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asyncio.h
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C/C++ Source or Header
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1994-02-28
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2KB
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73 lines
#ifndef ASYNCIO_H
#define ASYNCIO_H
/*****************************************************************************/
#ifndef EXEC_TYPES_H
#include <exec/types.h>
#endif
#ifndef EXEC_PORTS_H
#include <exec/ports.h>
#endif
#ifndef DOS_DOS_H
#include <dos/dos.h>
#endif
/*****************************************************************************/
/* This structure is public only by necessity, don't muck with it yourself, or
* you're looking for trouble
*/
struct AsyncFile
{
BPTR af_File;
ULONG af_BlockSize;
struct MsgPort *af_Handler;
APTR af_Offset;
LONG af_BytesLeft;
ULONG af_BufferSize;
APTR af_Buffers[2];
struct StandardPacket af_Packet;
struct MsgPort af_PacketPort;
ULONG af_CurrentBuf;
ULONG af_SeekOffset;
UBYTE af_PacketPending;
UBYTE af_ReadMode;
};
/*****************************************************************************/
#define MODE_READ 0 /* read an existing file */
#define MODE_WRITE 1 /* create a new file, delete existing file if needed */
#define MODE_APPEND 2 /* append to end of existing file, or create new */
#define MODE_START -1 /* relative to start of file */
#define MODE_CURRENT 0 /* relative to current file position */
#define MODE_END 1 /* relative to end of file */
/*****************************************************************************/
struct AsyncFile *OpenAsync(const STRPTR fileName, UBYTE accessMode, LONG bufferSize);
LONG CloseAsync(struct AsyncFile *file);
LONG ReadAsync(struct AsyncFile *file, APTR buffer, LONG numBytes);
LONG ReadCharAsync(struct AsyncFile *file);
LONG WriteAsync(struct AsyncFile *file, APTR buffer, LONG numBytes);
LONG WriteCharAsync(struct AsyncFile *file, UBYTE ch);
LONG SeekAsync(struct AsyncFile *file, LONG position, BYTE mode);
/*****************************************************************************/
#endif /* ASYNCIO_H */