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/ 404 Jogos / CLJG.iso / Acao / SWING-CAT.swf / scripts / DefineSprite_319 / frame_2 / DoAction.as
Text File  |  2008-09-25  |  3KB  |  104 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 2509 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = -1423 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 902)
  9.    {
  10.       if(eval("\x01") != 815)
  11.       {
  12.          if(eval("\x01") != 299)
  13.          {
  14.             if(eval("\x01") != 38)
  15.             {
  16.                if(eval("\x01") != 33)
  17.                {
  18.                   if(eval("\x01") != 767)
  19.                   {
  20.                      if(eval("\x01") != 633)
  21.                      {
  22.                         if(eval("\x01") == 454)
  23.                         {
  24.                            set("\x01",eval("\x01") + 313);
  25.                            stop();
  26.                            ┬º┬ºpush({});
  27.                            break;
  28.                         }
  29.                         if(eval("\x01") == 464)
  30.                         {
  31.                            set("\x01",eval("\x01") - 165);
  32.                            continue;
  33.                            continue;
  34.                         }
  35.                         if(eval("\x01") != 249)
  36.                         {
  37.                            if(eval("\x01") != 614)
  38.                            {
  39.                               if(eval("\x01") == 311)
  40.                               {
  41.                                  set("\x01",eval("\x01") + 372);
  42.                                  _root.play_soundAction("minwin_sound");
  43.                                  break;
  44.                               }
  45.                               if(eval("\x01") == 683)
  46.                               {
  47.                                  set("\x01",eval("\x01") - 683);
  48.                                  break;
  49.                               }
  50.                            }
  51.                            set("\x01",eval("\x01") - 303);
  52.                            if(function ┬º\x01\x02┬º()
  53.                            {
  54.                               return 2509 % 511 * 5;
  55.                            })
  56.                            {
  57.                               set("\x01",eval("\x01") + 0);
  58.                            }
  59.                         }
  60.                         set("\x01",eval("\x01") + 365);
  61.                      }
  62.                      set("\x01",eval("\x01") - 384);
  63.                      ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  64.                      {
  65.                         return 2509 % 511 * 5;
  66.                      }));
  67.                      continue;
  68.                   }
  69.                   set("\x01",eval("\x01") - 468);
  70.                   continue;
  71.                   ┬º┬ºpush(!function ┬º\x01\x02┬º()
  72.                   {
  73.                      return 2509 % 511 * 5;
  74.                   });
  75.                }
  76.                set("\x01",eval("\x01") + 421);
  77.                if(function ┬º\x01\x02┬º()
  78.                {
  79.                   return 2509 % 511 * 5;
  80.                })
  81.                {
  82.                   set("\x01",eval("\x01") + 313);
  83.                }
  84.                continue;
  85.             }
  86.             set("\x01",eval("\x01") + 777);
  87.             var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  88.             {
  89.                return 2509 % 511 * 5;
  90.             };
  91.             continue;
  92.          }
  93.          set("\x01",eval("\x01") - 261);
  94.          ┬º┬ºpush("\x0f");
  95.          ┬º┬ºpush(1);
  96.       }
  97.       set("\x01",eval("\x01") - 182);
  98.       ┬º┬ºpush("\x0f");
  99.       continue;
  100.    }
  101.    set("\x01",eval("\x01") - 869);
  102.    ┬º┬ºpush(true);
  103. }
  104.