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CNavigationStateManager.as
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Text File
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2007-12-11
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18KB
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440 lines
class CNavigationStateManager
{
static var AS_IDLE = 0;
static var AS_INTRO = 1;
static var AS_MENU = 2;
static var AS_NEWGAME = 3;
static var AS_CONTINUEGAME1 = 4;
static var AS_CONTINUEGAME2 = 5;
static var AS_PREGAME = 6;
static var AS_GAME = 7;
static var AS_RESULT = 8;
static var AS_OPTIONS = 9;
static var AS_HELP = 10;
static var AS_HIGHSCORE = 11;
static var AS_CREDITS = 12;
static var AS_QUIT = 13;
static var AS_GAMEOVER = 14;
static var AS_DIALOG = 15;
static var AS_PRELOADER = 16;
function CNavigationStateManager(_mcroot)
{
this.AppState = CNavigationStateManager.AS_IDLE;
this.mcRoot = _mcroot;
this.modalscreen = 0;
EventCenter.access().addEventListener("endScreen",this);
EventCenter.access().addEventListener("menuAccess",this);
}
function menuAccess(event)
{
var _loc2_ = false;
if(event.tembus != undefined)
{
_loc2_ = true;
}
switch(event.name)
{
case "AddThisGames":
getUrl("http://www.net-games.biz/downloads.php", "_blank");
break;
case "PlayMoreGames":
getUrl("http://www.net-games.biz", "_blank");
break;
case "StartNewGame":
SoundManager.ins().playMousedown();
if(CTournament.ins().tournamentPhase != -1)
{
if(!_loc2_)
{
this.visibleScreen(false,this.AppState);
}
this.changeAppState(CNavigationStateManager.AS_DIALOG);
return undefined;
}
SoundManager.ins().playMousedown();
this.changeAppState(CNavigationStateManager.AS_NEWGAME);
break;
case "ContinueGame1":
this.changeAppState(CNavigationStateManager.AS_CONTINUEGAME1);
break;
case "ContinueGame2":
this.changeAppState(CNavigationStateManager.AS_CONTINUEGAME2);
break;
case "Options":
SoundManager.ins().playMousedown();
if(!_loc2_)
{
this.visibleScreen(false,this.AppState);
}
this.changeAppState(CNavigationStateManager.AS_OPTIONS);
break;
case "Help":
SoundManager.ins().playMousedown();
if(!_loc2_)
{
this.visibleScreen(false,this.AppState);
}
this.changeAppState(CNavigationStateManager.AS_HELP);
break;
case "HighScore":
SoundManager.ins().playMousedown();
if(!_loc2_)
{
this.visibleScreen(false,this.AppState);
}
this.changeAppState(CNavigationStateManager.AS_HIGHSCORE);
break;
case "Credits":
SoundManager.ins().playMousedown();
if(!_loc2_)
{
this.visibleScreen(false,this.AppState);
}
this.changeAppState(CNavigationStateManager.AS_CREDITS);
break;
case "Quit":
SoundManager.ins().playMousedown();
this.changeAppState(CNavigationStateManager.AS_QUIT);
break;
case "Menu":
SoundManager.ins().playMousedown();
this.changeAppState(CNavigationStateManager.AS_MENU);
}
}
function endScreen(event)
{
switch(event.name)
{
case "ScreenIntro":
this.removeScreen(CNavigationStateManager.AS_INTRO);
this.changeAppState(CNavigationStateManager.AS_MENU);
break;
case "ScreenNewGame":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_NEWGAME);
this.changeAppState(CNavigationStateManager.AS_CONTINUEGAME1);
break;
case "ScreenContinueGame1":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_CONTINUEGAME1);
this.removeScreen(CNavigationStateManager.AS_CONTINUEGAME2);
if(event.tonew)
{
this.changeAppState(CNavigationStateManager.AS_NEWGAME);
}
else
{
this.changeAppState(CNavigationStateManager.AS_PREGAME);
}
break;
case "ScreenContinueGame2":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_CONTINUEGAME1);
this.removeScreen(CNavigationStateManager.AS_CONTINUEGAME2);
if(event.tonew)
{
this.changeAppState(CNavigationStateManager.AS_NEWGAME);
}
else
{
this.changeAppState(CNavigationStateManager.AS_PREGAME);
}
break;
case "ScreenPreGame":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_PREGAME);
this.removeScreen(CNavigationStateManager.AS_MENU);
this.changeAppState(CNavigationStateManager.AS_GAME);
break;
case "ScreenGame":
this.removeScreen(CNavigationStateManager.AS_GAME);
this.changeAppState(CNavigationStateManager.AS_RESULT);
break;
case "ScreenResult":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_RESULT);
if(event.round == 1)
{
this.changeAppState(CNavigationStateManager.AS_PREGAME);
}
else if(CTournament.ins().gameover)
{
this.changeAppState(CNavigationStateManager.AS_GAMEOVER);
}
else
{
this.setScreen(CNavigationStateManager.AS_MENU);
if(CTournament.ins().tournamentPhase >= 4)
{
this.changeAppState(CNavigationStateManager.AS_CONTINUEGAME2);
}
else
{
this.changeAppState(CNavigationStateManager.AS_CONTINUEGAME1);
}
}
break;
case "ScreenGameOver":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_GAMEOVER);
this.setScreen(CNavigationStateManager.AS_MENU);
this.changeAppState(CNavigationStateManager.AS_CONTINUEGAME1);
break;
case "ScreenCredits":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_CREDITS);
this.visibleScreen(true,this.AppState);
this.changeAppState(CNavigationStateManager.AS_MENU);
break;
case "ScreenOptions":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_OPTIONS);
this.visibleScreen(true,this.AppState);
this.changeAppState(CNavigationStateManager.AS_MENU);
break;
case "ScreenHighScore":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_HIGHSCORE);
this.visibleScreen(true,this.AppState);
this.changeAppState(CNavigationStateManager.AS_MENU);
break;
case "ScreenHelp":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_HELP);
this.visibleScreen(true,this.AppState);
this.changeAppState(CNavigationStateManager.AS_MENU);
break;
case "ScreenDialog":
SoundManager.ins().playMousedown();
this.visibleScreen(true,this.AppState);
this.removeScreen(CNavigationStateManager.AS_DIALOG);
if(event.select)
{
this.removeScreen(CNavigationStateManager.AS_CONTINUEGAME1);
this.removeScreen(CNavigationStateManager.AS_CONTINUEGAME2);
this.removeScreen(CNavigationStateManager.AS_PREGAME);
CTournament.ins().endTournament();
this.changeAppState(CNavigationStateManager.AS_NEWGAME);
}
else
{
this.changeAppState(CNavigationStateManager.AS_MENU);
}
break;
case "ScreenPreloader":
SoundManager.ins().playMousedown();
this.removeScreen(CNavigationStateManager.AS_PRELOADER);
this.changeAppState(CNavigationStateManager.AS_INTRO);
}
}
function removeScreen(screen)
{
this.modalscreen = 0;
switch(screen)
{
case CNavigationStateManager.AS_INTRO:
this.mcsIntro.removeMovieClip();
SoundManager.ins().playBGM();
break;
case CNavigationStateManager.AS_MENU:
this.mcsMenu.removeMovieClip();
break;
case CNavigationStateManager.AS_NEWGAME:
this.mcsNewGame.removeMovieClip();
break;
case CNavigationStateManager.AS_CONTINUEGAME1:
this.mcsContinueGame1.removeMovieClip();
this.mcsContinueGame2.removeMovieClip();
break;
case CNavigationStateManager.AS_CONTINUEGAME2:
this.mcsContinueGame1.removeMovieClip();
this.mcsContinueGame2.removeMovieClip();
break;
case CNavigationStateManager.AS_PREGAME:
this.mcsPreGame.removeMovieClip();
break;
case CNavigationStateManager.AS_GAME:
this.mcsGame.hide();
break;
case CNavigationStateManager.AS_RESULT:
this.mcsResult.removeMovieClip();
break;
case CNavigationStateManager.AS_GAMEOVER:
this.mcsGameOver.removeMovieClip();
break;
case CNavigationStateManager.AS_OPTIONS:
this.mcsOptions.removeMovieClip();
break;
case CNavigationStateManager.AS_HIGHSCORE:
this.mcsHighScore.removeMovieClip();
break;
case CNavigationStateManager.AS_CREDITS:
this.mcsCredits.removeMovieClip();
break;
case CNavigationStateManager.AS_HELP:
this.mcsHelp.removeMovieClip();
break;
case CNavigationStateManager.AS_DIALOG:
this.mcsDialog.removeMovieClip();
break;
case CNavigationStateManager.AS_PRELOADER:
this.mcsPreloader.removeMovieClip();
}
}
function setScreen(screen)
{
switch(screen)
{
case CNavigationStateManager.AS_PRELOADER:
var _loc2_ = {_x:0,_y:0};
this.mcsPreloader = this.mcRoot.attachMovie("mcCPreloaderScreen","ScreenPreloader",0,_loc2_);
this.mcsPreloader.show();
break;
case CNavigationStateManager.AS_INTRO:
_loc2_ = {_x:385.9,_y:287.6};
this.mcsIntro = this.mcRoot.attachMovie("mcCIntroScreen","ScreenIntro",0,_loc2_);
this.mcsIntro.show();
break;
case CNavigationStateManager.AS_MENU:
SoundManager.ins().addSpeaker();
_loc2_ = {_x:0,_y:0};
this.mcsMenu = this.mcRoot.attachMovie("mcCMenuScreen","ScreenMenu",1,_loc2_);
this.mcsMenu.show();
break;
case CNavigationStateManager.AS_NEWGAME:
_loc2_ = {_x:0,_y:0};
this.mcsNewGame = this.mcRoot.attachMovie("mcCNewGameScreen","ScreenNewGame",2,_loc2_);
this.mcsNewGame.show();
this.AppState = CNavigationStateManager.AS_NEWGAME;
break;
case CNavigationStateManager.AS_CONTINUEGAME1:
_loc2_ = {_x:0,_y:0};
this.mcsContinueGame1 = this.mcRoot.attachMovie("mcCContinueGameScreen1","ScreenContinueGame1",3,_loc2_);
this.mcsContinueGame1.show();
this.AppState = CNavigationStateManager.AS_CONTINUEGAME1;
break;
case CNavigationStateManager.AS_CONTINUEGAME2:
_loc2_ = {_x:0,_y:0};
this.mcsContinueGame2 = this.mcRoot.attachMovie("mcCContinueGameScreen2","ScreenContinueGame2",3,_loc2_);
this.mcsContinueGame2.show();
this.AppState = CNavigationStateManager.AS_CONTINUEGAME2;
break;
case CNavigationStateManager.AS_PREGAME:
_loc2_ = {_x:0,_y:0};
this.mcsPreGame = this.mcRoot.attachMovie("mcCPreGameScreen","ScreenPreGame",4,_loc2_);
this.mcsPreGame.show();
this.AppState = CNavigationStateManager.AS_PREGAME;
break;
case CNavigationStateManager.AS_GAME:
SoundManager.ins().fadeBGM(false);
this.AppState = CNavigationStateManager.AS_GAME;
_loc2_ = {_x:0,_y:0};
if(this.mcsGame == undefined)
{
this.mcsGame = this.mcRoot.attachMovie("mcCGameScreen","ScreenGame",5,_loc2_);
}
this.mcsGame.show();
break;
case CNavigationStateManager.AS_RESULT:
SoundManager.ins().playBGM();
_loc2_ = {_x:0,_y:0};
this.mcsResult = this.mcRoot.attachMovie("mcCResultScreen","ScreenResult",6,_loc2_);
this.mcsResult.show();
this.AppState = CNavigationStateManager.AS_RESULT;
break;
case CNavigationStateManager.AS_GAMEOVER:
_loc2_ = {_x:0,_y:0};
this.mcsGameOver = this.mcRoot.attachMovie("mcCGameOverScreen","ScreenGameOver",7,_loc2_);
this.mcsGameOver.show();
this.AppState = CNavigationStateManager.AS_GAMEOVER;
break;
case CNavigationStateManager.AS_OPTIONS:
_loc2_ = {_x:0,_y:0};
this.mcsOptions = this.mcRoot.attachMovie("mcCOptionsScreen","ScreenOptions",8,_loc2_);
this.mcsOptions.show();
this.modalscreen = CNavigationStateManager.AS_OPTIONS;
break;
case CNavigationStateManager.AS_HIGHSCORE:
_loc2_ = {_x:0,_y:0};
this.mcsHighScore = this.mcRoot.attachMovie("mcCHighScoreScreen","ScreenHighScore",9,_loc2_);
this.mcsHighScore.show();
this.modalscreen = CNavigationStateManager.AS_HIGHSCORE;
break;
case CNavigationStateManager.AS_CREDITS:
_loc2_ = {_x:0,_y:0};
this.mcsCredits = this.mcRoot.attachMovie("mcCCreditsScreen","ScreenCredits",10,_loc2_);
this.mcsCredits.show();
this.modalscreen = CNavigationStateManager.AS_CREDITS;
break;
case CNavigationStateManager.AS_HELP:
_loc2_ = {_x:0,_y:0};
this.mcsHelp = this.mcRoot.attachMovie("mcCHelpScreen","ScreenHelp",11,_loc2_);
this.mcsHelp.show();
this.modalscreen = CNavigationStateManager.AS_HELP;
break;
case CNavigationStateManager.AS_DIALOG:
_loc2_ = {_x:0,_y:0};
this.mcsDialog = this.mcRoot.attachMovie("mcCDialogScreen","ScreenDialog",12,_loc2_);
this.mcsDialog.show();
this.modalscreen = CNavigationStateManager.AS_DIALOG;
}
}
function changeAppState(tostate)
{
if(this.modalscreen != 0)
{
this.removeScreen(this.modalscreen);
}
this.setScreen(tostate);
}
function visibleScreen(visibility, screen)
{
switch(screen)
{
case CNavigationStateManager.AS_PRELOADER:
this.mcsPreloader._visible = visibility;
break;
case CNavigationStateManager.AS_INTRO:
this.mcsIntro._visible = visibility;
break;
case CNavigationStateManager.AS_MENU:
this.mcsMenu._visible = visibility;
break;
case CNavigationStateManager.AS_NEWGAME:
this.mcsNewGame._visible = visibility;
break;
case CNavigationStateManager.AS_CONTINUEGAME1:
this.mcsContinueGame1._visible = visibility;
break;
case CNavigationStateManager.AS_CONTINUEGAME2:
this.mcsContinueGame2._visible = visibility;
break;
case CNavigationStateManager.AS_PREGAME:
this.mcsPreGame._visible = visibility;
break;
case CNavigationStateManager.AS_GAME:
this.mcsGame._visible = visibility;
break;
case CNavigationStateManager.AS_RESULT:
this.mcsResult._visible = visibility;
break;
case CNavigationStateManager.AS_GAMEOVER:
this.mcsGameOver._visible = visibility;
break;
case CNavigationStateManager.AS_OPTIONS:
this.mcsOptions._visible = visibility;
break;
case CNavigationStateManager.AS_HIGHSCORE:
this.mcsHighScore._visible = visibility;
break;
case CNavigationStateManager.AS_CREDITS:
this.mcsCredits._visible = visibility;
break;
case CNavigationStateManager.AS_HELP:
this.mcsHelp._visible = visibility;
case CNavigationStateManager.AS_DIALOG:
this.mcsDialog._visible = visibility;
}
}
}