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- # this is the races file. the format is:
- # - comments at the start (like this one)
- # - a line with the number of races defined in here
- # - comments about the next race described
- # - strings, chars and numbers describing the race, following
- # the fields of the structure Srace, defined in dominion.h
- # - repeat these last 2 steps, for as many races as prescribed
- # at the beginning of this file
- # - a section at the end with a list of army types that are
- # specific to that race. these require no technology to
- # acquire
- #
- # for now I have defined Humans, Elves, Orcs, Dwarves, Hobbits, Merfolk,
- # Icefolk, Gnomes, Harpies, Ogres, Walruses, Algae, Squid
- #
- # DO NOT REMOVE THIS NUMBER!!! IT STATES HOW MANY RACES ARE DEFINED!!!
- 13
- # Here is a list of the fields in the structure:
- #name:mark:str.:repro.:mortality:intel.:speed:stealth:pref_alt:pref_terrain:pref_climate:mag_apt:farming:mining
- #
- Human :H:80:11: 8:50:65:4: 2: 3: 7:30: 0:0
- #
- Elf :E:70: 8: 5:70:80:8: 2: 5: 7:55:10:-15
- #
- Orc :O:50:15:10:20:40:3: 4: 4: 4:35: 0:5
- #
- Dwarf :D:95: 9: 6:60:40:2: 5: 3: 6:30:-5:20
- #
- Hobbit :h:15:10: 7:45:50:9: 3: 4: 7:20: 5:5
- #
- Merfolk :M:30: 7: 4:75:80:7:-2:-1: 4:55:50:-10
- #
- Icefolk :I:90: 9: 7:50:70:4: 3: 0:10:30:50:0
- #
- Gnome :G:75:10: 8:95:40:9: 4: 3: 5:10: 0:10
- #
- Harpy :y:40:12:10:25:60:5: 5: 4: 6:30: 0:-5
- #
- Ogre :o:95: 5: 3:75:60:5: 4: 3: 6:50: 5:5
- #
- Walrus :W:95: 9: 7:30:80:3:-1:-1: 7:55:50:5
- #
- Algae :A:15:11: 6:50:60:7:-2:-1: 3:45:80:0
- #
- Squid :S:40: 9: 8:25:110:8:-2:-1:5:40:50:15
- #
- # now the race-specific army types
- Orc_armies:Orcs
- Harpy_armies:Harpies
- Hobbit_armies:Hobbits
- Ogre_armies:Ogres
-