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Usenet 1994 October
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volume4
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part2
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line.c
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C/C++ Source or Header
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1986-11-30
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15KB
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583 lines
/*
* Name: MicroEMACS
* Text line handling.
* Version: 29
* Last edit: 14-Feb-86
* By: rex::conroy, vox::ellison
* decvax!decwrl!dec-rhea!dec-rex!conroy
* ...!dec-vox!ellison
*
* The functions in this file
* are a general set of line management
* utilities. They are the only routines that
* touch the text. They also touch the buffer
* and window structures, to make sure that the
* necessary updating gets done. There are routines
* in this file that handle the kill buffer too.
* It isn't here for any good reason.
*
* Note that this code only updates the dot and
* mark values in the window list. Since all the code
* acts on the current window, the buffer that we
* are editing must be being displayed, which means
* that "b_nwnd" is non zero, which means that the
* dot and mark values in the buffer headers are
* nonsense.
*/
#include "def.h"
#define NBLOCK 16 /* Line block chunk size */
#ifndef KBLOCK
#define KBLOCK 256 /* Kill buffer block size. */
#endif
char *kbufp = NULL; /* Kill buffer data. */
int kused = 0; /* # of bytes used in KB. */
int ksize = 0; /* # of bytes allocated in KB. */
/*
* This routine allocates a block
* of memory large enough to hold a LINE
* containing "used" characters. The block is
* always rounded up a bit. Return a pointer
* to the new block, or NULL if there isn't
* any memory left. Print a message in the
* message line if no space.
*/
LINE *
lalloc(used)
register int used;
{
register LINE *lp;
register int size;
size = (used+NBLOCK-1) & ~(NBLOCK-1);
if (size == 0) /* Assume that an empty */
size = NBLOCK; /* line is for type-in. */
if ((lp=(LINE *)malloc(sizeof(LINE)+size)) == NULL) {
eprintf("Cannot allocate %d bytes", size);
return (NULL);
}
lp->l_size = size;
lp->l_used = used;
return (lp);
}
/*
* Delete line "lp". Fix all of the
* links that might point at it (they are
* moved to offset 0 of the next line.
* Unlink the line from whatever buffer it
* might be in. Release the memory. The
* buffers are updated too; the magic conditions
* described in the above comments don't hold
* here.
*/
lfree(lp)
register LINE *lp;
{
register BUFFER *bp;
register WINDOW *wp;
wp = wheadp;
while (wp != NULL) {
if (wp->w_linep == lp)
wp->w_linep = lp->l_fp;
if (wp->w_dotp == lp) {
wp->w_dotp = lp->l_fp;
wp->w_doto = 0;
}
if (wp->w_markp == lp) {
wp->w_markp = lp->l_fp;
wp->w_marko = 0;
}
wp = wp->w_wndp;
}
bp = bheadp;
while (bp != NULL) {
if (bp->b_nwnd == 0) {
if (bp->b_dotp == lp) {
bp->b_dotp = lp->l_fp;
bp->b_doto = 0;
}
if (bp->b_markp == lp) {
bp->b_markp = lp->l_fp;
bp->b_marko = 0;
}
}
bp = bp->b_bufp;
}
lp->l_bp->l_fp = lp->l_fp;
lp->l_fp->l_bp = lp->l_bp;
free((char *) lp);
}
/*
* This routine gets called when
* a character is changed in place in the
* current buffer. It updates all of the required
* flags in the buffer and window system. The flag
* used is passed as an argument; if the buffer is being
* displayed in more than 1 window we change EDIT to
* HARD. Set MODE if the mode line needs to be
* updated (the "*" has to be set).
*/
lchange(flag)
register int flag;
{
register WINDOW *wp;
if (curbp->b_nwnd != 1) /* Ensure hard. */
flag = WFHARD;
if ((curbp->b_flag&BFCHG) == 0) { /* First change, so */
flag |= WFMODE; /* update mode lines. */
curbp->b_flag |= BFCHG;
}
wp = wheadp;
while (wp != NULL) {
if (wp->w_bufp == curbp)
wp->w_flag |= flag;
wp = wp->w_wndp;
}
}
/*
* Insert "n" copies of the character "c"
* at the current location of dot. In the easy case
* all that happens is the text is stored in the line.
* In the hard case, the line has to be reallocated.
* When the window list is updated, take special
* care; I screwed it up once. You always update dot
* in the current window. You update mark, and a
* dot in another window, if it is greater than
* the place where you did the insert. Return TRUE
* if all is well, and FALSE on errors.
*/
linsert(n, c)
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register LINE *lp3;
register int doto;
register int i;
register WINDOW *wp;
lchange(WFEDIT);
lp1 = curwp->w_dotp; /* Current line */
if (lp1 == curbp->b_linep) { /* At the end: special */
if (curwp->w_doto != 0) {
eprintf("bug: linsert");
return (FALSE);
}
if ((lp2=lalloc(n)) == NULL) /* Allocate new line */
return (FALSE);
lp3 = lp1->l_bp; /* Previous line */
lp3->l_fp = lp2; /* Link in */
lp2->l_fp = lp1;
lp1->l_bp = lp2;
lp2->l_bp = lp3;
for (i=0; i<n; ++i)
lp2->l_text[i] = c;
curwp->w_dotp = lp2;
curwp->w_doto = n;
return (TRUE);
}
doto = curwp->w_doto; /* Save for later. */
if (lp1->l_used+n > lp1->l_size) { /* Hard: reallocate */
if ((lp2=lalloc(lp1->l_used+n)) == NULL)
return (FALSE);
cp1 = &lp1->l_text[0];
cp2 = &lp2->l_text[0];
while (cp1 != &lp1->l_text[doto])
*cp2++ = *cp1++;
cp2 += n;
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
lp1->l_bp->l_fp = lp2;
lp2->l_fp = lp1->l_fp;
lp1->l_fp->l_bp = lp2;
lp2->l_bp = lp1->l_bp;
free((char *) lp1);
} else { /* Easy: in place */
lp2 = lp1; /* Pretend new line */
lp2->l_used += n;
cp2 = &lp1->l_text[lp1->l_used];
cp1 = cp2-n;
while (cp1 != &lp1->l_text[doto])
*--cp2 = *--cp1;
}
for (i=0; i<n; ++i) /* Add the characters */
lp2->l_text[doto+i] = c;
wp = wheadp; /* Update windows */
while (wp != NULL) {
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1) {
wp->w_dotp = lp2;
if (wp==curwp || wp->w_doto>doto)
wp->w_doto += n;
}
if (wp->w_markp == lp1) {
wp->w_markp = lp2;
if (wp->w_marko > doto)
wp->w_marko += n;
}
wp = wp->w_wndp;
}
return (TRUE);
}
/*
* Insert a newline into the buffer
* at the current location of dot in the current
* window. The funny ass-backwards way it does things
* is not a botch; it just makes the last line in
* the file not a special case. Return TRUE if everything
* works out and FALSE on error (memory allocation
* failure). The update of dot and mark is a bit
* easier then in the above case, because the split
* forces more updating.
*/
lnewline()
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register int doto;
register WINDOW *wp;
lchange(WFHARD);
lp1 = curwp->w_dotp; /* Get the address and */
doto = curwp->w_doto; /* offset of "." */
if ((lp2=lalloc(doto)) == NULL) /* New first half line */
return (FALSE);
cp1 = &lp1->l_text[0]; /* Shuffle text around */
cp2 = &lp2->l_text[0];
while (cp1 != &lp1->l_text[doto])
*cp2++ = *cp1++;
cp2 = &lp1->l_text[0];
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
lp1->l_used -= doto;
lp2->l_bp = lp1->l_bp;
lp1->l_bp = lp2;
lp2->l_bp->l_fp = lp2;
lp2->l_fp = lp1;
wp = wheadp; /* Windows */
while (wp != NULL) {
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1) {
if (wp->w_doto < doto)
wp->w_dotp = lp2;
else
wp->w_doto -= doto;
}
if (wp->w_markp == lp1) {
if (wp->w_marko < doto)
wp->w_markp = lp2;
else
wp->w_marko -= doto;
}
wp = wp->w_wndp;
}
return (TRUE);
}
/*
* This function deletes "n" bytes,
* starting at dot. It understands how do deal
* with end of lines, etc. It returns TRUE if all
* of the characters were deleted, and FALSE if
* they were not (because dot ran into the end of
* the buffer. The "kflag" is TRUE if the text
* should be put in the kill buffer.
*/
ldelete(n, kflag)
{
register char *cp1;
register char *cp2;
register LINE *dotp;
register int doto;
register int chunk;
register WINDOW *wp;
while (n != 0) {
dotp = curwp->w_dotp;
doto = curwp->w_doto;
if (dotp == curbp->b_linep) /* Hit end of buffer. */
return (FALSE);
chunk = dotp->l_used-doto; /* Size of chunk. */
if (chunk > n)
chunk = n;
if (chunk == 0) { /* End of line, merge. */
lchange(WFHARD);
if (ldelnewline() == FALSE
|| (kflag!=FALSE && kinsert('\n')==FALSE))
return (FALSE);
--n;
continue;
}
lchange(WFEDIT);
cp1 = &dotp->l_text[doto]; /* Scrunch text. */
cp2 = cp1 + chunk;
if (kflag != FALSE) { /* Kill? */
while (cp1 != cp2) {
if (kinsert(*cp1) == FALSE)
return (FALSE);
++cp1;
}
cp1 = &dotp->l_text[doto];
}
while (cp2 != &dotp->l_text[dotp->l_used])
*cp1++ = *cp2++;
dotp->l_used -= chunk;
wp = wheadp; /* Fix windows */
while (wp != NULL) {
if (wp->w_dotp==dotp && wp->w_doto>=doto) {
wp->w_doto -= chunk;
if (wp->w_doto < doto)
wp->w_doto = doto;
}
if (wp->w_markp==dotp && wp->w_marko>=doto) {
wp->w_marko -= chunk;
if (wp->w_marko < doto)
wp->w_marko = doto;
}
wp = wp->w_wndp;
}
n -= chunk;
}
return (TRUE);
}
/*
* Delete a newline. Join the current line
* with the next line. If the next line is the magic
* header line always return TRUE; merging the last line
* with the header line can be thought of as always being a
* successful operation, even if nothing is done, and this makes
* the kill buffer work "right". Easy cases can be done by
* shuffling data around. Hard cases require that lines be moved
* about in memory. Return FALSE on error and TRUE if all
* looks ok. Called by "ldelete" only.
*/
ldelnewline()
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register LINE *lp3;
register WINDOW *wp;
lp1 = curwp->w_dotp;
lp2 = lp1->l_fp;
if (lp2 == curbp->b_linep) { /* At the buffer end. */
if (lp1->l_used == 0) /* Blank line. */
lfree(lp1);
return (TRUE);
}
if (lp2->l_used <= lp1->l_size-lp1->l_used) {
cp1 = &lp1->l_text[lp1->l_used];
cp2 = &lp2->l_text[0];
while (cp2 != &lp2->l_text[lp2->l_used])
*cp1++ = *cp2++;
wp = wheadp;
while (wp != NULL) {
if (wp->w_linep == lp2)
wp->w_linep = lp1;
if (wp->w_dotp == lp2) {
wp->w_dotp = lp1;
wp->w_doto += lp1->l_used;
}
if (wp->w_markp == lp2) {
wp->w_markp = lp1;
wp->w_marko += lp1->l_used;
}
wp = wp->w_wndp;
}
lp1->l_used += lp2->l_used;
lp1->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp1;
free((char *) lp2);
return (TRUE);
}
if ((lp3=lalloc(lp1->l_used+lp2->l_used)) == NULL)
return (FALSE);
cp1 = &lp1->l_text[0];
cp2 = &lp3->l_text[0];
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
cp1 = &lp2->l_text[0];
while (cp1 != &lp2->l_text[lp2->l_used])
*cp2++ = *cp1++;
lp1->l_bp->l_fp = lp3;
lp3->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp3;
lp3->l_bp = lp1->l_bp;
wp = wheadp;
while (wp != NULL) {
if (wp->w_linep==lp1 || wp->w_linep==lp2)
wp->w_linep = lp3;
if (wp->w_dotp == lp1)
wp->w_dotp = lp3;
else if (wp->w_dotp == lp2) {
wp->w_dotp = lp3;
wp->w_doto += lp1->l_used;
}
if (wp->w_markp == lp1)
wp->w_markp = lp3;
else if (wp->w_markp == lp2) {
wp->w_markp = lp3;
wp->w_marko += lp1->l_used;
}
wp = wp->w_wndp;
}
free((char *) lp1);
free((char *) lp2);
return (TRUE);
}
/*
* Replace plen characters before dot with argument string.
* Control-J characters in st are interpreted as newlines.
* There is a casehack disable flag (normally it likes to match
* case of replacement to what was there).
*/
lreplace(plen, st, f)
register int plen; /* length to remove */
char *st; /* replacement string */
int f; /* case hack disable */
{
register int rlen; /* replacement length */
register int rtype; /* capitalization */
register int c; /* used for random characters */
register int doto; /* offset into line */
/*
* Find the capitalization of the word that was found.
* f says use exact case of replacement string (same thing that
* happens with lowercase found), so bypass check.
*/
backchar(TRUE, plen, KRANDOM);
rtype = _L;
c = lgetc(curwp->w_dotp, curwp->w_doto);
if (ISUPPER(c)!=FALSE && f==FALSE) {
rtype = _U|_L;
if (curwp->w_doto+1 < llength(curwp->w_dotp)) {
c = lgetc(curwp->w_dotp, curwp->w_doto+1);
if (ISUPPER(c) != FALSE) {
rtype = _U;
}
}
}
/*
* make the string lengths match (either pad the line
* so that it will fit, or scrunch out the excess).
* be careful with dot's offset.
*/
rlen = strlen(st);
doto = curwp->w_doto;
if (plen > rlen)
ldelete(plen-rlen, FALSE);
else if (plen < rlen) {
if (linsert(rlen-plen, ' ') == FALSE)
return (FALSE);
}
curwp->w_doto = doto;
/*
* do the replacement: If was capital, then place first
* char as if upper, and subsequent chars as if lower.
* If inserting upper, check replacement for case.
*/
while ((c = *st++&0xff) != '\0') {
if ((rtype&_U)!=0 && ISLOWER(c)!=0)
c = TOUPPER(c);
if (rtype == (_U|_L))
rtype = _L;
if (c == '\n') {
if (curwp->w_doto == llength(curwp->w_dotp))
forwchar(FALSE, 1, KRANDOM);
else {
ldelete(1, FALSE);
lnewline();
}
} else if (curwp->w_dotp == curbp->b_linep) {
linsert(1, c);
} else if (curwp->w_doto == llength(curwp->w_dotp)) {
ldelete(1, FALSE);
linsert(1, c);
} else
lputc(curwp->w_dotp, curwp->w_doto++, c);
}
lchange(WFHARD);
return (TRUE);
}
/*
* Delete all of the text
* saved in the kill buffer. Called by commands
* when a new kill context is being created. The kill
* buffer array is released, just in case the buffer has
* grown to immense size. No errors.
*/
kdelete()
{
if (kbufp != NULL) {
free((char *) kbufp);
kbufp = NULL;
kused = 0;
ksize = 0;
}
}
/*
* Insert a character to the kill buffer,
* enlarging the buffer if there isn't any room. Always
* grow the buffer in chunks, on the assumption that if you
* put something in the kill buffer you are going to put
* more stuff there too later. Return TRUE if all is
* well, and FALSE on errors. Print a message on
* errors.
*/
kinsert(c)
{
register char *nbufp;
register int i;
if (kused == ksize) {
if ((nbufp=malloc(ksize+KBLOCK)) == NULL) {
eprintf("Too many kills");
return (FALSE);
}
for (i=0; i<ksize; ++i)
nbufp[i] = kbufp[i];
if (kbufp != NULL)
free((char *) kbufp);
kbufp = nbufp;
ksize += KBLOCK;
}
kbufp[kused++] = c;
return (TRUE);
}
/*
* This function gets characters from
* the kill buffer. If the character index "n" is
* off the end, it returns "-1". This lets the caller
* just scan along until it gets a "-1" back.
*/
kremove(n)
{
if (n >= kused)
return (-1);
return (kbufp[n] & 0xFF);
}