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Virtual Reality Madness
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VRMAD96_ONE.ISO
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virtek
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libex
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libex024.c
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C/C++ Source or Header
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1995-08-24
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867b
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22 lines
// Example: 024 from Library Reference
#include "..\3D-Ware\dddware.h"
short VXangle=0x100, VYangle=0, VZangle=0, count=0;
short main(void)
{
dddInitAll();
dddSetClipArea(100,199,50,150); // Set up the normal clipping variables.
dddSetHorizonClip(100,199,50,150,100); // Set up the horizon specific clipping values.
dddSetDotGrid(159,99,160,100); // Set the dotgrid for the 320*200 screen.
dddSetViewPos16(0,-400,0);
for (count=0; count<200; count++)
{
VYangle+=0x40; // Nice and slow rotation.
VZangle+=0x40; // Nice and slow rotation.
dddHorizon(VXangle, VZangle); // Draw a horizon.
dddDotGrid(); // Draw the dot grid.
dddScreenSwap();
}
dddRestoreAll();
return 0;
}