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Usenet 1994 October
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usenetsourcesnewsgroupsinfomagicoctober1994disk2.iso
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games
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volume3
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nethack2.2
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part16
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config.h
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C/C++ Source or Header
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1987-12-04
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8KB
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243 lines
/* SCCS Id: @(#)config.h 2.2 87/11/11
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
#ifndef CONFIG /* make sure the compiler does not see the typedefs twice */
#define CONFIG
#define CHDIR /* delete if no chdir() available */
/*
* Some include files are in a different place under SYSV
* BSD SYSV
* <strings.h> <string.h>
* <sys/time.h> <time.h>
* <sgtty.h> <termio.h>
* Some routines are called differently
* index strchr
* rindex strrchr
* Also, the code for suspend and various ioctls is only given for BSD4.2
*/
/* #define MSDOS /* define for MS-DOS (actually defined by compiler) */
#define UNIX /* delete if no fork(), exec() available */
/* #define GENIX /* Yet Another Unix Clone */
#define BSD /* defind for 4.n BSD */
/* #define SYSV /* define for System V */
/* #define BETA /* if a beta-test copy [MRS] */
#define VERSION "2.2a" /* version number. */
#define PYRAMID_BUG /* avoid a bug on the Pyramid */
/* #define APOLLO /* same for the Apollo */
/* #define STUPID /* avoid some complicated expressions if
your C compiler chokes on them */
/* #define TERMINFO /* uses "curses" rather than termcap */
#ifdef __TURBOC__
#define alloc malloc
#define signal ssignal
#endif
#define WIZARD "mike" /* the person allowed to use the -D option */
#define RECORD "record"/* the file containing the list of topscorers */
#define NEWS "news" /* the file containing the latest hack news */
#define HELP "help" /* the file containing a description of the commands */
#define SHELP "hh" /* abbreviated form of the same */
#define RUMORFILE "rumors" /* a file with fortune cookies */
#define DATAFILE "data" /* a file giving the meaning of symbols used */
#define FMASK 0660 /* file creation mask */
#ifdef UNIX
#define HLOCK "perm" /* an empty file used for locking purposes */
#define LLOCK "safelock" /* link to previous */
/*
* Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more"
* If defined, it can be overridden by the environment variable PAGER.
* Hack will use its internal pager if DEF_PAGER is not defined.
* (This might be preferable for security reasons.)
* #define DEF_PAGER ".../mydir/mypager"
*/
/*
* If you define MAIL, then the player will be notified of new mail
* when it arrives. If you also define DEF_MAILREADER then this will
* be the default mail reader, and can be overridden by the environment
* variable MAILREADER; otherwise an internal pager will be used.
* A stat system call is done on the mailbox every MAILCKFREQ moves.
*/
#define MAIL
#define DEF_MAILREADER "/usr/bin/mail" /* or e.g. /bin/mail */
#define MAILCKFREQ 1
#define SHELL /* do not delete the '!' command */
#ifdef BSD
#define SUSPEND /* let ^Z suspend the game */
#endif
#ifdef BSD
/* Use the high quality random number routines. */
extern long random();
#define rand() random()
#define srand(seed) srandom(seed)
#else
extern long lrand48();
#define rand() lrand48()
#define srand(seed) srand48(seed)
#endif
#endif /* UNIX /**/
#ifdef CHDIR
/*
* If you define HACKDIR, then this will be the default playground;
* otherwise it will be the current directory.
*/
#define HACKDIR "/usr/games/lib/nethackdir"
/*
* Some system administrators are stupid enough to make Hack suid root
* or suid daemon, where daemon has other powers besides that of reading or
* writing Hack files. In such cases one should be careful with chdir's
* since the user might create files in a directory of his choice.
* Of course SECURE is meaningful only if HACKDIR is defined.
*/
#define SECURE /* do setuid(getuid()) after chdir() */
/*
* If it is desirable to limit the number of people that can play Hack
* simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
* #define MAX_NR_OF_PLAYERS 6
*/
#endif /* CHDIR /**/
/* size of terminal screen is (at least) (ROWNO+2) by COLNO */
#define COLNO 80
#define ROWNO 22
#ifdef BSD
#include <strings.h> /* declarations for strcat etc. */
#define memcpy(d, s, n) bcopy(s, d, n)
#define memcmp(s1, s2, n) bcmp(s2, s1, n)
#else
#include <string.h> /* idem on System V */
#define index strchr
#define rindex strrchr
#endif
/*
* small signed integers (8 bits suffice)
* typedef char schar;
* will do when you have signed characters; otherwise use
* typedef short int schar;
*/
typedef char schar;
/*
* small unsigned integers (8 bits suffice - but 7 bits do not)
* - these are usually object types; be careful with inequalities! -
* typedef unsigned char uchar;
* will be satisfactory if you have an "unsigned char" type; otherwise use
* typedef unsigned short int uchar;
*/
typedef unsigned char uchar;
/*
* small integers in the range 0 - 127, usually coordinates
* although they are nonnegative they must not be declared unsigned
* since otherwise comparisons with signed quantities are done incorrectly
*/
typedef schar xchar;
typedef xchar boolean; /* 0 or 1 */
#define TRUE 1
#define FALSE 0
/*
* Declaration of bitfields in various structs; if your C compiler
* doesnt handle bitfields well, e.g., if it is unable to initialize
* structs containing bitfields, then you might use
* #define Bitfield(x,n) uchar x
* since the bitfields used never have more than 7 bits. (Most have 1 bit.)
* otherwise:
* #define Bitfield(x,n) unsigned x:n
*/
#define Bitfield(x,n) uchar x
#define SIZE(x) (int)(sizeof(x) / sizeof(x[0]))
#ifdef MSDOS
#include <fcntl.h>
#define exit msexit /* do chdir first */
#ifdef getchar
# undef getchar
#endif /* getchar /**/
#define getchar tgetch
#define DGK /* MS DOS specific enhancements by dgk */
#ifdef DGK
# include "msdos.h" /* contains necessary externs for msdos.c */
# define SHELL /* via exec of COMMAND.COM */
# define PATHLEN 64 /* maximum pathlength */
# define FILENAME 80 /* maximum filename length (conservative) */
# define FROMPERM 1 /* for ramdisk use */
# define TOPERM 2 /* for ramdisk use */
# define glo(x) name_file(lock, x) /* name_file used for bones */
extern char *configfile;
#endif /* DGK /**/
#endif /* MSDOS /**/
/*
* Conditional compilation of special options are controlled here.
* If you define the following flags, you will add not only to the
* complexity of the game but also to the size of the load module.
*/
#define DOGNAME /* Name of your first dog as an option */
#define SPELLS /* Spell casting by M. Stephenson */
#define PRAYERS /* Prayer code by M. Stephenson */
#define KAA /* Various changes made by Ken Arromdee */
#define MARKER /* Magic marker modification from Gil Neiger */
#define NEWCLASS /* Samurai/Ninja etc. by M. Stephenson */
#define SAFE_ATTACK /* Safe attack code by Don Kneller */
#define PROBING /* Wand of probing code by Gil Neiger */
#define DIAGS /* Diagnostics after death/quit by Gil Neiger */
#define SORTING /* Sorted inventory by Don Kneller */
#define DGKMOD /* Additional features by Don Kneller */
#define REDO /* support for redoing last command - DGK */
#define HARD /* Enhanced wizard code by M. Stephenson */
#define WALKIES /* Leash code by M. Stephenson */
#define NEWTRAPS /* Magic and Squeeky board traps by Scott R. Turner*/
#define FREEHAND /* Cannot use Pick-axe without wielding it. */
#define SPIDERS /* Spiders and webs by Scott R. Turner */
#define FOUNTAINS /* Fountain code by SRT (+ GAN + EB) */
#define KOPS /* Keystone Kops by Scott R. Turner */
#define ROCKMOLE /* Rockmoles by Scott R. Turner */
#define COM_COMPL /* Command line completion by John S. Bien */
#define GRAPHICS /* Funky screen character support (Eric S. Raymond) */
#define HACKOPTIONS /* Support DGK-style HACKOPTIONS processing (ESR) */
#define RPH /* Various hacks by Richard P. Hughey */
#define KJSMODS /* Various changes made by Kevin Sweet */
#define BVH /* Additions by Bruce Holloway */
#define SAC /* Soldiers, barracks by Steve Creps */
#if defined(MSDOS) && defined(GRAPHICS)
#define MSDOSCOLOR
#endif
/*
* Status Line options.
*/
#define GOLD_ON_BOTL
#define EXP_ON_BOTL
#ifdef REDO
#define DOAGAIN '\001' /* Used in tty.c and cmd.c */
#endif
#ifdef DGKMOD
#define LARGEST_INT ((1 << 15) - 1)
#endif
#endif /* CONFIG /**/