home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Virtual Reality Zone
/
VRZONE.ISO
/
mac
/
PC
/
PCGLOVE
/
GLOVE
/
SOLARSYS.WLD
< prev
next >
Wrap
Text File
|
1993-04-11
|
2KB
|
79 lines
#Copyright 1992, 1993 Mark T. Pflaging
#Latest update 4/6/93
worldscale 1.0 # 1.0 mm per unit
#STEREOSET physdist screenwidth pixelwidth eyespacing convergence
#stereoset 600 250 320 3 300 1.0 #These are the default
#
# I prefer the following values. I am using an NTSC converter,
# so my screen is bigger and I sit farther away, but I think they'll
# work for a regular monitor too.
stereoset 600 500 320 50 1200 1.0
# See "Section 1 - Getting a black background" in "README!.NOW"
GROUNDCOLOR 5
SKYCOLOR 5
SCREENCLEARCOLOR 0
LIGHT 0,0,0
hither 10 # anything closer than this gets clipped
yon 20000000 # anything farther than this doesn't get rendered
#START x,y,z pan,tilt,roll zoom
start -5000,0,-5000 77,0,0 1.0
ambient 76
#OBJECT [objname=]filename sx,sy,sz rx,ry,rz tx,ty,tz depthtype mappings parent
#Sun - 96 Polygons - "Soccer"
object p0=sun
#Mercury - 32 polygons - "Football"
object p1=mercury
#Venus - 54 Polygons - "Soccer"
object p2=venus
#Earth - 54 Polygons - "Soccer"
object p3=earth
#Mars - 32 Polygons - "Football"
object p4=mars
#Jupiter - 96 Polygons - "Soccer"
object p5=jupiter
#Saturn - 96 Polygons - "Soccer"
object p6=saturn
#Uranus - 72 Polygons - "Football"
object p7=uranus
#Neptune - 72 Polygons - "Football"
object p8=neptune
#Pluto - 24 Polygons - "Soccer"
object p9=pluto
#The Background stars
object stars 1000,1000,1000 0,0,0 -500000,-500000,-500000
# Tasks:
task sculspin 100 p0;6,-5,7
task sculspin 8 p1;0,4.17,0
task sculspin 8 p2;0,1.61,0
task sculspin 8 p3;0,1,0
task sculspin 8 p4;0,.532,0
task sculspin 8 p5;0,.0836,0
task sculspin 8 p6;0,.0345,0
task sculspin 8 p7;0,.0119,0
task sculspin 8 p8;0,.0061,0
task sculspin 8 p9;0,.004032,0