home *** CD-ROM | disk | FTP | other *** search
- global holeNum, gScore, gLives, styleNum, gNewLevel, gDest, gMode
-
- on exitFrame me
- complete = 0
- if gMode.demo then
- gMode.id = gMode.id + 1
- if gMode.id > gMode.demolevels.count then
- complete = 1
- else
- holeNum = gMode.demolevels[gMode.id]
- end if
- else
- holeNum = holeNum + 1
- if holeNum = 51 then
- complete = 1
- end if
- end if
- if complete then
- livesbonus = gLives * 10000
- sprite(1).setVariable("info", "Lives bonus: " & string(gLives) & " = " & string(livesbonus))
- gScore = gScore + livesbonus
- sprite(1).setVariable("score", string(gScore))
- sprite(1).setVariable("scoreinfo", "Total " & string(gScore))
- moveFlash("completed")
- else
- gLives = gLives + 1
- sprite(1).setVariable("lives", string(gLives))
- if gDest <> EMPTY then
- _movie.go(gDest)
- gDest = EMPTY
- else
- go("newhole")
- end if
- end if
- end
-