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1998-03-09
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CD Quality
Studio 8
User's Guide
(c) CD Quality Finland Oy 1996-1998
Page 1 ----------------------------------------------------------------------
Programming and design:
Vesa Pellinen
User's guide:
Teemu Talasmaa
(c) CD Quality Finland Oy 1996-1998
WWW.CDQUALITY.COM
Technical support and bug reports:
vjpellin@cdquality.com
Page 2 ----------------------------------------------------------------------
CDQ Studio 8 is designed for:
- Mastering and editing songs
- Building sound effects
- Editing video soundtracks
- Editing Multimedia soundtracks
- For all recording
Page 3 ----------------------------------------------------------------------
Index
1. Installation page 6
Installing CDQ Studio 8
Sound Blaster 16 Installation
Gravis Ultrasound MAX / P&P / ( extreme, not tested)
Two Sound Blaster 16 Cards
MIDI
2. How CDQ Studio 8 Works page 14
Running the Program
The User Interface and the Mouse
The Time Line and the Tracks
Scaling In/Out and Using the Zoom Bar
How a performance is constructed
File Manager
3. Creating a performance page 22
Creating a Track
The Mixer
Playback
Page 4 ----------------------------------------------------------------------
Recording
Importing external sample files (WAV)
Editing the tracks
Adjusting the track mixing and volume curves
Merging the tracks or creating a ready mixed audio file
4. More hints for creating the performance page 31
Synchronizing the playback/recording
The sync lines
The Metronome
Minimizing the roaring
Creating Effects: Echo and Chorus
Creating the Rotary-effect
Creating Professional Quality Effects
5. A Brief Explanation of the Pop-up page 36
Menu Commands
6. Troubleshooting page 49
Page 5 ----------------------------------------------------------------------
1. Installation
* Before using the program, you have to install it on your hard disk
* The sound card and the mouse has to be installed properly
The program must be installed on a computer with at least 486 processor, 8 Mb
RAM and either Sound Blaster 16 or Gravis Ultrasound MAX or P&P sound
card (or compatible).
If your sound card refuses to work with Studio 8 (after you have read these
instructions), please refer to the installation guide which came with your
sound card.
There are a few example performances in the CDQ Studio 8 CD. They must be
copied on your hard disk before using (there is a installation program for
this).
Installing CDQ Studio 8
CDQ Studio 8 can be installed in either Windows 95 or DOS.
Page 6 ----------------------------------------------------------------------
To install CDQ Studio 8 in Windows 95:
1. Insert the CDQ Studio 8 CD in your CD-rom drive
2. Run the "SETUP95" program from the CD
3. Select "setup CD Studio 8 (English version)"
4. The program creates CD Studio 8 program group and start icons
To install CDQ Studio 8 in DOS
1. Insert the CDQ Studio 8 CD in your CD-rom drive
2. Change the drive to CD-rom drive by writing X:\ and pressing the
enter-key (X is your CD-drive letter)
3. To install CDQ Studio 8, write DOS\SETUP
To install sample performances write SAMPLES\SETUP
To install the CDQ Studio 8 teacher, write TEACHER\SETUP
4. Follow the instructions given by the installation program
Page 7 ----------------------------------------------------------------------
Sound Blaster 16 Installation
If your Sound Blaster 16 card (or 100% compatible) is installed properly, the
program should work. The installation can be checked by typing SET in DOS
or DOS-prompt. There should be a similar line in the given list as below. The
values don't need to be exactly the same, but the amount of arguments should
be the same. If you don't find a similar line, refer to your sound card manual
in chapter 'Setting up your card for DOS'.
BLASTER=A220 I5 D1 H5 P330 T7
If the last three arguments are missing (H, P and T), your sound card is only
Sound Blaster PRO compatible. CDQ Studio 8 requires a Sound Blaster 16
compatible card.
* If you have two SB 16 cards in your computer, you can play and record
simultaneously in full resolution. This is helpful if you want to for
example use an external effect box to add effects to an existing track.
With most SB 16 cards you still can hear 8-bit sound while recording.
Page 8 ----------------------------------------------------------------------
Gravis Ultrasound MAX / P&P / ( extreme, not tested)
If your sound card is properly installed, the program should work. Before using
the program you may check whether the DMA channels of your card are
defined properly. You can do this by writing SET in DOS or DOS-prompt. The
given list should contain following rows:
ULTRASND=220,3,1,12,9
ULTRA16=32c,0,0,1,0
The values don't have to match, but on the ULTRASND row, the second and
the third values are important DMA channel definitions for CDQ Studio 8; The
second value is the recording DMA channel number and the other is play
DMA. If these two values are the same, you will not be able to play and record
simultaneously. If you don't need this particular feature and you need more
DMA channels for other things, the values can be the same. On the test
computer, channels 1 and 3 were the only channels which worked fine, so you
should try these values if you bump into problems.
Page 9 ----------------------------------------------------------------------
If you don't find these rows, they need to be added to AUTOEXEC.BAT-file.
You can use notepad or edit programs for this operation. Usually the
AUTOEXEC.BAT file is located in the root of your C-drive.
SET ULTRASND=220,1*,3*,11,5
SET ULTRA16=32C,0,0,1,0
If you have Gravis Ultrasound Plug&Play card, these values should match
with the values in Windows 95 (see below).
If these rows exist, but the values are invalid, you can fix this by editing
AUTOEXEC.BAT and giving the values as above. In Windows 95 you should
change the values from the control panel instead of autoexec.bat. In Windows
95, open the control panels (from start-menu/settings). There double click the
system-icon. You can find The Gravis Ultrasound settings in SOUND, VIDEO
& GAME CONTROLLERS. You can try the following settings:
Port 220
Codec 32C
IRQ1 11
IRQ2 5 (Sound Blaster emulation / midi)
Page 10 ---------------------------------------------------------------------
Record Dma 1 *
Playback Dma 3 *
*) these values usually cause problems, if they're invalid
If these instrucions didn't solve your problems, contact the technical support
of your sound card manufacturer or CD Quality (WWW.CDQUALITY.COM)
Page 11 ---------------------------------------------------------------------
Two Sound Blaster 16 Cards
To install two Sound Blaster 16 cards for CDQ Studio 8 is not automatical.
Here you have instructions on how to do the installation:
CDQ Studio 8 looks for two rows in AUTOEXEC.BAT-file: BLASTER and
BLASTER2. The cards should have different port addresses, DMA channels
and IRQs. The sound blaster driver looks for the row BLASTER, not
BLASTER2. So you have to 'cheat' the driver a bit; the both cards are installed
first via a BLASTER row. The other cards need to be afterwards changed to
BLASTER2. The principle is:
SET BLASTER=A240 I7 D0 H7 P330 T6
C:\sb16\sb16set /P /Q
SET BLASTER=A220 I5 D1 H5 P300 T7
C:\SB16\SB16SET /P /Q
Similar rows need to be added to your AUTOEXEC.BAT-file.
If you don't manage to install two cards under Windows 95, try to install them
in real DOS.
Page 12 ---------------------------------------------------------------------
It is a good idea to connect the two cards with an external cord - from the
output of the recording card to the input of the playback card. Now you can
monitor the sound while recording. From the mixer of CDQ Studio 8 you can
select which card records and which plays.
If you have two different SB 16 compatible cards, you may bump into some
synchronisation problems. 44100 Hz can be 44150 Hz for the first and 43900
Hz for the other.
MIDI
If your sound card is properly installed you may use the MIDI features of CDQ
Studio 8.
Page 13 ---------------------------------------------------------------------
2. How CDQ Studio 8 Works
- Pull-down menus
- Synchronisation lines
- Visualisations of the tracks
- Zoom bar
- Track list + mixing
Running the Program
CDQ Studio 8 can be run under Windows 95 and DOS
The program can be started from the start-menu of Windows 95 (group CD
Studio 8). In DOS start the program by writing:
C:
CD C:\CDQUAL\CDSTUDIO
CDS8
Page 14 ---------------------------------------------------------------------
This works if you have installed CDQ Studio 8 to the default path.
CDQ Studio 8 starts its own user interface, which is quite similar to usual
Windows based programs. This is to make the program as effective as possible.
If you have a MIDI instrument attached to your sound card and the program
won't start, try turning off the MIDI instrument while the program starts.
Page 15 ---------------------------------------------------------------------
The User Interface and the Mouse
CDQ Studio 8 is programmed to DOS environment to get the most speed out of
your computer. The user interface is very similar to other traditional graphical
user interfaces.
CDQ Studio 8 uses the both buttons of your mouse. All the options are selected
from the pull down menus with the left mouse button. The right mouse button
is used to adjust the left edge of a selectable area and to increase mouse
adjustable values. By clicking the right mouse button on a track gives you extra
information on the particular track.
The main elements of the user interface are:
Pull-down menus, time line, zoom bar and some additional options (the mixer
and the file selector).
Page 16 ---------------------------------------------------------------------
There are keyboard shortcuts for some options:
ALT+S - Save performance
CTRL+N - New track
CTRL+Q - Quit
DEL - Erase
CTRL+X - Mark block to be copied
CTRL+V - Paste
CTRL+I - Inverse volume curves
SPACE - Play song
CTRL+B - Play block
CTRL+M - Open mixer
CTRL+R - Record
CTRL+G - Snap to sync lines on/off
CTRL+D - MIDI start on/off
CTRL+T - Volume curve menu/Track menu
+ - Zoom in
- - Zoom out
Left Cursor - Scroll zoom bar left
Righ Cursor - Scroll zoom bar right
ALT+TAB - Under Win 95, switch between Win 95 programs
Page 17 ---------------------------------------------------------------------
The Time Line and the Tracks
* The block is adjusted by clicking the sync lines (located between the pull-
down menus and the first track). The left mouse button sets the start of
the block and right button sets the end. If the option SNAP TO SYNC LINES
(Select menu) is active, the block edges go tot the nearest sync line.
The middle part of the screen (8 tracks, zoom bar and sync lines) goes
according to the time line.
- A track can be active, passive or empty.The color of the track indicates this.
- An active track is highlighted in the track list. Only active tracks can be
edited. Usually we want to edit a certain part of the track, the block.
- A passive track includes sample data. It can be activated by pressing the left
mouse button on the track.
- An empty track is gray. You can either create an empty track or load existing
stereo sound to it. After this the track becames passive and it is named
after the sample file.
Page 18 ---------------------------------------------------------------------
Scaling In/Out and Using the Zoom Bar
The red and black rectangle below the tracks is called 'Zoom Bar'. The visible
area of the performance can be adjusted with the zoom bar. The adjusting is
done with both mouse buttons; again left mouse button defines the left edge
and right defines the right edge of the visible area. The red part of the bar
indicates the visible area. The same information can be seen under the zoom
bar in time code.
* If using the zoom bar feels akward, use the '+' and '-' keys to zoom in/out.
You can scroll the zoom bar with the left and right cursor keys.
In the edit menu there are two options: scale in and scale out. These options
scale the whole zoom bar. They either increase or decrease the whole zoomable
area. For example you can scale in so much you can see one sample. The scale
out option just scales out to the maximum performance size (30 minutes in 44,1
kHz).
NOTICE: Use mainly the zoom bar. Scale in/out options are useful only
when you want to change the scale.
Page 19 ---------------------------------------------------------------------
How a performance is constructed
A performance is constructed from a performance file and track file(s). The
tracks contain only raw sample data. The track files need to be in the same
directory. The performance file contains all the mixing and volume curve
information.
Sample data is imported to the program directly, by sampling with CDQ Studio
8 or as RAW-files. Normal WAV files can be converted to RAW with WAV ->RAW
option (file menu).
Page 20 ---------------------------------------------------------------------
File Manager
CDQ Studio 8 file manager looks like this:
All of these elements can be clicked with the mouse:
- Hard disks
- Filter (wildcards)
- Scroll button (up)*
- OK
- Cancel
- File list
- Scroll button (down)*
- Chosen file
- Current path
*) The list scrolls faster when you press the right mouse button. With the left
mouse button the list is scrolled row by row.
Page 21 ---------------------------------------------------------------------
3. Creating a performance
A creation made with CDQ Studio 8 is called performance. Performances are
constructed from individual sample tracks (always 16-bit stereo just like on a
CD disc). A performance can have up to 8 separate tracks. However you can
always integrate two or more tracks. For example if you have 3 drum tracks,
you can mix them to a single track and get two extra tracks.
The track files must be in same directory and they must be in RAW-format.
The actual performance file (.PRF) contains information about the amount of
tracks, the mixings, volume curves etc.
You can create tracks in CDQ Studio 8 in two ways. By digitizing (record
menu) with CDQ Studio 8, or you can import 16-bit .WAV files created with
other sampling programs. When importing, you first need to copy the selected
wav file to the same directory with the other tracks of the performance. Then
you need to convert them into RAW-format. There is a converter in the file
menu.
Page 22 ---------------------------------------------------------------------
Creating a Track
* Remember that all the tracks of a performance must be in the same directory.
You don't have to worry about this if you make your recording in CDQ Studio 8.
Keep this in mind if you import other WAV or RAW files!
After starting CDQ Studio 8, all the eight tracks are gray. This means that
there are no tracks created. A track can be created by making the track active
(click it). Then use options new track or load track (from file menu).
One track is one sample file!
The Mixer
Open the mixer by selecting mixer in play or record menu The properties of
the mixer depend on the sound card you are using
In Gravis Ultrasound cards the line and microphone adjustments don't affect
the recording. Adjust the input level with gain.
Page 23 ---------------------------------------------------------------------
Playback
In Play-menu there is an option called 'Play Mode'. It can be either editing or
final. When editing it is suggested that you use the editing mode. It saves 50 %
of processor time and minimizes the risk of distortion while playing.
In the 'Final'-mode the program uses better sound quality in playback and the
Amplify value (can be adjusted in the mixer) affects the playback, which can
cause distortion.
* Playing and recording can be stopped by pressing the SPACE-bar or by
clicking the mouse a few times.
Recording
The following procedure is used in recording:
- Create a track (File-menu)
- Select the sampling frequency (Edit-menu)
- Adjust the input level with the osciloscope and mixer (Play-menu)
- Recording
Page 24 ---------------------------------------------------------------------
The recording can be focused either on the whole track or just a particular part
of the track (called block). The sampling frequency can be selected from
option Frequency (Edit-menu). Input levels are adjusted in the mixer. See:
Minimizing the Roaring, see also: Mixer.
In the Select-menu there is option 'Playback while recording'. If it is
enabled, CDQ Studio 8 tries to play all the enabled tracks while recording one.
If you are using one Sound Blaster 16 card, the program uses 8-bit playback,
so in this case the sound roars a bit.
NOTICE! If 8-bit playback sounds odd , change the option SB low buffer to
SB high buffer by selecting the option (Select-menu).
- If you're using two Sound Blaster 16 cards you can select from the mixer
which card plays and which records.
- If you are using Gravis Ultrasound card and simultaneous playback and
recording do not work, you have probably selected the same DMA channel for
playing and recording (see Installation).
- When Playing and recording simultaneously, disable as many tracks as
possible. This function uses a lot of resources.
Page 25 ---------------------------------------------------------------------
Importing external sample files (WAV)
To import a sample file to CDQ Studio 8, you need to copy the specific file to
the performance path. The sample file should be either in 16-bit signed stero
RAW-format or in 16-bit WAV-format. To use WAV-files, convert the WAV-
file to RAW-format with the WAV -> RAW-converter (in the File-menu).
Then activate an empty track, and use the Load Track-command to import the
track into the performance.
The command WAV -> RAW removes the WAV-header from the specific file
and leaves the raw sample data to the file (and expands a mono WAV to
stereo). The command RAW -> WAV similarily adds the WAV-header to the
RAW-file. Neither of the commands alters the actual sample data.
* When using RAW->WAV-command, CDQ Studio 8 sets the frequency of the WAV-file
to the currently selected frequency (can be adjusted in Edit-menu/Frequency).
Page 26 ---------------------------------------------------------------------
Editing the tracks
CDQ Studio 8 is designed for fast track editing. Basic procedures are copying
the sound data and moving (horizontally) in the time axis. You can also adjust
the master volume and stereo panning position for each track.
The samples are copied (=marked to be copied) and pasted by first activating
the desired track. After this you should adjust the block, where you want to
destinate the operation.
You can move each track horizontally (=adjust the starting position of each
track). Select command Move tracks horizontally. After this you can drag the
tracks with the mouse. If after changing the starting point of a track you see a
magenta coloured bar, instead of the sample curve, activate this track and
choose Refresh sample curve (file-menu).
Whatever you edit, use the zoom bar to get as accurate a view as possible of
the part you edit.
Page 27 ---------------------------------------------------------------------
Adjusting the track mixing and volume curves
All in all CDQ Studio 8 contains two menus. In the Select-menu there is the
command Volume curve menu/Track menu which changes the menu. Do all
the editing to the sample data in the track menu. In volume curve menu you can
draw free fade curves for each track.
* Copying and pasting is targeted to the sample data if you are in the track
menu, and to the volume curves if you are in the volume curve menu.
* Click the right mouse button on a track to get external information on it.
* Allmost all the numerical values in CDQ Studio 8 are adjusted by clicking the
mouse on a value. Left button decreases, right increases the value.
These you can click with the mouse:
- Track disabling
- Protection
- Volume of a track
Page 28 ---------------------------------------------------------------------
Drawing the volume curves:
* The visible volume curves belong to the active track
- Left mouse button activates left or right channel of the volume curve
- Right mouse button starts drawing (don't hold the button)
- The line is finished with the right mouse button
- The left mouse button finishes the line and starts a new line from this 'end
point'
* You can adjust the start point of the line with the cursors
* You can cancel a started line by pressing the <ESC>-key
The tracks can be visualized in volume curves by choosing Tracks as volume
curves in the Select-menu.
Page 29 ---------------------------------------------------------------------
Merging the tracks or creating a ready mixed audio file
Command Merge enabled tracks (file-menu) creates a ready mixed audio file
out of the enabled tracks. This option is useful when:
1) You want to create an audio file from a finished performance (for
exporting to CD or to your multimedia production etc.)
2) When you run out of tracks. You can merge finished tracks to a single one.
This command renders all the enabled tracks into one audio (block tells
the horizontal position and the 'width' of the area)
* When you use the BEST-quality, the mixing is done in 32-bit resolution and
the volume curves are interpolated to be smoother. If you want to,
CDQ Studio 8 will search for the highest possible amplification value for
you, so the final sample has as little roaring as possible.
Page 30 ---------------------------------------------------------------------
4. More hints for creating the performance
Synchronizing the playback/recording
CDQ Studio 8 offers a possibility to synchronize the start of playback and
recording with MIDI-equipment. In the Select-menu there is the command
MIDI/keyboard start. When this is activated, CDQ Studio waits for the first
MIDI-signal or keyboard stroke before starting recording/playback.
The sync lines
The sync lines are meant to be adjusted according to the rythm of the
performance. The sync lines are enabled from the select-menu. It works like a
help grid in a graphic program; the blocks snap to the nearest sync line.
The right sync value can be found in two ways:
- From your MIDI-sequencer, when you choose the option Get sync lines
from MIDI sync (Edit-menu). Just make sure that your sequencer is
sending MIDI time code.
Page 31 ---------------------------------------------------------------------
- You can manually find the right sync (commands Get one sync step from
block and Sync lines)
Sync lines-command shows the sync value from the position of the left pointer
of the block. All the sync values starting from the start of the block till the
end of the performance are set according to the value you give.
The Metronome
In the edit-menu there is the command Generate Metronome. It generates a
metronome track file according to the sync lines. This file can be loaded as a
track to the performance.
A new metronome click can be loaded by selecting Load new metronome
sound (Edit-menu). This sound has to be 16-bit signed stereo sample.
Page 32 ---------------------------------------------------------------------
Minimizing the roaring
Few basic principles, how you can avoid roaring
- The recording is done as loud as possible
- High quality cords and connections
- The finished performance is amplified digitally as much as possible (*)
When recording you should disable all the input sources you DON'T use to
zero, and enable only the source you use. The source should be adjusted to as
loud as possible with the osciloscope, if it doesn't give enough volume, use the
GAIN-amplification in the mixer.
* The rightmost adjustment in the mixer, is a so called digital amplification.
You should use this to amplify the finished performance as much as possible.
In the Play-menu there is a command Find Highest Amplify, which does this
for you.
* Amplify-adjustment affects only when the play mode is final (can be set in
the PLAY-menu).
Page 33 ---------------------------------------------------------------------
Creating Effects: Echo and Chorus
Same sample file can be loaded in more than one tracks. By using this feature,
a simple echo or reverb can be created.
Instructions:
1. Load to track to be affected to another track (so you have twice the same
name in the track list)
2. Move the starting point of the new track a little bit to the right
(edit-menu: Move tracks horizontally or right click the track and adjust
the starting point as numbers)
3. Decrease the volume of this new track significantly
4. Adjust the balance of the original track to the right and in the new track to
the left (right click the track to adjust the balance)
The chorus-effect can be created by making a tiny echo (few milliseconds) and
balancing the tracks completely to the opposite sides. In this case keep the
volume of these two tracks the same.
* You can adjust the starting point of the track by right clicking the track
you want to adjust and giving a new value to Start.
Page 34 ---------------------------------------------------------------------
Creating the Rotary-effect
You can create a stereo rotary effect by drawing volume curves as above. You
can draw a 'zigzag'-curve to the left channel, then copy it to the right channel.
Use command Inverse volumes (Edit-menu) to make the right channel the
opposite.
Creating Professional Quality Effects
When you want to make high quality effects, you should consider buying an
external effect box. If you use two SB 16 sound cards or a Gravis Ultrasound
card, you can attach the effect box between the input and the output, so you can
record one track to another through the effect box.
Another possibility is to affect the track sample files (each track is a sample
file in your hard disk) with an external sample editor. If your sample editor
doesn't support RAW-format, use the RAW->WAV-converter (File-menu) to convert
the sample file to an 'international'-format.
Page 35 ---------------------------------------------------------------------
5. A Brief Explanation of the Pop-up Menu Commands
File
New Performance
Creates a new, empty performance.
Open Performance
Loads a performance.
Save Performance (as)
Saves the current performance.
Change Performance Path
A new performance directory can be browsed with this command. All the track
sample files of the current performance have to be in this new directory.
New Track
Creates a new empty track sample file to the selected track.
Page 36 ---------------------------------------------------------------------
Remove Track
Removes the selected track.
Load Track
Loads a track sample file to the selected track.
Refresh Sample Curve
Updates the sample curve of the selected track.
Merge enabled track
Creates a mixed sample file out of the performance.
Delete file
Deletes a file from your hard disk.
Wav -> Raw
Converts a 16-bit WAV-file to RAW-format, so CDQ Studio 8 can use it.
Page 37 ---------------------------------------------------------------------
Raw -> Wav
Converts a RAW-file to stereo WAV-format. The WAV-file gets it frequency
from the current frequency (Edit-menu/Frequency)
Raw -> Wav (mono)
Same as above, but converts the RAW file to mono.
Quit
Quits the program.
Page 38 ---------------------------------------------------------------------
Edit
Frequency
Opens the frequency list containing all the frequencies CDQ Studio 8 supports.
Notice: All sound cards do not support 48 kHz.
Move Tracks Horizontally
Releases all the tracks. Changes the starting point of a track. Tracks can be
dragged and moved horizontally.
Scale In (into block)
Scales the performance into an area that is as wide as the current block.
Scale Out
Scales the performance to the maximum size (in CD quality sound 30 minutes).
In this scale CDQ Studio 8 does not show the sample curves. After scaling out,
use the scale in command to see the curves (and adjust a reasonable scale).
Page 39 ---------------------------------------------------------------------
Adjust Sync Lines
You can adjust the sync lines' value with this command. The new value affects
from the start of the block to the end of the performance. The value is given
either in milliseconds or in samples (can be selected from Choose-menu/
Using.).
Get One Sync Step From Block
Sets the sync step according to the block.
Clear
Deletes the selected block (affects the actual track sample file).
Copy
In Track Menu marks the selected block on the selected track to be copied.
In volume Curve Menu marks the selected volume curve to be copied.
Paste
Pastes the marked piece to the selected block.
Page 40 ---------------------------------------------------------------------
Inverse Volumes
Only active when you are in the Volume Curve Menu. Inverts the volume
curves in active block.
Load Block
Loads a sample into the active block.
Save Block
Saves the active block in to a sample file.
Get Sync Lines From MIDI Sync
Measures the sync lines out of MIDI sync pulses.
MIDI Sync Rate
Set the amount of MIDI sync pulses there are between two sync lines
(96=default), when using the command Get Sync Lines From MIDI Sync.
Page 41 ---------------------------------------------------------------------
Generate Metronome
Generates a metronome sound file according to the sync lines (from the block
area)
Load New Metronome Sound
You can load a new metronome click sound.
Make track MONO
Useful when you have a mute left/right channel. Copies the left/right channel
to the other channel.
Page 42 ---------------------------------------------------------------------
Play and Record
Play
Plays the whole performance.
Play Block
Plays the selected block.
Play block (solo)
Plays the selcted track and only the selected track.
Mixer
Opens CDQ Studio 8 mixer, where you can adjust input/output levels.
Osciloscope
You can monitor incoming sound with the osciloscope.
Page 43 ---------------------------------------------------------------------
Find Highest Amplify
Finds the highest amplify value (out of the block) and sets the Amplify value
in the mixer to it.
Play mode: EDITING/FINAL
When you edit the song, use the EDIT-mode. When finishing the performance
use the FINAL-mode.
Record Track
Deletes the selected track and starts recording from the beginning of the
performance.
Record Block
Records to the selected block in the selected track.
Page 44 ---------------------------------------------------------------------
Select
* When there is an X before the command, the command is enabled.
Sync Lines
If enabled, when selecting the block, the edges snap to the closest sync line.
MIDI/Keyboard start
If enabled, the program waits for the first MIDI-signal or a keyboard stroke
before starting the recording/playing.
Tracks as Volume Curves
If enabled, visualises tracks in volume curves instead of the sample curves.
Volume Affect Sample Curves
If enabled, the volume curves and the master volumes affect the visualization
of the sample curves.
Guidance
If enabled, most commands show a short description.
Page 45 ---------------------------------------------------------------------
Show When Distorts
If enabled, a red bar flashes on the top of the screen when the incoming sound
is distorted in the recording mode.
Playback While Recording
If enabled, CDQ Studio 8 plays the enabled tracks while recording.
Track Menu/Volume Curve Menu
Changes the main menu.
Using milliseconds / Using Samples
Some options, for example the sync lines can be adjusted by giving a timing
value. This option tells if the values are given in milliseconds or in samples
(44100 samples are 1000 milliseconds in CD quality sound).
SB low buffer / SB high buffer
If the playback sounds odd while recording and you're using one Sound Blaster
16 card, try to change this setting.
Page 46 ---------------------------------------------------------------------
CDPlay
Notice: All these commands require an audio CD in your CD-
drive.
Next Track
Plays the next track.
Previous Track
Plays the previous track.
First Track
Plays the first track.
Stop
Stops playing the CD.
Start track with Play/Record
Restarts the selected CD track allways when you Play or Record.
Page 47 ---------------------------------------------------------------------
Show
Space
Shows the free space in your drive (the one containing the performance path of
the current performance).
Info
Shows some common information on your program.
Page 48 ---------------------------------------------------------------------
6. Troubleshooting
* If you run into problems using CDQ Studio8, please contact CD Quality
technical support: WWW.CDQUALITY.COM (or direct E-mail:
VJPELLIN@CDQUALITY.COM)
* If the program doesn't work under Windows 95, try to run it in real DOS-mode
(in Win 95: Start-menu/Shut down/Restart Computer in MS-DOS mode)
CDQ Studio 8 gives an error message: "too old Soundcard, it cannot do
16-bit sound".
You have an Sound Blaster Pro copatible sound card. CDQ Studio 8 requires a
Sound Blaster 16 (or Gravis Ultrasound MAX card).
If you have a Gravis Ultrasound MAX,/P&P/ (extreme ?), the sound card is
probably not installed to DOS properly.
The program freezes when running it.
Some software based VESA-graphic drivers might cause this. Remove this
driver from the autoexec.bat/config.sys-file on your hard disk.
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Sound card can't be found.
Your sound card is not set up for DOS. In most cases Windows 95 installs
automatically the sound card to DOS, but not always.
CDQ Studio 8 can't find the mouse.
Your mouse driver is not properly installed.
"When I try to play, the only thing I can hear is roaring" or
"Recording causes nothing but roaring."
In your Gravis Ultrasound card the DMA channels are probably set to 8-bit
DMA channels. See the installation section in the beginning of this manual.
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I have a Gravis Ultrasound and the simultaneous playback and recording
does not work.
The recording and playback DMA-channel is probably set to the same. See the
installation section of this manual.
The program freezes when searching for CD-rom drive (there is a message
on the screen).
There is a problem with your CD-drive. However you can run CDQ Studio 8
without the CD-drive support. The command line to start CDQ Studio 8 in this
case is CDS8 noCDdrive (instead of plain CDS8).
The program does not start
Make sure that your MIDI equipment is switched off when starting the
program. Try also starting the program without the MIDI adapter.
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When recording and playing simultaneously, the program gives the error
message "Your computer ran out of speed.".
- Disable (mute) more tracks
- Defragment your hard disk drive
- Reduce the frequency (Edit-menu)
- Set the Play Mode to Editing instead of Final (Play-menu).
Simultaneous playback and recording does not work.
Change the option SB Low/High Buffer in the Select-menu.
The result roars.
See: Minimizing the Roaring
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