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/ 404 Jogos / CLJG.iso / Aventura / Kung_Fu.swf / scripts / DefineSprite_843_Baddie8 / frame_660 / DoAction.as
Text File  |  2007-09-26  |  271b  |  9 lines

  1. point15 = new object();
  2. point15.x = random(256);
  3. point15.y = 10;
  4. _root.bg.globalToLocal(point15);
  5. _root.bg.attachMovie("CV1","baddie58" + enemycount,enemycount);
  6. _root.bg["baddie58" + enemycount]._x = point15.x;
  7. _root.bg["baddie58" + enemycount]._y = 15;
  8. stop();
  9.