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Article 91 of comp.sources.misc:
Path: tut!osu-cis!cbosgd!mandrill!hal!ncoast!allbery
From: nwd@j.cc.purdue.edu (Daniel Lawrence)
Newsgroups: comp.sources.misc
Subject: MicroEmacs 3.9 (Part 14 of 16)
Message-ID: <5690@ncoast.UUCP>
Date: 17 Nov 87 02:36:14 GMT
Sender: allbery@ncoast.UUCP
Lines: 971
Approved: allbery@ncoast.UUCP
X-Archive: comp.sources.misc/microemacs-3.9/13
# This is a shar archive.
# Remove everything above this line.
# Run the file through sh, not csh.
# (type `sh mes.14')
# If you do not see the message
# `mes.14 completed!'
# then the file was incomplete.
echo extracting - z309.c
sed 's/^X//' > z309.c << 'FRIDAY_NIGHT'
X/*
X * The routines in this file provide support for the Zenith Z-100 PC
X * family. It goes directly to the graphics RAM to do screen output.
X * It compiles into nothing if not a Zenith driver.
X */
X
X#define termdef 1 /* don't define "term" external */
X
X#include <stdio.h>
X#include "estruct.h"
X#include "edef.h"
X
X#if Z309
X
X/* set NROW to 25 for 25-line interlaced mode */
X#define NROW 50 /* Screen size. */
X#define NCOL 80 /* Edit if you want to. */
X#define MARGIN 8 /* size of minimim margin and */
X#define SCRSIZ 64 /* scroll size for extended lines */
X#define NPAUSE 200 /* # times thru update to pause */
X#define BEL 0x07 /* BEL character. */
X#define ESC 0x1B /* ESC character. */
X#define SPACE 32 /* space character */
X
X#define SCADC 0xb8000000L /* CGA address of screen RAM */
X#define SCADM 0xb0000000L /* MONO address of screen RAM */
X
X#define CDMONO 0 /* monochrome text card */
X#define CDCGA50 1 /* 50-line color graphics card */
X#define CDCGI25 2 /* 25-line interlaced CGA text */
X#define CDCGA25 3 /* 25-line color graphics card */
X#define CDSENSE 9 /* detect the card type */
X
Xint dtype = CDCGA50; /* current display type */
Xlong scadd; /* address of screen ram */
Xint *scptr[NROW]; /* pointer to screen lines */
Xint sline[NCOL]; /* screen line image */
Xextern union REGS rg; /* cpu register for use of DOS calls */
X
Xextern int ttopen(); /* Forward references. */
Xextern int ttgetc();
Xextern int ttputc();
Xextern int ttflush();
Xextern int ttclose();
Xextern int z309move();
Xextern int z309eeol();
Xextern int z309eeop();
Xextern int z309beep();
Xextern int z309open();
Xextern int z309rev();
Xextern int z309cres();
Xextern int z309close();
Xextern int z309putc();
Xextern int z309kopen();
Xextern int z309kclose();
X
X#if COLOR
Xextern int z309fcol();
Xextern int z309bcol();
X
Xint cfcolor = -1; /* current forground color */
Xint cbcolor = -1; /* current background color */
Xint ctrans[] = /* ansi to z309 color translation table */
X {0, 4, 2, 6, 1, 5, 3, 7};
X#endif
X
X/*
X * Standard terminal interface dispatch table. Most of the fields point into
X * "termio" code.
X */
XTERM term = {
X NROW-1,
X NROW-1,
X NCOL,
X NCOL,
X MARGIN,
X SCRSIZ,
X NPAUSE,
X z309open,
X z309close,
X z309kopen,
X z309kclose,
X ttgetc,
X z309putc,
X ttflush,
X z309move,
X z309eeol,
X z309eeop,
X z309beep,
X z309rev,
X z309cres
X#if COLOR
X , z309fcol,
X z309bcol
X#endif
X};
X
Xextern union REGS rg;
X
X#if COLOR
Xz309fcol(color) /* set the current output color */
X
Xint color; /* color to set */
X
X{
X cfcolor = ctrans[color];
X}
X
Xz309bcol(color) /* set the current background color */
X
Xint color; /* color to set */
X
X{
X cbcolor = ctrans[color];
X}
X#endif
Xz309move(row, col)
X{
X rg.h.ah = 2; /* set cursor position function code */
X rg.h.dl = col;
X rg.h.dh = row;
X rg.h.bh = 0; /* set screen page number */
X int86(0x10, &rg, &rg);
X}
X
Xz309eeol() /* erase to the end of the line */
X
X{
X int attr; /* attribute byte mask to place in RAM */
X int *lnptr; /* pointer to the destination line */
X int i;
X int ccol; /* current column cursor lives */
X int crow; /* row */
X
X /* find the current cursor position */
X rg.h.ah = 3; /* read cursor position function code */
X rg.h.bh = 0; /* current video page */
X int86(0x10, &rg, &rg);
X ccol = rg.h.dl; /* record current column */
X crow = rg.h.dh; /* and row */
X
X /* build the attribute byte and setup the screen pointer */
X#if COLOR
X if (dtype != CDMONO)
X attr = (((cbcolor & 15) << 4) | (cfcolor & 15)) << 8;
X else
X attr = 0x0700;
X#else
X attr = 0x0700;
X#endif
X lnptr = &sline[0];
X for (i=0; i < term.t_ncol; i++)
X *lnptr++ = SPACE | attr;
X
X#if 0 /* Heath/Zenith builds flicker-less CGAs */
X if (flickcode) {
X /* wait for vertical retrace to be off */
X while ((inp(0x3da) & 8))
X ;
X
X /* and to be back on */
X while ((inp(0x3da) & 8) == 0)
X ;
X }
X#endif
X
X /* and send the string out */
X movmem(&sline[0], scptr[crow]+ccol, (term.t_ncol-ccol)*2);
X
X}
X
Xz309putc(ch) /* put a character at the current position in the
X current colors */
X
Xint ch;
X
X{
X rg.h.ah = 14; /* write char to screen with current attrs */
X rg.h.al = ch;
X#if COLOR
X if (dtype != CDMONO)
X rg.h.bl = cfcolor;
X else
X rg.h.bl = 0x07;
X#else
X rg.h.bl = 0x07;
X#endif
X int86(0x10, &rg, &rg);
X}
X
Xz309eeop()
X{
X int attr; /* attribute to fill screen with */
X
X rg.h.ah = 6; /* scroll page up function code */
X rg.h.al = 0; /* # lines to scroll (clear it) */
X rg.x.cx = 0; /* upper left corner of scroll */
X/*HERE*/ rg.x.dx = 0x184f; /* lower right corner of scroll */
X#if COLOR
X if (dtype != CDMONO)
X attr = ((ctrans[gbcolor] & 15) << 4) | (ctrans[gfcolor] & 15);
X else
X attr = 0;
X#else
X attr = 0;
X#endif
X rg.h.bh = attr;
X int86(0x10, &rg, &rg);
X}
X
Xz309rev(state) /* change reverse video state */
X
Xint state; /* TRUE = reverse, FALSE = normal */
X
X{
X /* This never gets used under the z309-PC driver */
X}
X
Xz309cres(res) /* change screen resolution */
X
Xchar *res; /* resolution to change to */
X
X{
X if (strcmp(res, "CGA50") == 0) {
X scinit(CDCGA50);
X return(TRUE);
X } else if (strcmp(res, "MONO") == 0) {
X scinit(CDMONO);
X return(TRUE);
X } else
X return(FALSE);
X}
X
Xz309beep()
X{
X#if MWC86
X putcnb(BEL);
X#else
X bdos(6, BEL, 0);
X#endif
X}
X
Xz309open()
X{
X scinit(CDSENSE);
X revexist = TRUE;
X ttopen();
X}
X
Xz309close()
X
X{
X rg.h.ah = 101;
X rg.h.al = 1; /* 25-line interlace mode */
X int86(0x10, &rg, &rg);
X#if COLOR
X z309fcol(7);
X z309bcol(0);
X#endif
X ttclose();
X}
X
Xz309kopen() /* open the keyboard */
X
X{
X}
X
Xz309kclose() /* close the keyboard */
X
X{
X}
X
Xscinit(type) /* initialize the screen head pointers */
X
Xint type; /* type of adapter to init for */
X
X{
X union {
X long laddr; /* long form of address */
X int *paddr; /* pointer form of address */
X } addr;
X int i;
X
X /* if asked...find out what display is connected */
X int86(0x11, &rg, &rg);
X dtype = CDCGA50;
X scadd = SCADC;
X strcpy(sres, "CGA50");
X if ((((rg.x.ax >> 4) & 11) == 3) || type == CDMONO) {
X strcpy(sres, "MONO");
X dtype = CDMONO;
X scadd = SCADM;
X }
X else {
X rg.h.ah = 101;
X/* set al = 1 for 25-line interlace mode */
X rg.h.al = 2; /* 50-line interlace mode */
X int86(0x10, &rg, &rg);
X }
X
X /* initialize the screen pointer array */
X for (i = 0; i < NROW; i++) {
X addr.laddr = scadd + (long)(NCOL * i * 2);
X scptr[i] = addr.paddr;
X }
X}
X
Xscwrite(row, outstr, forg, bacg) /* write a line out*/
X
Xint row; /* row of screen to place outstr on */
Xchar *outstr; /* string to write out (must be term.t_ncol long) */
Xint forg; /* forground color of string to write */
Xint bacg; /* background color */
X
X{
X int attr; /* attribute byte mask to place in RAM */
X int *lnptr; /* pointer to the destination line */
X int i;
X
X /* build the attribute byte and setup the screen pointer */
X#if COLOR
X if (dtype != CDMONO)
X attr = (((ctrans[bacg] & 15) << 4) | (ctrans[forg] & 15)) << 8;
X else
X attr = (((bacg & 15) << 4) | (forg & 15)) << 8;
X#else
X attr = (((bacg & 15) << 4) | (forg & 15)) << 8;
X#endif
X lnptr = &sline[0];
X for (i=0; i<term.t_ncol; i++)
X *lnptr++ = (outstr[i] & 255) | attr;
X
X#if 0 /* Heath/Zenith builds flicker-less CGAs */
X if (flickcode) {
X /* wait for vertical retrace to be off */
X while ((inp(0x3da) & 8))
X ;
X
X /* and to be back on */
X while ((inp(0x3da) & 8) == 0)
X ;
X }
X#endif
X
X /* and send the string out */
X movmem(&sline[0], scptr[row],term.t_ncol*2);
X}
X
X#if FLABEL
Xfnclabel(f, n) /* label a function key */
X
Xint f,n; /* default flag, numeric argument [unused] */
X
X{
X /* on machines with no function keys...don't bother */
X return(TRUE);
X}
X#endif
X#else
Xz309hello()
X{
X}
X#endif
FRIDAY_NIGHT
echo extracting - makefile.mwc
sed 's/^X//' > makefile.mwc << 'FRIDAY_NIGHT'
X#
X# Makefile for MicroEMACS 3.9 on the Atari ST using Mark Williams C
X#
XSRC=.
XCC=cc
XCFLAGS=-I. -A
X
XOBJS= basic.o bind.o buffer.o crypt.o display.o eval.o exec.o file.o\
X fileio.o input.o isearch.o line.o main.o random.o region.o search.o\
X spawn.o st520.o termio.o word.o window.o
X
Xemacs.prg: $(OBJS)
X $(CC) -o emacs.prg $(OBJS)
X
Xbasic.o: $(SRC)\basic.c ebind.h epath.h efunc.h edef.h estruct.h
Xbind.o: $(SRC)\bind.c ebind.h epath.h efunc.h edef.h estruct.h
Xbuffer.o: $(SRC)\buffer.c ebind.h epath.h efunc.h edef.h estruct.h
Xcrypt.o: $(SRC)\crypt.c ebind.h epath.h efunc.h edef.h estruct.h
Xdisplay.o: $(SRC)\display.c ebind.h epath.h efunc.h edef.h estruct.h
Xeval.o: $(SRC)\eval.c ebind.h epath.h efunc.h edef.h estruct.h evar.h
Xexec.o: $(SRC)\exec.c ebind.h epath.h efunc.h edef.h estruct.h
Xfile.o: $(SRC)\file.c ebind.h epath.h efunc.h edef.h estruct.h
Xfileio.o: $(SRC)\fileio.c ebind.h epath.h efunc.h edef.h estruct.h
Xinput.o: $(SRC)\input.c ebind.h epath.h efunc.h edef.h estruct.h
Xisearch.o: $(SRC)\isearch.c ebind.h epath.h efunc.h edef.h estruct.h
Xline.o: $(SRC)\line.c ebind.h epath.h efunc.h edef.h estruct.h
Xmain.o: $(SRC)\main.c ebind.h efunc.h edef.h estruct.h
Xrandom.o: $(SRC)\random.c ebind.h epath.h efunc.h edef.h estruct.h
Xregion.o: $(SRC)\region.c ebind.h epath.h efunc.h edef.h estruct.h
Xsearch.o: $(SRC)\search.c ebind.h epath.h efunc.h edef.h estruct.h
Xspawn.o: $(SRC)\spawn.c ebind.h epath.h efunc.h edef.h estruct.h
Xst520.o: $(SRC)\st520.c ebind.h epath.h efunc.h edef.h estruct.h
Xtermio.o: $(SRC)\termio.c ebind.h epath.h efunc.h edef.h estruct.h
Xword.o: $(SRC)\word.c ebind.h epath.h efunc.h edef.h estruct.h
Xwindow.o: $(SRC)\window.c ebind.h epath.h efunc.h edef.h estruct.h
FRIDAY_NIGHT
echo extracting - makefile.unx
sed 's/^X//' > makefile.unx << 'FRIDAY_NIGHT'
XCFLAGS= -O
X
XOFILES= ansi.o basic.o bind.o buffer.o crypt.o dg10.o \
X display.o eval.o exec.o file.o fileio.o \
X hp110.o hp150.o ibmpc.o input.o isearch.o line.o \
X lock.o main.o random.o region.o search.o spawn.o \
X st520.o tcap.o termio.o tipc.o vmsvt.o vt52.o \
X window.o word.o z309.o
X
XCFILES= ansi.c basic.c bind.c buffer.c crypt.c dg10.c \
X display.c eval.c exec.c file.c fileio.c \
X hp110.c hp150.c ibmpc.c input.c isearch.c line.c \
X lock.c main.c random.c region.c search.c spawn.c \
X st520.c tcap.c termio.c tipc.c vmsvt.c vt52.c \
X window.c word.c z309.c
X
XHFILES= estruct.h edef.h efunc.h epath.h ebind.h evar.h
X
Xemacs: $(OFILES)
X $(CC) $(CFLAGS) $(OFILES) -ltermcap -lc -o emacs
X
X$(OFILES): $(HFILES)
FRIDAY_NIGHT
echo extracting - aline.h
sed 's/^X//' > aline.h << 'FRIDAY_NIGHT'
X
X /***********************************************\
X * *
X * aline.h *
X * Common include file for C interface *
X * to low level Line A calls *
X * *
X * J.R. Bammi *
X * decvax!cwruecmp!bammi *
X * bammi%cwru.edu.CSNET *
X * bammi@cwru.edu.ARPA *
X * CIS: 71515,155 *
X * *
X \***********************************************/
X
X#define WORD int
X#define VOID void
X
X/*****************************************************************************\
X* *
X* Defines *
X* *
X\*****************************************************************************/
X
X/*
X * Object colors (default pallette)
X *
X */
X#define WHITE 0
X#define BLACK 1
X#define RED 2
X#define GREEN 3
X#define BLUE 4
X#define CYAN 5
X#define YELLOW 6
X#define MAGENTA 7
X#define LWHITE 8
X#define LBLACK 9
X#define LRED 10
X#define LGREEN 11
X#define LBLUE 12
X#define LCYAN 13
X#define LYELLOW 14
X#define LMAGENTA 15
X
X
X/*
X * Vdi writing modes
X *
X */
X#define MD_REPLACE 1
X#define MD_TRANS 2
X#define MD_XOR 3
X#define MD_ERASE 4
X
X
X/*
X * Raster Op Codes
X *
X */
X#define ALL_WHITE 0
X#define S_AND_D 1
X#define S_AND_NOTD 2
X#define S_ONLY 3
X#define NOTS_AND_D 4
X#define D_ONLY 5
X#define S_XOR_D 6
X#define S_OR_D 7
X#define NOT_SORD 8
X#define NOT_SXORD 9
X#define D_INVERT 10
X#define NOT_D 11
X#define S_OR_NOTD 12
X#define NOTS_OR_D 13
X#define NOT_SANDD 14
X#define ALL_BLACK 15
X
X/*
X * Sprite formats
X *
X */
X#define SP_VDI 0
X#define SP_XOR 1
X
X/*
X * Line A Opcodes
X *
X */
X#define INIT 0
X#define PUTPIXEL 1
X#define GETPIXEL 2
X#define LINE 3
X#define HLINE 4
X#define RECTANGLE 5
X#define FPOLYGON 6
X#define BITBLT 7
X#define TEXTBLT 8
X#define SHOWMOUSE 9
X#define HIDEMOUSE 10
X#define TRANMOUSE 11
X#define USPRITE 12
X#define DSPRITE 13
X#define CPYRASTER 14
X#define FSEEDFILL 15 /* ROM TOS only */
X
X
X/*****************************************************************************\
X* *
X* Types *
X* *
X\*****************************************************************************/
X
X /*
X * Global Variables at negative offsets from the Line A parameter
X * block address returned by init. (I have no way of telling if this
X * list is complete).
X *
X */
X/* Name Offset Type Description */
X/* --------------------------------------------------------------------------*/
X/* V_Y_MAX -4 W Max Y pixel value of the screen */
X/* V_STATUS -6 W Text Status byte */
X/* Bit Field Zero One */
X/* 0 cursor flash disabled enabled */
X/* 1 flash state off on */
X/* 2 cursor visible no yes */
X/* 3 end of line no-wrap wrap */
X/* 4 inverse video on off */
X/* 5 cursor saved false true */
X/* V_OFF_AD -10 L Font offset table address */
X/* V_X_MAX -12 W Max X pixel value */
X/* V_FNT_WR -14 W Width of Font Form in bytes (see type FONT below) */
X/* V_FNT_ST -16 W First font ASCII code (first_ade) */
X/* V_FNT_ND -18 W Last font ASCII code (last_ade ) */
X/* V_FNT_AD -22 L Font Form address */
X/* Mono Spaced, 8 pixels wide and byte aligned, any ht. */
X/* V_CUR_TIM -23 B Cursor countdown timer */
X/* V_CUR_CNT -24 B Cursor flash interval( in frames) */
X/* V_CUR_CY -26 W Y cursor position */
X/* V_CUR_CX -28 W X cursor position */
X/* V_CUR_OFF -30 W Offset from screen base to first cell (bytes) */
X/* V_CUR_AD -34 L Current cursor address */
X/* V_COL_FG -36 W Foreground color index */
X/* V_COL_BG -38 W Background color index */
X/* V_CEL_WR -40 W Offset to next vertical cell (bytes) */
X/* V_CEL_MY -42 W Max cells high - 1 */
X/* V_CEL_MX -44 W Max cells across - 1 */
X/* V_CEL_HT -46 W Cell height in pixels (font form's height) */
X/* --------------------------------------------------------------------------*/
X
X/*
X * Atari finally named these variables
X * so here they are
X *
X */
Xtypedef struct {
X WORD V_CEL_HT; /* *((WORD *)((char *)aline - (char *)46L)) */
X WORD V_CEL_MX; /* *((WORD *)((char *)aline - (char *)44L)) */
X WORD V_CEL_MY; /* *((WORD *)((char *)aline - (char *)42L)) */
X WORD V_CEL_WR; /* *((WORD *)((char *)aline - (char *)40L)) */
X WORD V_COL_BG; /* *((WORD *)((char *)aline - (char *)38L)) */
X WORD V_COL_FG; /* *((WORD *)((char *)aline - (char *)36L)) */
X char *V_CUR_AD; /* *((char **)((char **)aline - (char **)34L)) */
X WORD V_CUR_OFF; /* *((WORD *)((char *)aline - (char *)30L)) */
X WORD V_CUR_CX; /* *((WORD *)((char *)aline - (char *)28L)) */
X WORD V_CUR_CY; /* *((WORD *)((char *)aline - (char *)26L)) */
X WORD V_CUR_CNT; /* *((char *)((char *)aline - (char *)24L)) */
X/* char V_CUR_TIM; *((char *)((char *)aline - (char *)23L)) */
X char **V_FNT_AD; /* *((char **)((char **)aline - (char **)22L)) */
X WORD V_FNT_ND; /* *((WORD *)((char *)aline - (char *)18L)) */
X WORD V_FNT_ST; /* *((WORD *)((char *)aline - (char *)16L)) */
X WORD V_FNT_WR; /* *((WORD *)((char *)aline - (char *)14L)) */
X WORD V_X_MAX; /* *((WORD *)((char *)aline - (char *)12L)) */
X char **V_OFF_AD; /* *((char **)((char **)aline - (char **)10L)) */
X WORD V_STATUS; /* *((WORD *)((char *)aline - (char *) 6L)) */
X WORD V_Y_MAX; /* *((WORD *)((char *)aline - (char *) 4L)) */
X WORD xxdummy; /* *((WORD *)((char *)aline - (char *) 2L)) */
X} NLINEA;
X
X /* A pointer to the type LINEA is returned by the Line A init call
X * ($A000), in registers A0 and D0.
X * This pointer is saved in the global variable 'aline'.
X *
X */
Xtypedef struct {
X
X/* Type Name Offset Function Comments */
X/* ------------------------------------------------------------------------- */
X WORD VPLANES; /* 0 # of Planes Also see CurrRez */
X WORD VWRAP; /* 2 Bytes / scan line " " " */
X /* VWRAP can be changed to implement special effect*/
X /* Doubling VWRAP will skip every other scan line */
X /* */
X /* */
X WORD *CONTRL; /* 4 Ptr to CONTRL Array Contrl gets set to this */
X WORD *INTIN; /* 8 Ptr to INTIN Array Intin gets set to this */
X WORD *PTSIN; /* 12 Ptr to PTSIN Array Ptsin gets set to this */
X WORD *INTOUT; /* 16 Ptr to INTOUT Array Intout gets set to this */
X WORD *PTSOUT; /* 20 Ptr to PTSOUT Array Ptsout gets set to this */
X /* CONTRL is the control array */
X /* INTIN is the array of input parameters */
X /* PTSIN is the array of input coordinates */
X /* Even entrys are X coordinate */
X /* Odd entrys are corresponding Y coodinates */
X /* INTOUT is the array of output parameters */
X /* PTSOUT is the array of output coordinates */
X /* organizes like PTSIN. */
X /* */
X WORD COLBIT0; /* 24 Plane 0 Color Value All Three Rez's */
X WORD COLBIT1; /* 26 Plane 1 Color Value Med and Low Rez only */
X WORD COLBIT2; /* 28 Plane 2 Color Value Low Rez only */
X WORD COLBIT3; /* 30 Plane 3 Color Value Low Rez Only */
X /* Foreground color COLBIT0 + 2*COLBIT1 + 4*COLBIT2*/
X /* + 8*COLBIT3 */
X /* */
X /* */
X WORD LSTLIN; /* 32 Always set to -1, Done for you in init_aline() */
X /* Does anyone know what it is supposed to be? */
X /* */
X WORD LNMASK; /* 34 Linemask used when drawing lines, same as Vdi's */
X /* line style */
X /* */
X WORD WMODE; /* 36 Writing mode */
X /* 0=Replace Mode-Replace all bits in Dest with src*/
X /* 1=Trans. Mode-Only additional bits in src set(OR*/
X /* 2=Xor Mode- Src XOR Dest */
X /* 3=Inverse Trans.- (NOT src) Or Dest */
X /* Values upto 16 are permitted */
X /* */
X WORD X1; /* 38 X1 coordinate used in various calls */
X /* */
X WORD Y1; /* 40 Y1 coordinate used in various calls */
X /* */
X WORD X2; /* 42 X2 coordinate used in various calls */
X /* */
X WORD Y2; /* 44 Y2 coordinate used in various calls */
X /* */
X /* */
X WORD *PATPTR; /* 46 Pointer to current fill pattern */
X /* Must be integral power of 2 (words) in length */
X WORD PATMSK; /* 50 I don't know why they call it a mask. It is in */
X /* reality the length in words of the current patt.*/
X WORD MFILL; /* 52 Multi Plane fill flag 1 == Current fill Pattern */
X /* is for Muti Plane. */
X /* */
X /* */
X WORD CLIP; /* 54 Clipping Flag 1 == TRUE */
X WORD XMINCL; /* 56 Min X of clipping window */
X WORD YMINCL; /* 58 Min Y of clipping window */
X WORD XMAXCL; /* 60 Max X of clipping window */
X WORD YMAXCL; /* 62 Max Y of clipping window */
X /* */
X /* */
X WORD XDDA; /* 64 Accumulator for Scaling, Must be set to 0x08000 */
X /* before each call to Text Blt. Done for you in */
X /* in aline_text() */
X WORD DDAINC; /* 66 Scaling factor - Fractional amount to scale char*/
X /* When scaling up = 256 *(Size-Textsize)/Textsize */
X /* When scaling down = 256*(Size)/Textsize */
X /* scaling down does not work */
X WORD SCALDIR; /* 68 Scaling direction 0 == down */
X WORD MONO; /* 70 Mono flag 0== current font is a propotional font*/
X /* Its Ok for Thickening to increase the width of */
X /* the current character. */
X /* 1 == current font is mono spaced, so thickening */
X /* may not increase the width of the current char */
X /* */
X WORD SOURCEX; /* 72 X coordinate of character in the font form */
X /* SOURCEX is caluclated from info in the font */
X /* header for the current font (see FONT type) */
X /* SOURCEX = off_table[char-first_ade] */
X /* SOURCEX is calculated for you in aline_text() */
X /* The pointer to a table of font header for the */
X /* internal fonts is returned in A2 on init (A000) */
X WORD SOURCEY; /* 74 Y coodinate of character in the font form */
X /* Typically set to 0 (top line of font form) */
X WORD DESTX; /* 76 X coordinate of character on screen */
X WORD DESTY; /* 78 Y coordinate of character on screen */
X WORD DELX; /* 80 Width of Character */
X /* Difference between two SOURCEX's */
X WORD DELY; /* 82 Height of Character */
X /* form_height field of FONT_HEAD of current font */
X WORD *FBASE; /* 84 Pointer to start of font form */
X WORD FWIDTH; /* 88 Width of the current font's form */
X /* */
X WORD STYLE; /* 90 Vector of style flags */
X /* Bit 0 = Thicken Flag */
X /* Bit 1 = Lighten Flag */
X /* Bit 2 = Skewing Flag */
X /* Bit 3 = Underline Flag (ignored) */
X /* Bit 4 = Outline Flag */
X /* */
X WORD LITEMASK; /* 92 Mask used for lightening text */
X /* The Mask is picked up from the font header */
X WORD SKEWMASK; /* 94 Mask used for skewing text */
X /* The Mask is picked up from the font header */
X WORD WEIGHT; /* 96 The number of bits by which to thicken text */
X /* The number is picked up from the font header */
X WORD ROFF; /* 98 Offset above baseline when skewing */
X /* Again picked up from the font header */
X /* */
X WORD LOFF; /* 100 Offset below character baseline when skewing */
X /* Again picked up from the font header */
X /* */
X WORD SCALE; /* 102 Scaling Flag 1 == true */
X /* */
X WORD CHUP; /* 104 Character rotation vector. */
X /* 0 = normal (0 degrees) */
X /* 1800 = 180 degrees */
X /* 2700 = 270 degrees */
X /* */
X WORD TEXTFG; /* 106 Text foreground color */
X /* */
X char *SCRTCHP; /* 108 Address of buffer required for creating special */
X /* text effects. The size of this buffer should be */
X /* 1K according the Internals. The Atari document */
X /* of course does not talk about such things :-) */
X /* */
X WORD SCRPT2; /* 112 The offset of the scaling buffer buffer in above*/
X /* buffer. Internals suggests an offset of 0x0040 */
X /* As usual the Atari document does'nt say a thing */
X /* */
X WORD TEXTBG; /* 114 Text background color (Ram Vdi only) */
X /* used for the BitBlt writing modes (4-19) only */
X /* */
X WORD COPYTRAN; /* 116 Copy raster form type flag (Ram vdi only) */
X /* 0 => Opaque type */
X /* n-plane source -> n-plane dest */
X /* BitBlt writing modes (4-19) */
X /* ~0 => Transparent type */
X /* 1-plane source -> n-plane dest */
X /* Vdi writing modes (1-3) */
X /* */
X WORD(*SEEDABORT)();/* 118 Pointer to function returning int, which is */
X /* called by the fill logic to allow the fill to */
X /* be aborted. If the routine returns FALSE (0) */
X /* the fill is not aborted. If it returns TRUE (~0)*/
X /* the fill is aborted */
X/* ------------------------------------------------------------------------- */
X
X} LINEA; /* P H E W !!!!! */
X
X
X
X /* A pointer to array of type FONT is returned by the Line A init call
X * ($A000), in regsister A1.
X * This pointer is saved in the global array variable 'fonts[]'.
X *
X */
X
Xtypedef struct _font {
X
X/* Type Name Offset Function Comments */
X/* ------------------------------------------------------------------------- */
X WORD font_id; /* 0 Font face identifier 1 == system font */
X /* */
X WORD size; /* 2 Font size in points */
X /* */
X char name[32]; /* 4 Face name */
X /* */
X WORD first_ade; /* 36 Lowest ADE value in the face (lowest ASCII value */
X /* of displayable character). */
X /* */
X WORD last_ade; /* 38 Highest ADE value in the face (highest ASCII valu*/
X /* of displayable character). */
X /* */
X WORD top; /* 40 Distance of top line relative to baseline */
X /* */
X WORD ascent; /* 42 Distance of ascent line relative to baseline */
X /* */
X WORD half; /* 44 Distance of half line relative to baseline */
X /* */
X WORD descent; /* 46 Distance of decent line relative to baseline */
X /* */
X WORD bottom; /* 48 Distance of bottom line relative to baseline */
X /* All distances are measured in absolute values */
X /* rather than as offsets. They are always +ve */
X /* */
X WORD max_char_width; /* 50 Width of the widest character in font */
X /* */
X WORD max_cell_width; /* 52 Width of the widest cell character cell in face */
X /* */
X WORD left_offset; /* 54 Left Offset see Vdi appendix G */
X /* */
X WORD right_offset; /* 56 Right offset " " " */
X /* */
X WORD thicken; /* 58 Number of pixels by which to thicken characters */
X /* */
X WORD ul_size; /* 60 Width in pixels of the underline */
X /* */
X WORD lighten; /* 62 The mask used to lighten characters */
X /* */
X WORD skew; /* 64 The mask used to determine when to perform */
X /* additional rotation on the character to perform */
X /* skewing */
X /* */
X WORD flags; /* 66 Flags */
X /* bit 0 set if default system font */
X /* bit 1 set if horiz offset table should be used */
X /* bit 2 byte-swap flag (thanks to Intel idiots) */
X /* bit 3 set if mono spaced font */
X /* */
X char *h_table; /* 68 Pointer to horizontal offset table */
X /* */
X WORD *off_table; /* 72 Pointer to character offset table */
X /* */
X char *dat_table; /* 76 Pointer to font data */
X /* */
X WORD form_width; /* 80 Form width (#of bytes /scanline in font data) */
X /* */
X WORD form_height;/* 82 Form height (#of scanlines in font data) */
X /* */
X struct _font *next_font; /* 84 Pointer to next font in face */
X /* */
X/* ------------------------------------------------------------------------- */
X} FONT;
X
X
X /*
X * OP_TAB type required for Bit Blt parameter block.
X * each entry defines the logic operation to apply for
X * the 4 Fore/Back ground bit combinations
X */
Xtypedef struct {
X
X/* Type Name Offset Function Comments */
X/* ------------------------------------------------------------------------- */
X char fg0bg0; /* 0 Logic op to employ when both FG and BG are 0 */
X char fg0bg1; /* 1 Logic op to employ when FG = 0 and BG = 1 */
X char fg1bg0; /* 2 Logic op to employ when FG = 1 and BG = 0 */
X char fg1bg1; /* 3 Logic op to employ when both FG and BG are 1 */
X/* ------------------------------------------------------------------------- */
X} OP_TAB;
X
X
X/*
X * Source and destination description blocks
X */
Xtypedef struct {
X WORD bl_xmin; /* Minimum x */
X WORD bl_ymin; /* Minimum y */
X char *bl_form; /* Word aligned memory form */
X WORD bl_nxwd; /* Offset to next word in line */
X WORD bl_nxln; /* Offset to next line in plane */
X WORD bl_nxpl; /* Offset to next plane */
X}SDDB;
X
X /* Offsets to next word in plane */
X#define HI_NXWD 2
X#define MED_NXWD 4
X#define LOW_NXWD 8
X
X /* Scan line widths of the screen */
X#define HI_NXLN 80
X#define MED_NXLN 160
X#define LOW_NXLN 160
X
X /*
X * Offsets between planes - always the same due to
X * the way the STs video memory is laid out
X */
X#define NXPL 2
X
X /*
X * Bit Blt Parameter Block Type (for function $A007)
X *
X */
X
Xtypedef struct {
X
X/* Type Name Offset Function Comments */
X/* ------------------------------------------------------------------------- */
X WORD bb_b_wd; /* width of block in pixels */
X WORD bb_b_ht; /* height of block in pixels */
X WORD bb_plane_ct; /* number of planes to blit */
X WORD bb_fg_col; /* foreground color */
X WORD bb_bg_col; /* back ground color */
X OP_TAB bb_op_tab; /* logic for fg x bg combination */
X SDDB bb_s; /* source info block */
X SDDB bb_d; /* destination info block */
X WORD *bb_p_addr; /* pattern buffer address */
X WORD bb_p_nxln; /* offset to next line in pattern */
X WORD bb_p_nxpl; /* offset to next plane in pattern */
X WORD bb_p_mask; /* pattern index mask */
X char bb_fill[24]; /* work space */
X/* ------------------------------------------------------------------------- */
X} BBPB;
X
X
X/*
X * Memory Form Definition Block
X *
X */
Xtypedef struct
X{
X char *fd_addr; /* Addrerss of upper left corner of firs*/
X /* plane of raster area. If NULL then */
X /* MFDB is for a physical device */
X WORD fd_w; /* Form Width in Pixels */
X WORD fd_h; /* Form Height in Pixels */
X WORD fd_wdwidth; /* Form Width in words (fd_w/sizeof(int)*/
X WORD fd_stand; /* Form format 0= device spec 1=standard*/
X WORD fd_nplanes; /* Number of memory planes */
X WORD fd_r1; /* Reserved */
X WORD fd_r2; /* Reserved */
X WORD fd_r3; /* Reserved */
X} MFDB;
X
X
X
X
X/*
X * Sprite definition block
X *
X */
Xtypedef struct
X{
X WORD sp_xhot; /* Offset to X hot spot */
X WORD sp_yhot; /* Offset to Y hot spot */
X WORD sp_format; /* Format SP_VDI or SP_XOR */
X WORD sp_bg; /* Background color */
X WORD sp_fg; /* Foregroud color */
X WORD sp_data[32]; /* Sprite data - */
X /* Alternating words of back/fore */
X /* ground data */
X /* Note that: */
X /* sprite save block is */
X /* 10+VPLANES*64 bytes long */
X
X} SFORM;
FRIDAY_NIGHT
echo mes.14 completed!
# That's all folks!