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BitmapAsset.as
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2008-09-02
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package mx.core
{
import flash.display.BitmapData;
use namespace mx_internal;
public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject
{
mx_internal static const VERSION:String = "2.0.1.0";
public function BitmapAsset(param1:BitmapData = null, param2:String = "auto", param3:Boolean = false)
{
super(param1,param2,param3);
}
public function get measuredWidth() : Number
{
if(bitmapData)
{
return bitmapData.width;
}
return 0;
}
public function get measuredHeight() : Number
{
if(bitmapData)
{
return bitmapData.height;
}
return 0;
}
public function setActualSize(param1:Number, param2:Number) : void
{
width = param1;
height = param2;
}
public function move(param1:Number, param2:Number) : void
{
this.x = param1;
this.y = param2;
}
}
}