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┌────────────────────────────────────────────┐
│ HDMenu v3.5 Help │
│ Unregistered Version - Please Register │
└────────────────────────────────────────────┘
Copyright 1992-1995 S.Griffiths, All Rights Reserved
This help file contains information explaining everything you
need to know to use this hard disk menu. The purpose of having
a menu simplifies the process of loading programs, making your
application software available from the push of a button, or
the click of the mouse.
To view this help file simply use your arrow keys to move up
and down. Other keys that might be of use are [PAGE UP] and
[PAGE DOWN], which will move you up or down though the help
file a whole page at a time, whereas the arrows keys only move
by a line at a time. Escape [ESC] will cancel the help screen
and return you to the menu.
Table of Contents
─────────────────
1. Introduction
2. How to use the Menu
3. Modifying the Menu Items
1. Using Editing Windows
2. Menu Items
3. Sub Menus
4. Easy Add
5. Editing Keys
6. Using Parameters
4. Modifying the Configuration
5. Key Summary
6. Printing the Documentation
7. Using HDMenu on a Network
8. How the Menu Works
9. Credits
┌─────────────────┐
│ 1. INTRODUCTION │
└─────────────────┘
HDMenu is a menu system that allows quick access to any
software program you have on your hard disk. It provides a
consistent and easy to use user interface to application
software.
With HDMenu you no longer have to see the DOS prompt and will
never be lost within the confusing sub-directory system. You
will simply press one or two keys to execute any program.
Passwords, and various other options can be assigned to menu
items and the menu can be tailored to meet your specific
requirements. The number of menus and sub menus are only
limited by your computers memory.
┌────────────────────────┐
│ 2. HOW TO USE THE MENU │
└────────────────────────┘
If the menu program was already setup when you purchased your
computer you will have found that once turned on your computer
will automatically display the menu, and that the initial
installation of the menu and setup has already been done for
you. So your only problem at the moment is what program to load
!
There are three ways to choose which item you would like to
load, these are: Using the arrow keys to highlight the item,
Pressing the letter of the option you would like to load, and
Using the Mouse to click on the selected item. There is two
ways to start the program you have chosen, and that is to click
on the item with the mouse or with the [ENTER] key (sometimes
referred to as the [RETURN] key). By pressing the letter key,
the menu highlight bar will go to the chosen item and will also
start the program. When using the mouse to click on an item, a
'double click' is needed to start the program, which means the
first click will move the highlight bar to the chosen item, and
then the second click will start the program.
Often options are grouped together under a common heading to
avoid cluttering the main menu screen. eg. You might have
several programs that could be classified under 'Dos Utilities'
or perhaps you might have several Games, in these cases when
you select these sub-menus you then get the options that are
available for that sub-menu, so if you selected a Games submenu
then the items relating to that sub-menu would be displayed.
These sub-menus are just another menu, from a menu item.
When you select an option by pressing [ENTER], or by using the
mouse, the chosen program will load, and then when you exit the
program, the computer will return to the main menu again.
Several functions are available from the main menu screen,
these are [F1] for Help, [F5] for System Information, [F8] for
menu maintenance, and [F10] to Exit. Pressing [F1] for help
will display this information that you are reading now. System
Information gives a quick summary of your computer, things like
how much memory your computer has, what sort of disk drives,
what type of computer, the Dos version, and a few other bits
and pieces that might be of interest to you. Selecting
Maintenance by pressing [F8] lets you modify the menu items and
the menus configuration, this will be covered in the next
section. Pressing [F10] quits the menu and returns you to DOS.
If you wish to blank the screen immediately, instead of waiting
for the screen blanker the keys [Alt+B] can be pressed.
┌─────────────────────────────┐
│ 3. MODIFYING THE MENU ITEMS │
└─────────────────────────────┘
If you want to change the way the menu looks, eg. add new
options, delete old ones etc... you will need to use the menu's
maintenance mode. Pressing [F8] switches the menu into the
maintenance mode, allowing the menu options to be modified and
options to be added and removed. When in editing mode a
'maintenance' message is displayed on the screen and a summary
of the main functions available are displayed at the bottom of
the screen, however not all the editing keys are displayed on
the screen, so it is worth while to read this documentation.
While in maintenance mode the menu items can still be selected
as normal (with the arrow keys etc...), but programs cannot be
started by pressing [ENTER]. Now when [ENTER] is pressed the
editing window pops up with the details for that item. There
are two type of menu options, these are Menu Items (actual
programs that are available on the hard disk) and Submenus
which access a group of Menu Items and/or Submenus.
┌───────────────────────────────┐
│ 3.1 USING THE EDITING WINDOWS │
└───────────────────────────────┘
When changes to the various parts of the menu are being made,
editing windows will be displayed containing the relevant
information. The way that these windows can be used is the same
throughout all the different parts of the menu, and the
different windows. Most of the editing windows will consist of
several pieces of information or 'fields'. For example the
editing window for a menu program has a menu description field
a menu password field, and some others. To move about these
editing windows several keys need to be used, as described
below. Initially the cursor will be placed of the first field.
To move to the next field press the [TAB] key. To move back to
the previous field the [Shift+TAB] key must be used. Finishing
editing the information can be done two ways, these are
firstly, by selecting the OK button placed at the bottom of the
screen, or by simply pressing [F10]. To select the OK button
you will need to press the [TAB] the key until you have moved
the cursor down to the OK button, then to select the OK button
just press [ENTER].
Cancelling or aborting editing the information if you make a
mistake can also be done in two ways. By selecting the CANCEL
button, in a similar manner to the OK button described above,
or by simply pressing [ESC].
Shortcut keys are also available to select the OK and CANCEL
buttons. This is done by selecting the Highlighted letter on
each of the buttons in conjunction with the [ALT] key. So to
select OK you would press [ALT] and the 'O' key, and for cancel
[ALT+C] would be used.
The Pop windows can be moved about the screen, to do this
either click the left mouse button on part of the top line of
the window and keeping the mouse button down move the mouse and
the window will follow. To move a window using the keyboard
press [CTRL+F5] and the shadow for the window will disappear
and the arrow keys will move the window about the screen. Press
[ENTER] to stop moving the window.
┌────────────────┐
│ 3.2 MENU ITEMS │
└────────────────┘
Menu Items are actual items that are available on your hard
disk and can be loaded through the menu, for example you might
have an Anti-virus program, this would be on the menu, and is
referred to as a menu item.
Each menu item has several fields or pieces of information
which relate to how it will work, all these can be viewed and
changed from the editing screen that appears when [ENTER] is
pressed on the selected item. The following are a explanation
of what each of them mean and do:
Menu Description: This is simply how this menu program will be
displayed on the menu screen, it is up to you what you type in
on this description line to describe the program that it runs.
Password: If you wish to limit who can use this program then by
entering a password, the user will be prompted for the password
every time that they attempt to run this program.
Options:
Return to Menu: If this option is checked (contains an X within
the square brackets) it means that when the program has
finished running the menu will be displayed again for another
selection to be made. Without being checked, (no X within the
square brackets) means when the program is finished running the
menu will not be displayed again, and the computer will remain
at DOS. The default is to return to the menu.
Clear Screen: When this option is checked, the screen will be
cleared before the program is started. This is also the
default.
Pause on Return: When this option is checked, a prompt will
appear "Press and key to Return to the Menu" after the program
has finished running, once a key gets pressed the menu is
displayed again. This is sometimes useful if the program
displays some information you may want to see, for example the
DOS command 'CHKDSK'.
Menu Commands:
This is where the instructions on how the computer is to start
the menu program are stored. Normal DOS commands can be entered
where, up to twenty lines, to start the program. If a batch
file is going to be started it is necessary to start the batch
file with the CALL command in front of it to ensure that the
program returns to the menu. If you are unsure about DOS
commands there is an easier method for filling in these
commands, by using the [F8] key to select a file. That will be
covered later.
To add menu items simply press the [Insert] key, and an empty
window will appear for you to fill in the details of how that
program should appear on the menu, and what Dos commands to
run. To remove menu items press the [Delete] key, and the
current item will be deleted. If you delete a submenu, all the
items belonging to the submenu are also deleted.
┌───────────────┐
│ 3.3 SUB MENUS │
└───────────────┘
As mentioned earlier, a submenu is another group of menu items.
For example you might have a submenu called games and when this
is selected the menu would change and display the list of games
that are available. Submenus allow you to classify the programs
on your hard disk, and as there is a limit of eighteen menu
items on one screen, to have more programs.
To add a submenu to the current menu, press [F2] and the
editing window will be displayed. Submenus only require two
pieces of information unlike menu programs. These are:
Menu Description: This is simply how the submenu will be
displayed on the menu screen, it is up to you what you type in
on this description line to describe the type of submenu that
it is
Password: If you wish to limit who can access the programs on
this submenu then by entering a password, the user will be
prompted for the password every time that they attempt to
access this submenu
To move into and out of submenus you need to use the [F5] key
and [ESC]. In normal operation pressing [ENTER] on a submenu
will display the submenus items, but when in maintenance mode
pressing [ENTER] displays the editing screen for the submenu,
to change to the submenu you must press [F5]. To back out of a
submenu simply press [ESC] and this will return you to the
previous menu.
The title of the current menu screen is displayed in the menu
box, this changes as submenus are selected. Initially the title
will be 'Main Menu' and then if a games submenu was selected,
for example, the title would then change to 'Games'.
Sometimes you may want to indicate that an item on the menu is
a submenu by following its name with three dots (an ellipsis
mark), for example 'Games...'. The menu will automatically
remove the ellipsis from the submenu name when it is displayed
as a submenu.
┌──────────────┐
│ 3.4 EASY ADD │
└──────────────┘
The normal method for adding an item to the menu requires you
to know the DOS commands to start the program, if you are not
familiar with DOS or do not know the file name that starts your
program then the alternative is to use this method.
Pressing [F8] displays a window that lets you view all the
files on your hard disk that can start programs (which are the
program ending in: BAT, EXE, and COM). Using [TAB] to switch
between the directory and file windows, and pressing [ENTER] on
the directories you wish to view the files in. Each time a
directory is selected the files list is updated. To select a
directory or a file with the mouse simply 'double click' on the
item, a 'double click' is just two clicks of the left mouse
button in quick succession. Once you have found the program you
would like to add to the menu, press [ENTER] on the filename,
or select the OK button, and then the menu items window will
appear with the batch commands already filled in, all you have
to do is then assign the program the menu description, and
press [F10].
┌──────────────────┐
│ 3.5 EDITING KEYS │
└──────────────────┘
Several keys are available to allow you to manipulate the menu
items. Each of these will be covered separately below.
Swapping menu items can be done with the [F3] key while in
editing mode. Once [F3] is pressed a prompt appears at the
bottom of the screen asking you to select the next item to swap
with. Moving the highlight bar to the next item and pressing
[F3] again will complete the swap, or [ESC] can be pressed to
cancel the swap. Menu items and submenus can swapped ok.
In addition rearranging the order of the menu items by swapping
menu items, some cut and paste features are available to move
and copy menu items. To move a menu item it must be first
removed from its current place, and then inserted into its new
location, or cut and pasted as it is sometimes referred to.
The keys [Ctrl+Del] will delete a menu item and allow it to be
inserted in a new location. Once a item has been deleted it is
held in a buffer until you copy it out. [Ctrl+Ins] will insert
the contents of the buffer at the current location in the menu.
Items can be stored into the paste buffer without having to be
deleted from the menu as well, by using [Ctrl+Home] the current
menu item will be copied into the paste buffer, and then can be
inserted else where in the menu with [Ctrl+Ins]. If Submenus
are moved in this way, only the submenu name gets copied and
not all the items belonging to that submenu.
┌──────────────────────┐
│ 3.6 USING PARAMETERS │
└──────────────────────┘
Some menu items you may wish to add to the menu may require
additional information at the time you run the program. In
these instances the menu can prompt you for the additional
information (or parameters).
The parameters take the form of special characters contained
within the batch file commands for the particular menu item.
When the menu detects these characters it will pause asking the
user for the parameters.
The following are the special codes for the parameters (they
can be in either upper or lower case):
&D - Drive letter
&F["filespec(s)"] - File name
&P["prompt text"] - General parameter
Depending on the type of information required the appropriate
parameter should be used. Firstly the '&D' will provide you
with a list of all the drives that are available, then whatever
drive is selected is replaced in place of the '&D'. For example
you might add formatting a disk to the menu, and in the menu
commands you could enter 'FORMAT &D', when this option is
selected the menu would first ask you to select a disk drive,
and this would then replace the '&D' in the menu commands. So
say drive B is selected then the format command would become
'FORMAT B:'.
The '&F' allows a file to be selected. Whatever file is
selected is then used to replace the '&F' in the menu commands.
The default filespec is "*.*" - for all files is used, however
this can be changed by enclosing the required filespec after
the '&F' within quotes. For example you may have a program to
view files and could add a menu item like LIST &F"*.doc *.txt
*.bat *.ini" - which would only display files that are likely
to be viewed. Also as you can see in the above example,
multiple filespecs are ok, but a space is required between each
filespec.
Lastly, when parameters are not going to be a drive or filename
the general parameter prompt can be used. Whenever '&P' is
contained in the menu commands a window pops up allowing you to
type in whatever you require. This prompt also allows a
optional custom prompt message to appear in the popup window,
this text should follow the '&P' contained within quotes. For
example a item may be to login in to a network, and could have
in the menu commands 'LOGIN &P"Enter login name"', then
whatever is entered is used to replace '&P', and the message is
also deleted.
The parameters may be used together, the only restriction being
that the parameter prompts '&F' and '&V' are not used together
within the same menu item.
┌────────────────────────────────┐
│ 4. MODIFYING THE CONFIGURATION │
└────────────────────────────────┘
Various options are available to allow the menu to be
customised for each users requirements. To access the menu
configuration menu you firstly need to be in the maintenance
mode, and then from there by pressing [F4] the configuration
menu is displayed.
Colours: Selecting the colours option displays another menu for
you to select which colour you wish to change, eg. the help
screen colours, the main screen etc... Each one of the various
colour options display a window with the different colours that
are relevant to that particular option. For each colour item,
eg. The colour of the border, there is two numbers, the
foreground colour, and the background colour. In some cases one
of the options may have N/A (for not applicable) as the colour
is determined from another colour in the list.
System Configuration: This contains the different password that
can be assigned to various options. Exit to Dos, Menu
Maintenance, and Menu Configuration can all have a password
assigned to them, so whenever one of these options are selected
the user will have to enter the password first. Also contained
on this screen is the Exit to Dos commands, this allows for
three lines for Dos commands to be entered. These commands will
be executed when ever the user exits the menu. Perhaps in an
network a logoff command could be used here, or the hard disk
could be parked.
Display Options
Various settings to control how the menu looks on the screen
are available. The single, double, and none for the main border
an options border refers to the line thickness on the boxes.
The different sound options control what beeps will be
generated. When set to medium only error messages and important
messages will get a beep. Set to full beeps for all messages,
and emits a little click for invalid keys that are pressed.
Selecting no sound will suppress all beeps.
The date format will adjust how the date is displayed at the
bottom of the screen. To selecting a different date use the
arrow keys to select the desired option and press [SPACE] to
change the marker to the current item.
Screen blanking will blank the screen after the set period of
time if no activity had occurred on the keyboard ─ to prevent
damage to the computers screen. The screen will blank after the
chosen time, and then will alternate between a blank screen and
the HDMenu logo screen. To restore the menus normal screen
simply press any key. If your computer has a VGA graphics card
then HDMenu will display three pictures taken from around the
Wairarapa in New Zealand.
Finally, the display options control several other aspects of
how the menu looks. The key status will indicate on the top
right of the menu screen what the status of the 'lock' keys.
The Caps lock, Num lock, and scroll lock. The Time and date
options will turn on/off the display of the time and date at
the bottom of the menu screen. If only one of the items is
selected then it is displayed in the centre of the screen. The
greeting will give the user a message 'Good Morning...' etc...
If this item is not selected then this message is removed.
┌────────────────┐
│ 5. KEY SUMMARY │
└────────────────┘
In normal operation:
F1 : Display this help file
F5 : Display the system information screen
F8 : Switch the menu into maintenance mode
F10 : Exit to DOS
UP/DOWN : Move highlight bar up and down
ENTER : Start the currently highlighted item
LETTER KEY : Start the item corresponding to the letter key
ESC : Exit a submenu screen
ALT+B : Blank the screen immediately
In maintenance mode:
F1 : Display this help file
F2 : Insert a Submenu item
F3 : Swap menu items
F4 : Display the configuration menu
F5 : Change to submenu (if the item is a submenu)
F8 : Insert a item by selecting the file
F9 : Abort changes and exit maintenance mode
F10 : Save changes and exit maintenance mode
INSERT : Insert a new menu item
DELETE : Delete the current item
CTRL+DELETE : Cut the current item (store it in a buffer)
CTRL+INSERT : Insert the item in the buffer
CTRL+HOME : Copy the current item into the buffer
UP/DOWN : Move highlight bar up and down
ENTER : Edit the currently highlighted item
LETTER KEY : Edit the item corresponding to the letter key
ESC : Exit a submenu screen
┌───────────────────────────────┐
│ 6. PRINTING THE DOCUMENTATION │
└───────────────────────────────┘
The menu documentation is the file HDMENU.HLP on the hard disk,
it can be viewed from the menu by pressing [F1] or it can be
printed if you have a printer.
The help file (this file) is a simple text file which can be
printed on all printer that can print the IBM character set. To
print the menu documentation follow the following steps:
1. Exit to the Dos prompt
2. Change to the menu directory, to do this type:
CD \MENU [enter]
3. Make sure the printer is turn on and has paper loaded.
4. Send the help file to the printer, to do this type:
COPY HDMENU.HLP LPT1 [enter]
┌──────────────────────────────┐
│ 7. USING HDMENU ON A NETWORK │
└──────────────────────────────┘
HDMenu can use a shared data file (.DAT) and/or a shared config
file (.CFG). By placing the HDMENU.EXE in a directory that is
in the users path (eg. F:\PUBLIC\MENU), and the files to be
shared, in that directory also (eg.HDMENU.DAT) then HDMenu will
use the shared files from the directory that the HDMENU.EXE
file is loaded from *IF* the files cannot be found in the users
directory (this is where the MENU.BAT is loaded from).
For example, the user may have a directory H:\BOB\MENU, in this
directory the files: MENU.BAT, HDMENU.SCN would reside, and the
directory F:\PUBLIC\MENU would be in the path. F:\PUBLIC\MENU
should contain the HDMENU.EXE and the files to be shared, which
can be HDMENU.DAT and/or HDMENU.CFG.
When loading HDMenu it should be loaded from the H:\BOB\MENU
directory by running the batch file MENU.BAT. HDMenu will use
the HDMENU.DAT and / or the HDMENU.CFG files from the
F:\PUBLIC\MENU directory if they are not held in H:\MENU. Its
really quite simple.
┌───────────────────────┐
│ 8. HOW THE MENU WORKS │
└───────────────────────┘
The menu operates with DOS batch files, each time a menu item
is started the batch file gets adjusted to start the selected
program, once the program has finished running the batch file
will return to the menu.
If another batch file is started then it will be unable to
return to the menu unless the DOS command 'CALL' is placed
before the batch file. For example if one of the command you
wish to run is called 'NETWORK' and this is a batch file, then
it is necessary to enter 'CALL NETWORK' to menu reload once the
batch file has finished running.
┌────────────┐
│ 9. CREDITS │
└────────────┘
Screen Saver Pictures
─────────────────────
o Castlepoint lighthouse, Wairarapa, NZ
Copyright 1995 S.Griffiths, All Rights Reserved
o Wardell's bridge, Wairarapa, NZ
Copyright 1995 S.Griffiths, All Rights Reserved
o Lake Wairarapa, Wairarapa, NZ
Copyright 1995 M.Warman, All Rights Reserved
Used with permission.
Written by
──────────
S.Griffiths
9 Raglan Street
Masterton
NEW ZEALAND