east end of the passage.
11 You are in a debris room filled with stuff washed in from the surface.
11 A low wide passage with cobbles becomes plugged with mud and debris
11 here, but an awkward canyon leads upward and west. A note on the wall
11 says "Magic Word XYZZY".
12 You are in an awkward sloping east/west canyon.
13 You are in a splendid chamber thirty feet high. The walls are frozen
13 rivers of orange stone. An awkward canyon and a good passage exit
13 from east and west sides of the chamber.
14 At your feet is a small pit breathing traces of white mist. An east
14 passage ends here except for a small crack leading on.
15 You are at one end of a vast hall stretching forward out of sight to
15 the west. There are openings to either side. Nearby, a wide stone
15 staircase leads downward. The hall is filled with wisps of white mist
15 swaying to and fro almost as if alive. A cold wind blows up the
15 staircase. There is a passage at the top of a dome behind you.
16 The crack is far too small for you to follow.
17 You are on the east bank of a fissure slicing clear across the hall.
17 The mist is quite thick here, and the fissure is too wide to jump.
18 This is a low room with a crude note on the wall. The note says,
18 "You won't get it up the steps".
19 You are in the Hall of the Mountain King, with passages off in all
19 directions.
20 You are at the bottom of the pit with a broken neck.
21 You didn't make it.
22 The dome is unclimbable.
23 You are at the west end of the Twopit Room. There is a large hole in
23 the wall above the pit at this end of the room.
24 You are at the bottom of the eastern pit in the Twopit Room. There is
24 a small pool of oil in one corner of the pit.
25 You are at the bottom of the western pit in the Twopit Room. There is
25 a large hole in the wall about 25 feet above you.
26 You clamber up the plant and scurry through the hole at the top.
27 You are on the west side of the fissure in the Hall of Mists.
28 You are in a low N/S passage at a hole in the floor. The hole goes
28 down to an E/W passage.
29 You are in the South Side Chamber.
30 You are in the West Side Chamber of the Hall of the Mountain King.
30 A passage continues west and up here.
31 <$$<
32 You can't get by the snake.
33 You are in a large room, with a passage to the south, a passage to the
33 west, and a wall of broken rock to the east. There is a large "Y2" on
33 a rock in the room's center.
34 You are in a jumble of rock, with cracks everywhere.
35 You're at a low window overlooking a huge pit, which extends up out of
35 sight. A floor is indistinctly visible over 50 feet below. Traces of
35 white mist cover the floor of the pit, becoming thicker to the right.
35 Marks in the dust around the window would seem to indicate that
35 someone has been here recently. Directly across the pit from you and
35 25 feet away there is a similar window looking into a lighted room. A
35 shadowy figure can be seen there peering back at you.
36 You are in a dirty broken passage. To the east is a crawl. To the
36 west is a large passage. Above you is a hole to another passage.
37 You are on the brink of a small clean climbable pit. A crawl leads
37 west.
38 You are in the bottom of a small pit with a little stream, which
38 enters and exits through tiny slits.
39 You are in a large room full of dusty rocks. There is a big hole in
39 the floor. There are cracks everywhere, and a passage leading east.
40 You have crawled through a very low wide passage parallel to and north
40 of the Hall of Mists.
41 You are at the west end of Hall of Mists. A low wide crawl continues
41 west and another goes north. To the south is a little passage 6 feet
41 off the floor.
42 You are in a maze of twisty little passages, all alike.
43 You are in a maze of twisty little passages, all alike.
44 You are in a maze of twisty little passages, all alike.
45 You are in a maze of twisty little passages, all alike.
46 Dead end.
47 Dead end.
48 Dead end.
49 You are in a maze of twisty little passages, all alike.
50 You are in a maze of twisty little passages, all alike.
51 You are in a maze of twisty little passages, all alike.
52 You are in a maze of twisty little passages, all alike.
53 You are in a maze of twisty little passages, all alike.
54 Dead end.
55 You are in a maze of twisty little passages, all alike.
56 Dead end.
57 You are on the brink of a thirty foot pit with a massive orange column
57 down one wall. You could climb down here but you could not get back
57 up. The maze continues at this level.
58 Dead end.
59 You have crawled through a very low wide passage parallel to and north
59 of the Hall of Mists.
60 You are at the east end of a very long hall apparently without side
60 chambers. In the south wall are several wide cracks and a high
60 hole, but the hole is far above your head. To the east a wide
60 crawl slants up. To the north a round two foot hole slants down.
61 You are at the west end of a very long featureless hall. The hall
61 joins up with a narrow north/south passage.
62 You are at a crossover of a high N/S passage and a low E/W one.
63 Dead end.
64 You are at a complex junction. A low hands and knees passage from the
64 north joins a higher crawl from the east to make a walking passage
64 going west. There is also a large room above. The air is damp here.
65 You are in Bedquilt, a long east/west passage with holes everywhere.
65 To explore at random select north, south, up, or down.
66 You are in a room whose walls resemble swiss cheese. Obvious passages
66 go west, east, NE, and NW. Part of the room is occupied by a large
66 bedrock block.
67 You are at the east end of the Twopit Room. The floor here is
67 littered with thin rock slabs, which make it easy to descend the pits.
67 There is a path here bypassing the pits to connect passages from east
67 and west. There are holes all over, but the only big one is on the
67 wall directly over the west pit where you can't get to it.
68 You are in a large low circular chamber whose floor is an immense slab
68 fallen from the ceiling (Slab Room). East and west there once were
68 large passages, but they are now filled with boulders. Low small
68 passages go north and south, and the south one quickly bends west
68 around the boulders.
69 You are in a secret N/S canyon above a large room.
70 You are in a secret N/S canyon above a sizable passage.
71 You are in a secret canyon at a junction of three canyons, bearing
71 north, south, and SE. The north one is as tall as the other two
71 combined.
72 You are in a large low room. Crawls lead north, NE, and SW.
73 Dead end crawl.
74 You are in a secret canyon which here runs E/W. It crosses over a
74 very tight canyon 15 feet below. If you go down you may not be able
74 to get back up.
75 You are at a wide place in a very tight N/S canyon.
76 The canyon here becomes too tight to go further south.
77 You are in a tall E/W canyon. A low tight crawl goes 3 feet north and
77 seems to open up.
78 The canyon runs into a mass of boulders -- dead end.
79 The stream flows out through a pair of 1 foot diameter sewer pipes.
79 It would be advisable to use the exit.
80 You are in a maze of twisty little passages, all alike.
81 Dead end.
82 Dead end.
83 You are in a maze of twisty little passages, all alike.
84 You are in a maze of twisty little passages, all alike.
85 Dead end.
86 Dead end.
87 You are in a maze of twisty little passages, all alike.
88 You are in a long, narrow corridor stretching out of sight to the
88 west. At the eastern end is a hole through which you can see a
88 profusion of leaves.
89 There is nothing here to climb. Use "up" or "out" to leave the pit.
90 You have climbed up the plant and out of the pit.
91 You are at the top of a steep incline above a large room. You could
91 climb down here, but you would not be able to climb up. There is a
91 passage leading back to the north.
92 You are in the Giant Room. The ceiling here is too high up for your
92 lamp to show it. Cavernous passages lead east, north, and south. On
92 the west wall is scrawled the inscription, "FEE FIE FOE FOO" [sic].
93 The passage here is blocked by a recent cave-in.
94 You are at one end of an immense north/south passage.
95 You are in a magnificent cavern with a rushing stream, which cascades
95 over a sparkling waterfall into a roaring whirlpool which disappears
95 through a hole in the floor. Passages exit to the south and west.
96 You are in the Soft Room. The walls are covered with heavy curtains,
96 the floor with a thick pile carpet. Moss covers the ceiling.
97 This is the Oriental Room. Ancient oriental cave drawings cover the
97 walls. A gently sloping passage leads upward to the north, another
97 passage leads SE, and a hands and knees crawl leads east.
98 You are following a wide path around the outer edge of a large cavern.
98 Far below, through a heavy white mist, strange splashing noises can be
98 heard. The mist rises up through a fissure in the ceiling. The path
98 hugs the cavern's rim to the NE and south, while another branch forks
98 west. A round chute with extremely smooth walls angles sharply up
98 to the southwest.
99 You are in an alcove. A small NW path seems to widen after a short
99 distance. An extremely tight tunnel leads east. It looks like a very
99 tight squeeze. An eerie light can be seen at the other end.
100 You're in a small chamber lit by an eerie green light. An extremely
100 narrow tunnel exits to the west, and a dark corridor leads NE.
101 You're in the Dark-Room. A corridor leading south is the only exit.
102 You are in an arched hall. A coral passage once continued up and east
102 from here, but is now blocked by debris. The air smells of sea water.
103 You're in a large room carved out of sedimentary rock. The floor and
103 walls are littered with bits of shells imbedded in the stone. A
103 shallow passage proceeds downward, and a somewhat steeper one leads
103 up. A low hands and knees passage enters from the south.
104 You are in a long sloping corridor with ragged sharp walls.
105 You are in a cul-de-sac about eight feet across.
106 You are in an anteroom leading to a large passage to the east. Small
106 passages go west and up. The remnants of recent digging are evident.
106 A sign in midair here says "Cave under construction beyond this point.
106 Proceed at own risk. [Witt Construction Company]".
107 You are in a maze of twisty little passages, all different.
108 You are at Witt's End. Passages lead off in *ALL* directions.
109 You are in a north/south canyon about 25 feet across. The floor is
109 covered by white mist seeping in from the north. The walls extend
109 upward for well over 100 feet. Suspended from some unseen point far
109 above you, an enormous two-sided mirror is hanging parallel to and
109 midway between the canyon walls. (The mirror is obviously provided
109 for the use of the dwarves, who as you know, are extremely vain.) A
109 small window can be seen in either wall, some fifty feet up.
110 You're at a low window overlooking a huge pit, which extends up out of
110 sight. A floor is indistinctly visible over 50 feet below. Traces of
110 white mist cover the floor of the pit, becoming thicker to the left.
110 Marks in the dust around the window would seem to indicate that
110 someone has been here recently. Directly across the pit from you and
110 25 feet away there is a similar window looking into a lighted room. A
110 shadowy figure can be seen there peering back at you.
111 A large stalactite extends from the roof and almost reaches the floor
111 below. You could climb down it, and jump from it to the floor, but
111 having done so you would be unable to reach it to climb back up.
112 You are in a little maze of twisting passages, all different.
113 You are at the edge of a large underground reservoir. An opaque cloud
113 of white mist fills the room and rises rapidly upward. The lake is
113 fed by a stream, which tumbles out of a hole in the wall about 10 feet
113 overhead and splashes noisily into the water somewhere within the
113 mist. The indistinct shape of the opposite shore can be dimly seen
113 through the mist. The only passage goes back toward the south.
114 Dead end.
115 You are at the northeast end of an immense room, even larger than the
115 Giant Room. It appears to be a repository for the "ADVENTURE"
115 program. Massive torches far overhead bathe the room with smokey
115 yellow light. Scattered about you can be seen a pile of bottles (all
115 of them empty), a nursery of young beanstalks murmuring quietly, a bed
115 of oysters, a bundle of black rods with rusty stars on their ends, and
115 a collection of brass lanterns. Off to one side a great many dwarves
115 are sleeping on the floor, snoring loudly. A sign nearby reads: "Do
115 not disturb the dwarves!" An immense mirror is hanging against one
115 wall, and stretches to the other end of the room, where various other
115 sundry objects can be glimpsed dimly in the distance. An unoccupied
115 telephone booth stands against the north wall.
116 You are at the southwest end of the repository. To one side is a pit
116 full of fierce green snakes. On the other side is a row of small
116 wicker cages, each of which contains a little sulking bird. In one
116 corner is a bundle of black rods with rusty marks on their ends. A
116 large number of velvet pillows are scattered about on the floor.
116 Beside one of the pillows is a large, dusty, leather-bound volume
116 with the title "History of Adventure" embossed in pure gold.
116 A vast mirror stretches off to the northeast, almost reaching the
116 phone booth. At your feet is a large steel grate, next to which is
116 a sign which reads, "Treasure Vault. Keys in Main Office."
117 You are on one side of a large, deep chasm. A heavy white mist rising
117 up from below obscures all view of the far side. A SW path leads away
117 from the chasm into a winding corridor.
118 You are in a long winding corridor sloping out of sight in both
118 directions.
119 You are in a secret canyon which exits to the north and east.
120 You are in a secret canyon which exits to the north and east.
121 You are in a secret canyon which exits to the north and east.
122 You are on the northeast side of a deep chasm. A NE path leads away
122 from the chasm on this side.
123 You're in a long east/west corridor. A faint rumbling noise can be
123 heard in the distance.
124 The path forks here. The left fork leads northeast. A dull rumbling
124 seems to get louder in that direction. The right fork leads southeast
124 down a gentle slope. The main corridor enters from the west.
125 The walls are quite warm here. From the north can be heard a steady
125 roar, so loud that the entire cave seems to be trembling. Another
125 passage leads south, and a low crawl goes east.
126 You are on the edge of a breath-taking view. Far below you is an
126 active volcano, from which great gouts of molten lava come surging
126 out, cascading back down into the depths. The glowing rock fills the
126 farthest reaches of the cavern with a blood-red glare, giving every-
126 thing an eerie, macabre appearance. The air is filled with flickering
126 sparks of ash and a heavy smell of brimstone. The walls are hot to
126 the touch, and the thundering of the volcano drowns out all other
126 sounds. Embedded in the jagged roof far overhead are myriad twisted
126 formations composed of pure white alabaster, which scatter the murky
126 light into sinister apparitions upon the walls. To one side is a deep
126 gorge, filled with a bizarre chaos of tortured rock which seems to
126 have been crafted by the devil himself. An immense river of fire
126 crashes out from the depths of the volcano, burns its way through the
126 gorge, and plummets into a bottomless pit far off to your left. To
126 the right, an immense geyser of blistering steam erupts continuously
126 from a barren island in the center of a sulfurous lake, which bubbles
126 ominously. The far right wall is aflame with an incandescence of its
126 own, which lends an additional infernal splendor to the already
126 hellish scene. A dark, foreboding passage exits to the south.
127 You are in a small chamber filled with large boulders. The walls are
127 very warm, causing the air in the room to be almost stifling from the
127 heat. The only exit is a crawl heading west, through which is coming
127 a low rumbling.
128 You are walking along a gently sloping north/south passage lined with
128 oddly shaped limestone formations.
129 You are standing at the entrance to a large, barren room. A sign
129 posted above the entrance reads: "Caution! Bear in room!"
130 You are inside a barren room. The center of the room is completely
130 empty except for some dust. Marks in the dust lead away toward the
130 far end of the room. The only exit is the way you came in.
131 You are in a maze of twisting little passages, all different.
132 You are in a little maze of twisty passages, all different.
133 You are in a twisting maze of little passages, all different.
134 You are in a twisting little maze of passages, all different.
135 You are in a twisty little maze of passages, all different.
136 You are in a twisty maze of little passages, all different.
137 You are in a little twisty maze of passages, all different.
138 You are in a maze of little twisting passages, all different.
139 You are in a maze of little twisty passages, all different.
140 Dead end.
141 You are on a narrow promontory at the foot of a waterfall, which
141 spurts from an overhead hole in the rock wall and splashes into a
141 large reservoir, sending up clouds of mist and spray.
141 Through the thick white mist looms a polished marble slab, to
141 which is affixed an enormous rusty iron anvil. In golden letters
141 are written the words: "Whoso Pulleth Out This Sword of This
141 Stone and Anvil, is Rightwise King-Born of All This Mountain."
141 There is a narrow chimney on the east side of the promontory.
142 You are on a narrow shelf above and east of the top of a very steep
142 chimney. A long smooth granite slide curves down out of sight
142 to the east. If you go down the slide, you may not be able to
142 climb back up.
143 You are in the private chamber of the Mountain King. Hewn into the
143 solid rock of the east wall of the chamber is an intricately-wrought
143 throne of elvish design. There is an exit to the west.
144 You are on the east side of the throne room. On the arm of the throne
144 has been hung a sign which reads "Gone for the day: visiting
144 sick snake. --M.K."
145 You are dragged down, down, into the depths of the whirlpool.
145 Just as you can no longer hold your breath, you are shot out over
145 a waterfall into the shallow end of a large reservoir. Gasping
145 and sputtering, you crawl weakly towards the shore....
146 You are in dense forest, with a hill to one side. The trees appear
146 to thin out towards the north and east.
147 You are at the high point of a wide grassy knoll, partially surrounded
147 by dense forest. The land rises to the south and east, and drops off
147 sharply to the north and west. The air smells of sea water.
148 You are at the edge of a trackless salt marsh. Tall reeds obscure
148 the view.
149 You're in salt marsh.
150 You're in salty marsh.
151 You are in salt marsh.
152 Dead end.
153 You're on a sandy beach at the edge of the open sea. The beach
153 ends a short distance south and the land rises to a point. To
153 the north, the beach ends cliffs and broken rocks.
154 You are at a jumble of large broken rocks. A gentle path leads up
154 to the top of the nearby cliffs. A narrow treacherous path
154 disappears among the rocks at the foot of the cliff.
155 You are on a high cliff overlooking the sea. Far below the
155 rolling breakers smash into a jumble of large broken rocks.
155 The thunder of the surf is deafening.
156 You're at the bottom of the cliff, smashed to smithereens by the
156 pounding surf.
157 You are at Thunder Hole, a funnel shaped cavern opening onto the sea.
157 The noise of the surf pounding against the outer rocks of the cave is
157 amplified by the peculiar shape of the cave, causing a thunder-like
157 booming sound to reverberate throughout the cave. Outside, a narrow
157 path leads south towards some large rocks.
158 You are at the top of some arched steps. On one side is a blank wall
158 with a tiny door at the base and a shelf overhead. On the other side
158 a westward passage leads to the sea.
159 You are in a low cramped chamber at the back of a small cave.
159 There is a shelf in the rock wall at about the height of your
159 shoulder.
160 You are on a wide ledge, bounded on one side by a rock wall,
160 and on the other by a sheer cliff. The only way past is through
160 a large wrought-iron door.
161 You feel dizzy...Everything around you is spinning, expanding,
161 growing larger.... Dear me! Is the cave bigger or are you smaller?
162 You are again overcome by a sickening vertigo, but this time
162 everything around you is shrinking...Shrinking...
163 You are again overcome by a sickening vertigo, but this time
163 everything is shrinking... I mean, you are growing. This is
163 terribly confusing!
164 You feel dizzy...Everything around you is spinning, expanding,
164 growing larger....
165 You're at the bottom of the cliff with a broken neck.
166 You are at the western tip of the Blue Grotto. A large lake almost
166 covers the cavern floor, except for where you are standing. Small
166 holes high in the rock wall to the east admit a dim light. The
166 reflection of the light from the water suffuses the cavern with
166 a hazy bluish glow.
167 You are on the shore of an underground sea. A high wooden
167 structure of vast proportions extends out into the water to the
167 east. The way west is through a wrought-iron door.
168 You are on the eastern shore of the Blue Grotto. An ascending
168 tunnel disappears into the darkness to the SE.
169 You are at a high rock on the NE side of a watery chamber at the mouth
169 of a small brook. An unknown gas bubbles up through the water from
169 the chamber floor. A bluish light can be seen to the southwest.
170 You are in a windy tunnel between two large rooms.
171 You are in the Bat Cave. The walls and ceiling are covered with
171 sleeping bats. The floor is buried by a mass of dry, foul-smelling
171 guano. The stench is overpowering. Exits to the NW and east.
172 You are in a very tight N/S crack. The passage seems to widen to
172 the south.
173 You are in a very tight N/S crack. The passage south is blocked
173 by a recent cave-in.
174 You're in the Cloakroom. This is where the dreaded Wumpus repairs
174 to sleep off heavy meals. (Adventurers are his favorite dinner!)
174 Two very narrow passages exit NW and NE.
175 You're in a room containing several small climable pits. Passages
175 exit to the east and north.
176 You are at the bottom of a small featureless pit.
177 You are at a high hole in a rock wall.
178 The NE passage is blocked by a recent cave-in.
179 You are in a sloping muddy defile, next to a tumbling brook.
180 You are in a level E/W passage partially blocked by an overhanging
180 tongue of rock. A steep scramble would take you up over the tongue,
180 whence continues an upward crawl.
181 The dog won't let you pass.
182 You're in the Upper Passage, a long level E/W tunnel.
183 You are in a star-shaped chamber. Passages exit north, east, south,
183 and west.
184 You are at an elbow in a winding E/W passage.
185 Dead end.
186 You're at the intersection of two long tunnels. One goes NW,
186 the other NE.
187 You're in a long narrow east-west passage which curves out of sight
187 at both ends.
188 You're in the Rotunda. Corridors radiate in all directions.
188 There is a telephone booth standing against the north wall.
189 You are standing in a telephone booth at the side of a large chamber.
189 Hung on the wall is a banged-up pay telephone of ancient design.
190 You're at the Devil's Chair, a large crystallization shaped like a
190 seat, at the edge of a black abyss. You can't see the bottom.
190 An upward path leads away from the abyss.
191 You're in a dead-end crack.
192 You're on a small gravel beach at the south wall of the Blue Grotto.
192 A gravelly path leads east.
193 You are in the Flower Room. The walls are covered with colorful,
193 intricate, flower-like patterns of crystallized gypsum. A hole leads
193 to the west.
194 You are at the end of a short E/W corridor.
195 You are looking west from the end of a short E/W corridor. At your
195 feet is a pile of loose rubble. On your left is a hole into another
195 chamber.
196 You are in an arched hall. The remnants of a now-plugged coral
196 passage lie to the east. The north wall has partially crumbled,
196 exposing a large connecting hole to another room.
197 You're in the Vestibule, a short east-west passage between two rooms.
198 You are in the Fairy Grotto. All around you innumerable stalactites,
198 arranged in immense colonnades, form elegant arches. On every side
198 you hear the dripping of water, like the footsteps of a thousand
198 fairies. A small stream runs from the SW corner. A bright glow
198 emanates from the south side of the grotto, and a steep passage
198 descends to the east.
199 You have approached the lower end of a steep passage, but it is
199 just too cold here to hang around, and you aren't properly equipped
199 to continue. With teeth chattering, you climb back up....
200 You are in the Crystal Palace. An overhead vein of phosphorescent
200 quartz casts a liminous glow which is reflected by countless chips of
200 mica embedded in both walls, which consist of some sort of highly
200 reflective glass, apparently of volcanic origin. A winding path
200 of yellow sandstone leads west and rises steeply to the east.
201 You are following a yellow sandstone path. There is a glow
201 to the west.
202 You are in a very tall chamber whose walls are comprised of many
202 different rock strata. Layers of red and yellow sandstone
202 intertwine with bright bands of calcareous limestone in a rainbow-
202 like profusion of color. The rainbow effect is so real, you
202 are almost tempted to look for a pot of gold! Poised far over
202 your head, a gigantic slab, wedged tightly between the north and
202 south walls, forms a natural bridge across the roof of the chamber.
202 A trail leads east and west.
203 You're in a steeply sloping passage. It is very cold here.
204 You are in the Hall of Ice, in the deepest part of the caverns.
204 During winter, frigid outside air settles here, making this room
204 extremely cold all year round. The walls and ceilings are covered
204 with a thick coating of ice. An upward passage exits to the west.
205 You are standing on a natural bridge far above the floor of a circular
205 chamber whose walls are a rainbow of multi-colored rock. The bridge
205 was formed eons ago by a huge slab which fell from the ceiling and
205 is now jammed between the north and south walls of the chamber.
206 You are in a low, wide room below another chamber. A small green
206 pond fills the center of the room. The lake is apparently spring-
206 fed. A small stream exits through a narrow passage to the north.
206 A larger passage continues west.
207 You are in a tight north/south crawl through a stratum of red
207 colored rock. The air is damp with mist.
208 You are in a tall canyon on the south side of a swift, wide river.
208 Written in the mud in crude letters are the words: "You Have Found
208 Lost River." A wide path leads east and west along the bank. A tight
208 crawlway would take you south out of the canyon.
209 You are standing on a large flat rock table at the western end of
209 Lost River Canyon. Beneath your feet, the river disappears amidst
209 foam and spray into a large sinkhole. A gentle path leads east
209 along the river's south shore. Another leads sharply upward along
209 the river's north side.
210 You are at a niche in the canyon wall, far above a raging river.
210 The air is filled with mist and spray, making it difficult to see
210 ahead. A downward sloping ledge narrows to the east. The path
210 to the west is easier.
211 The ledge is growing very narrow and treacherous, and falls off almost
211 vertically. You could go down, but you won't be able to climb
211 back.
212 You are standing in a telephone booth at the side of the Repository.
213 You're at the east end of a level passage at a hole in the floor.
214 You're at the north edge of a dark cove.
215 You are in a dry granite basin, worn smooth eons ago by water
215 swirling down from a now-dry spillway.
216 You're in a dry spillway east of and above a smooth rock basin.
217 You are in the Winery, a cool dark room which extends some
217 distance off to the east.
218 You are to the east of the Winery, where the room ends in a thicket
218 of high, sharp, pointed, climable limestone pinnacles. There is a
218 narrow ledge just above the top of the spires. If you go up, it
218 might be difficult to get back down.
219 You are in a high-vaulted cavern whose roof rises over fifty
219 meters to culminate in a series of pointed arches directly over
219 your head. There are also two low arches to either side, forming
219 side portals. The whole effect is that of a gothic cathedral.
219 You can proceed north, south, east, or west.
220 You're at the east portal of the Gothic Cathedral. The path leads
220 east and west.
221 You're at the west portal of the Gothic Cathedral.
222 You are at the foot of the Altar, an immense, broad stalagmite.
222 An opening leads south.
223 You're on top of an enormous, broad stalagmite. There is a hole
223 in the ceiling overhead.
224 You are in a room the size and shape of a small crypt. A narrow
224 cut exits east. There is a hole in the floor.
225 You are in the Gothic Chapel, a small chamber adjoining the Gothic
225 Cathedral. A path leads west.
226 You are on the floor of the Rainbow Room. In fact, you are spread
226 *ALL OVER* the floor of the Rainbow Room.
227 You are in a dimly lit passage behind Thunder Hole. Etched into
227 the rock wall are the ominous words:
227 * "You are approaching the River Styx. *
227 * Laciate Ogni Speranza Voi Ch'Entrate." *
228 You are at the River Styx, a narrow little stream cutting directly
228 across the passageway. The edge of the stream is littered with sticks
228 and other debris washed in by a recent rainfall. On the far side
228 of the river, the passage continues east.
229 You're on the east side of the river's sticks.
230 You are on a ledge at the northern end of a long N/S crawl. The
230 ledge is above a large number of sharp vertical limestone spires.
230 An attempt to climb down could be dangerous, if you get my *point*!
231 You are very neatly skewered on the point of a sharp rock.
232 You have poled your boat across the calm water.
233 You have poled your boat across the dark water.
234 You have poled your boat across the Blue Grotto.
235 You're at Dante's Rest, on the north side of a yawning dark chasm.
235 A passage continues west along the chasm's edge.
236 You are at the east end of a riverbank path in Lost River Canyon.
237 The staircase is now unclimable.
238 You're in the caretaker's pantry.
239 You are on a small rise overlooking a beautiful bay. In the center
239 of the bay is the castle of the elves.
240 You are on the highest pinnacle of the castle in the bay.
240 Steps lead down into the garden.
241 You are in the outer courtyard of the garden of the elves.
241 Steps lead up to the tower, and to the west, separating you
241 from the inner courtyard, is a maze of hedges, living things,
241 but almost crystalline in their multicolored splendor.
242 From the inside the maze looks like a kaleidoscope, with
242 swatches of color dancing as you move. In this part the colors
242 are produced by shining red berries on the branches.
243 You are surrounded by a tall hedge with sharp iridescent leaves
243 and metallic orange flowers.
244 You are in the center of the living maze. The plants here are
244 dormant this season, but still carry brilliant yellow leaves.
245 Unlike the other areas of the hedge system, this area seems to
245 have no metallic gleam; nevertheless it is still breathtaking.
245 The trees and bushes are all varigated shades of green, the
245 evergreens being a rich dark shade while the seasonal bushes
245 are a lighter yellowish green, making a startling contrast.
246 You are near the edge of the maze. You sample the blueberries
246 on the bushes. They are delicious.
247 You are at the western end of the living maze. Beside the
247 shrubs forming the walls are tastefully planted beds of
247 violets and brilliant purple pansies.
247 To the west is the inner garden.
248 You are in the inner garden of the elves. In the center is
248 a living tree, with shimmering silvery bark, glistening metallic
248 green leaves, and flowers ripe with nectar. As the nectar falls
248 to the ground it forms droplets of silver. Around the tree is
248 a hedge of briars which cannot be crossed. Unfortunately for
248 adventurers such as you, most of the nectar falls inside the hedge.
248 The exit is to the east.
-1 END
2
1 You're at end of road again.
2 You're at hill in road.
3 You're inside building.
4 You're in valley.
5 You're in forest.
6 You're in forest.
7 You're at slit in streambed.
8 You're outside grate.
9 You're below the grate.
10 You're in cobble crawl.
11 You're in Debris Room.
13 You're in Bird Chamber.
14 You're at top of small pit.
15 You're in Hall of Mists.
17 You're on east bank of fissure.
18 You're in Nugget of Gold Room.
19 You're in Hall of Mt King.
23 You're at west end of Twopit Room.
24 You're in east pit.
25 You're in west pit.
33 You're at "Y2".
35 You're at window on pit.
36 You're in dirty passage.
39 You're in dusty rock room.
41 You're at west end of Hall of Mists.
57 You're at brink of pit.
60 You're at east end of Long Hall.
61 You're at west end of Long Hall.
64 You're at Complex Junction.
66 You're in Swiss Cheese Room.
67 You're at east end of Twopit Room.
68 You're in Slab Room.
71 You're at junction of three secret canyons.
74 You're in secret E/W canyon above tight canyon.
88 You're in narrow corridor.
91 You're at steep incline above large room.
92 You're in Giant Room.
95 You're in cavern with waterfall.
96 You're in Soft Room.
97 You're in Oriental Room.
98 You're in Misty Cavern.
99 You're in Alcove.
100 You're in Plover Room.
101 You're in Dark-Room.
102 You're in Arched Hall.
103 You're in Shell Room.
106 You're in Anteroom.
108 You're at Witt's End.
109 You're in Mirror Canyon.
110 You're at window on pit.
111 You're at top of stalactite.
113 You're at Reservoir.
115 You're at NE end.
116 You're at SW end.
117 You're on SW side of chasm.
118 You're in sloping corridor.
122 You're on NE side of chasm.
123 You're in corridor.
124 You're at fork in path.
125 You're at junction with warm walls.
126 You're at breath-taking view.
127 You're in Chamber of Boulders.
128 You're in Limestone Passage.
129 You're in front of Barren Room.
130 You're in Barren Room.
141 You're at Sword Point.
142 You're at top of slide.
143 You're at entrance to Throne Room.
144 You're on east side of Throne Room.
145 <$$<
146 You're in forest.
147 You're on grassy knoll.
153 You're on sandy beach.
154 You're at broken rocks.
155 You're at Ocean Vista.
157 You're at Thunder Hole.
158 You're at top of steps in back of Thunder Hole.
159 You're in cramped chamber.
160 You're at ledge by wrought-iron door.
161 <$$<
162 <$$<
163 <$$<
164 <$$<
166 You're at west wall of Blue Grotto.
167 You're at underground sea.
168 You're on east side of the Blue Grotto.
169 You're in Bubble Chamber.
171 You're in Bat Cave.
174 You're in the Cloakroom.
180 You're at Tongue of Rock.
183 You're in Star Chamber.
188 You're in Rotunda.
189 You're in phone booth.
190 You're at Devil's Chair.
192 You're on gravel beach.
193 You're in Flower Room.
194 You are at east end of short E/W corridor.
195 You are at east end of short E/W corridor.
196 You're in Arched Hall.
198 You're in the Fairy Grotto.
200 You're in the Crystal Palace.
202 You're in the Rainbow Room.
204 You're in the Hall of Ice.
205 You are over the Rainbow (Room).
206 You're in Green Lake Room.
207 You're in red rock crawl.
208 You're on south side of Lost River Canyon.
209 You're at end of Lost River Canyon.
210 You're at niche in ledge above Lost River.
212 You're in phone booth.
214 You're in dark cove.
215 You're in dry basin.
216 You're in old spillway.
217 You're in the Winery.
218 You're at limestone pinnacles.
219 You're in Gothic Cathedral.
223 You're on top of stalagmite.
224 You're in the Crypt.
225 You're in Gothic Chapel.
227 You are at approach to River Styx.
228 You're at the River Styx.
230 You're on ledge above limestone pinnacles.
235 You're at Dante's Rest.
236 You're at east end of Lost River Canyon.
239 You're on a small rise over the bay.
241 You are in the outer courtyard of the elves.
242 You are in the living maze. There are red berries here.
248 You're in the inner courtyard of the elves.
-1
3
1 FORCD
2 ROAD
2 HILL
3 ENTER
4 UPSTREAM
5 DOWNSTREAM
6 FOREST
7 FORWARD
7 CONTINUE
7 ONWARD
8 BACK
8 RETURN
8 RETREAT
9 VALLEY
10 STAIR
10 STAIRS
11 OUT
11 OUTSIDE
11 EXIT
11 LEAVE
12 BUILDING
12 HOUSE
13 GULLY
14 STREAM
15 ROCK
16 BED
17 CRAWL
18 COBBLE
19 INWARD
19 INSIDE
19 IN
20 SURFACE
21 NULL
21 NOWHERE
22 DARK
23 PASSAGE
23 TUNNEL
23 DEFILE
24 LOW
25 CANYON
26 AWKWARD
27 GIANT
28 VIEW
29 UPWARD
29 UP
29 U
29 ABOVE
29 ASCEND
30 D
30 DOWNWARD
30 DOWN
30 DESCEND
31 PIT
32 OUTDOORS
33 CRACK
34 STEPS
35 DOME
36 LEFT
37 RIGHT
38 HALL
39 JUMP
39 LEAP
40 BARREN
41 OVER
42 ACROSS
43 EAST
43 E
44 WEST
44 W
45 NORTH
45 N
46 SOUTH
46 S
47 NE
47 NORTHEAST
48 SE
48 SOUTHEAST
49 SW
49 SOUTHWEST
50 NW
50 NORTHWEST
51 DEBRIS
52 HOLE
53 WALL
54 BROKEN
55 Y2
56 CLIMB
57 PANTRY
58 FLOOR
59 ROOM
60 SLIT
61 SLAB
61 SLABROOM
62 XYZZY
63 DEPRESSION
64 ENTRANCE
65 PLUGH
66 SECRET
67 CAVE
69 CROSS
70 BEDQUILT
71 PLOVER
72 ORIENTAL
73 CAVERN
74 SHELL
75 RESERVOIR
76 MAIN
76 OFFICE
77 FORK
78 CHIMNEY
79 SLIDE
80 POOL
80 WHIRL
80 WHIRLPOOL
81 KNOLL
82 PHUCE
83 LEDGE
83 SHELF
84 THUNDER
85 CLICK
88 ICE
89 BRIDGE
90 ALTAR
91 GROTTO
92 PRAY
92 PRAYER
93 SAINT-MICHEL
1002 LAMP
1002 HEADLAMP
1002 LANTERN
1002 LIGHT
1003 GRATE
1004 CAGE
1005 WAND
1005 ROD
1006 ROD (MUST BE NEXT OBJECT AFTER "REAL" ROD)
1007 STEPS
1008 *****
1009 POLE
1010 PILLOW
1011 SNAKE
1012 FISSURE
1013 TABLET
1014 CLAM
1015 OYSTER
1016 MAGAZINE
1016 ISSUE
1016 SPELUNKER
1016 "SPELUNKER"
1017 DWARF
1017 DWARVES
1018 KNIFE
1018 KNIVES
1019 FOOD
1019 RATION
1019 SANDWICH
1020 BOTTLE
1020 JAR
1021 CHASM (TROLL BRIDGE)
1022 CHASM (DECREPIT BRIDGE)
1023 MIRROR
1024 PLANT
1024 BEANS
1025 PLANT (MUST BE NEXT OBJECT AFTER "REAL" PLANT)
1026 STALAGMITE
1027 FIGURE
1028 AXE
1029 DRAWING
1030 PIRATE
1031 DRAGON
1033 TROLL
1034 TROLL (MUST BE NEXT OBJECT AFTER "REAL" TROLL)
1035 BEAR
1036 MESSAGE
1037 VOLCANO
1037 GEYSER (SAME AS VOLCANO)
1038 MACHINE
1039 BATTERIES
1040 CARPET
1040 MOSS
1041 DOOR (GIANT DOOR)
1042 DOOR (TINY DOOR - TDOOR)
1043 DOOR (WROUGHT-IRON DOOR - TDOOR2)
1044 DOOR (DOOR TO PHONE BOOTH)
1045 *****
1046 FLOWER
1047 CLOAK
1047 CAPE
1048 BOAT
1048 SHIP
1048 ROWBOAT
1049 STICK
1049 STICKS
1050 NUGGET
1051 DIAMOND
1052 HORN
1053 JEWELRY
1053 JEWELS
1054 COINS
1055 CHEST
1055 BOX
1056 EGGS
1056 EGG
1056 NEST
1057 TRIDENT
1058 VASE
1058 SHARDS
1058 SHARDS
1058 POTTERY
1059 EMERALD
1060 PYRAMID
1061 PEARL
1062 RUG
1063 SPICES
1064 CHAIN
1065 SWORD
1066 CROWN
1067 SHOES
1067 HEELS
1067 SLIPPERS
1068 LYRE
1069 SAPPHIRE
1070 CHALICE
1070 GRAIL
1070 CUP
1071 CASK
1071 KEG
1072 RING
1073 CLOVER
1074 TREE
1075 DROPLET
1076 *****
1077 *****
1078 *****
1079 *****
1080 *****
1081 WATER IN BOTTLE
1081 H20
1082 WATER IN CASK
1083 OIL IN BOTTLE
1084 OIL IN CASK
1085 WINE IN BOTTLE
1086 WINE IN CASK
1087 BEE
1087 BEES
1087 BUMBLE
1088 WALL IN BLUE GROTTO
1089 WALL FOR WALLSAFE
1090 KEY
1091 ANVIL
1092 ROCKS
1093 BOOTH
1094 TELEPHONE
1094 PHONE
1094 PHONEBOOTH
1095 SLUGS
1096 HONEY
1096 COMB
1096 HONEYCOMB
1097 BEEHIVE
1097 HIVE
1098 DOG
1098 HOUND
1098 WOLF
1099 WUMPUS
1100 *****
1101 BIRD
1102 KEYS
1103 FOUNTAIN
1104 BAT
1104 BATS
1104 GUANO
1104 BATSHIT
1105 GNOME
1106 MUSHROOMS
1106 PEYOTE
1107 CAKES (MUST FOLLOW MUSHROOMS)
1107 CAKE
1107 CUPCAKES
1108 SACK
1108 KNAPSACK
1109 ALL
1109 EVERYTHING
1110 BOOK
1110 VOLUME
1110 TOME
1111 BOOK (FOR REPOSITORY)
1112 SAFE
1113 POSTER
1114 BROOM
1114 WHISK
1114 BRUSH
1115 CARVING
1115 ROCKS
1116 BILLBOARD
1117 *****
1118 CANNISTER
1118 TUBE
1118 SHIELD
1119 RADIUM
1119 ROCK
1119 STONE
1120 SPHERE
1120 BALL
2001 CARRY
2001 TAKE
2001 KEEP
2001 CATCH
2001 STEAL
2001 CAPTURE
2001 TOTE
2002 DROP
2002 RELEASE
2002 FREE
2002 DISCARD
2002 DUMP
2002 DOFF
2003 SAY
2003 CHANT
2003 SING
2003 UTTER
2003 MUMBLE
2004 OPEN
2005 NOTHING
2006 CLOSE
2006 SHUT
2007 LIGHT
2008 EXTINGUISH
2009 WAVE
2009 SHAKE
2009 SWING
2010 CALM
2010 PLACATE
2010 TAME
2011 WALK
2011 RUN
2011 GO
2011 PROCEED
2011 CONTINUE
2011 EXPLORE
2011 GOTO
2011 FOLLOW
2011 TRAVEL
2011 HIKE
2012 ATTACK
2012 KILL
2012 FIGHT
2012 SLAY
2013 POUR
2013 EMPTY
2014 EAT
2014 DEVOUR
2015 DRINK
2016 RUB
2017 THROW
2017 TOSS
2017 HURL
2017 FLING
2017 HEAVE
2018 QUIT
2018 Q
2019 FIND
2019 WHERE
2020 INVENTORY
2020 I
2021 FEED
2022 FILL
2022 REFILL
2023 BLAST
2023 DETONATE
2023 IGNITE
2023 BLOWUP
2024 SCORE
2025 FEE
2025 FIE
2025 FOE
2025 FOO
2025 FUM
2026 BRIEF
2026 UNBRIEF
2027 READ
2027 PERUSE
2028 BREAK
2028 SHATTER
2028 SMASH
2029 WAKE
2029 WAKEN
2029 DISTURB
2029 AWAKEN
2030 SUSPEND
2030 PAUSE
2030 SAVE
2031 RESTOR
2032 YANK
2032 JERK
2032 PULL
2032 GRAB
2033 WEAR
2033 DON
2034 HIT
2034 STRIKE
2034 KICK
2034 PUNCH
2034 POUND
2034 WHACK
2035 ANSWER
2035 REPLY
2036 BLOW
2037 LEAVE
2038 CALL
2039 DIAL
2040 PLAY
2040 STRUM
2041 PICK
2042 PUT
2043 TURN
2044 GET
2045 INSERT
2046 REMOVE
2047 BURN
2048 GRIPE
2048 BITCH
2048 COMPLAIN
2048 SUGGEST
2048 REPORT
2049 LOCK
2050 UNLOCK
2051 HEALTH
2051 DIAGNOSE
2052 LOOK
2052 L
2052 EXAMINE
2052 DESCRIBE
2053 7
2053 22
2053 34
2054 SWEEP
2054 BRUSH
2054 DUST
2055 TERSE
2055 UNTERSE
2056 WIZ
2057 MAP
2058 GATE
2059 PIRLOC
3001 FEE
3002 FIE
3003 FOE
3004 FOO
3005 FUM
3011 7
3012 22
3013 34
3050 SESAME
3050 OPENSESAME
3050 ABRA
3050 ABRACD
3050 ALACAZ
3050 SHAZAM
3050 HOCUS
3050 POCUS
3051 HELP
3051 ?
3064 TREE
3064 TREES
3066 DIG
3066 EXCAVATE
3068 LOST
3069 MIST
3079 FUCK
3079 FUCK!
3139 STOP
3147 SWIM
3106 SHIT
3106 SHIT!
3106 CRAP
3106 CRAP!
3107 PISS
3107 PISS!
4001 IN
4001 INTO
4001 INSIDE
4002 ON
4002 ONTO
4002 UPON
4003 WITH
4004 TO
4005 FROM
4006 OFF
4007 UP
4008 DOWN
4009 AT
5001 GOLD
5001 GOLDEN
5002 PERSIAN
5003 WOODEN
5004 BRASS
5005 WICKER
5006 BLACK
5007 VELVET
5008 VENDING
5009 WORN-OUT
5009 WORNOUT
5009 WORN
5009 USED
5010 FRESH
5011 IRON
5012 TINY
5012 SMALL
5012 LITTLE
5013 SILK
5013 SILKEN
5014 SILVER
5015 TREASURE
5016 MING
5017 PLATINUM
5018 RARE
5019 ELFIN
5020 RUBY
5021 HOLY
5022 OAKEN
5022 OAK
5023 LEAD
5023 LEADEN
5024 LEATHER
5025 STEEL
5026 STAR
5027 SHADOWY
5028 RUSTY
5029 GIANT
5030 TASTY
5031 GLOWING
5032 GREEN
5032 GREY
5033 CRYSTAL
5034 4-LEAFED
5034 FOUR-LEAFED
5035 METAL
5036 QUARTZ
6001 AND
-1
4
1 2 ROAD W U CLIMB
1 3 ENTER BUILDIN IN E
1 4 DOWNSTR GULLY STREAM S DOWN
1 5 FOREST N EAST
1 8 DEPRESS
1 147 KNOLL
1 157 HOLE THUNDER
2 1 ROAD BUILDIN FORWARD E N D
2 30146 FOREST
2 5 FOREST N S
2 146 WEST
3 1 EXIT OUTDOOR W
3 11 XYZZY
3 33 PLUGH
3 467785 CLICK
3 202 CLICK
3 79 DOWNSTR STREAM
3 238 PANTRY ENTER IN
4 1 UPSTREA BUILDIN N
4 5 FOREST E W U
4 7 DOWNSTR S D
4 8 DEPRESS
5 4 VALLEY E D
5 50005 FOREST FORWARD N
5 6 FOREST
5 5 WEST S
6 1 ROAD N
6 4 VALLEY E W D
6 5 FOREST S
7 1 BUILDIN
7 4 UPSTREA N
7 5 FOREST EAST WEST
7 8 DOWNSTR ROCKY BED S
7 595 SLIT STREAM DOWN
8 5 FOREST E W S
8 1 BUILDIN
8 7 UPSTREA GULLY N
8 303009 ENTER IN D
8 593 ENTER
9 303008 EXIT UP
9 593 EXIT
9 10 CRAWL COBBLE IN W
9 14 PIT
9 11 DEBRIS
10 9 EXIT SURFACE NULL EAST
10 11 IN DARK W DEBRIS
10 14 PIT
11 303008 DEPRESS
11 9 ENTRANC
11 10 CRAWL COBBLE PASSAGE LOW E
11 12 CANYON IN U W
11 3 XYZZY
11 14 PIT
12 303008 DEPRESS
12 9 ENTRANC
12 11 D E DEBRIS
12 13 IN U W
12 14 PIT
13 303008 DEPRESS
13 9 ENTRANC
13 11 DEBRIS
13 12 CANYON E
13 14 PASSAGE PIT W
14 303008 DEPRESS
14 9 ENTRANC
14 11 DEBRIS
14 13 PASSAGE E
14 150020 D PIT STEPS
14 15 DOWN
14 16 CRACK W
15 18 LEFT S
15 17 FORWARD HALL W
15 19 STAIRS D N
15 150022 U PIT STEPS DOME PASSAGE E CLIMB STAIRS
15 14 UP
15 33 Y2
16 14 FORCD
17 15 HALL E
17 312596 JUMP
17 412021 FORWARD
17 412597 OVER ACROSS W CROSS BRIDGE
17 27 OVER
18 15 HALL EXIT N
19 150237 U PIT STEPS DOME PASSAGE E CLIMB STAIRS
19 15 UP
19 15 STAIRS U E
19 75556 NE
19 311143 NE
19 311028 N LEFT
19 311029 S RIGHT
19 311030 WEST FORWARD
19 32 N
19 15074 SW
19 211032 SW
19 74 SECRET
20 0 FORCD
21 0 FORCD
22 15 FORCD
23 67 EAST ACROSS
23 68 WEST SLAB
23 25 DOWN PIT
23 648 HOLE
24 67 UP EXIT
24 92 GIANT
25 23 UP EXIT
25 724031 CLIMB
25 26 CLIMB
26 88 FORCD
27 312596 JUMP
27 412021 FORWARD
27 412597 OVER ACROSS E CROSS BRIDGE
27 17 OVER
27 40 N
27 41 WEST
28 19 HALL EXIT S
28 33 N Y2
28 36 DOWN HOLE
29 19 HALL EXIT N
30 19 HALL EXIT EAST
30 62 WEST UP
31 524089 FORCD
31 90 FORCD
32 19 FORCD
33 3 PLUGH
33 28 S
33 34 EAST WALL BROKEN
33 35 WEST
33 159302 PLOVER
33 100 PLOVER
34 33 DOWN Y2
34 15 UP
35 33 EAST Y2
35 20 JUMP
36 37 EAST CRAWL
36 28 UP HOLE
36 39 WEST
36 65 BEDQUIL
37 36 WEST CRAWL
37 38 DOWN PIT CLIMB
38 37 CLIMB UP EXIT
38 595 SLIT STREAM DOWN UPSTREA DOWNSTR
39 36 EAST PASSAGE
39 64 DOWN HOLE FLOOR
39 65 BEDQUIL
40 41 FORCD