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Best of Mega Games for DOS
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1991-10-22
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Bugs: Playing samples through Soundblaster has problems, I've routed them
through the speaker for now. (Only a problem when in 's' menu).
** Whats been asked for
o Driving Midi equipment, Real Spectrum Analysis, Graphic 'scope
o Built-in editor [get modedit]
o ARJ archive support
** Coming Soon
o Documentation on the MOD format
o Better command line stuff
** New in 2.04
o Fixed Stereo-on-1 port that did not work on some machines
o Test of Disney output
** New in 2.03
o Fixed Volume slide (was ignored)
o New directory routine - faster scanning, only 1 pass!
o PGUP/DN now correct way round!
o New help when playing a file
o Displays program information by pressing 'v'
o New routines that look at BIOS to find the address of your parallel port
Now should work with non-standard addresses. New command line options
to select these new devices.
o Detects modules compiled with MODEDIT v1.20 onwards.
o Tagged modules play in order tagged.
** New in 2.00
o New 's' menu now lets you play with 31st sample (bug fix)
o Now sorts directory into alphabetical order
o Displays size of archives.
o New Help pop-up
o New 'C' change output menu-type display with mouse support
o Allowing Shareware places to distribute MODPLAY at their usually large
prices. I don't agree with this really, its just as lots of people have
said they cannot get MODPLAY easily.
o Fixed bug that meant MP2.00ß would crash if you didn't have a SBlaster and
you had two printer ports (or your name was John).
** New in 2.00ß (CIX/GREY/REL)
o Can tag ZIP files.
o DABS PRESS provided Soundblaster board. Now with full soundblaster
support and autodetection of base address.
o Got rid of MP128, MP now handles these modules itself.
o Plays samples over 64k from sample menu
o Have up to 1000 modules in a directory!
o Now writes out sample in correct format for MODEDIT ('s','w')
o F1 and F2 alter character of moving bars when playing
o F3 and F4 alter the colour of the moving bars
o -dxx option where xx is hex of character you want as moving bars.
o Playing a mod when in sample mode ('s','m') now displays bars
** New in 1.40 (NR)
o Brand new test mode /t/i which displays Bars + Module information
o PAGEDOWN skips a track backwards, HOME to the start of the song and
END now is the pause key
o Doesnt crash if you switch out of turbo mode. Will run on 8Mhz machine
but sound sloooowww.
o Page numbers greater than 10 now work.
o Autodetects and support for 'stereo-in-1' board
o Fixed /q bug (used to clear a bit of the screen!)
o Partial mouse support, lets you change dir, play and page up/down only
o Now displays a 'o' for each archive as well
o Fix which meant MP crashed if corrupt mod (MP128 didn't!)
o OOpps - if you only had .ZIPs in your dir it would find only the first
25. Fixed.
o Added support for 4 track Startrekker modules as these looked like normal
modules but crashed on playback. (Ghostbust.mod, dots.mod)
o Volumes >128 (illegal) were rounded to 0 when they should have been
rounded to MAX_VOLUME, only noticable in MCHAMMER.MOD
o Fixed bug meaning MP128 would crash on corrupted modules
o Added new key - PageUp skips a complete track
o Modplay doesn't try and fail to play archives from command line
o Fixed bug in Vibrato command (oops!)
o New key - PageDn pauses (almost). Start again with down cursor
** New in 1.35
o New key 'd' lets you delete a module or archive (with confirmation)
o Arpeggio didn't work at all! it sounded really wierd on some mods - have
now fixed it!
o Included a second file that will play modules with samples in them that
are >64k - this program will only work on machines 16Mhz or faster for the
time being.
o ! Shell now looks at COMSPEC. Can now play ZIP and LZH archives of
modules (archive must contain only one file with a .MOD extension
example - LVBRAIN.ZIP containing LVBRAIN.MOD). two files must be
present on your path, LHA and PKUNZIP which are called to
unarchive your modules (these can be batch files)
** New in 1.30
o If large screen resolution now displays all help on right hand side
of screen, more room for more mods.
o Added support for >25 row video modes
o Moving up from first page now positions on correct place on last page
o Now works out looping properly (I hope!)
o Soundblaster routines that should work (but didn't)
o Full Herc screen support
o Can now play individual samples after pressing 's' by pressing 'p'
o Can now 't/u' tag/untag modules ('T/U' tags/untags all) and then 'p' play
all tagged files.
** New in 1.16e
o Can now move around directories
o MP * now stops looping modules looping, whilst they play as intended
in interactive mode
o Now gives estimated time display for each module
o /o option for cataloging modules
o User definable output port for Mono and/or Stereo mode (for people
with D/A's on a PC bus card).
o Does not crash if it finds more than 500 modules in a directory
** New in 1.16
o Module file sizes are now displayed
o Elapsed time display when playing a module
o Plays to Soundblaster card at any base address (210,220...260)
o Times out if no Soundblaster card found.
o Displays filename of Module playing in multi-play mode (MP *)
o OOOOppps! Someone just pointed out that modules are either 15 or 31 (not
30).. Modplay now will play all 31 samples.
o Full screen display of playing samples
o Resets time from RTC at end of tune
o /v compiled version information
** New in 1.15
o Special keys to alter speed of playback
o Command line option for people with slower/faster machines
o Crashes less often on slower machines.
o Will play multiple files from the command line.
o Added Playing through LPT1 and 2 in mono mode, so I can listen to modules in
mono without it only coming out just of one of my speakers.
** New in 1.12
o First public release of MODPLAY.