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Acao
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SWING-CAT.swf
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scripts
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DefineSprite_465
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frame_1
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DoAction.as
Wrap
Text File
|
2008-09-25
|
9KB
|
226 lines
function §\x01\x02§()
{
return 1060 % 511 * 5;
}
var §\x01§ = 246 + "\x01\x02"();
while(true)
{
if(eval("\x01") != 436)
{
if(eval("\x01") != 51)
{
if(eval("\x01") != 691)
{
if(eval("\x01") == 990)
{
set("\x01",eval("\x01") - 758);
var §§pop() = function §\x01\x02§()
{
return 1060 % 511 * 5;
};
break;
}
if(eval("\x01") == 953)
{
set("\x01",eval("\x01") + 37);
if(function §\x01\x02§()
{
return 1060 % 511 * 5;
})
{
set("\x01",eval("\x01") - 758);
}
continue;
}
if(eval("\x01") == 288)
{
set("\x01",eval("\x01") + 403);
var §§pop() = function §\x01\x02§()
{
return 1060 % 511 * 5;
};
continue;
}
if(eval("\x01") == 382)
{
set("\x01",eval("\x01") + 463);
§§push(eval(function §\x01\x02§()
{
return 1060 % 511 * 5;
}));
continue;
}
if(eval("\x01") == 232)
{
set("\x01",eval("\x01") + 760);
continue;
continue;
}
if(eval("\x01") != 594)
{
if(eval("\x01") != 992)
{
if(eval("\x01") != 845)
{
if(eval("\x01") != 684)
{
if(eval("\x01") == 11)
{
set("\x01",eval("\x01") + 26);
_global.game_initialization = function()
{
if(_global.a1 == undefined && _global.a2 == undefined)
{
_global.a1 = 0;
_global.a2 = 0;
_global.win = "";
_global.lamp = new Array(false,false,false,false,false);
_global.stone1_x = stone1_mc._x;
_global.stone1_y = stone1_mc._y;
_global.stone2_x = stone2_mc._x;
_global.stone2_y = stone2_mc._y;
_global.stone3_x = stone3_mc._x;
_global.stone3_y = stone3_mc._y;
_global.stones = new Array();
}
place_stick();
_global.a1move = true;
_global.a2move = true;
_global.game_state = false;
cat1.cat.stop();
cat2.cat.stop();
help_mc.flag = true;
move_flag = 35;
_global.a1_i = move_flag;
_global.a2_i = move_flag;
_global.minwin = false;
_root.go_mc.play();
_global.music_speed = 100;
initialization_speed = 1;
_global.only_win = 0;
_global.movie = false;
};
_global.game_start = function()
{
cat1.cat.play();
cat2.cat.play();
_global.game_state = true;
};
help_mc.onRelease = function()
{
if(help_mc.flag)
{
help_mc.gotoAndStop(2);
help_mc.flag = false;
_global.a1move = false;
_global.a2move = false;
_global.game_state = false;
cat1.cat.stop();
cat2.cat.stop();
_root.ctrlsound_mc.enabled = false;
}
else
{
help_mc.gotoAndStop(1);
help_mc.flag = true;
_global.a1move = true;
_global.a2move = true;
_global.game_state = true;
cat1.cat.play();
cat2.cat.play();
_root.ctrlsound_mc.enabled = true;
}
if(_global.sound_btn_flag)
{
if(_root.game_sounds && !help_mc.flag)
{
trace("1");
_root.game_sounds = !_root.game_sounds;
_root.play_music("bg" + _global.music_speed + "_sound");
_root.ctrlsound_mc.gotoAndStop(2);
}
if(!_root.game_sounds && help_mc.flag)
{
trace("2");
_root.game_sounds = !_root.game_sounds;
_root.play_music("bg" + _global.music_speed + "_sound","bg" + _global.music_speed + "_sound");
_root.ctrlsound_mc.gotoAndStop(1);
}
}
};
_global.min_replay = function()
{
cat1.gotoAndStop(1);
cat2.gotoAndStop(1);
_root.a1_mc.gotoAndStop(1);
_root.a2_mc.gotoAndStop(1);
stone1_mc._visible = true;
stone1_mc.gotoAndStop(1);
stone1_mc._x = _global.stone1_x;
stone1_mc._y = _global.stone1_y;
stone1_mc.store_initialization();
stone2_mc._visible = true;
stone2_mc.gotoAndStop(1);
stone2_mc._x = _global.stone2_x;
stone2_mc._y = _global.stone2_y;
stone2_mc.store_initialization();
stone3_mc._visible = true;
stone3_mc.gotoAndStop(1);
stone3_mc._x = _global.stone3_x;
stone3_mc._y = _global.stone3_y;
stone3_mc.store_initialization();
help_mc.enabled = true;
music_speed = 100;
};
_global.replay = function()
{
_global.min_replay();
_global.a1 = undefined;
_global.a2 = undefined;
_root.ctrlsound_mc.enabled = true;
_root.ctrlsound_mc.gotoAndStop(1);
_root.gotoAndStop("start");
};
stop();
_global.game_initialization();
break;
}
if(eval("\x01") == 37)
{
set("\x01",eval("\x01") - 37);
break;
}
}
set("\x01",eval("\x01") - 673);
continue;
}
set("\x01",eval("\x01") - 251);
§§push(!function §\x01\x02§()
{
return 1060 % 511 * 5;
});
}
set("\x01",eval("\x01") - 704);
§§push("\x0f");
§§push(1);
}
}
set("\x01",eval("\x01") - 309);
§§push("\x0f");
continue;
set("\x01",eval("\x01") + 90);
}
set("\x01",eval("\x01") + 941);
continue;
if(function §\x01\x02§()
{
return 1060 % 511 * 5;
})
{
set("\x01",eval("\x01") - 673);
}
}
set("\x01",eval("\x01") + 517);
§§push(true);
}